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280 Developing a 32-bit HDR image in Camera Raw

From: Deke's Techniques

Video: 280 Developing a 32-bit HDR image in Camera Raw

Hey gang, this is Deke McClelland. Welcome to Deke's Techniques. All right, just so you can see things on screen.

280 Developing a 32-bit HDR image in Camera Raw

Hey gang, this is Deke McClelland. Welcome to Deke's Techniques. This week, we're in Photoshop and we're going to do some photography stuff actually. I'm going to show you how to take a bunch of different exposures, merge them to an HDR image in the 32 bit per channel mode. And then develop that image in camera RAW. So the idea is this, you start with typically bracketed shots and how you bracket depends on your camera. This works with DSLR, so you need high end cameras to pull this off.

You want to shoot to your RAW format. Look in the manual for how the bracketing works. But, but essentially the idea is you're going to be holding down the shutter release in order to auto-focus hopefully at one point in time. Oh, it's very dark in here, so this isn't something that the camera wants to do. And then I hold down the shutter release And can you hear those five different shots being rattled off there. Now they went a little slowly. They would of gone rapid fire, if I had enough light, but we're in a low light environment don't you know. So anyways you just sit there and hold it, and get.

A bunch of different exposures, so handheld is just fine. And then you merge them to HDR, and you have to do so in a 32 bit per channel mode, which means that you end up with these whoppingly huge images. But new to Photoshop CC, you can then take that image. And develop it inside of Adobe Camera Raw, which completely transforms the HDR experience inside of Photo Shop. Now by way of example, I went on a vacation on Arche's National Park, and that's in Utah by the way, in Eastern Utah.

Wonderful place can't recommend it enough, and I shot a bunch of different arches. This is Pinnacle Arch. Just a single exposure, and this is what I was able to accomplish by merging to HDR 32 bit per channel mode and then developing the image inside Camera Raw. This is what's known as Skyline Arch. I'm up on this big chunk of rock that fell out of the arch. Because these things do fall apart over time, and this is what it looks like in 32 bit per channel mode developed in Camera Raw.

This one here is what's known as Tower Arch, and this time you can see all the shadow detail that's kind of. Folk color as well. You can go as nuts as you want. So you don't have to create these over the top shots like this. But what I'm going to show you is my favorite arch of all, Landscape Arch. This chunk right here fell off, and almost smashed a bunch of people so you can't get very close to it any more. But I was able to come up with this amazingly detailed HDR shot here. Here. Let me show you exactly how it works.

All right, just so you can see things on screen. Here's the HDR image that Photoshop comes up with by default, which is pretty disappointing. And here's the result of developing the image in the 32 bit per channel space, using Camera Raw. And I'll remind you that this only works with Photoshop CC 14.1 and later. So the first thing that we need to do is do up to the File menu and choose Browse in Bridge and this assumes you have installed Bridge using the Creative Cloud application.

And you'll see that I've created five exposures for you right here, beginning with Landscape arch 1. And ending with landscape arch five. Now before we merge them together into an HDR image, you first need to develop the photos inside of Camera Raw. These are all RAW images saved to the DNG format. So what I'm going to do here is with the five images selected, I'll Right Click inside any one of them. And choose, Open in Camera Raw, or you can just press Ctrl+R, or Cmd+R on the Mac.

And then, inside of the big Camera Raw window, the first thing you want to do, this is a very easy step to forget, is click on the Select All button, in order to select all five of the exposures. And these are bracketed exposures, by the way, if I press the Down Arrow key to advance from one exposure to another. You can see they vary slightly in position, and that's because these are hand held shots. First thing you want to do is switch over to the Lens Corrections tab, and then you want to go to Profile right there and turn on Enable Lens Profile Corrections.

And assuming Camera Raw is aware of your camera's lens, then it'll go ahead and correct for it automatically, as you can see here. So this is the before version, with a slight barrel distortion, and this is the after version, which has become slightly pin-cushioned. Now switch over to the color tab, and you want to select Remove Chromatic Aberration. Now you want to switch over to the detail tab right there. The one that looks like a bunch of pointy things. And I'm going to marquee around this portion of the arch, and zoom in a little bit.

And you could see that it's very possible, especially if I switch to one of these darker exposures. So Alt-Click or Option-Click in the thumbnail for landscape arch two.dng for example. And you can see that we've got some noise inside of this shot. And if we apply some sharpening at this point and time, then that sharpening is just going to get magnified later. So the first thing you want to do is take the amount value for sharpening down to zero. Definitely do that at this point in time, and then take the luminous noise reduction value up to 25.

