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183 Creating a Hobbit-like text effect

From: Deke's Techniques

Video: 183 Creating a Hobbit-like text effect

Hey gang, this is Deke McClelland. Welcome to Deke's Techniques. Today I appear before you gray and grizzled, just like Gandalf the Grey and grizzled, because this week the movie The Hobbit is out, the first one, the one that covers like the first 36 pages of the book. Which is why in celebration, I'm going to show you how to create a Hobbit movie logo effect in Photoshop. Just for the sake of reference, here is a detail from the actual Hobbit movie logo, and here's the effect that we're going to create inside Photoshop.

183 Creating a Hobbit-like text effect

Hey gang, this is Deke McClelland. Welcome to Deke's Techniques. Today I appear before you gray and grizzled, just like Gandalf the Grey and grizzled, because this week the movie The Hobbit is out, the first one, the one that covers like the first 36 pages of the book. Which is why in celebration, I'm going to show you how to create a Hobbit movie logo effect in Photoshop. Just for the sake of reference, here is a detail from the actual Hobbit movie logo, and here's the effect that we're going to create inside Photoshop.

It's very nearly an exact match, and in the end, we're going to create this top-notch beautiful piece of artwork here. Here, let me show you exactly how it works. All right, here is the final text treatment, just so you can see what it looks like here inside Photoshop. But we're going to have to start off inside Illustrator, the reason being we need these rippled edges that we're seeing along the contours of the characters, and that's something that Illustrator does much better than Photoshop. So I'm going to switch over to Illustrator, and you can see that I started off with this text here that's set in the font Trajan Pro, which ships along with most SQUs of the Creative Suite.

I've also set it to the Bold style and so forth. Then I went ahead and converted the text to path outlines by going to the Type menu and choosing the Create Outlines command. And then I applied some hand modifications. For example, I stretched the T, I made the E shorter, I changed the angle of the tail coming off the Q, which were all changes I could make now that I'm working with path outlines. The next step--I'll go ahead and scroll up here--is to make a copy of this text by dragging it while pressing the Shift and Alt keys, or the Shift and Option keys on the Mac, and then I'll press Shift+X to swap the Fill and Stroke so that I can better see what I'm doing.

I'll reduce the Line Weight up here in the Control panel to 0.5 points, and now I'll press Ctrl+H, or Command+H on the Mac, to hide my selection edges. The characters are still selected, however. Just so I can better see what I'm doing, I'll go ahead and zoom in a little bit on this text. In order to rough up the edges, you go up to the Effect menu, you choose Distort & Transform, and then you choose Roughen. By default, you're going to end up with this effect here, which obviously is no good.

So here's what you do: switch from Relative to Absolute, and then reduce the Size value to something that looks better. In my case, I came up with 1.2 points, it's just through trial and error. And I increase the Detail value to 17/inch, like so. I left the Points set to Corner, and I ended up achieving this effect here. Now click OK in order to apply the effect. I'll press Ctrl+H, or Command+H on the Mac, to bring back my selection edges just so I can confirm that the letters are selected, and then I'll go up to the Edit menu and choose the Copy command, or you can press Ctrl+C, or Command+C on the Mac.

Now we want to switch back to Photoshop. And I'm going to press Shift+Tab in order to bring back my right side panels, and I'll switch to this background image that I've created in advance. You can see that I've got a couple guidelines set up here which will help me place the text exactly where I want it to be. If you're working along with me and you can't see the guides, then press Ctrl+Semicolon, or Command+Semicolon on the Mac. Then go up to the Edit menu and choose the Paste command, or of course, you can press Ctrl+V, or Command+V on the Mac. Now, by default, you may see Paste As set to Smart Object.

We want to set it to Shape Layer so that we're keeping those path outlines, then click OK in order to generate the new shape. It comes in black by default, so I'll press Ctrl+Backspace, or Command+Delete on the Mac, to fill the letters with white, which just makes them easier to see. Then I'll go ahead and rename that new Shape Layer roughed up, just so I can better keep track of it. And now to move it to the proper location. I'll switch to the Move Tool, which you can also get by pressing the V key, and I'll drag the Type until the upper-left corner of the T snaps into alignment with the guidelines.

That's all there is to the guides, so I'm going to get rid of them now by going to the View menu and choosing the Clear Guides command. Now we need to infuse the characters with a little bit of color, and we'll do that using the Layer Effect. So click on the fx icon at the bottom of the Layers panel and choose Gradient Overlay in order to bring up the Layer Style dialog box. Then click on the black to white Gradient bar in order to bring up the Gradient Editor dialog box. Double-click on the first color stop, which is black by default. I'll dial in a Hue value of 35 degrees and Saturation and Brightness values of 75% apiece, then click OK.

