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Covering a wide range of topics, from advanced masking to chart creation, Illustrator CS4 Beyond the Basics reveals a whole new level of power, creativity, and efficiency with Illustrator. Instructor Mordy Golding explores how to work with Live Paint groups, get the most out of the Live Trace feature, and take advantage of Illustrator’s wide range of effects. He also discusses advanced transformation techniques, powerful 3D functionality, and important color concepts. Exercise files accompany the course.
As we know when it comes to 3D in Illustrator there are three possible effects that you can apply. One of them is called Extrude, one of them is called Revolve, and the final one is called Rotate. Out of the three, the Rotate setting is actually the most basic in function. In fact, the Rotate effect doesn't make your object look 3D at all. It doesn't extrude it or revolve it, so no depth is applied. But what it does do is it takes your two-dimensional artwork and it makes it look like it's actually sitting in 3D space. So let's take a closer look. I'm going to click on this object here to select it, I'll go to the Effect menu, and I'll choose 3D Rotate. I get the same dialog box like some of the others, but you notice that there are really no other settings here at all. There is no setting for Extrude or Bevel or even Revolve for that matter.
I am going to click on the Preview button, and I'll see that I can rotate that artwork in 3D space. Notice again, I'm not adding any depth to that particular object, all I'm doing is making it look like it's sitting on a 3D plane. I'll click OK over here, and I'll do the same exact setting to the text here, and I'll show you that by using the 3D Rotate effect also I have the ability to also go ahead and change some of its perspective. So let me go back over here to the Appearance panel, and I have applied it. Click on the 3D Rotate option here, click Preview, and not only I can change basically its rotation here in 3D space, but I could change its perspective as well.
Again, I'll hold the Shift Key down as I do this. So there are different uses for Rotate, but obviously again, it doesn't make the object look like its 3D, it makes it look like it's actually living on a 3D plane. So think more of 3D Rotate as positioning, and think of the 3D Revolve and 3D Extrude settings as actual rendering in 3D.
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