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Watching:

314 Creating a 3D bump map


From:

Deke's Techniques

with Deke McClelland

Video: 314 Creating a 3D bump map

Hey Gang. This is Deke McClelland. Welcome to Deke's Techniques. Now today, I'll be showing you something that I'm willing to be 99% of you have never seen before. And that's how to create, and apply 3D bump mats inside Photoshop. We'll be starting with this rocket ship, that I created entirely from scratch inside the program. And if you'd like to learn how, check out my short course introducing Photoshop 3D, which is specifically designed to bring those of you who are adept at Photoshop up to speed in the amazing world of 3D inside the program.
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  1. 46m 55s
    1. 445 Correct in Lab and leave a smooth histogram NEW
      9m 21s
    2. 446 Combining the best of Lab and Camera Raw NEW
      9m 20s
    3. 10h 52m
      1. 377 Two ways to create center guides in Photoshop
        4m 28s
      2. 378 A new way to create center guides in Photoshop CC
        4m 21s
      3. 379 Two ways to create center guides in Illustrator
        3m 25s
      4. 380 Clearing the list of recently used fonts in InDesign
        6m 40s
      5. 381 Two ways to search fonts in InDesign CC
        4m 31s
      6. 382 Drawing flowering vectors in Illustrator
        18m 15s
      7. 383 Stroking the petals to create a lattice effect
        16m 45s
      8. 384 Creating a flowering origami effect
        8m 47s
      9. 385 Painting shapes with transitional gradients
        15m 54s
      10. 386 Correcting the brightness and banding of a printed image
        18m 7s
      11. 387 Further reducing banding with a gradient layer
        11m 43s
      12. 388 Smoothing away noise with the Mean stack mode
        8m 8s
      13. 389 Developing a sweetly romantic tropical island
        9m 28s
      14. 390 Creating a Caribbean blue sea with Photo Filter
        5m 10s
      15. 391 Creating letters chiseled into stone
        8m 15s
      16. 392 Adding a chiseled border
        6m 29s
      17. 393 Assembling MRI slices into a 3D volume
        9m 24s
      18. 394 Assigning multiple strokes to gradient type in Illustrator
        10m 30s
      19. 395 Filling in the gaps between stroked letters
        6m 2s
      20. 396 Fragmenting a photo through ribbed glass
        9m 46s
      21. 397 Applying a displacement map with the Glass filter
        8m 40s
      22. 398 Infusing an image with vivid nightclub colors
        6m 59s
      23. 399 Adding MDNA-inspired bands of color
        9m 38s
      24. 400 Patching badly displaced edges
        4m 46s
      25. 401 Styling type with a pattern of vertical lines
        12m 59s
      26. 402 Reshaping letterforms to match the intervals of a pattern
        11m 34s
      27. 403 Swapping one image for another with smart objects
        7m 57s
      28. 404 Forging a million-dollar stamp in Photoshop
        20m 59s
      29. 405 Masking graphic frames and natural edges
        12m 16s
      30. 406 Matching a real-world paper texture
        12m 16s
      31. 407 Casting multiple drop shadows in Photoshop
        6m 55s
      32. 408 Developing an awesome angelfish in Camera Raw
        9m 32s
      33. 409 Tweaking a fish photo to perfection
        5m 32s
      34. 410 Assigning spot colors to a logo in Photoshop
        14m 19s
      35. 411 Blending spot colors inside a logo
        9m 23s
      36. 412 Exporting spot-color separations from Photoshop
        8m 3s
      37. 413 Exporting spot-color separations from Illustrator
        9m 25s
      38. 414 The latest and greatest 2015 Facebook image specifications
        8m 58s
      39. 415 Creating the perfect Facebook cover photo 2015
        13m 38s
      40. 416 Extending your profile picture into your Facebook cover photo
        12m 2s
      41. 417 Preparing images for your Facebook timeline
        9m 42s
      42. 418 Converting all corner points in a drawing to smooth points
        7m 14s
      43. 419 Adding field blurs to a vector-based illustration
        11m 39s
      44. 420 Great uses for Color and Gradient Overlay
        7m 39s
      45. 421 Easter Island
        7m 19s
      46. 422 Creating a string of pearls in Illustrator
        15m 0s
      47. 423 Drawing a letter to match a dingbat font
        12m 14s
      48. 424 Assembling an interior, vertical panorama
        10m 34s
      49. 425 Developing a dark and stormy photo in Photoshop
        10m 26s
      50. 426 Developing a dark and stormy photo in Lightroom
        11m 20s
      51. 427 Sharpening your dark and stormy photo for print
        8m 45s
      52. 428 Auto-blending multiple depths of field
        8m 16s
      53. 429 Assigning multiple strokes in Photoshop CC 2015
        6m 8s
      54. 430 Combining multiple drop shadows to create faux-3D type
        4m 51s
      55. 431 Combining multiple Color and Gradient Overlay effects
        6m 0s
      56. 432 Removing unwanted perspective from a photo
        15m 6s
      57. 433 Correcting the perspective of a single image element
        8m 57s