That all automatically change luminous detail to 50 and luminous contrast to zero. That's fine. You should see a color value of 25 followed by color detail and smoothness value of 50 each. That is all great. Now go ahead and click the Done button in order to apply your changes and return to Bridge. And you'll see each one of the thumbnails update as well. All right, the next thing you want to do is go up to the Tools menu, choose Photoshop, and choose Merge to HDR Pro. And that's going to throw the images over to Photoshop, and Photoshop's going to proceed to merge them together.

Now you'll see some images flashing around over here inside the layers panel. But between you and me, this is a very slow process. It's going to take several moments, by which I mean very possibly more than a minute. So we're going to ahead and fast forward in time to the point at which you see the Merge to HDR Pro window. And by default, you may see that the mode is set to 16 bit. You want to switch it to 32 bit. At which point you'll see this checkbox down here, Complete Toning in Adobe Camera Raw. You also have the option to remove Ghosts.

And Ghosts are little areas where things don't line up correctly. If I were to zoom in to 200%, what you can see is, the farthest you can zoom in, and it's also not actually accurate. We're seeing blown up pixels. Which is wrong because we actually have way more resolution where this image is concerned. But if you notice any weird details showing up. Then you can turn on a Remove Ghost checkbox. In our case, it's not going to do us any good. But we do want this checkbox here turned on. In which case, you can ignore all the other controls and just drop down to this button and click on it.

Now, this part of the process is also quite slow. Basically, what Photoshop is doing is generating a flat image file. And then it's putting that file inside of a smart object. And then it's going to apply the Adobe Camera Raw filter, which is included along with Photoshop CC. Now, as soon as the Camera Raw window comes up on screen, I'm just going to go ahead and click, OK. I'm not going to make any changes. I'll just click OK, for now. And I want to demonstrate here that if I were to turn off the smart filters, which include just the Camera Raw filter.

You can see that even though I haven't done anything that I'm making a difference. So this is Photoshop's idea of what the HDR image should look like, which of course is absolutely terrible. And this is the default Camera Raw correction, which also is terrible. And we can do a much better job just by double-clicking on Camera Raw filter in order to revisit the Camera Raw window. And these are some settings that I just came up with through trial and error. I'm going to take the temperature value up to 6500.

I'm going to leave the tint set to ten, because these rocks are a little bit red. And then I'm going to take the exposure value down to negative 0.25. And then I'll take the contrast value up to 80. And this is going to start looking bad at first. But these values do work. Then I'll take the highlights value down to its absolute lowest, which is negative 100, which helps to bring out the sky. As well as that jet trail right there. And then I'll take the shadows value up to positive 100.

The whites value needs to come up a little bit. And to gauge that, you want to press the Alt key or the Option key on the Mac and drag that white slider to the right. And at about, well in my case about 65 or so, I start to see that I've got some clipping. I don't want to go nearly that high. So I'm going to take this guy up to plus 40. And then I'll take the blacks value. And once again I'm pressing the Alt key or the Option key as I drag, so that I can see a clipping preview over there on the left hand side.

I'll take that value down to negative 5. Now this is completely up to you if you want to go this nuts. But I'm going to take the clarity value up to its absolute maximum of plus 100. Like so, which makes a heck of a difference where this image is concerned. So if I turn off the preview check box, this is what it looked like before, and if I turn it back on, this is what it looks like now. We do need to make some adjustments to the detail here. So I'm going to switch over to the detail tab, and I'm going to crank the amounts value up to 150.

And then I'll go ahead and zoom in on this portion of rock here, so we can see what's going on. Also take the radius value up to 2.0, so that we have some thicker edges there. And I notice that we've got a lot of wormy detail. That's because of this detail value. I am not a fan. I never use it. And the reason is it does a heck of a job of ruining the image in my opinion. So I'm going to go ahead and take the detail value down to 0. Again, up to you what you do. I will also take the luminescence value for noise reduction up to 25 and then I'll tab down to the color value and take it up to 25 as well.

Otherwise, the default values are just fine. Press Ctrl+0 or Cmd+0 on a Mac to Zoom back out. And I'll switch over to the HSL gray scale tab right here. And you also want to make sure that you're looking at the Hue value so click on Hue tab if necessary, and then go ahead and grab this Targeted Adjustment tool. Up here in the toolbar. And then you want to drag to the left inside of the rocks in order to make them a little more red because in real life they are quite red. And I don't necessarily want them to be quite that pink, so I'll drag back over to the right.