Now double-click on the final color stop, which is white by default, change its Hue value to 45 degrees, enter a Saturation value of 35%, and a Brightness of 75%, and then click OK inside the Color Picker to hide it, and click OK inside the Gradient Editor to hide it as well. Now, all the other options are fine by default: the Style is set to Linear, the Angle is 90 degrees, the Scale is 100%, and so forth. The next step is to add the Bevel & Emboss effect in order to create those chiseled layers, and we'll do that by clicking on Bevel & Emboss, which is located at the top of the list here in CS6.

A Style value of Inner Bevel as by default is just fine. Now we want to increase the Size value, and I'm doing so by pressing Shift+Up Arrow, and I'm going to take that value all the way up to 30 pixels so that we're essentially filling the letters all the way in with a Bevel & Emboss effect. We want a chiseled effect, and you might think the hardest chiseled effect you're going to get is Chisel Hard, but you're actually going to get a sharper effect with more chiseling if you switch to Chisel Soft instead.

And you can see that, that makes quite a difference. So I'll leave the Depth value set to 100%, I've got my Angle value set to 115 degrees, the Altitude is 30 degrees, but I'm going to change the Highlight and Shadow modes a little bit here. I'm going to switch the Highlight mode from Screen to the more aggressive lightning mode Linear Dodge (Add). And then I'll change the Shadow mode from Multiply to the more aggressive darkening mode, which is Linear Burn in order to achieve this effect here. Notice that my Highlight is white and my Shadow is black, as by default.

I'm going to increase the Opacity of the Highlight to 85%, and then I'll take the Opacity of the Shadow down to 55% in order to achieve this effect here. Now click OK in order to apply the effects. Now I'm going to zoom in so we can better see the results of the next steps. We need to add a little bit of texture to these letters. So I've added this layer of texture at the top of the stack. And this image comes to us from the Fotolia Image Library, about which you can learn more at fotolia.com/deke.

We want to put the texture inside the letters, so I need to drag that roughed up layer to above the support text group so that it appears directly below the texture. And then you want to clip the texture inside the letters by pressing the Alt key, or the Option key on the Mac, and clicking the horizontal line between the two layers. That does clip the texture inside the letters; however, we can't see it because it's covered up by this Gradient Overlay effect, which is currently Opaque. In order to change that, double-click on Gradient Overlay and change its Blend mode from Normal to Multiply, and we end up with this effect here. Now click OK.

Now, this texture works well in certain areas. For example, it works great inside of this Q, but we're not really seeing the effects of the texture much over here on the left side of the characters. What I decided to do is create a copy of this texture, so I'll click on it to make it active and then press Ctrl+J, or Command+J on the Mac, in order to create a copy. That ends up taking the new layer out of the clipping group. So you want to press the Alt key, or the Option key on the Mac and click the horizontal line between the two texture layers.

Let's go ahead and flip the copy texture around by going up to the Edit menu and choosing Free Transform, or you can press Ctrl+T, or Command+T on the Mac. Then just right-click inside the image and choose Rotate 180 degrees in order to flip the texture both horizontally and vertically. Now I'll press the Enter key, or the Return key on the Mac, in order to apply that change, and you can see that we get more of a textured interaction here inside the T and E. We need to also create an interaction between these two textures, however, and I'm going to do that after converting the top texture to a Smart Object, and it will become evident why I'm doing that in just a moment.

But for now, just bring up the Layers panel flyout menu and choose Convert to Smart Object, and then change the Blend mode in the upper left corner of the Layers panel from Normal to Multiply, and you'll end up multiplying the top texture into the bottom one. Now we need to infuse this layer with a little bit of color, and we'll do that by clicking on the fx icon at the bottom of the Layers panel and next choose Color Overlay. That's going to make the letters red by default. Click on the red swatch in order to bring up the Color Picker dialog box and dial in 35 degrees for Hue, and then 75% apiece for Saturation and Brightness, and then click OK.

Now we need to change the Blend mode from Normal to Overlay, ends up creating this interaction right there. Now click OK. Now, the final thing that we need to do is add a little bit of noise, and we're going to do so by applying a filter, which is why I converted this texture to a Smart Object in the first place is so that we have a nice editable version of that filter. So now go up to the Filter menu, choose Noise, and choose Add Noise. And I ended up arriving at an Amount value of 10%. You want to set Distribution to Gaussian and turn on the Monochromatic checkbox so we don't have any color inside the noise and then click OK.

