New Feature: Playlist Center! Pick a topic and let our playlists guide the way.

Start learning with our library of video tutorials taught by experts. Get started

Deke's Techniques
Illustration by John Hersey

222 Adding features to the face of a 2D character


From:

Deke's Techniques

with Deke McClelland

Video: 222 Adding features to the face of a 2D character

In this movie, I'll show you how to add a few facial features to our 2D character using a combination of dynamic effects inside Adobe Illustrator. Specifically, we'll create the Walrus's face, as well as his eyes and the whiskers. I'll go ahead and switch over to the illustration we created in the previous movie. And I'll turn on the predrawn layer. And notice that we've got a couple of circles here that are ready and waiting for us, and we're going to turn these circles into the eyes. So go ahead and select both of the circle shapes using the Black Arrow tool, and then drag the little beige square to the right of the predrawn layer down to the head layer in order to move the circles into place.
Expand all | Collapse all
  1. 27m 43s
    1. 334 Straightening and “uncropping” a photo
      16m 17s
    2. 335 Restoring a missing photograph detail
      11m 26s
  2. 10h 11m
    1. 282 Ringing in the New Year with dynamic effects in Illustrator
      12m 59s
    2. 283 Dynamically transforming fills and strokes
      13m 41s
    3. 284 Tracing an avatar from a photograph in Photoshop
      12m 24s
    4. 285 Drawing a vector-based avatar in Illustrator
      19m 44s
    5. 286 Coloring and shading your avatar
      16m 0s
    6. 287 Exporting an illustration as a universally supported PNG file
      10m 54s
    7. 288 Upsampling a layered composition with great results
      13m 43s
    8. 289 Rebuilding a pattern at a higher resolution
      7m 29s
    9. 290 Painting happy little trees
      13m 46s
    10. 291 Shading and lighting the happy forest
      15m 15s
    11. 292 Enlarging a low-res photograph in Photoshop
      12m 20s
    12. 293 Enlarging a photo by tracing it in Illustrator
      13m 10s
    13. 294 Mastering Exposure in Camera Raw
      11m 40s
    14. 295 Super smooth and unflinchingly sharp
      10m 46s
    15. 296 Deleting an inadvertent photo bomber
      8m 13s
    16. 297 Correcting a distorted panorama
      17m 23s
    17. 298 Rebuilding bad stitching in a panorama
      14m 53s
    18. 299 Nondestructive dodge and burn
      8m 54s
    19. 300 Blending a shadow into any background
      8m 37s
    20. 301 Saving a PNG image with a translucent shadow
      8m 45s
    21. 302 Cleaning up a smart phone photo
      11m 17s
    22. 303 Using Photoshop 1.0
      5m 45s
    23. 304 Creating your own Chinese seal (or chop)
      26m 4s
    24. 305 Simulating hand lettering with art brushes
      20m 8s
    25. 306 Adding texture to your hand stamp
      3m 34s
    26. 307 Creating a black chop on red paper
      5m 55s
    27. 308 Auto-hiding iconic panels in Photoshop
      3m 44s
    28. 309 Creating a custom toolbox in Illustrator CC
      4m 21s
    29. 310 Creating the perfect passport photo
      20m 18s
    30. 311 Retouching your passport photo
      13m 38s
    31. 312 Turning a photo into a giant mural
      13m 11s
    32. 313 Enhancing the reality of your mural
      11m 8s
    33. 314 Creating a 3D bump map
      12m 7s
    34. 315 UV overlay and 3D bump paint
      14m 4s
    35. 316 Using Lens Flare for good (not evil)
      10m 48s
    36. 317 Using the Perspective Crop tool
      9m 29s
    37. 318 Reducing real-world camera shake
      10m 4s
    38. 319 Reducing glare in a photograph
      15m 25s
    39. 320 Restoring repeating details
      13m 43s
    40. 321 Integrating a detail captured with a phone
      9m 6s
    41. 322 Blending two exposures of a single scene
      12m 25s
    42. 323 Masking mountains away from sky
      14m 22s
    43. 324 Creating a photographic caricature in Photoshop
      10m 7s
    44. 325 Exaggerating facial features with Liquify
      12m 48s
    45. 326 Masking a caricature against a new background
      11m 20s
    46. 327 Shading and sharpening a caricature
      10m 6s
    47. 328 Drawing a Möbius strip in Illustrator
      12m 21s
    48. 329 Shading the Möbius strip with gradients
      9m 0s
    49. 330 Adding twisting edges to the Möbius strip
      8m 9s
    50. 331 Creating an impossible Penrose triangle