And I'm ultimately looking for an oranges value of negative 25 and a yellows value of negative 5. Now lets switch over to Luminence. I want to brighten up the rocks a little bit, so I'll drag inside of them over to the right this time. And I want to take orange's value up to plus 25. I also want the yellow's value to be plus 5 for what little difference that makes. And then I'm going to drag to the left inside of the sky in order to darken it up, and I'm going to take the blues value down to negative 50 if at all possible.

And I want to an aqua's value of negative 10 is fine. Previously I've come up with negative 15. Again it doesn't make all that much difference inside the image window. The thing about the sky right now is it looks beautiful on screen, and it's going to work great as a web graphic and so forth. But if you try to print the sky, it's very possible that it's going to end up bending because it has too much saturation for most printers. So I'm going to switch over to the Saturation tab right there.

And I'm going to drag inside the sky to the left in order to take the blues value down a negative 75 like so. And I'm also going to take the aquas value down to negative 25. In order to produce this effect here. And that takes care of it. So, I'll go ahead and click OK, in order to apply my changes. And this part actually goes fairly quickly. So, pretty much all the big delays are over with here at this point.

And that is the final version of the image. So, just to give a sense once again, this is the 32 bit HDR image that Photoshop came up with by default. Just absolutely ghastly. And this is the version that we came up with. I'll go ahead and press the F key a couple of times, so we can see it even bigger on screen. Thanks to our ability to develop 32 bit HDR images, using Camera Raw inside Photoshop CC 14.1 and later. Alright if there's a problem with what I just showed you, it's that we've created a monster.

This image file when saved, in the native PSD file format, consumes 962 megabytes on disk. That's almost a gig. For a 22 megapixel still frame. That's ridiculous. Plus, many of Photoshop's best features do not work in a 32 bit per channel mode. This includes shadows highlights. You can't assign reduced noise, for example. The healing brush doesn't function. Color range doesn't work.

You can't even create a curves adjustment layer. Which is why, if you're a member of the lynda.com online training library. I show you how to take this image and down-sample it to 8 bits per channel of data. That's what we're seeing right now, incidentally. In which case we can now use all of Photoshop's features of course, and save the flat image file. To the JPEG format at the highest quality setting, it's just 16 megabytes. That's 1.5% as large as the 32 bit per channel image.

It's a very useful, very non-intuitive process. If you're waiting for next week's free movie. We're taking next week off because it's Christmas Eve. We'll come back after the New Year, and I'll be showing you how to ring in the New Year using dynamic effects inside of Illustrator. This one's totally awesome. Deke's Technique's each and every week, except of course next week. Keep watching.