      58. 434 Extracting an unmodified photo from a Smart Object
        3m 31s
      59. 435 Extracting a raw photo from a Smart Object
        4m 26s
      60. 436 Orthogonal pattern 1: The boxed towers
        17m 28s
      61. 437 Repeating a tile pattern Brick by Row
        6m 51s
      62. 438 Refining the color scheme of your tile pattern
        10m 15s
      63. 439 Orthogonal pattern 2: Which way is up?
        14m 17s
      64. 440 Upping the number of colors in a dynamic pattern
        11m 42s
      65. 441 Achieving real pointillism with the Pointillize filter
        8m 23s
      66. 442 Adding Emboss to give your painting depth
        1m 48s
      67. 443 Blending multiple motion photos
        13m 44s
      68. 444 Creating a wildly colorful High Pass effect
        7m 1s
    4. 18h 48m
      1. 282 Ringing in the New Year with dynamic effects in Illustrator
        12m 59s
      2. 283 Dynamically transforming fills and strokes
        13m 41s
      3. 284 Tracing an avatar from a photograph in Photoshop
        12m 24s
      4. 285 Drawing a vector-based avatar in Illustrator
        19m 44s
      5. 286 Coloring and shading your avatar
        16m 0s
      6. 287 Exporting an illustration as a universally supported PNG file
        10m 54s
      7. 288 Upsampling a layered composition with great results
        13m 43s
      8. 289 Rebuilding a pattern at a higher resolution
        7m 29s
      9. 290 Painting happy little trees
        13m 46s
      10. 291 Shading and lighting the happy forest
        15m 15s
      11. 292 Enlarging a low-res photograph in Photoshop
        12m 20s
      12. 293 Enlarging a photo by tracing it in Illustrator
        13m 10s
      13. 294 Mastering Exposure in Camera Raw
        11m 40s
      14. 295 Super smooth and unflinchingly sharp
        10m 46s
      15. 296 Deleting an inadvertent photo bomber
        8m 13s
      16. 297 Correcting a distorted panorama
        17m 23s
      17. 298 Rebuilding bad stitching in a panorama
        14m 53s
      18. 299 Nondestructive dodge and burn
        8m 54s
      19. 300 Blending a shadow into any background
        8m 37s
      20. 301 Saving a PNG image with a translucent shadow
        8m 45s
      21. 302 Cleaning up a smart phone photo
        11m 17s
      22. 303 Using Photoshop 1.0
        5m 45s
      23. 304 Creating your own Chinese seal (or chop)
        26m 4s
      24. 305 Simulating hand lettering with art brushes
        20m 8s
      25. 306 Adding texture to your hand stamp
        3m 34s
      26. 307 Creating a black chop on red paper
        5m 55s
      27. 308 Auto-hiding iconic panels in Photoshop
        3m 44s
      28. 309 Creating a custom toolbox in Illustrator CC
        4m 21s
      29. 310 Creating the perfect passport photo
        20m 18s
      30. 311 Retouching your passport photo
        13m 38s
      31. 312 Turning a photo into a giant mural
        13m 11s
      32. 313 Enhancing the reality of your mural
        11m 8s
      33. 314 Creating a 3D bump map
        12m 7s
      34. 315 UV overlay and 3D bump paint
        14m 4s
      35. 316 Using Lens Flare for good (not evil)
        10m 48s
      36. 317 Using the Perspective Crop tool
        9m 29s
      37. 318 Reducing real-world camera shake
        10m 4s
      38. 319 Reducing glare in a photograph
        15m 25s
      39. 320 Restoring repeating details
        13m 43s
      40. 321 Integrating a detail captured with a phone
        9m 6s
      41. 322 Blending two exposures of a single scene
        12m 25s
      42. 323 Masking mountains away from sky
        14m 22s
      43. 324 Creating a photographic caricature in Photoshop
        10m 7s
      44. 325 Exaggerating facial features with Liquify
        12m 48s
      45. 326 Masking a caricature against a new background
        11m 20s
      46. 327 Shading and sharpening a caricature
        10m 6s
      47. 328 Drawing a Möbius strip in Illustrator
        12m 21s
      48. 329 Shading the Möbius strip with gradients
        9m 0s
      49. 330 Adding twisting edges to the Möbius strip
        8m 9s
      50. 331 Creating an impossible Penrose triangle
        10m 37s
      51. 332 Shading the cubes in your Penrose triangle
        8m 15s
      52. 333 Selectively converting a photo to black & white
        7m 53s
      53. 334 Straightening and “uncropping” a photo
        16m 17s
      54. 335 Restoring a missing photograph detail
        11m 26s
      55. 336 Drawing a hand (clenched in a fist)
        11m 44s
      56. 337 Cleaning up a sketch captured with a phone
        6m 17s
      57. 338 Four hands united in brotherhood, solidarity, and teamwork
        12m 24s
      58. 339 Swapping out colors in existing gradients in Illustrator
        4m 37s
      59. 340 Select > Focus Area and the pseudo engraving effect
        12m 26s
      60. 341 Integrating 3D art into a 2D scene in Photoshop
        13m 41s
      61. 342 Creating a 3D shark in Photoshop
        11m 16s
      62. 343 Creating a 3D doughnut in Illustrator
        15m 23s
      63. 344 Creating a golden 3D ring in Illustrator
        10m 21s
      64. 345 Mapping Elven runes (or text) onto a 3D ring