      10m 37s
    51. 332 Shading the cubes in your Penrose triangle
      8m 15s
    52. 333 Selectively converting a photo to black & white
      7m 53s
  3. 17h 21m
    1. 185 Creating a custom 2013 calendar in Illustrator
      11m 44s
    2. 186 Adding dates to a calendar using tables
      9m 50s
    3. 187 Branding your calendar with a field of logos
      10m 54s
    4. 188 Crafting an Infinity symbol to match a specific font
      12m 6s
    5. 189 Op art experiment 1a: Inflated checkers
      10m 49s
    6. 190 Op art experiment 1b: Rounded windows
      6m 39s
    7. 191 Building a universal ISOTYPE man with strokes
      15m 6s
    8. 192 Building a universal ISOTYPE woman with strokes
      11m 7s
    9. 193 Drawing an ISOTYPE couple in love
      12m 55s
    10. 194 Creating a Warhol-style silkscreen effect
      14m 43s
    11. 195 Creating a series of Warhol-style variations
      10m 43s
    12. 196 Adding Warhol-style background variations
      8m 20s
    13. 197 Creating opaque colored shadows
      5m 20s
    14. 198 Assembling multiple variations into a single comp
      5m 9s
    15. 199 Creating a pattern of unique inset circles
      9m 55s
    16. 200 Changing a static blended color scheme
      7m 16s
    17. 201 Op art experiment 2a: Undulating pattern
      20m 26s
    18. 202 Op art experiment 2b: Concentric rings
      9m 43s
    19. 203 Developing a dramatic castle in Camera Raw
      13m 21s
    20. 204 Artificially coloring a photo in Camera Raw
      9m 38s
    21. 205 Creating an antique photo effect in Camera Raw
      7m 53s
    22. 206 Adding a weathered old-photo frame effect
      12m 0s
    23. 207 Drawing an Angry Birds-like character
      16m 59s
    24. 208 Stroking an entire layer in Illustrator
      9m 21s
    25. 209 Drawing a classic snarling cartoon face
      11m 10s
    26. 210 Drawing a radiant, cheerful cartoon background
      18m 29s
    27. 211 Stroking any kind of type in Illustrator
      5m 0s
    28. 212 Creating synthetic water droplets
      9m 29s
    29. 213 Simulating liquid reflections with effect
      5m 19s
    30. 214 Simulating liquid refractions with a dmap
      5m 30s
    31. 215 Creating an eye-catching splatter effect
      9m 8s
    32. 216 Defringing purples and greens in Camera Raw 7
      10m 4s
    33. 217 Making a danger sign more dangerous
      15m 9s
    34. 218 Using texture and depth to add realism
      10m 22s
    35. 219 Precisely aligning artwork to the bleed
      7m 16s
    36. 220 Creating and importing a tracing template
      6m 50s
    37. 221 Drawing a distinctive 2D video game character
      18m 52s
    38. 222 Adding features to the face of a 2D character
      14m 3s
    39. 223 Creating a vivid aura around an entire character
      7m 25s
    40. 224 Adding variable-width strokes in Illustrator
      11m 23s
    41. 225 Animating bird wings with Puppet Warp
      12m 15s
    42. 226 Animating text by onion skinning in Photoshop
      8m 0s
    43. 227 Creating an animated movie in Photoshop
      9m 15s
    44. 228 Exporting an animation to QuickTime and GIF
      5m 44s
    45. 229 Correcting an underwater photograph
      10m 30s
    46. 230 Making a photo razor-sharp and porcelain-smooth
      7m 17s
    47. 231 Reducing noise in a high-ISO shot with Camera Raw
      8m 33s
    48. 232 Creating highly reflective sunglasses
      10m 43s
    49. 233 Adding drama to an outdoor portrait shot
      6m 35s
    50. 234 Creating volumetric forms with shape layers
      15m 52s
    51. 235 Creating a bloodshot eye effect
      7m 11s
    52. 236 Shading an image with shapes and layer masks
      13m 2s
    53. 237 Creating fabric textures with pattern layers
      7m 27s
    54. 238 Colorize any layer with Color Overlay
      3m 23s
    55. 239 Turning a portrait into a dot drawing
      7m 40s
    56. 240 Creating a full-color dot drawing
      3m 29s
    57. 241 Drawing an orthogonal cube with the line tool
      7m 9s
    58. 242 Creating a cube of differently colored cubes
      9m 27s
    59. 243 Recreating the Creative Cloud Logo in Illustrator
      16m 18s
    60. 244 Creating a psychedelic fabric texture
      9m 7s
    61. 245 Turning psychedelic fabric into rock letters
      5m 23s
    62. 246 Creating a more finely rendered dot drawing
      8m 29s
    63. 247 Converting from RGB to CMYK via Multichannel
