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Adjusting and updating a dynamic effect

From: Illustrator CS6 One-on-One: Advanced

Video: Adjusting and updating a dynamic effect

In this movie I'll show you how to modify the shape of this triangle to fill in this central area and because the triangle is subject to a dynamic effect, all the other triangles will update automatically in kind. And we'll ultimately end up with these curving sides that you see right here as well as the smooth spiral all the way around the nautilus shell. Now, the first step is to press the A key to access the White Arrow tool. Even though the triangle's inside of a group, we can just as easily access its anchor points as we did before.

Adjusting and updating a dynamic effect

In this movie I'll show you how to modify the shape of this triangle to fill in this central area and because the triangle is subject to a dynamic effect, all the other triangles will update automatically in kind. And we'll ultimately end up with these curving sides that you see right here as well as the smooth spiral all the way around the nautilus shell. Now, the first step is to press the A key to access the White Arrow tool. Even though the triangle's inside of a group, we can just as easily access its anchor points as we did before.

Now we need to take these two straight sides and convert them into curving segments. And the most official way to do that is just to marquee these two anchor points down here at the bottom and click on this Smooth Point icon in order to convert them to smooth points. That ruined some of the work we did earlier, but again this is most streamlined approach. And then I'll go ahead and marquee the top anchor point and convert it to a smooth point as well. Now that ends up delivering a pretty interesting result, but it's not the result I want. So I'll click and hold on the Pen tool icon and select the Convert Anchor Point tool from the bottom of the flyout menu.

Now I'm going to zoom in so I can get a better sense of what I'm doing here. And I'll press the Ctrl key or the Cmd key on the Mac to temporarily access the White Arrow tool, and then I'll click on that segment. Release the Ctrl or Cmd key, and then go ahead and drag directly on that control handle, and drag on this control handle as well. Now if you end up getting this warning, it's because you've slightly missed the control handle. You don't actually have to drag directly on an anchor point. Anyway, I'll click OK and try to do a better job this time. And then scroll up to the top here, Ctrl+ Click or Cmd+Click on this left-hand segment like so, and then drag this control handle down.

All right, that's all the work you want to do with the Convert Point tool. So, go ahead and press the A key in order to switch back to the white Arrow. Now go ahead and drag the control handles around until you get this kind of curvature going right here. So I want both of the segments to curve over to the right like so, and then we want this guy to come back up a little bit as well. Now if you want a little bit of help figuring out exactly how these segments need to bend, then you can twirl open the Nautilus layer here inside the Layers panel and you'll see this hidden item, Curves, three items down.

Go ahead and turn it on and you'll see this guideline right here and over here as well. And so I'm doing pretty good over here in the right-hand side, but I'm doing very badly over here on the left-hand side. So I'll go ahead and drag this guy over to this position and drag this one up as well. You don't have to perfectly match my guide, by the way. It's just one solution I came up with. You can go your own way, of course. And ultimately what I'm looking for as I drag these around- I'm trying to make sure that I'm getting smooth transitions over here in the other corners.

Because any weird transitions I see going on here are going to be magnified later on when we increase the number of copies to create the full nautilus. So I'm doing okay so far, but I'm going to have to do better. So I'll keep dragging these guys around. Now one of the things you might find helpful is nudging the anchor points from the keyboard. But right now if I click on an anchor point and I press an Up Arrow key, that's a big nudge inside of this document as you can see, even though I have my keyboard increment value set to 0.2 points.

So I'm going to press Ctrl+K or Cmd+K on the Mac in order to bring up the Preferences dialog box and I'm going to change that keyboard increment to 0.02 points and I'll click OK. All right, now I'll try nudging this guy around and you can see at this point I'm getting much greater control. So you know, I'm not getting much done at any given moment here. That is to say, each press of the Arrow key is moving the point a very, very small distance, but that's kind of the idea. All right, so I'll go ahead and nudge this guy up and it looks like I'm getting some good smooth edges as I peruse around what is currently this little shrimp shell.

Everything looks pretty good. Oh! I should check out the center though as well. And the best way to confirm the appearance of the center is to zoom in as far as you can which is 6400% here. And then bring up your Stroke panel and change the line weight to 0.1 point and you'll get a sense here of whether everything is lining up the way you want it to. And if you get those guides out of the way just press Ctrl+; or Cmd+; on the Mac, and then I'll click on that top anchor point right there and I'll press the Right Arrow key to nudge it over to the right like so, and you can see I'm opening up a gap.