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Deke's Techniques

351 video lessons · 133187 viewers

Deke McClelland
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  1. 26m 40s
    1. 349 Mixing a low-color photo with Camera Raw
      11m 2s
    2. 350 Mixing a low-color photo with adjustment layers
      10m 7s
    3. 351 Saving your effect as a color lookup table
      5m 31s
  2. 13h 16m
    1. 282 Ringing in the New Year with dynamic effects in Illustrator
      12m 59s
    2. 283 Dynamically transforming fills and strokes
      13m 41s
    3. 284 Tracing an avatar from a photograph in Photoshop
      12m 24s
    4. 285 Drawing a vector-based avatar in Illustrator
      19m 44s
    5. 286 Coloring and shading your avatar
      16m 0s
    6. 287 Exporting an illustration as a universally supported PNG file
      10m 54s
    7. 288 Upsampling a layered composition with great results
      13m 43s
    8. 289 Rebuilding a pattern at a higher resolution
      7m 29s
    9. 290 Painting happy little trees
      13m 46s
    10. 291 Shading and lighting the happy forest
      15m 15s
    11. 292 Enlarging a low-res photograph in Photoshop
      12m 20s
    12. 293 Enlarging a photo by tracing it in Illustrator
      13m 10s
    13. 294 Mastering Exposure in Camera Raw
      11m 40s
    14. 295 Super smooth and unflinchingly sharp
      10m 46s
    15. 296 Deleting an inadvertent photo bomber
      8m 13s
    16. 297 Correcting a distorted panorama
      17m 23s
    17. 298 Rebuilding bad stitching in a panorama
      14m 53s
    18. 299 Nondestructive dodge and burn
      8m 54s
    19. 300 Blending a shadow into any background
      8m 37s
    20. 301 Saving a PNG image with a translucent shadow
      8m 45s
    21. 302 Cleaning up a smart phone photo
      11m 17s
    22. 303 Using Photoshop 1.0
      5m 45s
    23. 304 Creating your own Chinese seal (or chop)
      26m 4s
    24. 305 Simulating hand lettering with art brushes
      20m 8s
    25. 306 Adding texture to your hand stamp
      3m 34s
    26. 307 Creating a black chop on red paper
      5m 55s
    27. 308 Auto-hiding iconic panels in Photoshop
      3m 44s
    28. 309 Creating a custom toolbox in Illustrator CC
      4m 21s
    29. 310 Creating the perfect passport photo
      20m 18s
    30. 311 Retouching your passport photo
      13m 38s
    31. 312 Turning a photo into a giant mural
      13m 11s
    32. 313 Enhancing the reality of your mural
      11m 8s
    33. 314 Creating a 3D bump map
      12m 7s
    34. 315 UV overlay and 3D bump paint
      14m 4s
    35. 316 Using Lens Flare for good (not evil)
      10m 48s
    36. 317 Using the Perspective Crop tool
      9m 29s
    37. 318 Reducing real-world camera shake
      10m 4s
    38. 319 Reducing glare in a photograph
      15m 25s
    39. 320 Restoring repeating details
      13m 43s
    40. 321 Integrating a detail captured with a phone
      9m 6s
    41. 322 Blending two exposures of a single scene
      12m 25s
    42. 323 Masking mountains away from sky
      14m 22s
    43. 324 Creating a photographic caricature in Photoshop
      10m 7s
    44. 325 Exaggerating facial features with Liquify
      12m 48s
    45. 326 Masking a caricature against a new background
      11m 20s
    46. 327 Shading and sharpening a caricature
      10m 6s
    47. 328 Drawing a Möbius strip in Illustrator
      12m 21s
    48. 329 Shading the Möbius strip with gradients
      9m 0s
    49. 330 Adding twisting edges to the Möbius strip
      8m 9s
    50. 331 Creating an impossible Penrose triangle
      10m 37s
    51. 332 Shading the cubes in your Penrose triangle
      8m 15s
    52. 333 Selectively converting a photo to black & white
      7m 53s
    53. 334 Straightening and “uncropping” a photo
      16m 17s
    54. 335 Restoring a missing photograph detail
      11m 26s
    55. 336 Drawing a hand (clenched in a fist)
      11m 44s
    56. 337 Cleaning up a sketch captured with a phone
      6m 17s
    57. 338 Four hands united in brotherhood, solidarity, and teamwork
      12m 24s
    58. 339 Swapping out colors in existing gradients in Illustrator
      4m 37s
    59. 340 Select > Focus Area and the pseudo engraving effect
      12m 26s
    60. 341 Integrating 3D art into a 2D scene in Photoshop
      13m 41s
    61. 342 Creating a 3D shark in Photoshop
      11m 16s
    62. 343 Creating a 3D doughnut in Illustrator
      15m 23s