        15m 57s
      65. 346 Hand-drawing custom-made letters in Illustrator
        19m 33s
      66. 347 Drawing letters with curves and holes
        15m 56s
      67. 348 Enhancing your hand-drawn text in Photoshop
        7m 20s
      68. 349 Mixing a low-color photo with Camera Raw
        11m 2s
      69. 350 Mixing a low-color photo with adjustment layers
        10m 7s
      70. 351 Saving your effect as a color lookup table
        5m 31s
      71. 352 Extracting a classic painting from its frame
        11m 35s
      72. 353 Extracting that same painting nondestructively
        7m 59s
      73. 354 Archiving and enhancing a child’s art
        10m 47s
      74. 355 Combining a child’s art with a real classic
        11m 5s
      75. 356 Developing the perfect sunset in Camera Raw
        9m 55s
      76. 357 Lush landscapes: The real green is yellow
        9m 7s
      77. 358 Painting away Camera Raw “Clarity halos”
        17m 7s
      78. 359 Selectively sharpening a stressed photograph
        16m 12s
      79. 360 Transforming yourself into a Dark Elf
        16m 27s
      80. 361 Hand-masking the elf against a vivid background
        15m 35s
      81. 362 Making the Dark Elf that much darker
        15m 29s
      82. 363 Developing a photograph of The Joker
        16m 26s
      83. 364 Carving expression lines into The Joker’s face
        14m 1s
      84. 365 Creating a campaign poster in Illustrator
        15m 3s
      85. 366 Creating a Prohibition (or Universal No) symbol
        7m 13s
      86. 367 Using Photoshop CC’s new Flame Generator
        10m 4s
      87. 368 Creating cool Flame Generator art
        9m 35s
      88. 369 Setting type on fire with the Flame Generator
        8m 13s
      89. 370 Blending synthetic flames with type
        6m 12s
      90. 371 Creating secret-message type in Photoshop
        13m 38s
      91. 372 Animating a continuously morphing message
        10m 59s
      92. 373 Creating a piece of Minecraft-inspired art
        16m 10s
      93. 374 Extruding your Minecraft art into 3D space
        8m 39s
      94. 375 Adding a big-pixel, Minecraft background
        12m 2s
      95. 376 Developing the perfect holiday portrait
        15m 22s
    5. 17h 21m
      1. 185 Creating a custom 2013 calendar in Illustrator
        11m 44s
      2. 186 Adding dates to a calendar using tables
        9m 50s
      3. 187 Branding your calendar with a field of logos
        10m 54s
      4. 188 Crafting an Infinity symbol to match a specific font
        12m 6s
      5. 189 Op art experiment 1a: Inflated checkers
        10m 49s
      6. 190 Op art experiment 1b: Rounded windows
        6m 39s
      7. 191 Building a universal ISOTYPE man with strokes
        15m 6s
      8. 192 Building a universal ISOTYPE woman with strokes
        11m 7s
      9. 193 Drawing an ISOTYPE couple in love
        12m 55s
      10. 194 Creating a Warhol-style silkscreen effect
        14m 43s
      11. 195 Creating a series of Warhol-style variations
        10m 43s
      12. 196 Adding Warhol-style background variations
        8m 20s
      13. 197 Creating opaque colored shadows
        5m 20s
      14. 198 Assembling multiple variations into a single comp
        5m 9s
      15. 199 Creating a pattern of unique inset circles
        9m 55s
      16. 200 Changing a static blended color scheme
        7m 16s
      17. 201 Op art experiment 2a: Undulating pattern
        20m 26s
      18. 202 Op art experiment 2b: Concentric rings
        9m 43s
      19. 203 Developing a dramatic castle in Camera Raw
        13m 21s
      20. 204 Artificially coloring a photo in Camera Raw
        9m 38s
      21. 205 Creating an antique photo effect in Camera Raw
        7m 53s
      22. 206 Adding a weathered old-photo frame effect
        12m 0s
      23. 207 Drawing an Angry Birds-like character
        16m 59s
      24. 208 Stroking an entire layer in Illustrator
        9m 21s
      25. 209 Drawing a classic snarling cartoon face
        11m 10s
      26. 210 Drawing a radiant, cheerful cartoon background
        18m 29s
      27. 211 Stroking any kind of type in Illustrator
        5m 0s
      28. 212 Creating synthetic water droplets
        9m 29s
      29. 213 Simulating liquid reflections with effect
        5m 19s
      30. 214 Simulating liquid refractions with a dmap
        5m 30s
      31. 215 Creating an eye-catching splatter effect
        9m 8s
      32. 216 Defringing purples and greens in Camera Raw 7
        10m 4s
      33. 217 Making a danger sign more dangerous
        15m 9s
      34. 218 Using texture and depth to add realism
        10m 22s
      35. 219 Precisely aligning artwork to the bleed
        7m 16s
      36. 220 Creating and importing a tracing template
        6m 50s
      37. 221 Drawing a distinctive 2D video game character
        18m 52s
      38. 222 Adding features to the face of a 2D character
        14m 3s
      39. 223 Creating a vivid aura around an entire character
        7m 19s
      40. 224 Adding variable-width strokes in Illustrator
        11m 23s
      41. 225 Animating bird wings with Puppet Warp
        12m 15s