      12m 31s
    64. 248 Creating printer-safe CMYK shadows
      6m 48s
    65. 249 Creating bright, golden motion trails
      12m 32s
    66. 250 Creating schematic art with grid
      12m 41s
    67. 251 Drawing precisely aligned arrowhead
      12m 8s
    68. 252 Adding arrowheads around a closed path
      6m 1s
    69. 253 Drawing the Pen tool without touching the Pen tool
      17m 13s
    70. 254 Merging frames for the best possible UAV photo
      16m 40s
    71. 255 Retouching details in an aerial landscape
      12m 13s
    72. 256 Editing a video and adding transitions in Photoshop
      10m 57s
    73. 257 Importing the quadcopter crash sequences
      9m 4s
    74. 258 Color correcting a video and adding a soundtrack
      8m 56s
    75. 259 Adding precisely timed titles to your video
      11m 43s
    76. 260 Hand-painting an image with a Wacom Cintiq
      13m 11s
    77. 261 Blending the final false-color artwork
      8m 41s
    78. 262 Creating a honeycomb pattern in Illustrator
      12m 50s
    79. 263 Building up strokes to create 3D honeycomb
      9m 8s
    80. 264 Turning yourself into a zombie
      14m 0s
    81. 265 Enhancing an ambience environment for the undead
      9m 26s
    82. 266 Creating dripping, gooey ghost letters
      16m 43s
    83. 267 Turning type into gooey green slime
      11m 19s
    84. 268 Creating heavy metal type (updated for Photoshop CS6 and CC)
      12m 27s
    85. 269 Cleaning up a crummy product shot
      11m 3s
    86. 270 Scaling and rotating photographic objects
      10m 10s
    87. 271 Tracing a line drawing with uniform strokes
      11m 18s
    88. 272 Coloring line art using Live Paint Bucket
      18m 22s
    89. 273 Creating a pigture using shapes and letters
      18m 7s
    90. 274 Integrating a cartoon into a photograph
      7m 27s
    91. 275 Converting a photo into a Lichtenstein drawing
      16m 8s
    92. 276 Adding bring Ben-Day dots and a talk balloon
      15m 31s
    93. 277 Painting an eye using a custom brush
      11m 31s
    94. 278 Painting and smoothing straight-sided brushstrokes
      12m 0s
    95. 279 Simulating pressure with path outlines
      6m 3s
    96. 280 Developing a 32-bit HDR image in Camera Raw
      14m 42s
    97. 281 Converting from 32-bit to the more flexible 8-bit mode
      11m 15s
  4. 14h 31m
    1. 091 Removing people from a photo
      10m 44s
    2. 092 Masking people back into a photo
      10m 58s
    3. 093 Hand-painting a mask
      10m 5s
    4. 094 Masking a real-life shadow
      10m 40s
    5. 095 Turning a photo into line art
      7m 44s
    6. 096 Adding a crosshatch shading pattern
      6m 46s
    7. 097 Creating type that inverts anything behind it
      5m 32s
    8. 098 Creating auto-inverting line art
      5m 7s
    9. 099 Creating movie poster credits
      8m 10s
    10. 100 Creating a dual-focus hybrid image
      6m 24s
    11. 101 Adding text to a hybrid composition
      7m 24s
    12. 102 Drawing with the reshape tool
      10m 39s
    13. 103 Hand-drawing a really great letter
      10m 6s
    14. 104 Creating a vanity frame
      5m 28s
    15. 105 Adding a frame to a photograph
      5m 3s
    16. 106 Drawing a highly graphic explosion with Illustrator
      10m 3s
    17. 107 Drawing a Ninja Turtle nose
      10m 22s
    18. 108 Mapping a dog face onto a duck
      8m 20s
    19. 109 Putting a tongue on a duck
      7m 6s
    20. 110 Making synthetic lightning in Photoshop
      11m 3s
    21. 111 Creating a driving rain effect in Photoshop
      4m 57s
    22. 112 Designing a railroad track
      12m 18s
    23. 113 Bending the railroad track around curves
      7m 46s
    24. 114 Creating a Star Wars hologram effect
      9m 23s
    25. 115 Creating leafy letters
      6m 12s
    26. 116 Creating topiary type
      6m 22s
    27. 117 Creating type in grass
      9m 0s
    28. 118 Rendering type in smoke
      7m 30s
    29. 119 Rendering type in brushed metal
      9m 57s
    30. 120 Adding brushed copper effect
      4m 14s
    31. 121 Reflecting type in water
      10m 57s
    32. 122 Reflecting water back into type
      11m 14s
    33. 123 Joining type to a circle
      7m 14s
    34. 124 Making flared type on a circle
      7m 17s
    35. 125 Making a person emerge from water
      5m 32s
    36. 126 Creating progressive water ripples
      10m 17s