I don't want that so I'll go ahead and press the Left Arrow key in order to try to get rid of that gap and that's looking pretty darn good to me. That black by the way in the outside of the stroke is a function of the fact that I've set my stroke to the inside of the path outline and we have such a thin stroke to boot. So in other words, a gradient fill is showing through in the background. The solution is to just go ahead and select some portion of the triangle and then take the line weight back up to 1 point, like so. All right, I'm going to zoom out by pressing Ctrl+0 or Cmd+0 on the Mac.

It might not want to go out that far necessarily. And I'll go ahead and switch over to the Appearance panel so that I could see what's going on. And all I see is my path at this point with a 1-point stroke and the two fills, but notice that the Group has an FX icon next to it which shows me that I have some sort of Dynamic Effect applied to it. So I'll just go ahead and click on the word Group in order to select the entire group and gain access to the Transform effect. Then I'll click on the word Transform, turn on the Preview checkbox, click inside the Copies value and I can press the Up Arrow key in order to add more shapes to the nautilus shell. And you can even press and hold the Up Arrow key if you want to in order to fill up the entire screen like so.

Now I've found that I wanted a total of 69 copies in order to create the shell effect. The reason it looks like I've got too many at this point is because I'm too far zoomed in, but this is going to work out great. So go ahead and click the OK button in order to update the effect and then press Ctrl+0 or Cmd+0 on the Mac in order to zoom out so that you can take in the entire shell. So the amazing thing is not only can you repeat a complex sequence of transformations including Rotating, Scaling and Duplicating but you can also update the effect any time you like.

Thanks to the power of the Transform effect here inside Illustrator.

Show transcript

This video is part of

Image for Illustrator CS6 One-on-One: Advanced
Illustrator CS6 One-on-One: Advanced