      42. 226 Animating text by onion skinning in Photoshop
        8m 0s
      43. 227 Creating an animated movie in Photoshop
        9m 15s
      44. 228 Exporting an animation to QuickTime and GIF
        5m 44s
      45. 229 Correcting an underwater photograph
        10m 30s
      46. 230 Making a photo razor-sharp and porcelain-smooth
        7m 17s
      47. 231 Reducing noise in a high-ISO shot with Camera Raw
        8m 33s
      48. 232 Creating highly reflective sunglasses
        10m 43s
      49. 233 Adding drama to an outdoor portrait shot
        6m 35s
      50. 234 Creating volumetric forms with shape layers
        15m 52s
      51. 235 Creating a bloodshot eye effect
        7m 11s
      52. 236 Shading an image with shapes and layer masks
        13m 2s
      53. 237 Creating fabric textures with pattern layers
        7m 27s
      54. 238 Colorize any layer with Color Overlay
        3m 23s
      55. 239 Turning a portrait into a dot drawing
        7m 40s
      56. 240 Creating a full-color dot drawing
        3m 29s
      57. 241 Drawing an orthogonal cube with the line tool
        7m 9s
      58. 242 Creating a cube of differently colored cubes
        9m 27s
      59. 243 Recreating the Creative Cloud Logo in Illustrator
        16m 21s
      60. 244 Creating a psychedelic fabric texture
        9m 7s
      61. 245 Turning psychedelic fabric into rock letters
        5m 23s
      62. 246 Creating a more finely rendered dot drawing
        8m 29s
      63. 247 Converting from RGB to CMYK via Multichannel
        12m 31s
      64. 248 Creating printer-safe CMYK shadows
        6m 48s
      65. 249 Creating bright, golden motion trails
        12m 32s
      66. 250 Creating schematic art with grid
        12m 41s
      67. 251 Drawing precisely aligned arrowhead
        12m 8s
      68. 252 Adding arrowheads around a closed path
        6m 1s
      69. 253 Drawing the Pen tool without touching the Pen tool
        17m 13s
      70. 254 Merging frames for the best possible UAV photo
        16m 40s
      71. 255 Retouching details in an aerial landscape
        12m 13s
      72. 256 Editing a video and adding transitions in Photoshop
        10m 57s
      73. 257 Importing the quadcopter crash sequences
        9m 4s
      74. 258 Color correcting a video and adding a soundtrack
        8m 56s
      75. 259 Adding precisely timed titles to your video
        11m 43s
      76. 260 Hand-painting an image with a Wacom Cintiq
        13m 11s
      77. 261 Blending the final false-color artwork
        8m 41s
      78. 262 Creating a honeycomb pattern in Illustrator
        12m 50s
      79. 263 Building up strokes to create 3D honeycomb
        9m 8s
      80. 264 Turning yourself into a zombie
        14m 0s
      81. 265 Enhancing an ambience environment for the undead
        9m 26s
      82. 266 Creating dripping, gooey ghost letters
        16m 43s
      83. 267 Turning type into gooey green slime
        11m 19s
      84. 268 Creating heavy metal type (updated for Photoshop CS6 and CC)
        12m 27s
      85. 269 Cleaning up a crummy product shot
        11m 3s
      86. 270 Scaling and rotating photographic objects
        10m 10s
      87. 271 Tracing a line drawing with uniform strokes
        11m 18s
      88. 272 Coloring line art using Live Paint Bucket
        18m 22s
      89. 273 Creating a pigture using shapes and letters
        18m 7s
      90. 274 Integrating a cartoon into a photograph
        7m 27s
      91. 275 Converting a photo into a Lichtenstein drawing
        16m 8s
      92. 276 Adding bring Ben-Day dots and a talk balloon
        15m 31s
      93. 277 Painting an eye using a custom brush
        11m 31s
      94. 278 Painting and smoothing straight-sided brushstrokes
        12m 0s
      95. 279 Simulating pressure with path outlines
        6m 3s
      96. 280 Developing a 32-bit HDR image in Camera Raw
        14m 42s
      97. 281 Converting from 32-bit to the more flexible 8-bit mode
        11m 15s
    6. 14h 31m
      1. 091 Removing people from a photo
        10m 44s
      2. 092 Masking people back into a photo
        10m 58s
      3. 093 Hand-painting a mask
        10m 5s
      4. 094 Masking a real-life shadow
        10m 40s
      5. 095 Turning a photo into line art
        7m 44s
      6. 096 Adding a crosshatch shading pattern
        6m 46s
      7. 097 Creating type that inverts anything behind it
        5m 32s
      8. 098 Creating auto-inverting line art
        5m 7s
      9. 099 Creating movie poster credits
        8m 10s
      10. 100 Creating a dual-focus hybrid image
        6m 24s
      11. 101 Adding text to a hybrid composition
        7m 24s
      12. 102 Drawing with the reshape tool
        10m 39s
      13. 103 Hand-drawing a really great letter
        10m 6s
      14. 104 Creating a vanity frame
        5m 28s
      15. 105 Adding a frame to a photograph
        5m 3s
      16. 106 Drawing a highly graphic explosion with Illustrator
        10m 3s
      17. 107 Drawing a Ninja Turtle nose
        10m 22s
      18. 108 Mapping a dog face onto a duck
        8m 20s
      19. 109 Putting a tongue on a duck
        7m 6s
      20. 110 Making synthetic lightning in Photoshop