    37. 127 Creating an upside-down face effect
      10m 17s
    38. 128 Achieving silky smooth skin with retouching
      6m 33s
    39. 129 Pearly white teeth
      7m 28s
    40. 130 Head-shrinking
      8m 26s
    41. 131 Getting a big head
      5m 11s
    42. 132 Adding a photographic texture to vector type
      4m 28s
    43. 133 Adding strokes in back of photo type
      5m 9s
    44. 134 Adding a border to an image in Illustrator
      4m 17s
    45. 135 Two ways to crop in Illustrator
      7m 29s
    46. 136 Inventing a 3D temple with a depth map
      10m 0s
    47. 137 Drawing a 3D object with Curves
      11m 41s
    48. 138 Creating a superhero shield in Illustrator
      16m 28s
    49. 139 Turning Illustrator paths into Photoshop shapes
      11m 42s
    50. 140 Creating a photorealistic superhero shield
      12m 39s
    51. 141 Pimping your ride in Photoshop
      9m 59s
    52. 142 Masking and blackening a car
      10m 20s
    53. 143 Drawing a multi-part vector mask
      12m 46s
    54. 144 Masking and painting a shadow
      8m 26s
    55. 145 Integrating blades of grass into tires
      5m 34s
    56. 146 Making a (ridiculously) dramatic sky
      6m 2s
    57. 147 Adding flame stripes to a car
      8m 23s
    58. 148 Creating interlocking octagons in Illustrator
      7m 44s
    59. 149 Hand-coloring line art
      13m 9s
    60. 150 Creating a custom wave pattern
      9m 56s
    61. 151 Simulating a screen print
      8m 30s
    62. 152 Drawing a perfect linear spiral in Illustrator
      9m 42s
    63. 153 Drawing a spiraling nautilus shell
      11m 4s
    64. 154 Designing a hex pattern in Illustrator CS6
      11m 10s
    65. 155 Making a hex pattern in Illustrator CS5 and earlier
      7m 4s
    66. 156 Creating a Facebook cover in Photoshop
      9m 25s
    67. 157 Matching a profile picture to your cover
      6m 37s
    68. 158 Cloning yourself in Photoshop
      11m 16s
    69. 159 Lighting the clone party
      8m 29s
    70. 160 Hand-carving letters into wood
      8m 0s
    71. 161 Creating a Spirograph-like pattern
      7m 34s
    72. 162 Tracing scalloped gear teeth around a circle
      4m 55s
    73. 163 Applying custom carve and shadow styles to type
      8m 50s
    74. 164 Turning a pencil sketch into digital ink
      12m 55s
    75. 165 Adding a graph-paper background
      13m 42s
    76. 166 Creating a continuous single-line Spirograph
      13m 2s
    77. 167 Scaling circles into complex patterns
      7m 15s
    78. 168 Creating a money-like design
      8m 43s
    79. 169 Attack of the killer pumpkin
      14m 49s
    80. 170 Simulating a glowing Jack-o-lantern
      12m 24s
    81. 171 The headless stranger in the mist
      12m 25s
    82. 172 Creating 3D punched letters
      13m 29s
    83. 173 Designing a double-wave line pattern
      11m 2s
    84. 174 Assembling a seamless pattern brush
      9m 53s
    85. 175 Creating a hand turkey in Photoshop
      18m 42s
    86. 176 Creating a depth-of-field cast shadow
      7m 29s
    87. 177 Creating a lustrous round jewel
      13m 56s
    88. 178 Cutting and brushing light on a gem
      8m 30s
    89. 179 Creating a shiny button with inset text
      11m 5s
    90. 180 Creating a jaunty six-sided star
      15m 1s
    91. 181 Interweaving star shapes and adding gradients
      8m 28s
    92. 182 Casting shadows between interwoven shapes
      9m 12s
    93. 183 Creating a Hobbit-like text effect
      15m 6s
    94. 184 Enhancing a landscape photo in Camera Raw 7
      9m 16s
  5. 13h 11m
    1. 001 Creating ice type
      8m 39s
    2. 002 Branding type on a texture
      7m 6s
    3. 003 Creating an image-branding machine
      7m 13s
    4. 004 Capturing effects with layer comps
      7m 35s
    5. 005 Rendering type in gold
      8m 9s
    6. 006 Creating a hammered metal background
      5m 48s
    7. 007 Creating heavy metal type
      8m 13s
    8. 008 Creating a molten letter effect
      6m 43s
    9. 009 Setting type on fire
      11m 20s
    10. 010 Using an anti-edge mask
      7m 20s
    11. 011 Blending textures onto a face
      9m 28s
    12. 012 Rendering a face as a cave painting
      7m 34s
    13. 013 Creating a reflection in shattered glass
      8m 32s
    14. 014 Creating a face in a tree
      11m 20s
    15. 015 Building a synthetic star field
      8m 21s
    16. 016 Making 3D type with Repoussé