    63. 344 Creating a golden 3D ring in Illustrator
      10m 21s
    64. 345 Mapping Elven runes (or text) onto a 3D ring
      15m 57s
    65. 346 Hand-drawing custom-made letters in Illustrator
      19m 33s
    66. 347 Drawing letters with curves and holes
      15m 56s
    67. 348 Enhancing your hand-drawn text in Photoshop
      7m 20s
  3. 17h 21m
    1. 185 Creating a custom 2013 calendar in Illustrator
      11m 44s
    2. 186 Adding dates to a calendar using tables
      9m 50s
    3. 187 Branding your calendar with a field of logos
      10m 54s
    4. 188 Crafting an Infinity symbol to match a specific font
      12m 6s
    5. 189 Op art experiment 1a: Inflated checkers
      10m 49s
    6. 190 Op art experiment 1b: Rounded windows
      6m 39s
    7. 191 Building a universal ISOTYPE man with strokes
      15m 6s
    8. 192 Building a universal ISOTYPE woman with strokes
      11m 7s
    9. 193 Drawing an ISOTYPE couple in love
      12m 55s
    10. 194 Creating a Warhol-style silkscreen effect
      14m 43s
    11. 195 Creating a series of Warhol-style variations
      10m 43s
    12. 196 Adding Warhol-style background variations
      8m 20s
    13. 197 Creating opaque colored shadows
      5m 20s
    14. 198 Assembling multiple variations into a single comp
      5m 9s
    15. 199 Creating a pattern of unique inset circles
      9m 55s
    16. 200 Changing a static blended color scheme
      7m 16s
    17. 201 Op art experiment 2a: Undulating pattern
      20m 26s
    18. 202 Op art experiment 2b: Concentric rings
      9m 43s
    19. 203 Developing a dramatic castle in Camera Raw
      13m 21s
    20. 204 Artificially coloring a photo in Camera Raw
      9m 38s
    21. 205 Creating an antique photo effect in Camera Raw
      7m 53s
    22. 206 Adding a weathered old-photo frame effect
      12m 0s
    23. 207 Drawing an Angry Birds-like character
      16m 59s
    24. 208 Stroking an entire layer in Illustrator
      9m 21s
    25. 209 Drawing a classic snarling cartoon face
      11m 10s
    26. 210 Drawing a radiant, cheerful cartoon background
      18m 29s
    27. 211 Stroking any kind of type in Illustrator
      5m 0s
    28. 212 Creating synthetic water droplets
      9m 29s
    29. 213 Simulating liquid reflections with effect
      5m 19s
    30. 214 Simulating liquid refractions with a dmap
      5m 30s
    31. 215 Creating an eye-catching splatter effect
      9m 8s
    32. 216 Defringing purples and greens in Camera Raw 7
      10m 4s
    33. 217 Making a danger sign more dangerous
      15m 9s
    34. 218 Using texture and depth to add realism
      10m 22s
    35. 219 Precisely aligning artwork to the bleed
      7m 16s
    36. 220 Creating and importing a tracing template
      6m 50s
    37. 221 Drawing a distinctive 2D video game character
      18m 52s
    38. 222 Adding features to the face of a 2D character
      14m 3s
    39. 223 Creating a vivid aura around an entire character
      7m 25s
    40. 224 Adding variable-width strokes in Illustrator
      11m 23s
    41. 225 Animating bird wings with Puppet Warp
      12m 15s
    42. 226 Animating text by onion skinning in Photoshop
      8m 0s
    43. 227 Creating an animated movie in Photoshop
      9m 15s
    44. 228 Exporting an animation to QuickTime and GIF
      5m 44s
    45. 229 Correcting an underwater photograph
      10m 30s
    46. 230 Making a photo razor-sharp and porcelain-smooth
      7m 17s
    47. 231 Reducing noise in a high-ISO shot with Camera Raw
      8m 33s
    48. 232 Creating highly reflective sunglasses
      10m 43s
    49. 233 Adding drama to an outdoor portrait shot
      6m 35s
    50. 234 Creating volumetric forms with shape layers
      15m 52s
    51. 235 Creating a bloodshot eye effect
      7m 11s
    52. 236 Shading an image with shapes and layer masks
      13m 2s
    53. 237 Creating fabric textures with pattern layers
      7m 27s
    54. 238 Colorize any layer with Color Overlay
      3m 23s
    55. 239 Turning a portrait into a dot drawing
      7m 40s
    56. 240 Creating a full-color dot drawing
      3m 29s
    57. 241 Drawing an orthogonal cube with the line tool
      7m 9s
    58. 242 Creating a cube of differently colored cubes
      9m 27s
    59. 243 Recreating the Creative Cloud Logo in Illustrator
      16m 18s
    60. 244 Creating a psychedelic fabric texture
      9m 7s
    61. 245 Turning psychedelic fabric into rock letters
      5m 23s