        11m 3s
      21. 111 Creating a driving rain effect in Photoshop
        4m 57s
      22. 112 Designing a railroad track
        12m 18s
      23. 113 Bending the railroad track around curves
        7m 46s
      24. 114 Creating a Star Wars hologram effect
        9m 23s
      25. 115 Creating leafy letters
        6m 12s
      26. 116 Creating topiary type
        6m 22s
      27. 117 Creating type in grass
        9m 0s
      28. 118 Rendering type in smoke
        7m 30s
      29. 119 Rendering type in brushed metal
        9m 58s
      30. 120 Adding brushed copper effect
        4m 14s
      31. 121 Reflecting type in water
        10m 57s
      32. 122 Reflecting water back into type
        11m 14s
      33. 123 Joining type to a circle
        7m 14s
      34. 124 Making flared type on a circle
        7m 17s
      35. 125 Making a person emerge from water
        5m 32s
      36. 126 Creating progressive water ripples
        10m 17s
      37. 127 Creating an upside-down face effect
        10m 17s
      38. 128 Achieving silky smooth skin with retouching
        6m 33s
      39. 129 Pearly white teeth
        7m 28s
      40. 130 Head-shrinking
        8m 26s
      41. 131 Getting a big head
        5m 11s
      42. 132 Adding a photographic texture to vector type
        4m 28s
      43. 133 Adding strokes in back of photo type
        5m 9s
      44. 134 Adding a border to an image in Illustrator
        4m 17s
      45. 135 Two ways to crop in Illustrator
        7m 29s
      46. 136 Inventing a 3D temple with a depth map
        10m 0s
      47. 137 Drawing a 3D object with Curves
        11m 41s
      48. 138 Creating a superhero shield in Illustrator
        16m 28s
      49. 139 Turning Illustrator paths into Photoshop shapes
        11m 43s
      50. 140 Creating a photorealistic superhero shield
        12m 39s
      51. 141 Pimping your ride in Photoshop
        9m 59s
      52. 142 Masking and blackening a car
        10m 20s
      53. 143 Drawing a multi-part vector mask
        12m 46s
      54. 144 Masking and painting a shadow
        8m 26s
      55. 145 Integrating blades of grass into tires
        5m 34s
      56. 146 Making a (ridiculously) dramatic sky
        6m 2s
      57. 147 Adding flame stripes to a car
        8m 23s
      58. 148 Creating interlocking octagons in Illustrator
        7m 44s
      59. 149 Hand-coloring line art
        13m 9s
      60. 150 Creating a custom wave pattern
        9m 56s
      61. 151 Simulating a screen print
        8m 30s
      62. 152 Drawing a perfect linear spiral in Illustrator
        9m 42s
      63. 153 Drawing a spiraling nautilus shell
        11m 4s
      64. 154 Designing a hex pattern in Illustrator CS6
        11m 10s
      65. 155 Making a hex pattern in Illustrator CS5 and earlier
        7m 4s
      66. 156 Creating a Facebook cover in Photoshop
        9m 25s
      67. 157 Matching a profile picture to your cover
        6m 37s
      68. 158 Cloning yourself in Photoshop
        11m 16s
      69. 159 Lighting the clone party
        8m 29s
      70. 160 Hand-carving letters into wood
        8m 0s
      71. 161 Creating a Spirograph-like pattern
        7m 34s
      72. 162 Tracing scalloped gear teeth around a circle
        4m 55s
      73. 163 Applying custom carve and shadow styles to type
        8m 50s
      74. 164 Turning a pencil sketch into digital ink
        12m 55s
      75. 165 Adding a graph-paper background
        13m 42s
      76. 166 Creating a continuous single-line Spirograph
        13m 2s
      77. 167 Scaling circles into complex patterns
        7m 15s
      78. 168 Creating a money-like design
        8m 43s
      79. 169 Attack of the killer pumpkin
        14m 49s
      80. 170 Simulating a glowing Jack-o-lantern
        12m 24s
      81. 171 The headless stranger in the mist
        12m 25s
      82. 172 Creating 3D punched letters
        13m 29s
      83. 173 Designing a double-wave line pattern
        11m 2s
      84. 174 Assembling a seamless pattern brush
        9m 53s
      85. 175 Creating a hand turkey in Photoshop
        18m 42s
      86. 176 Creating a depth-of-field cast shadow
        7m 29s
      87. 177 Creating a lustrous round jewel
        13m 56s
      88. 178 Cutting and brushing light on a gem
        8m 30s
      89. 179 Creating a shiny button with inset text
        11m 5s
      90. 180 Creating a jaunty six-sided star
        15m 1s
      91. 181 Interweaving star shapes and adding gradients
        8m 28s
      92. 182 Casting shadows between interwoven shapes
        9m 12s
      93. 183 Creating a Hobbit-like text effect
        15m 6s
      94. 184 Enhancing a landscape photo in Camera Raw 7
        9m 16s
    7. 13h 11m
      1. 001 Creating ice type
        8m 39s
      2. 002 Branding type on a texture
        7m 6s
      3. 003 Creating an image-branding machine
        7m 13s
      4. 004 Capturing effects with layer comps
        7m 35s
      5. 005 Rendering type in gold
        8m 9s
      6. 006 Creating a hammered metal background
        5m 48s
      7. 007 Creating heavy metal type
        8m 13s