And then, finally, in order to darken up that noise, double-click on that little Slider icon to the right of Add Noise here inside the Layers panel, which brings up the Blending Options dialog box, and change the Mode associated with the filter to Multiply. So we end up with this darker effect right there, then click OK. And if we take a look at the final version of the letters here, you can see that some of them have divots in them. For example, the T, we've got this hole cut out of the K, we've got some notches in the N and the I, and a divot in the Q as well, and I created those by drawing tiny path outlines using the Pen Tool.

So I'll go ahead and switch back to my art in progress once again, and I'll switch over to the Paths panel, and you can see that I've got this path called tiny paths. Go ahead and click on it to make it active, and then I'll zoom out so that I can see all my letters at once. And I'll switch to the Black Arrow Tool, which you can also get by pressing the A key, and then drag around the letters like so in order to select all five of these tiny little path outlines. Again, I just drew them by hand using the pen. Now, you want to go to the Edit menu and choose the Copy command and then switch back to the Layers panel and click on the roughed up layer to make it active so that we can see the character outlines and then return to the Edit menu and choose the Paste command, and that goes ahead and pastes all of these paths into place.

Now currently, we're adding these little paths to the letters, and that's not really the effect we want. We want to subtract them instead. So in CS6, you go up to the Options Bar and you click on the Path Operations icon, and then you choose Subtract Front Shape, that's the same function you want inside CS5, it's just located in a slightly different position. And that will go ahead and subtract those paths, as you see here. Now I'll press the M key to switch back my Rectangular Marquee Tool, which goes ahead and hides the path outlines as well. I'm comfortable with these notches in the I and in the N and this hole here in the K, but I don't want a hole in the T or in the Q.

I want those areas filled in, and that means I need to create a copy of my texture and put it in back of the letters at those locations. To copy that texture, I need to turn off my letter outlines temporarily. In CS5 you can just go ahead and Shift- click on the Vector Mask to turn it off, but in CS6, what we've got to do is go up to the Window menu and choose the Properties command, and then you reduce the Density value to 0%. Now I'll go ahead and zoom out so you can see we're left with just the texture and all the colors applied to it.

I'll go ahead and select the texture by pressing the Ctrl key, or the Command key on the Mac, and clicking on the thumbnail for either one of the texture layers, and then you want to go up to Edit menu and choose Copy Merged, or you press Ctrl+Shift+C, or Command+Shift+C on the Mac. Now we want to bring back the letters, and you do that by increasing the Density value once again to 100%, then you can hide the Properties panel. And now you want to click on the support text group in the background there, so you're clicking on something that's behind the letters.

With the selection outlines still intact, go up to the Edit menu and choose the Paste command, and thanks to the fact that we had that selection, we've exactly registered the texture into place. Now you want to select a tiny area inside that Q. Be careful not to go too far out, so you just want to select the area inside of that hole, and then Shift-drag around that area inside the T right there in order to select it as well and then drop down to the Add Layer Mask icon at the bottom of the Layers panel and click on it, and that will go ahead and just fill in that region inside the Q, as you can see here, and inside of the T.

And you can also see that the textures exactly line up. I'll go ahead and rename that layer filler just so I know what it's up to. So the last thing to do here is to turn on the support text group so that I have all the other elements necessary for my poster art. Press the F key a couple of times in order to switch to the Full Screen mode, and then zoom out a click so we can take in the final version of the artwork, and the result is a Middle-earth worthy Hobbit text effect, complete with chiseled and textured characters, begun inside Illustrator and finished here inside Photoshop.

All right, so if you're a member of the lynda.com online training library, I have a follow-up movie in which I show you how to take this image that I captured on my trip to Ireland, of the Cliffs of Moher. It leaves something to be desired, but we're going to enhance it in Adobe Camera Raw in order to create this landscape photo, worthy of being the background image for this gorgeous poster. If you're waiting for next week's movie, next week in December 25th, and I gather there's some sort of holiday, so we're going to skip that week, and we're going to come back on Wednesday, January 2nd, and I'm going to show you how to create this calendar, with all the days of the weeks and the months and everything on a single artboard so that you can scale it to any size you want inside Adobe Illustrator.

Deke's Techniques each and every week, except next week. Keep watching.