    62. 246 Creating a more finely rendered dot drawing
      8m 29s
    63. 247 Converting from RGB to CMYK via Multichannel
      12m 31s
    64. 248 Creating printer-safe CMYK shadows
      6m 48s
    65. 249 Creating bright, golden motion trails
      12m 32s
    66. 250 Creating schematic art with grid
      12m 41s
    67. 251 Drawing precisely aligned arrowhead
      12m 8s
    68. 252 Adding arrowheads around a closed path
      6m 1s
    69. 253 Drawing the Pen tool without touching the Pen tool
      17m 13s
    70. 254 Merging frames for the best possible UAV photo
      16m 40s
    71. 255 Retouching details in an aerial landscape
      12m 13s
    72. 256 Editing a video and adding transitions in Photoshop
      10m 57s
    73. 257 Importing the quadcopter crash sequences
      9m 4s
    74. 258 Color correcting a video and adding a soundtrack
      8m 56s
    75. 259 Adding precisely timed titles to your video
      11m 43s
    76. 260 Hand-painting an image with a Wacom Cintiq
      13m 11s
    77. 261 Blending the final false-color artwork
      8m 41s
    78. 262 Creating a honeycomb pattern in Illustrator
      12m 50s
    79. 263 Building up strokes to create 3D honeycomb
      9m 8s
    80. 264 Turning yourself into a zombie
      14m 0s
    81. 265 Enhancing an ambience environment for the undead
      9m 26s
    82. 266 Creating dripping, gooey ghost letters
      16m 43s
    83. 267 Turning type into gooey green slime
      11m 19s
    84. 268 Creating heavy metal type (updated for Photoshop CS6 and CC)
      12m 27s
    85. 269 Cleaning up a crummy product shot
      11m 3s
    86. 270 Scaling and rotating photographic objects
      10m 10s
    87. 271 Tracing a line drawing with uniform strokes
      11m 18s
    88. 272 Coloring line art using Live Paint Bucket
      18m 22s
    89. 273 Creating a pigture using shapes and letters
      18m 7s
    90. 274 Integrating a cartoon into a photograph
      7m 27s
    91. 275 Converting a photo into a Lichtenstein drawing
      16m 8s
    92. 276 Adding bring Ben-Day dots and a talk balloon
      15m 31s
    93. 277 Painting an eye using a custom brush
      11m 31s
    94. 278 Painting and smoothing straight-sided brushstrokes
      12m 0s
    95. 279 Simulating pressure with path outlines
      6m 3s
    96. 280 Developing a 32-bit HDR image in Camera Raw
      14m 42s
    97. 281 Converting from 32-bit to the more flexible 8-bit mode
      11m 15s
  4. 14h 31m
    1. 091 Removing people from a photo
      10m 44s
    2. 092 Masking people back into a photo
      10m 58s
    3. 093 Hand-painting a mask
      10m 5s
    4. 094 Masking a real-life shadow
      10m 40s
    5. 095 Turning a photo into line art
      7m 44s
    6. 096 Adding a crosshatch shading pattern
      6m 46s
    7. 097 Creating type that inverts anything behind it
      5m 32s
    8. 098 Creating auto-inverting line art
      5m 7s
    9. 099 Creating movie poster credits
      8m 10s
    10. 100 Creating a dual-focus hybrid image
      6m 24s
    11. 101 Adding text to a hybrid composition
      7m 24s
    12. 102 Drawing with the reshape tool
      10m 39s
    13. 103 Hand-drawing a really great letter
      10m 6s
    14. 104 Creating a vanity frame
      5m 28s
    15. 105 Adding a frame to a photograph
      5m 3s
    16. 106 Drawing a highly graphic explosion with Illustrator
      10m 3s
    17. 107 Drawing a Ninja Turtle nose
      10m 22s
    18. 108 Mapping a dog face onto a duck
      8m 20s
    19. 109 Putting a tongue on a duck
      7m 6s
    20. 110 Making synthetic lightning in Photoshop
      11m 3s
    21. 111 Creating a driving rain effect in Photoshop
      4m 57s
    22. 112 Designing a railroad track
      12m 18s
    23. 113 Bending the railroad track around curves
      7m 46s
    24. 114 Creating a Star Wars hologram effect
      9m 23s
    25. 115 Creating leafy letters
      6m 12s
    26. 116 Creating topiary type
      6m 22s
    27. 117 Creating type in grass
      9m 0s
    28. 118 Rendering type in smoke
      7m 30s
    29. 119 Rendering type in brushed metal
      9m 57s
    30. 120 Adding brushed copper effect
      4m 14s
    31. 121 Reflecting type in water
      10m 57s
    32. 122 Reflecting water back into type
      11m 14s
    33. 123 Joining type to a circle
      7m 14s
    34. 124 Making flared type on a circle
      7m 17s
    35. 125 Making a person emerge from water
      5m 32s
    36. 126 Creating progressive water ripples