      10m 14s
    17. 017 Casting 3D shadows and reflections
      9m 35s
    18. 018 Adjusting 3D light sources
      10m 51s
    19. 019 Masking highlights and shadows
      6m 27s
    20. 020 Masking glass
      10m 39s
    21. 021 High key high contrast
      8m 33s
    22. 022 Simulating sub-pixel rendering
      10m 58s
    23. 023 Fixing chromatic aberrations in Photoshop
      9m 41s
    24. 024 Fixing chromatic aberrations in Camera Raw
      8m 51s
    25. 025 Correcting red-eye like a pro
      11m 56s
    26. 026 Turning a photo into an ink drawing
      10m 42s
    27. 027 Turning a photo into a pencil sketch
      8m 43s
    28. 028 Creating a seamlessly repeating pattern
      10m 56s
    29. 029 Repairing seams in a repeating pattern
      10m 47s
    30. 030 Creating a 3D pie chart
      11m 9s
    31. 031 Splitting and modifying 3D meshes
      11m 52s
    32. 032 Using the Ground Plane Shadow Catcher
      6m 58s
    33. 033 Creating a talk show-style curtain
      7m 57s
    34. 034 Assembling a flawless panorama
      10m 5s
    35. 035 Removing people with image stacks
      11m 44s
    36. 036 Creative stacking with Maximum and Range
      11m 44s
    37. 037 Creating synthetic wood grain
      9m 23s
    38. 038 Making slats of uniquely textured wood
      10m 52s
    39. 039 Kerning within a single character
      10m 31s
    40. 040 Creating a raised bevel effect
      11m 49s
    41. 041 Putting wings on a horse
      10m 41s
    42. 042 Creating a classic heart in Illustrator
      7m 15s
    43. 043 Glossing up a heart in Photoshop
      8m 42s
    44. 044 Shooting and assembling a stereoscopic photo
      8m 15s
    45. 045 Extending 3D beyond the screen plane
      6m 13s
    46. 046 Adding stereo 3D text and shapes
      9m 9s
    47. 047 Tilting text and shapes toward the viewer
      8m 13s
    48. 048 Creating a shooting star in Illustrator
      6m 33s
    49. 049 Using blends to draw path outlines
      8m 8s
    50. 050 Inventing custom starbursts
      7m 33s
    51. 051 Making a fictional creature
      12m 5s
    52. 052 Transforming a creature into a monster
      6m 14s
    53. 053 Capturing a monster in motion
      11m 45s
    54. 054 Changing the color of a car
      7m 12s
    55. 055 Painting a colorful car black
      8m 16s
    56. 056 Coloring the stripes on a zebra
      10m 47s
    57. 057 Drawing trendy swirls in Illustrator
      10m 59s
    58. 058 Creating variable-width and brushed swirls
      10m 46s
    59. 059 Drawing trendy ornaments in Illustrator
      8m 49s
    60. 060 Designing a magically updating pattern
      8m 40s
    61. 061 Automatically collapsing a selection
      7m 43s
    62. 062 Adding a magnifying glass into a design
      7m 5s
    63. 063 Healing one eye onto another
      7m 15s
    64. 064 Creating a giant command key
      9m 15s
    65. 065 Drawing common symbols part 1
      6m 29s
    66. 066 Drawing common symbols part 2
      9m 26s
    67. 067 Filtering images with Camera Raw
      7m 52s
    68. 068 Creating a vivid HDR effect
      5m 29s
    69. 069 Creating an ambigram in Illustrator
      10m 45s
    70. 070 Making a two-word ambigram
      7m 47s
    71. 071 Drawing a Halloween scareflake
      10m 45s
    72. 072 Creating true clones in Illustrator
      11m 7s
    73. 073 Taking your scareflakes into Photoshop
      7m 20s
    74. 074 Making a faux HDR image in Lab
      8m 38s
    75. 075 Turning a guy into a zombie
      7m 3s
    76. 076 Miniaturizing the world in Photoshop
      6m 45s
    77. 077 Creating a synthetic rainbow
      8m 53s
    78. 078 Casting an artificial shadow from a layer
      7m 2s
    79. 079 Rendering a portrait in type
      8m 58s
    80. 080 Rendering a portrait in tile patterns
      7m 43s
    81. 081 Rotating a pattern layer in Photoshop
      4m 16s
    82. 082 Tracing an image with path outlines
      7m 50s
    83. 083 Turning path outlines into a vector mask
      6m 0s
    84. 084 Drawing rays of light in Photoshop
      5m 40s
    85. 085 Drawing concentric glow rings
      7m 24s
    86. 086 Designing an Indiana Jones-style logo
      8m 50s
    87. 087 Achieving mitered corners in Photoshop
      5m 43s
    88. 088 Masking with Blunt Instruments in Photoshop
      11m 8s
    89. 089 Creating a stained-glass ornament
      8m 26s
    90. 090 Designing a stained-glass window
      10m 23s