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This video is part of

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Deke's Techniques

342 video lessons · 130762 viewers

Deke McClelland
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  1. 24m 57s
    1. 341 Integrating 3D art into a 2D scene in Photoshop
      13m 41s
    2. 342 Creating a 3D shark in Photoshop
      11m 16s
  2. 11h 26m
    1. 282 Ringing in the New Year with dynamic effects in Illustrator
      12m 59s
    2. 283 Dynamically transforming fills and strokes
      13m 41s
    3. 284 Tracing an avatar from a photograph in Photoshop
      12m 24s
    4. 285 Drawing a vector-based avatar in Illustrator
      19m 44s
    5. 286 Coloring and shading your avatar
      16m 0s
    6. 287 Exporting an illustration as a universally supported PNG file
      10m 54s
    7. 288 Upsampling a layered composition with great results
      13m 43s
    8. 289 Rebuilding a pattern at a higher resolution
      7m 29s
    9. 290 Painting happy little trees
      13m 46s
    10. 291 Shading and lighting the happy forest
      15m 15s
    11. 292 Enlarging a low-res photograph in Photoshop
      12m 20s
    12. 293 Enlarging a photo by tracing it in Illustrator
      13m 10s
    13. 294 Mastering Exposure in Camera Raw
      11m 40s
    14. 295 Super smooth and unflinchingly sharp
      10m 46s
    15. 296 Deleting an inadvertent photo bomber
      8m 13s
    16. 297 Correcting a distorted panorama
      17m 23s
    17. 298 Rebuilding bad stitching in a panorama
      14m 53s
    18. 299 Nondestructive dodge and burn
      8m 54s
    19. 300 Blending a shadow into any background
      8m 37s
    20. 301 Saving a PNG image with a translucent shadow
      8m 45s
    21. 302 Cleaning up a smart phone photo
      11m 17s
    22. 303 Using Photoshop 1.0
      5m 45s
    23. 304 Creating your own Chinese seal (or chop)
      26m 4s
    24. 305 Simulating hand lettering with art brushes
      20m 8s
    25. 306 Adding texture to your hand stamp
      3m 34s
    26. 307 Creating a black chop on red paper
      5m 55s
    27. 308 Auto-hiding iconic panels in Photoshop
      3m 44s
    28. 309 Creating a custom toolbox in Illustrator CC
      4m 21s
    29. 310 Creating the perfect passport photo
      20m 18s
    30. 311 Retouching your passport photo
      13m 38s
    31. 312 Turning a photo into a giant mural
      13m 11s
    32. 313 Enhancing the reality of your mural
      11m 8s
    33. 314 Creating a 3D bump map
      12m 7s
    34. 315 UV overlay and 3D bump paint
      14m 4s
    35. 316 Using Lens Flare for good (not evil)
      10m 48s
    36. 317 Using the Perspective Crop tool
      9m 29s
    37. 318 Reducing real-world camera shake
      10m 4s
    38. 319 Reducing glare in a photograph
      15m 25s
    39. 320 Restoring repeating details
      13m 43s
    40. 321 Integrating a detail captured with a phone
      9m 6s
    41. 322 Blending two exposures of a single scene
      12m 25s
    42. 323 Masking mountains away from sky
      14m 22s
    43. 324 Creating a photographic caricature in Photoshop
      10m 7s
    44. 325 Exaggerating facial features with Liquify
      12m 48s
    45. 326 Masking a caricature against a new background
      11m 20s
    46. 327 Shading and sharpening a caricature
      10m 6s
    47. 328 Drawing a Möbius strip in Illustrator
      12m 21s
    48. 329 Shading the Möbius strip with gradients
      9m 0s
    49. 330 Adding twisting edges to the Möbius strip
      8m 9s
    50. 331 Creating an impossible Penrose triangle
      10m 37s
    51. 332 Shading the cubes in your Penrose triangle
      8m 15s
    52. 333 Selectively converting a photo to black & white
      7m 53s
    53. 334 Straightening and “uncropping” a photo
      16m 17s
    54. 335 Restoring a missing photograph detail
      11m 26s
    55. 336 Drawing a hand (clenched in a fist)
      11m 44s
    56. 337 Cleaning up a sketch captured with a phone
      6m 17s
    57. 338 Four hands united in brotherhood, solidarity, and teamwork
      12m 24s
    58. 339 Swapping out colors in existing gradients in Illustrator
      4m 37s
    59. 340 Select > Focus Area and the pseudo engraving effect
      12m 26s
  3. 17h 21m
    1. 185 Creating a custom 2013 calendar in Illustrator
      11m 44s