      8. 008 Creating a molten letter effect
        6m 43s
      9. 009 Setting type on fire
        11m 20s
      10. 010 Using an anti-edge mask
        7m 20s
      11. 011 Blending textures onto a face
        9m 28s
      12. 012 Rendering a face as a cave painting
        7m 34s
      13. 013 Creating a reflection in shattered glass
        8m 32s
      14. 014 Creating a face in a tree
        11m 20s
      15. 015 Building a synthetic star field
        8m 21s
      16. 016 Making 3D type with Repoussé
        10m 14s
      17. 017 Casting 3D shadows and reflections
        9m 35s
      18. 018 Adjusting 3D light sources
        10m 51s
      19. 019 Masking highlights and shadows
        6m 27s
      20. 020 Masking glass
        10m 39s
      21. 021 High key high contrast
        8m 33s
      22. 022 Simulating sub-pixel rendering
        10m 58s
      23. 023 Fixing chromatic aberrations in Photoshop
        9m 41s
      24. 024 Fixing chromatic aberrations in Camera Raw
        8m 51s
      25. 025 Correcting red-eye like a pro
        11m 56s
      26. 026 Turning a photo into an ink drawing
        10m 42s
      27. 027 Turning a photo into a pencil sketch
        8m 43s
      28. 028 Creating a seamlessly repeating pattern
        10m 56s
      29. 029 Repairing seams in a repeating pattern
        10m 47s
      30. 030 Creating a 3D pie chart
        11m 9s
      31. 031 Splitting and modifying 3D meshes
        11m 52s
      32. 032 Using the Ground Plane Shadow Catcher
        6m 58s
      33. 033 Creating a talk show-style curtain
        7m 57s
      34. 034 Assembling a flawless panorama
        10m 5s
      35. 035 Removing people with image stacks
        11m 44s
      36. 036 Creative stacking with Maximum and Range
        11m 44s
      37. 037 Creating synthetic wood grain
        9m 23s
      38. 038 Making slats of uniquely textured wood
        10m 52s
      39. 039 Kerning within a single character
        10m 31s
      40. 040 Creating a raised bevel effect
        11m 49s
      41. 041 Putting wings on a horse
        10m 41s
      42. 042 Creating a classic heart in Illustrator
        7m 15s
      43. 043 Glossing up a heart in Photoshop
        8m 42s
      44. 044 Shooting and assembling a stereoscopic photo
        8m 15s
      45. 045 Extending 3D beyond the screen plane
        6m 13s
      46. 046 Adding stereo 3D text and shapes
        9m 9s
      47. 047 Tilting text and shapes toward the viewer
        8m 13s
      48. 048 Creating a shooting star in Illustrator
        6m 33s
      49. 049 Using blends to draw path outlines
        8m 8s
      50. 050 Inventing custom starbursts
        7m 33s
      51. 051 Making a fictional creature
        12m 5s
      52. 052 Transforming a creature into a monster
        6m 14s
      53. 053 Capturing a monster in motion
        11m 45s
      54. 054 Changing the color of a car
        7m 12s
      55. 055 Painting a colorful car black
        8m 16s
      56. 056 Coloring the stripes on a zebra
        10m 47s
      57. 057 Drawing trendy swirls in Illustrator
        10m 59s
      58. 058 Creating variable-width and brushed swirls
        10m 46s
      59. 059 Drawing trendy ornaments in Illustrator
        8m 49s
      60. 060 Designing a magically updating pattern
        8m 40s
      61. 061 Automatically collapsing a selection
        7m 43s
      62. 062 Adding a magnifying glass into a design
        7m 5s
      63. 063 Healing one eye onto another
        7m 15s
      64. 064 Creating a giant command key
        9m 15s
      65. 065 Drawing common symbols part 1
        6m 29s
      66. 066 Drawing common symbols part 2
        9m 26s
      67. 067 Filtering images with Camera Raw
        7m 52s
      68. 068 Creating a vivid HDR effect
        5m 29s
      69. 069 Creating an ambigram in Illustrator
        10m 45s
      70. 070 Making a two-word ambigram
        7m 47s
      71. 071 Drawing a Halloween scareflake
        10m 45s
      72. 072 Creating true clones in Illustrator
        11m 7s
      73. 073 Taking your scareflakes into Photoshop
        7m 20s
      74. 074 Making a faux HDR image in Lab
        8m 38s
      75. 075 Turning a guy into a zombie
        7m 3s
      76. 076 Miniaturizing the world in Photoshop
        6m 45s
      77. 077 Creating a synthetic rainbow
        8m 53s
      78. 078 Casting an artificial shadow from a layer
        7m 3s
      79. 079 Rendering a portrait in type
        8m 58s
      80. 080 Rendering a portrait in tile patterns
        7m 43s
      81. 081 Rotating a pattern layer in Photoshop
        4m 16s
      82. 082 Tracing an image with path outlines
        7m 50s
      83. 083 Turning path outlines into a vector mask
        6m 0s
      84. 084 Drawing rays of light in Photoshop
        5m 40s
      85. 085 Drawing concentric glow rings
        7m 24s
      86. 086 Designing an Indiana Jones-style logo
        8m 50s
      87. 087 Achieving mitered corners in Photoshop
        5m 43s
      88. 088 Masking with Blunt Instruments in Photoshop
        11m 8s
      89. 089 Creating a stained-glass ornament
        8m 26s
      90. 090 Designing a stained-glass window
        10m 23s