Watch this entire course now—plus get access to every course in the library. Each course includes high-quality videos taught by expert instructors.

Become a member
please wait ...
Deke's Techniques
55h 43m Intermediate Jan 11, 2011 Updated Jul 22, 2014

Viewers: in countries Watching now:

This course is a collection of short Photoshop and Illustrator projects and creative effects that can be completed in ten minutes or less. The series is taught by computer graphics guru Deke McClelland, and presented in his signature step-by-step style. The intent is to reveal how various Photoshop and Illustrator features can be combined and leveraged in real-world examples so that they can be applied to creative projects right away.

Subjects:
Design Raw Processing Design Techniques
Software:
Illustrator Photoshop
Author:
Deke McClelland

222 Adding features to the face of a 2D character

In this movie, I'll show you how to add a few facial features to our 2D character using a combination of dynamic effects inside Adobe Illustrator. Specifically, we'll create the Walrus's face, as well as his eyes and the whiskers. I'll go ahead and switch over to the illustration we created in the previous movie. And I'll turn on the predrawn layer. And notice that we've got a couple of circles here that are ready and waiting for us, and we're going to turn these circles into the eyes. So go ahead and select both of the circle shapes using the Black Arrow tool, and then drag the little beige square to the right of the predrawn layer down to the head layer in order to move the circles into place.

Now turn off the predrawn layer to deselect it, and I'm going to press Ctrl+Plus or Command+Plus on the Mac a couple of times in order to zoom in to the illustration. Now, I am going to click off the shapes to deselect them, and I'll click on the left eye to select it independently. And then, I'll go up to the Window menu and choose the Appearance command in order to switch over to the Appearance panel. Notice that the path currently includes a 2. 5 point black stroke along with a white fill. I am going to click on a fill to make it active, and I'm going to reduce its size to make it a highlight by going up to the Effect menu, choosing Distort & Transform, and then choosing the Transform command.

Now, I'll change both the Horizontal and Vertical Scale values to 33%. And I'll select this top point in this little reference point matrix its located on the right-side of the dialog box in Illustrator CS5 and earlier, and I'll turn on the Preview checkbox, so we can see that highlight right there. You need to nudge it to left and down a little bit, so I'll change the Horizontal Move value to -2 and I'll change the Vertical Move Value to 2. Then click OK in order to accept that effect. Now, I am going to add a new fill by clicking on the Add New Fill icon in the bottom-left corner of the Appearance panel, and I'll move this new fill down to the bottom of the stack.

So you should see that the new fill if you twirl it open, does not contain a transform effect, and the old white fill does. Now click on this new bottommost fill, and change its color from white to this swatch right here in which Red, Green, and Blue values are all set to 77, and we end up filling in the eye like so. We need to add a pupil, so I'll click on the top fill to make it active, the white one, and then, I'll click on the little Page icon at the bottom of the Appearance panel in order to create a copy of it.

I'll twirl close the copy, and I'll go ahead and select the original here and change its color to black. And then, I'll click on the word Transform. I am going to change both the Horizontal and Vertical Move values to 0, turn on the Preview checkbox, notice the top point and the reference point matrix is selected, and I'll change both the Horizontal and Vertical values to 80 % a piece in order to create this effect here. Now click OK. Now we want to add some brown wrinkles to the eye.

I'll go ahead and click on the Add New Stroke icon in the bottom-left corner of the Appearance panel, and I'll drag that new stroke to the bottom of the stack, and I'll change its color from black to this dark brown that's included in the necro colors group. And if you want to see the settings, it's Red 96, Green 56, and Blue 19. So I'll go ahead and select that color to apply it. Now, we're not seeing any change because the new stroke is in back the black one. But, we're going to increase its size by returning to the Effect menu and choosing the second Transform command which will bring us back to the dialog box.

This time, I want the center point selected inside this little reference point matrix, and I'm going to change both the Horizontal and Vertical Move values to 175% a piece. And then, I'll change the Horizontal Move value to 3 points, the Vertical Move value still needs to be set to 2 points, and then, I'll turn on the Preview checkbox, and you can see that enlarged ring around the shape. Now I'll click OK in order to accept that affect. And also add a new fill by clicking on the Add New Fill icon. I'm going to change it to this same dark shade of brown right here.

And I'm also going to twirl open my stroke there at the bottom of the stack, and I'll click on the word Transform and I will Alt+ Drag or Option+Drag it onto the fill like so. And I'll twirl some of these guys close and then twirl this guy open, and click on its transform effect, and I'll take the Horizontal Scale value down to 170, and the Vertical Scale value down to 150%. And I'll change the Horizontal Move value to 2 and the Vertical Move value to 0, and then turn on the Preview checkbox, and we end up with this effect right there, so we're leaving a kind of hole right there at the wrinkle.

Now I'll click OK in order to accept that change. Now, I don't want the eyes to be circular like they are right now. Instead, I want them to have this sort of sloping feel as if the Walrus has grown weary overtime. So I'll go ahead and switch back to my illustration here. And what you want to do is click on the word Path in the Appearance panel and you can go ahead and twirl these guys closed if you want to. And the reason we're clicking on path is so, we apply the next effect to the entire path outline. Then, go up to the Effect menu, choose Warp, and shoes Shell Lower, which brings up the Warp Options dialog box.