    2. 186 Adding dates to a calendar using tables
      9m 50s
    3. 187 Branding your calendar with a field of logos
      10m 54s
    4. 188 Crafting an Infinity symbol to match a specific font
      12m 6s
    5. 189 Op art experiment 1a: Inflated checkers
      10m 49s
    6. 190 Op art experiment 1b: Rounded windows
      6m 39s
    7. 191 Building a universal ISOTYPE man with strokes
      15m 6s
    8. 192 Building a universal ISOTYPE woman with strokes
      11m 7s
    9. 193 Drawing an ISOTYPE couple in love
      12m 55s
    10. 194 Creating a Warhol-style silkscreen effect
      14m 43s
    11. 195 Creating a series of Warhol-style variations
      10m 43s
    12. 196 Adding Warhol-style background variations
      8m 20s
    13. 197 Creating opaque colored shadows
      5m 20s
    14. 198 Assembling multiple variations into a single comp
      5m 9s
    15. 199 Creating a pattern of unique inset circles
      9m 55s
    16. 200 Changing a static blended color scheme
      7m 16s
    17. 201 Op art experiment 2a: Undulating pattern
      20m 26s
    18. 202 Op art experiment 2b: Concentric rings
      9m 43s
    19. 203 Developing a dramatic castle in Camera Raw
      13m 21s
    20. 204 Artificially coloring a photo in Camera Raw
      9m 38s
    21. 205 Creating an antique photo effect in Camera Raw
      7m 53s
    22. 206 Adding a weathered old-photo frame effect
      12m 0s
    23. 207 Drawing an Angry Birds-like character
      16m 59s
    24. 208 Stroking an entire layer in Illustrator
      9m 21s
    25. 209 Drawing a classic snarling cartoon face
      11m 10s
    26. 210 Drawing a radiant, cheerful cartoon background
      18m 29s
    27. 211 Stroking any kind of type in Illustrator
      5m 0s
    28. 212 Creating synthetic water droplets
      9m 29s
    29. 213 Simulating liquid reflections with effect
      5m 19s
    30. 214 Simulating liquid refractions with a dmap
      5m 30s
    31. 215 Creating an eye-catching splatter effect
      9m 8s
    32. 216 Defringing purples and greens in Camera Raw 7
      10m 4s
    33. 217 Making a danger sign more dangerous
      15m 9s
    34. 218 Using texture and depth to add realism
      10m 22s
    35. 219 Precisely aligning artwork to the bleed
      7m 16s
    36. 220 Creating and importing a tracing template
      6m 50s
    37. 221 Drawing a distinctive 2D video game character
      18m 52s
    38. 222 Adding features to the face of a 2D character
      14m 3s
    39. 223 Creating a vivid aura around an entire character
      7m 25s
    40. 224 Adding variable-width strokes in Illustrator
      11m 23s
    41. 225 Animating bird wings with Puppet Warp
      12m 15s
    42. 226 Animating text by onion skinning in Photoshop
      8m 0s
    43. 227 Creating an animated movie in Photoshop
      9m 15s
    44. 228 Exporting an animation to QuickTime and GIF
      5m 44s
    45. 229 Correcting an underwater photograph
      10m 30s
    46. 230 Making a photo razor-sharp and porcelain-smooth
      7m 17s
    47. 231 Reducing noise in a high-ISO shot with Camera Raw
      8m 33s
    48. 232 Creating highly reflective sunglasses
      10m 43s
    49. 233 Adding drama to an outdoor portrait shot
      6m 35s
    50. 234 Creating volumetric forms with shape layers
      15m 52s
    51. 235 Creating a bloodshot eye effect
      7m 11s
    52. 236 Shading an image with shapes and layer masks
      13m 2s
    53. 237 Creating fabric textures with pattern layers
      7m 27s
    54. 238 Colorize any layer with Color Overlay
      3m 23s
    55. 239 Turning a portrait into a dot drawing
      7m 40s
    56. 240 Creating a full-color dot drawing
      3m 29s
    57. 241 Drawing an orthogonal cube with the line tool
      7m 9s
    58. 242 Creating a cube of differently colored cubes
      9m 27s
    59. 243 Recreating the Creative Cloud Logo in Illustrator
      16m 18s
    60. 244 Creating a psychedelic fabric texture
      9m 7s
    61. 245 Turning psychedelic fabric into rock letters
      5m 23s
    62. 246 Creating a more finely rendered dot drawing
      8m 29s
    63. 247 Converting from RGB to CMYK via Multichannel
      12m 31s
    64. 248 Creating printer-safe CMYK shadows
      6m 48s
    65. 249 Creating bright, golden motion trails
      12m 32s
    66. 250 Creating schematic art with grid
      12m 41s