please wait ...
Watch the Online Video Course Deke's Techniques
75h 58m Intermediate Jan 11, 2011 Updated Aug 25, 2015

Viewers: in countries Watching now:

This course is a collection of short Photoshop and Illustrator projects and creative effects that can be completed in ten minutes or less. The series is taught by computer graphics guru Deke McClelland, and presented in his signature step-by-step style. The intent is to reveal how various Photoshop and Illustrator features can be combined and leveraged in real-world examples so that they can be applied to creative projects right away.

Subject:
Design
Software:
Illustrator Photoshop
Author:
Deke McClelland

314 Creating a 3D bump map

Hey Gang. This is Deke McClelland. Welcome to Deke's Techniques. Now today, I'll be showing you something that I'm willing to be 99% of you have never seen before. And that's how to create, and apply 3D bump mats inside Photoshop. We'll be starting with this rocket ship, that I created entirely from scratch inside the program. And if you'd like to learn how, check out my short course introducing Photoshop 3D, which is specifically designed to bring those of you who are adept at Photoshop up to speed in the amazing world of 3D inside the program.

It's gotten so much better over the last couple of years. And then we're going to open this image and turn into a repeating tile pattern, and then wrap it around the. Rocket ship, as a bump map in order to create this riveted surface texture that you see here. Here, let me show you exactly how it works. All right, here's a smooth version of the rocket just so you can see it on screen, and here's the rough version. Thanks to the application of this metal rivet bump map.

So the first thing we need to do is define a repeating tile pattern, and I'm going to do that, using this image here, it's very small, we're seeing it at 200%, and it comes to us from the fotolia image library. About which you can learn more, and get special deals, at fotolia.com/deke. Now to turn it into a pattern, all you have to do is go up to the Edit>menu and choose Define Pattern. Photoshop will automatically name the pattern after the image name, so all I need to do is get rid of the .jpeg, click OK, and I'm in business. We no longer need this image, so go ahead and close it, and then switch over to the smooth version of the rocket.

Now when you're modifying 3D objects inside of Photoshop, you want to work in a 3D workspace. So, go up to the upper right corner of your screen to where I see one on one because I have a custom workspace already saved. You may see essentials, you want to switch it to 3D. This next one down here, and that's going to display the Layers panel. The 3D panel's next door, and the Properties panel is up above. Those are our three main panels when working with 3D artwork inside of Photoshop. Now, assuming that you're working along with me, you want to Double-click on the thumbnail for the Rocket layer.

In order to switch over to the 3D panel. And then, you're going to see all of these various items here, starting with Environment, followed by Scene, then Current View and so forth, assuming that this icon is active, Show all Scene Elements, as it should be by default. Then you'll see this mesh right here called Body, which represents the body of the rocket. Including the cone, the purple cone up above, and yellow engine down below. You want to make sure that's twirled open so the triangle needs to be pointed down. So that you can see the materials, including most importantly, this guy right there, body extrusion material.

So the third material down is the one you want. All right, so assuming you have a material selecting, you should see the materials options up here in the properties panel. The fourth slider down is labeled bump as you can see. Now it's set to ten percent by default but that doesn't do anything because we don't have a bump map yet. We're told that by this empty folder. So when you see a folder associated with one of you material attributes. That means you haven't yet assigned a texture. To do so, click on a folder, and then choose New Texture, in our case.

And Photoshop will ask you what you want to call the texture. I'll just call mine Metal Rivets, what the heck. And I want it to measure 1500 pixels wide, so you want to be working in pixels 1000 pixels tall. Resolution really doesn't matter. The color mode should be RGB. Then you want to go ahead and click OK. Now all that does initial is turn off the ray trace, so we're seeing the standard 3D preview, which is helpful but not entirely accurate. Notice that the rocket is way too shiny. Just ignore that for now.

We will render the scene later. Next what you want to do is give your empty bump map, you just created a blank new bump map it's not doing anything. To make it do something, you want to click on what's now a little page icon. That indicates that a texture has been assigned. You want to click on it. And choose Edit Texture. And Photoshop will open up, this blank image as you see here. Okay, now we need to Add in our pattern. So, switch over the Layer's Panel, and go ahead and drop down to the little black white icon at the bottom of the panel here, click on it, and choose Pattern from very close to the top of the list.

Now Photoshop, should automatically select that last pattern you created, but if you don't see it, then click on the pattern, and choose that last pattern, which in my case is metal rivets. And then, I want more rivets than this, so I'm going to reduce the scale value to 50%, so I have lots and lots of rivets, and then I'll click okay. Now I want to save this bump map back into the 3D composition, and I do that by going to file menu, and choosing the save command, or of course, you can press control S, if you prefer. Or command S on the mac now Photoshop may bend your ear about whether you want to maximize the compatibility, in this case whatever you normally think of this check box your want it off because its not really serving any purpose in the context of this bump map so turn of the check box click OK if you don't see it don't worry about it.

And then switch back to your image at hand, and you'll see a few things. First of all the rivets are stretched vertically. Now that's misleading because actually I'm going to switch back to the bump map. Its rotated ninety degrees. I just happen to know this where this specific 3D object is concerned, the body of the rocket that is Photoshop has rotated the bump map 90 degrees, and wrapped it around that rocket. And so, what that means is the fact that, the rivets appear to be stretched vertically means they need to be stretched vertically.