118 video lessons · 14815 viewers

Deke McClelland

Expand all | Collapse all
  1. 43m 9s
    1. Welcome to One-on-One
      2m 9s
    2. Introducing my custom keyboard shortcuts
      6m 52s
    3. Installing my dekeKeys shortcuts on Windows
      4m 46s
    4. Installing my dekeKeys shortcuts on the Mac
      4m 18s
    5. Remapping your Macintosh OS shortcuts
      3m 10s
    6. Adjusting a few key Preferences settings
      8m 13s
    7. Understanding the color-managed workflow
      6m 51s
    8. Establishing the optimal Color Settings
      6m 50s
  2. 1h 11m
    1. Illustrator's oldest dynamic functions
      1m 28s
    2. Creating a multicolor blend
      7m 12s
    3. Establishing a clipping mask
      5m 40s
    4. Reinstating the colors of a clipping path
      8m 1s
    5. Editing individual blended paths
      4m 44s
    6. Adjusting the number of steps in a blend
      7m 15s
    7. Fixing problems with the Blend tool
      4m 2s
    8. Blending different levels of opacity
      4m 45s
    9. Editing the spine of a blend
      5m 3s
    10. Adding a custom spine to any blend
      5m 5s
    11. Advanced blending and masking techniques
      6m 18s
    12. Blending between entire groups
      3m 2s
    13. Adjusting the speed of a blend
      3m 21s
    14. Rotating objects in 3D space
      5m 36s
  3. 1h 0m
    1. Illustrator's logo-making features
      1m 8s
    2. Customizing a single character of type
      5m 25s
    3. Combining a letterform with a path outline
      7m 48s
    4. Creating logo type along an open path
      5m 3s
    5. Creating logo type around a closed circle
      3m 57s
    6. Vertical alignment, orientation, and spacing
      4m 55s
    7. Warping logo type around a circle
      6m 56s
    8. Creating a classic neon type effect
      5m 39s
    9. Adding random neon brightness fluctuations
      5m 19s
    10. Creating neon "block outs" between letters
      7m 44s
    11. Adding neon blur and bokeh in Photoshop
      6m 16s
  4. 46m 19s
    1. Generating colors using harmony rules
      1m 31s
    2. Introducing the Color Guide panel
      5m 16s
    3. The 23 color harmony rules, diagrammed
      8m 16s
    4. Mixing and matching color harmonies
      5m 59s
    5. Color groups and custom harmony rules
      6m 18s
    6. Working in the Edit Colors dialog box
      7m 4s
    7. Expanding on an existing harmony rule
      6m 51s
    8. Constraining colors to a predefined library
      5m 4s
  5. 32m 44s
    1. Changing lots of colors all at once
      1m 2s
    2. Introducing the Recolor Artwork command
      4m 58s
    3. Recoloring with the help of swatch groups
      4m 35s
    4. Changing the color-assignment order
      6m 44s
    5. Reducing the number of colors in your art
      5m 7s
    6. Applying tints and shades of a single swatch
      5m 37s
    7. Recoloring artwork that contains gradients
      4m 41s
  6. 1h 15m
    1. Painting with path outlines
      1m 24s
    2. Introducing the Brushes panel
      4m 25s
    3. Applying and editing a calligraphic brush
      7m 34s
    4. Applying and scaling an art brush
      6m 12s
    5. Applying and editing a scatter brush
      5m 31s
    6. Formatting and scaling brushed text
      5m 45s
    7. Designing a custom art brush
      7m 35s
    8. Creating (or replacing) an art brush
      6m 42s
    9. Refining a brush to fit ends and corners
      4m 11s
    10. Expanding, filling, and stroking a brush
      7m 4s
    11. Type on a path vs. text as an art brush
      7m 3s
    12. Distorting text with the Width tool
      8m 49s
    13. Infusing your artwork with a tile pattern
      3m 13s
  7. 58m 24s
    1. The many forms of transparency
      1m 38s
    2. Creating translucency with the Opacity value
      4m 21s
    3. Darken, Multiply, and Color Burn
      6m 15s
    4. Lighten, Screen, and Color Dodge
      5m 8s
    5. Overlay, Soft Light, Hard Light, Difference, and Exclusion
      4m 59s
    6. Hue, Saturation, Color, and Luminosity
      5m 12s
    7. Combining the effects of multiple blend modes
      6m 42s
    8. Isolating blending and Knockout Group
      7m 37s
    9. Combining blend modes with dynamic effects
      7m 25s
    10. Exporting transparency from Illustrator
      9m 7s
  8. 1h 39m
    1. The Layers panel for dynamic attributes
      1m 4s
    2. Applying attributes in the Appearance panel
      6m 15s
    3. Creating depth using translucent strokes
      5m 37s
    4. Adding, layering, and offsetting strokes
      6m 12s
    5. Duplicating entire groups of attributes
      7m 55s
    6. Turning stacked strokes into editable paths
      5m 43s
    7. Simplifying a multi-stroke effect
      6m 31s
    8. Applying the Convert to Shape effect
      7m 47s
    9. Adding aligned patterns and shadows
      8m 16s
    10. Drawing with arrowheads and angled strokes
      8m 49s
    11. Employing overlapping gradient strokes
      8m 25s
    12. Drawing circular stroke elements
      10m 13s
    13. Outlining an entire multi-stroke effect
      8m 39s
    14. Creating seamless wood grain in Photoshop
      8m 11s
  9. 1h 12m
    1. The best features in Illustrator
      1m 38s
    2. Repeating a series of transformations
      6m 18s
    3. Adjusting and updating a dynamic effect
      6m 37s
    4. Applying a stroke to an entire layer
      6m 24s
    5. Improving the performance of drop shadows
      5m 40s
    6. Applying a single effect multiple times
      6m 10s
    7. Creating an intricate Spirograph pattern
      7m 10s
    8. Adding scalloped edges with Pucker & Bloat
      4m 40s
    9. Applying a dynamic Pathfinder to a layer
      3m 56s
    10. Creating beveled ornaments
      6m 50s
    11. Creating a sculptural type effect
      5m 59s
    12. Subtracting editable text from a path
      7m 6s
    13. Editing text inside a dynamic effect
      4m 25s
  10. 27m 40s
    1. Never remember anything again, ever
      1m 41s
    2. The pixel-based Effect Gallery
      3m 53s
    3. Copying effects from one layer to another
      4m 44s
    4. Introducing the Graphic Styles panel
      4m 11s
    5. Correcting previews in the Effect Gallery
      4m 36s
    6. Adjusting the resolution of your effects
      4m 0s
    7. Combining and saving graphic styles
      4m 35s
  11. 1h 13m
    1. Two powerful graphics programs combine forces
      1m 5s
    2. Creating a perfectly centered star shape
      6m 52s
    3. Precisely scaling concentric circles
      7m 47s
    4. Adding reflective highlights with the Flare tool
      6m 23s
    5. Two ways to rasterize vector art for Photoshop
      7m 37s
    6. Importing vector art as a Smart Object
      6m 47s
    7. Creating a lens flare effect in Photoshop
      7m 56s
    8. Photographic texture and brushed highlights
      6m 26s
    9. Modifying a vector Smart Object in Illustrator
      6m 33s
    10. Converting Illustrator paths to shape layers
      6m 27s
    11. Assign layer effects to native shape layers
      5m 55s
    12. Completing a work of photorealistic art
      3m 46s
  12. 1m 5s
    1. Until next time
      1m 5s

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