    67. 251 Drawing precisely aligned arrowhead
      12m 8s
    68. 252 Adding arrowheads around a closed path
      6m 1s
    69. 253 Drawing the Pen tool without touching the Pen tool
      17m 13s
    70. 254 Merging frames for the best possible UAV photo
      16m 40s
    71. 255 Retouching details in an aerial landscape
      12m 13s
    72. 256 Editing a video and adding transitions in Photoshop
      10m 57s
    73. 257 Importing the quadcopter crash sequences
      9m 4s
    74. 258 Color correcting a video and adding a soundtrack
      8m 56s
    75. 259 Adding precisely timed titles to your video
      11m 43s
    76. 260 Hand-painting an image with a Wacom Cintiq
      13m 11s
    77. 261 Blending the final false-color artwork
      8m 41s
    78. 262 Creating a honeycomb pattern in Illustrator
      12m 50s
    79. 263 Building up strokes to create 3D honeycomb
      9m 8s
    80. 264 Turning yourself into a zombie
      14m 0s
    81. 265 Enhancing an ambience environment for the undead
      9m 26s
    82. 266 Creating dripping, gooey ghost letters
      16m 43s
    83. 267 Turning type into gooey green slime
      11m 19s
    84. 268 Creating heavy metal type (updated for Photoshop CS6 and CC)
      12m 27s
    85. 269 Cleaning up a crummy product shot
      11m 3s
    86. 270 Scaling and rotating photographic objects
      10m 10s
    87. 271 Tracing a line drawing with uniform strokes
      11m 18s
    88. 272 Coloring line art using Live Paint Bucket
      18m 22s
    89. 273 Creating a pigture using shapes and letters
      18m 7s
    90. 274 Integrating a cartoon into a photograph
      7m 27s
    91. 275 Converting a photo into a Lichtenstein drawing
      16m 8s
    92. 276 Adding bring Ben-Day dots and a talk balloon
      15m 31s
    93. 277 Painting an eye using a custom brush
      11m 31s
    94. 278 Painting and smoothing straight-sided brushstrokes
      12m 0s
    95. 279 Simulating pressure with path outlines
      6m 3s
    96. 280 Developing a 32-bit HDR image in Camera Raw
      14m 42s
    97. 281 Converting from 32-bit to the more flexible 8-bit mode
      11m 15s
  4. 14h 31m
    1. 091 Removing people from a photo
      10m 44s
    2. 092 Masking people back into a photo
      10m 58s
    3. 093 Hand-painting a mask
      10m 5s
    4. 094 Masking a real-life shadow
      10m 40s
    5. 095 Turning a photo into line art
      7m 44s
    6. 096 Adding a crosshatch shading pattern
      6m 46s
    7. 097 Creating type that inverts anything behind it
      5m 32s
    8. 098 Creating auto-inverting line art
      5m 7s
    9. 099 Creating movie poster credits
      8m 10s
    10. 100 Creating a dual-focus hybrid image
      6m 24s
    11. 101 Adding text to a hybrid composition
      7m 24s
    12. 102 Drawing with the reshape tool
      10m 39s
    13. 103 Hand-drawing a really great letter
      10m 6s
    14. 104 Creating a vanity frame
      5m 28s
    15. 105 Adding a frame to a photograph
      5m 3s
    16. 106 Drawing a highly graphic explosion with Illustrator
      10m 3s
    17. 107 Drawing a Ninja Turtle nose
      10m 22s
    18. 108 Mapping a dog face onto a duck
      8m 20s
    19. 109 Putting a tongue on a duck
      7m 6s
    20. 110 Making synthetic lightning in Photoshop
      11m 3s
    21. 111 Creating a driving rain effect in Photoshop
      4m 57s
    22. 112 Designing a railroad track
      12m 18s
    23. 113 Bending the railroad track around curves
      7m 46s
    24. 114 Creating a Star Wars hologram effect
      9m 23s
    25. 115 Creating leafy letters
      6m 12s
    26. 116 Creating topiary type
      6m 22s
    27. 117 Creating type in grass
      9m 0s
    28. 118 Rendering type in smoke
      7m 30s
    29. 119 Rendering type in brushed metal
      9m 57s
    30. 120 Adding brushed copper effect
      4m 14s
    31. 121 Reflecting type in water
      10m 57s
    32. 122 Reflecting water back into type
      11m 14s
    33. 123 Joining type to a circle
      7m 14s
    34. 124 Making flared type on a circle
      7m 17s
    35. 125 Making a person emerge from water
      5m 32s
    36. 126 Creating progressive water ripples
      10m 17s
    37. 127 Creating an upside-down face effect
      10m 17s
    38. 128 Achieving silky smooth skin with retouching
      6m 33s
    39. 129 Pearly white teeth
      7m 28s