And I'll show you what that looks like in just a moment. And secondly, even though it looks like the bumps are going outward, the rivets that is, they're actually going inward and we can see that that's the case. By rendering the scene. And you render the scene, in Photoshop. And I want you to know the best way to do it. You can click that little Render button, down here at the bottom of the Properties panel. Maybe you like that. We've got another Render button that's at the bottom of the 3D panel right here. And it looks the same. It looks like a cube inside of a box. But my favorite way to work, and this is just me.

Up to you how you work. I like to go up to the 3D menu, and choose the Render command. Only I don't really like to do that. I like to use the keyboard shortcut. Ctrl+Shift+Alt+R here in the PC or Cmd+Shift+Opt+R, on the Mac. But anyway, choose your poison. Just bear in mind that when you render the scene, you are ray tracing that scene. And that is your only method for gauging how the scene really looks inside of Photoshop. You have to constantly render it over, and over again. Now, if you take a look at how much time is remaining, we've got more than 12 minutes on this machine.

It may be going faster or slower on yours if you're working along with me. You may say to this, I'm not waiting, there's no way I'm going to be rendering this scene and waiting around twelve minutes. I want to get this darn project done. Well, you don't have to render the completion. You just have to render enough so you can see what's going on, and notice if I click somewhere inside. The image. I can see that the render process can be found below fine, also didn't get to read the rest. Click the Escape key, you know click, you press it. Anyway, press the Escape key to cancel. So that's what you do.When you get sick and tired of waiting press the Escape key.

Now the thing about cancelling a render is that your image is gonns look a little rougher than it will. When it's finally done. So you're going to see more noise. That is random variation between neighboring pixels inside of that render. Anyway, what I want you to denotice is that the rivets are poking inward, not outward. So that is a problem that needs to be solved, my friends. And we're going to solve that problem by switching back to the bump map in progress. Also switch back to the layers panel. And I'm going to make a copy of this pattern layer, because we ultimately need to rasterize it.

So, I don't want to lose the original, so I'll press Ctrl+Alt+J or Cmd+Option+J on a Mac to jump it. And I'll call this guy Raster Rivets, let's say and I'll click OK, in order to create the new version of the layer. I'll turn of the original just to keep it safe, and sound. Using my rectangular marquee tool. I will go ahead and right click inside the image window, and choose restore layer. And the reason I'm doing this is two fold. First of all I need to stretch my image. In order to account for the stretching happening back in the 3D composition.

I need to go up to the edit menu and choose free transform. Now if it wasn't for the fact that this bump map is essentially getting rotated 90 degrees by Photoshop, mind you, on the fly, then I would think that I need to squish these rivets vertically. So that they're not as tall in the 3D composition. But really what I want to do is stretch 'em out this way. So I'm going to increase the height value. Right up here in the Options bar, don't turn on the chain. Change the height value, if you're working along with me, to 300%.

And notice that stretches things horizontally, because I went and rotated this texture on the fly here. Now I'll change the rotate value, because I don't want to do that. Photoshop is already doing that for me. I want to change this value back to zero. And it'll end up with this effect here, and I'll press the enter key a couple of times in a row, that's the return key on a Mac, in order to complete that modification. So I've just stretched the rivets that will stretch them inside the composition, but as opposed to stretching them vertically the way we've done, it will stretch them horizontally. As we'll see in just a moment.

Now, I need the rivets to go out instead of in, and I'm going to make that happen by going up to the Image menu, choosing Adjustments, and choosing Invert. So we're inverting the colors, making what's light dark and what's dark light, and we end up with this effect here. And now, I'm just going to go ahead and close the image. And I will say yes here on the PC, that I do want to save my changes into the 3D composition, you would click the Save button, on the Mac. Now we've got round rivets, where we had elliptical ones before. So we solved that problem. It looks like they're dipping inward, but that's because we're looking at the 3D preview.

I'm going to zoom out a click here, so that we're seeing the image at 100%. As soon as we render the image. And I'm going to do this by pressing Ctrl+Shift+Alt+R or Cmd+Shift+Opt+R on a MAC. And you can see even after a few seconds, of rendering here that the rivets are bumping outward. Now of course I want you to see what this image looks like when it's all done. But there's one change that I want to make. And that's this bump value. Notice that it's set to 10% by default. I want a little more bump action than this.

So I'm going to press the Escape key. If you want more contrast, why you can take this value all the way up to 100% if you really want to mangle the heck out of the rocket. And notice now it looks like it's made out of tinfoil. And it is going to be very textured indeed at this setting. I'm just going to take the bump value up to 15%. And then I will once again press Ctrl+Shift+Alt+R in a PC, Cmd+Shift+Opt+R on a Mac, and what we're going to do is let this thing run in the background, and thanks to the modern miracle of video editing, I can show you what the final rendered version of the scene looks like right here.

And, long and behold, in the end, we've managed to add a textured surface to our rocket. Thanks to the power of 3D bump maps, here, inside Photoshop. All right, that was fun but, we do have a tiny little problem. I mean, if you look closely, you'll notice, we've got rivets on the window. Which doesn't make any sense at all. As well as along this white strip right there. Which is why, for those of you who are members of the Lynda.com online training library, I have a follow up movie in which I show you how to paint away those extra rivets using the brush tool.

That's right, you can paint directly on 3D objects inside Photoshop. If you're waiting for next weeks free movie, I'll be showing you how to use lens flare, and a rainbow gradient, to add these wonderful reflections, on the surface of the window. Deek's Techniques, each and every week, keep watching.

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