Now, we want the Horizontal option to be selected. Go ahead and change the Bend value to 33%, leave both of the Distortion values set to 0%, and then turn on the Preview checkbox, and we end up with this effect right here. Now click OK in order to accept that change. All right! Now, I want to copy these effects over to the other circle. So I'll switch to the Layers panel, twirl open my head layer. And you can see this left-hand eye is the top object inside the layer and directly below it is the right eye.

Notice the meatball right here is a little volumetric which shows that you have dynamic effects applied. Go ahead and press the Alt key or the Option key on the Mac, and drag that volumetric meatball onto the hollow meatball below it, and you'll end up copying over those settings. Now, click on this meatball for the right- hand eye in order to select it, and we need to make a couple of changes. Switch back over to the Appearance panel, twirl open the Brown fill, and click on the word Transform in order to bring up the Transform Effect dialog box, and change the Horizontal move value to -1.

Then, turn on the Preview checkbox and you can see that just goes ahead and scoots that fill over. Now click OK, twirl open the brown stroke, click on its transform effect and change the Horizontal Move value to -1 once again and turn on the Preview checkbox. And that goes ahead and scoots over the eye back. Now, click OK in order to accept that effect. Now, we need to draw the Walrus inside of the mask, so there's something to house those eyes. And to do so, press Ctrl+Y or Command+Y on the Mac to switch to the Outline mode, and then press the P key to get your Pen tool, and drag from right about there up in order to construct the bottom of the Walrus's face and then, drag from here down like so in order to draw the top of his face.

It looks like this control handle wants to scoot in a little bit, so I'll press the Ctrl key or the Command key on a Mac, and drag this guy in and I might scoot this guy down a little bit as well, and scoot this guy over. You can make whatever changes you deem necessary. Now, I'll Alt+Click or Option+Click on this anchor point in order to sever away that opposing control handle, and I'll click over here, down here over like so, and go ahead and complete the shape by clicking on that very first anchor point.

Now I'll press Ctrl+Y or Command+Y on a Mac in order to switch back to the Preview mode. I'll press the V key to get my Black Arrow tool, and I'll click on the Path Outline to select the entire thing. We want to change the color of the stroke to black like so, and I'll click on the word Stroke just to make sure that I have a round corner which I don't, so I will go ahead and set the corner to round join. And then, I'll click on this very first color swatch, the one for the fill and I'll change it to this shade of brown which has a Red value of 140, Green 98, and Blue 57, and we end up with this color.

Let's go ahead and send this guy to the back of the stack by right-clicking inside of that object, choosing Arrange, and then choosing Send to Back. We need to select the eyes and paste them inside of this path outline that we've just drawn. And to do so, the easiest way anyway is to press Ctrl+Y or Command+Y on Mac, so that we can see those circular shapes because they're still circles. Click on one of them to select it, and then Shift+Click on the other, and press Ctrl+X or Command+X on the Mac to cut them to the clipboard.

I'll go ahead and increase the width of my toolbox so I can see these bottom items here. And I'll click on this path outline, the one that represents the face; it's a little difficult to see in the Outline mode. So I'll press Ctrl+Y or Command+Y on a Mac to switch back to the Preview mode. With this path outline selected, you want to switch to draw inside by clicking on this icon, and then go up to the Edit menu, and choose Paste in Place, or press Ctrl+Shift+V or Command+Shift+V on a Mac in order to paste those eyes where they belong. And now, you want to switch back to the Draw Normal mode so that you're not constantly pasting things inside each other.

And I'll switch back to the Single Column toolbox. This guy right here should not be in front. So I am going to click on him to select him, Ctrl+Shift+ [ or Command+Shift+ [ on a Mac in order to send it to the bottom of the layer. And now, we need to add in a shadow at the top of the eyes. And so, I'll switch to the Layers panel. Go ahead and turn on the predrawn layer, click on this shape right there in order to select it, press Ctrl+X or Command+X on a Mac in order to cut that object to the clipboard, and then I'll scroll down my Layers panel until I see this clipping group right there, twirl it open, and click on the bottommost eye right there, and unfortunately, that went ahead and auto-scrolled the Layers panel.

But, you want this bottommost eye to be selected, so click on its meatball, and then press Ctrl+B or Command+B on a Mac in order to paste the cut shape to the back of a stack, and then you can click off the shape to deselect it. That takes care of the eyes now for the whiskers. I'll go ahead and click on one of the whiskers and Shift+Click on the other one in order to select both of them. And then, switch back over to the Appearance panel, click on the stroke right there in order to select it, and then click on this guy Add New Stroke in the bottom-left corner of the Appearance panel to add another one, change the line weight to 1.5 points and then, change the color of the stroke to the lighter shade of brown, R=140, G=98, B=57 in order to create a stroke inside of a stroke effect.

I am going to zoom in just a little more so we can really see what's going on. I want to nudge those strokes up just a little bit. So with this top stroke selected, go up to the Effect menu, choose Distort & Transform, and choose Transform, just change the Vertical Move value there to -1 point. That's it! Turn on the Preview checkbox, and you'll see that scoots the smaller stroke up. Now click OK in order to accept that change. Now, we need to turn this one pair of whiskers into five, and we're going to do that by clicking on the word Path in the Appearance panel.