    40. 130 Head-shrinking
      8m 26s
    41. 131 Getting a big head
      5m 11s
    42. 132 Adding a photographic texture to vector type
      4m 28s
    43. 133 Adding strokes in back of photo type
      5m 9s
    44. 134 Adding a border to an image in Illustrator
      4m 17s
    45. 135 Two ways to crop in Illustrator
      7m 29s
    46. 136 Inventing a 3D temple with a depth map
      10m 0s
    47. 137 Drawing a 3D object with Curves
      11m 41s
    48. 138 Creating a superhero shield in Illustrator
      16m 28s
    49. 139 Turning Illustrator paths into Photoshop shapes
      11m 42s
    50. 140 Creating a photorealistic superhero shield
      12m 39s
    51. 141 Pimping your ride in Photoshop
      9m 59s
    52. 142 Masking and blackening a car
      10m 20s
    53. 143 Drawing a multi-part vector mask
      12m 46s
    54. 144 Masking and painting a shadow
      8m 26s
    55. 145 Integrating blades of grass into tires
      5m 34s
    56. 146 Making a (ridiculously) dramatic sky
      6m 2s
    57. 147 Adding flame stripes to a car
      8m 23s
    58. 148 Creating interlocking octagons in Illustrator
      7m 44s
    59. 149 Hand-coloring line art
      13m 9s
    60. 150 Creating a custom wave pattern
      9m 56s
    61. 151 Simulating a screen print
      8m 30s
    62. 152 Drawing a perfect linear spiral in Illustrator
      9m 42s
    63. 153 Drawing a spiraling nautilus shell
      11m 4s
    64. 154 Designing a hex pattern in Illustrator CS6
      11m 10s
    65. 155 Making a hex pattern in Illustrator CS5 and earlier
      7m 4s
    66. 156 Creating a Facebook cover in Photoshop
      9m 25s
    67. 157 Matching a profile picture to your cover
      6m 37s
    68. 158 Cloning yourself in Photoshop
      11m 16s
    69. 159 Lighting the clone party
      8m 29s
    70. 160 Hand-carving letters into wood
      8m 0s
    71. 161 Creating a Spirograph-like pattern
      7m 34s
    72. 162 Tracing scalloped gear teeth around a circle
      4m 55s
    73. 163 Applying custom carve and shadow styles to type
      8m 50s
    74. 164 Turning a pencil sketch into digital ink
      12m 55s
    75. 165 Adding a graph-paper background
      13m 42s
    76. 166 Creating a continuous single-line Spirograph
      13m 2s
    77. 167 Scaling circles into complex patterns
      7m 15s
    78. 168 Creating a money-like design
      8m 43s
    79. 169 Attack of the killer pumpkin
      14m 49s
    80. 170 Simulating a glowing Jack-o-lantern
      12m 24s
    81. 171 The headless stranger in the mist
      12m 25s
    82. 172 Creating 3D punched letters
      13m 29s
    83. 173 Designing a double-wave line pattern
      11m 2s
    84. 174 Assembling a seamless pattern brush
      9m 53s
    85. 175 Creating a hand turkey in Photoshop
      18m 42s
    86. 176 Creating a depth-of-field cast shadow
      7m 29s
    87. 177 Creating a lustrous round jewel
      13m 56s
    88. 178 Cutting and brushing light on a gem
      8m 30s
    89. 179 Creating a shiny button with inset text
      11m 5s
    90. 180 Creating a jaunty six-sided star
      15m 1s
    91. 181 Interweaving star shapes and adding gradients
      8m 28s
    92. 182 Casting shadows between interwoven shapes
      9m 12s
    93. 183 Creating a Hobbit-like text effect
      15m 6s
    94. 184 Enhancing a landscape photo in Camera Raw 7
      9m 16s
  5. 13h 11m
    1. 001 Creating ice type
      8m 39s
    2. 002 Branding type on a texture
      7m 6s
    3. 003 Creating an image-branding machine
      7m 13s
    4. 004 Capturing effects with layer comps
      7m 35s
    5. 005 Rendering type in gold
      8m 9s
    6. 006 Creating a hammered metal background
      5m 48s
    7. 007 Creating heavy metal type
      8m 13s
    8. 008 Creating a molten letter effect
      6m 43s
    9. 009 Setting type on fire
      11m 20s
    10. 010 Using an anti-edge mask
      7m 20s
    11. 011 Blending textures onto a face
      9m 28s
    12. 012 Rendering a face as a cave painting
      7m 34s
    13. 013 Creating a reflection in shattered glass
      8m 32s
    14. 014 Creating a face in a tree
      11m 20s
    15. 015 Building a synthetic star field
      8m 21s
    16. 016 Making 3D type with Repoussé
      10m 14s
    17. 017 Casting 3D shadows and reflections
      9m 35s
    18. 018 Adjusting 3D light sources