      10m 17s
    37. 127 Creating an upside-down face effect
      10m 17s
    38. 128 Achieving silky smooth skin with retouching
      6m 33s
    39. 129 Pearly white teeth
      7m 28s
    40. 130 Head-shrinking
      8m 26s
    41. 131 Getting a big head
      5m 11s
    42. 132 Adding a photographic texture to vector type
      4m 28s
    43. 133 Adding strokes in back of photo type
      5m 9s
    44. 134 Adding a border to an image in Illustrator
      4m 17s
    45. 135 Two ways to crop in Illustrator
      7m 29s
    46. 136 Inventing a 3D temple with a depth map
      10m 0s
    47. 137 Drawing a 3D object with Curves
      11m 41s
    48. 138 Creating a superhero shield in Illustrator
      16m 28s
    49. 139 Turning Illustrator paths into Photoshop shapes
      11m 42s
    50. 140 Creating a photorealistic superhero shield
      12m 39s
    51. 141 Pimping your ride in Photoshop
      9m 59s
    52. 142 Masking and blackening a car
      10m 20s
    53. 143 Drawing a multi-part vector mask
      12m 46s
    54. 144 Masking and painting a shadow
      8m 26s
    55. 145 Integrating blades of grass into tires
      5m 34s
    56. 146 Making a (ridiculously) dramatic sky
      6m 2s
    57. 147 Adding flame stripes to a car
      8m 23s
    58. 148 Creating interlocking octagons in Illustrator
      7m 44s
    59. 149 Hand-coloring line art
      13m 9s
    60. 150 Creating a custom wave pattern
      9m 56s
    61. 151 Simulating a screen print
      8m 30s
    62. 152 Drawing a perfect linear spiral in Illustrator
      9m 42s
    63. 153 Drawing a spiraling nautilus shell
      11m 4s
    64. 154 Designing a hex pattern in Illustrator CS6
      11m 10s
    65. 155 Making a hex pattern in Illustrator CS5 and earlier
      7m 4s
    66. 156 Creating a Facebook cover in Photoshop
      9m 25s
    67. 157 Matching a profile picture to your cover
      6m 37s
    68. 158 Cloning yourself in Photoshop
      11m 16s
    69. 159 Lighting the clone party
      8m 29s
    70. 160 Hand-carving letters into wood
      8m 0s
    71. 161 Creating a Spirograph-like pattern
      7m 34s
    72. 162 Tracing scalloped gear teeth around a circle
      4m 55s
    73. 163 Applying custom carve and shadow styles to type
      8m 50s
    74. 164 Turning a pencil sketch into digital ink
      12m 55s
    75. 165 Adding a graph-paper background
      13m 42s
    76. 166 Creating a continuous single-line Spirograph
      13m 2s
    77. 167 Scaling circles into complex patterns
      7m 15s
    78. 168 Creating a money-like design
      8m 43s
    79. 169 Attack of the killer pumpkin
      14m 49s
    80. 170 Simulating a glowing Jack-o-lantern
      12m 24s
    81. 171 The headless stranger in the mist
      12m 25s
    82. 172 Creating 3D punched letters
      13m 29s
    83. 173 Designing a double-wave line pattern
      11m 2s
    84. 174 Assembling a seamless pattern brush
      9m 53s
    85. 175 Creating a hand turkey in Photoshop
      18m 42s
    86. 176 Creating a depth-of-field cast shadow
      7m 29s
    87. 177 Creating a lustrous round jewel
      13m 56s
    88. 178 Cutting and brushing light on a gem
      8m 30s
    89. 179 Creating a shiny button with inset text
      11m 5s
    90. 180 Creating a jaunty six-sided star
      15m 1s
    91. 181 Interweaving star shapes and adding gradients
      8m 28s
    92. 182 Casting shadows between interwoven shapes
      9m 12s
    93. 183 Creating a Hobbit-like text effect
      15m 6s
    94. 184 Enhancing a landscape photo in Camera Raw 7
      9m 16s
  5. 13h 11m
    1. 001 Creating ice type
      8m 39s
    2. 002 Branding type on a texture
      7m 6s
    3. 003 Creating an image-branding machine
      7m 13s
    4. 004 Capturing effects with layer comps
      7m 35s
    5. 005 Rendering type in gold
      8m 9s
    6. 006 Creating a hammered metal background
      5m 48s
    7. 007 Creating heavy metal type
      8m 13s
    8. 008 Creating a molten letter effect
      6m 43s
    9. 009 Setting type on fire
      11m 20s
    10. 010 Using an anti-edge mask
      7m 20s
    11. 011 Blending textures onto a face
      9m 28s
    12. 012 Rendering a face as a cave painting
      7m 34s
    13. 013 Creating a reflection in shattered glass
      8m 32s
    14. 014 Creating a face in a tree
      11m 20s
    15. 015 Building a synthetic star field
      8m 21s
    16. 016 Making 3D type with Repoussé