Then, go up to the Effect menu, and choose the second instance of the Transform command in order to bring back up the Transform Effect dialog box. Change the Horizontal Scale value to 89% and then change the Rotate value to -3 degrees like so. Now, I'll turn on the Preview checkbox and you can see that just kind of wiggles these paths to a new direction. I am going to go ahead and scoot the paths around a little bit, by changing the Horizontal Move value to -1 and I will change the Vertical Move value to 8.

And you can see that nudges these guys down. Where this becomes interesting is when we increase the Copies value. So I'll just go ahead and click inside the Copies field, and increase that value to 4. Now, notice that the whiskers are wandering too far to the right. We can solve that problem by selecting the left point inside of this reference point matrix, and we end up getting this effect here. Now click OK. Now, of course the whiskers need to look like they're coming out through the mask. So, press the A key to switch to the White Arrow tool, and click on this segment right there in order to select it, and then Shift+ Click on this segment to select it as well.

Now press Ctrl+C or Command+C on a Mac in order to copy those segments to the clipboard. And I'll press the V key in order to switch to the Black Arrow tool, click off the paths to deselect them, switch back over to Layers panel. The only thing that's left on this predrawn layer are these whiskers. So, what I am going to do is Alt+Click or Option+Click on the layer to select the whiskers, and then I'll drag that beige square onto the head layer, and I'll go ahead and grab that predrawn layer right there, and I'll drag it to the trash because we no longer need it.

With these whiskers selected, you want to press Ctrl+F or Command+F on a Mac in order to paste those black segments in front of them; so that the whiskers look like they're popping out through the teeth and the mask. Press Ctrl+0 or Command+0 on a Mac in order to center my zoom. And that's how you add features to a prospective 2D videogame character using dynamic effects inside Illustrator.

Find answers to the most frequently asked questions about Deke's Techniques.


Expand all | Collapse all
please wait ...
Q: Why can't I earn a Certificate of Completion for this course?
A: We publish a new tutorial or tutorials for this course on a regular basis. We are unable to offer a Certificate of Completion because it is an ever-evolving course that is not designed to be completed. Check back often for new movies.
 
Share a link to this course

What are exercise files?

Exercise files are the same files the author uses in the course. Save time by downloading the author's files instead of setting up your own files, and learn by following along with the instructor.

Can I take this course without the exercise files?

Yes! If you decide you would like the exercise files later, you can upgrade to a premium account any time.

Become a member Download sample files See plans and pricing

Please wait... please wait ...
Upgrade to get access to exercise files.

Exercise files video

How to use exercise files.

Learn by watching, listening, and doing, Exercise files are the same files the author uses in the course, so you can download them and follow along Premium memberships include access to all exercise files in the library.
Upgrade now


Exercise files

Exercise files video

How to use exercise files.

For additional information on downloading and using exercise files, watch our instructional video or read the instructions in the FAQ.

This course includes free exercise files, so you can practice while you watch the course. To access all the exercise files in our library, become a Premium Member.

join now Upgrade now

Are you sure you want to mark all the videos in this course as unwatched?

This will not affect your course history, your reports, or your certificates of completion for this course.


Mark all as unwatched Cancel

Congratulations

You have completed Deke's Techniques.

Return to your organization's learning portal to continue training, or close this page.


OK
Become a member to add this course to a playlist

Join today and get unlimited access to the entire library of video courses—and create as many playlists as you like.

Get started

Already a member?

Become a member to like this course.

Join today and get unlimited access to the entire library of video courses.

Get started

Already a member?

Exercise files

Learn by watching, listening, and doing! Exercise files are the same files the author uses in the course, so you can download them and follow along. Exercise files are available with all Premium memberships. Learn more

Get started

Already a Premium member?

Exercise files video

How to use exercise files.

Ask a question

Thanks for contacting us.
You’ll hear from our Customer Service team within 24 hours.

Please enter the text shown below:

The classic layout automatically defaults to the latest Flash Player.

To choose a different player, hold the cursor over your name at the top right of any lynda.com page and choose Site preferencesfrom the dropdown menu.

Continue to classic layout Stay on new layout
Exercise files

Access exercise files from a button right under the course name.

Mark videos as unwatched

Remove icons showing you already watched videos if you want to start over.

Control your viewing experience

Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.

Interactive transcripts

Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.

Are you sure you want to delete this note?

No

Notes cannot be added for locked videos.

Thanks for signing up.

We’ll send you a confirmation email shortly.


Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

Keep up with news, tips, and latest courses with emails from lynda.com.

Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

   
submit Lightbox submit clicked
Terms and conditions of use

We've updated our terms and conditions (now called terms of service).Go
Review and accept our updated terms of service.