      10m 51s
    19. 019 Masking highlights and shadows
      6m 27s
    20. 020 Masking glass
      10m 39s
    21. 021 High key high contrast
      8m 33s
    22. 022 Simulating sub-pixel rendering
      10m 58s
    23. 023 Fixing chromatic aberrations in Photoshop
      9m 41s
    24. 024 Fixing chromatic aberrations in Camera Raw
      8m 51s
    25. 025 Correcting red-eye like a pro
      11m 56s
    26. 026 Turning a photo into an ink drawing
      10m 42s
    27. 027 Turning a photo into a pencil sketch
      8m 43s
    28. 028 Creating a seamlessly repeating pattern
      10m 56s
    29. 029 Repairing seams in a repeating pattern
      10m 47s
    30. 030 Creating a 3D pie chart
      11m 9s
    31. 031 Splitting and modifying 3D meshes
      11m 52s
    32. 032 Using the Ground Plane Shadow Catcher
      6m 58s
    33. 033 Creating a talk show-style curtain
      7m 57s
    34. 034 Assembling a flawless panorama
      10m 5s
    35. 035 Removing people with image stacks
      11m 44s
    36. 036 Creative stacking with Maximum and Range
      11m 44s
    37. 037 Creating synthetic wood grain
      9m 23s
    38. 038 Making slats of uniquely textured wood
      10m 52s
    39. 039 Kerning within a single character
      10m 31s
    40. 040 Creating a raised bevel effect
      11m 49s
    41. 041 Putting wings on a horse
      10m 41s
    42. 042 Creating a classic heart in Illustrator
      7m 15s
    43. 043 Glossing up a heart in Photoshop
      8m 42s
    44. 044 Shooting and assembling a stereoscopic photo
      8m 15s
    45. 045 Extending 3D beyond the screen plane
      6m 13s
    46. 046 Adding stereo 3D text and shapes
      9m 9s
    47. 047 Tilting text and shapes toward the viewer
      8m 13s
    48. 048 Creating a shooting star in Illustrator
      6m 33s
    49. 049 Using blends to draw path outlines
      8m 8s
    50. 050 Inventing custom starbursts
      7m 33s
    51. 051 Making a fictional creature
      12m 5s
    52. 052 Transforming a creature into a monster
      6m 14s
    53. 053 Capturing a monster in motion
      11m 45s
    54. 054 Changing the color of a car
      7m 12s
    55. 055 Painting a colorful car black
      8m 16s
    56. 056 Coloring the stripes on a zebra
      10m 47s
    57. 057 Drawing trendy swirls in Illustrator
      10m 59s
    58. 058 Creating variable-width and brushed swirls
      10m 46s
    59. 059 Drawing trendy ornaments in Illustrator
      8m 49s
    60. 060 Designing a magically updating pattern
      8m 40s
    61. 061 Automatically collapsing a selection
      7m 43s
    62. 062 Adding a magnifying glass into a design
      7m 5s
    63. 063 Healing one eye onto another
      7m 15s
    64. 064 Creating a giant command key
      9m 15s
    65. 065 Drawing common symbols part 1
      6m 29s
    66. 066 Drawing common symbols part 2
      9m 26s
    67. 067 Filtering images with Camera Raw
      7m 52s
    68. 068 Creating a vivid HDR effect
      5m 29s
    69. 069 Creating an ambigram in Illustrator
      10m 45s
    70. 070 Making a two-word ambigram
      7m 47s
    71. 071 Drawing a Halloween scareflake
      10m 45s
    72. 072 Creating true clones in Illustrator
      11m 7s
    73. 073 Taking your scareflakes into Photoshop
      7m 20s
    74. 074 Making a faux HDR image in Lab
      8m 38s
    75. 075 Turning a guy into a zombie
      7m 3s
    76. 076 Miniaturizing the world in Photoshop
      6m 45s
    77. 077 Creating a synthetic rainbow
      8m 53s
    78. 078 Casting an artificial shadow from a layer
      7m 2s
    79. 079 Rendering a portrait in type
      8m 58s
    80. 080 Rendering a portrait in tile patterns
      7m 43s
    81. 081 Rotating a pattern layer in Photoshop
      4m 16s
    82. 082 Tracing an image with path outlines
      7m 50s
    83. 083 Turning path outlines into a vector mask
      6m 0s
    84. 084 Drawing rays of light in Photoshop
      5m 40s
    85. 085 Drawing concentric glow rings
      7m 24s
    86. 086 Designing an Indiana Jones-style logo
      8m 50s
    87. 087 Achieving mitered corners in Photoshop
      5m 43s
    88. 088 Masking with Blunt Instruments in Photoshop
      11m 8s
    89. 089 Creating a stained-glass ornament
      8m 26s
    90. 090 Designing a stained-glass window
      10m 23s

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