      10m 14s
    17. 017 Casting 3D shadows and reflections
      9m 35s
    18. 018 Adjusting 3D light sources
      10m 51s
    19. 019 Masking highlights and shadows
      6m 27s
    20. 020 Masking glass
      10m 39s
    21. 021 High key high contrast
      8m 33s
    22. 022 Simulating sub-pixel rendering
      10m 58s
    23. 023 Fixing chromatic aberrations in Photoshop
      9m 41s
    24. 024 Fixing chromatic aberrations in Camera Raw
      8m 51s
    25. 025 Correcting red-eye like a pro
      11m 56s
    26. 026 Turning a photo into an ink drawing
      10m 42s
    27. 027 Turning a photo into a pencil sketch
      8m 43s
    28. 028 Creating a seamlessly repeating pattern
      10m 56s
    29. 029 Repairing seams in a repeating pattern
      10m 47s
    30. 030 Creating a 3D pie chart
      11m 9s
    31. 031 Splitting and modifying 3D meshes
      11m 52s
    32. 032 Using the Ground Plane Shadow Catcher
      6m 58s
    33. 033 Creating a talk show-style curtain
      7m 57s
    34. 034 Assembling a flawless panorama
      10m 5s
    35. 035 Removing people with image stacks
      11m 44s
    36. 036 Creative stacking with Maximum and Range
      11m 44s
    37. 037 Creating synthetic wood grain
      9m 23s
    38. 038 Making slats of uniquely textured wood
      10m 52s
    39. 039 Kerning within a single character
      10m 31s
    40. 040 Creating a raised bevel effect
      11m 49s
    41. 041 Putting wings on a horse
      10m 41s
    42. 042 Creating a classic heart in Illustrator
      7m 15s
    43. 043 Glossing up a heart in Photoshop
      8m 42s
    44. 044 Shooting and assembling a stereoscopic photo
      8m 15s
    45. 045 Extending 3D beyond the screen plane
      6m 13s
    46. 046 Adding stereo 3D text and shapes
      9m 9s
    47. 047 Tilting text and shapes toward the viewer
      8m 13s
    48. 048 Creating a shooting star in Illustrator
      6m 33s
    49. 049 Using blends to draw path outlines
      8m 8s
    50. 050 Inventing custom starbursts
      7m 33s
    51. 051 Making a fictional creature
      12m 5s
    52. 052 Transforming a creature into a monster
      6m 14s
    53. 053 Capturing a monster in motion
      11m 45s
    54. 054 Changing the color of a car
      7m 12s
    55. 055 Painting a colorful car black
      8m 16s
    56. 056 Coloring the stripes on a zebra
      10m 47s
    57. 057 Drawing trendy swirls in Illustrator
      10m 59s
    58. 058 Creating variable-width and brushed swirls
      10m 46s
    59. 059 Drawing trendy ornaments in Illustrator
      8m 49s
    60. 060 Designing a magically updating pattern
      8m 40s
    61. 061 Automatically collapsing a selection
      7m 43s
    62. 062 Adding a magnifying glass into a design
      7m 5s
    63. 063 Healing one eye onto another
      7m 15s
    64. 064 Creating a giant command key
      9m 15s
    65. 065 Drawing common symbols part 1
      6m 29s
    66. 066 Drawing common symbols part 2
      9m 26s
    67. 067 Filtering images with Camera Raw
      7m 52s
    68. 068 Creating a vivid HDR effect
      5m 29s
    69. 069 Creating an ambigram in Illustrator
      10m 45s
    70. 070 Making a two-word ambigram
      7m 47s
    71. 071 Drawing a Halloween scareflake
      10m 45s
    72. 072 Creating true clones in Illustrator
      11m 7s
    73. 073 Taking your scareflakes into Photoshop
      7m 20s
    74. 074 Making a faux HDR image in Lab
      8m 38s
    75. 075 Turning a guy into a zombie
      7m 3s
    76. 076 Miniaturizing the world in Photoshop
      6m 45s
    77. 077 Creating a synthetic rainbow
      8m 53s
    78. 078 Casting an artificial shadow from a layer
      7m 2s
    79. 079 Rendering a portrait in type
      8m 58s
    80. 080 Rendering a portrait in tile patterns
      7m 43s
    81. 081 Rotating a pattern layer in Photoshop
      4m 16s
    82. 082 Tracing an image with path outlines
      7m 50s
    83. 083 Turning path outlines into a vector mask
      6m 0s
    84. 084 Drawing rays of light in Photoshop
      5m 40s
    85. 085 Drawing concentric glow rings
      7m 24s
    86. 086 Designing an Indiana Jones-style logo
      8m 50s
    87. 087 Achieving mitered corners in Photoshop
      5m 43s
    88. 088 Masking with Blunt Instruments in Photoshop
      11m 8s
    89. 089 Creating a stained-glass ornament
      8m 26s
    90. 090 Designing a stained-glass window
      10m 23s

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