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Deke's Techniques is a collection of short Photoshop and Illustrator projects and creative effects that can be completed in ten minutes or less. The series is taught by computer graphics guru Deke McClelland, and presented in his signature step-by-step style. The intent is to reveal how various Photoshop and Illustrator features can be combined and leveraged in real-world examples so that they can be applied to creative projects right away.
In this movie, I'll show you how to create scalloped edges around a circular design element, and then in the next movie, I'll show you how to create this classic carved text effect. And we'll be achieving both variations on this artwork using dynamic effects here inside Adobe Illustrator. I am going to switch over to my seal so far and I'll go ahead and click on this inner circle because that's the actual real circle right there. If I press Ctrl+Y or Command+Y on a Mac, in order to switch to the Outline mode, you can see that this circle right there is responsible for everything else that's going on because we've stacked on bunch of different strokes and applied a dynamic effect.
Press Ctrl+Y or Command+Y on the Mac to switch back to the Preview mode and I'll press Ctrl+Z or Command+Z on a Mac in order to move that circle back into place. And then I am going to switch over to my Appearance panel, and notice right now I have got a total of six strokes, but no fills. I want to add a fill, a black fill in fact to serve as the scallops. So I am going to click on this little Fill swatch, click the down-pointing arrowhead in order to bring up the Swatches panel and select Black as my Fill color. I also want to increase the size of that fill, so it consumes that outermost stroke.
That happens to be the top stroke in a stack and I can confirm that by turning off its eyeball for a moment, and sure enough that outermost Stroke disappears. I'll go ahead and turn it back on and twirl the Stroke open, so that I can gain access to its Transform Effect. And to make sure that I'm exactly matching that effect, I'll click on it to select it, and then I'll Alt+drag or Option+drag that Transform Effect onto the word Fill right there and drop it into place, and now if I twirl open Fill, you can see that I've got a Transform effect assigned to it as well.
And thanks to the fact that I pressed the Alt or Option key, I duplicated the effect as opposed to strictly moving it. Obviously, I am covering everything up. So I need to put a white fill in front of this black fill. I want to match the size of this fill, so we'll go ahead and click on it to make it active and then click on the little Page icon down here at the bottom of the panel. So I lift both the Fill and its Transform effect. Now I am going to click this down-pointing arrowhead for the Fill and change its color from black to white. All right, now I'll go ahead and twirl that Fill closed and select the Black Fill once again to make it active, and then I'll go up to the Effect menu, choose Distort & Transform and choose Pucker & Bloat, which allows you to achieve those scalloped edges.
I'll go ahead and choose the command and you want to turn on your Preview check box, and then reduce the value by pressing the Down Arrow key, and as you do so, you'll see that you're creating four scallops in all; one for each anchor point associated with the circle. Then when you get to about -10% let's say, go ahead and click OK. We can always go back and change that value later. Now we need to introduce some more anchor points so that we have more scallops, and you do that by going up to the Object menu, choosing Path and then choosing Add Anchor Points and that's going to double the number of anchor points currently in the shape.
So where we used to have four anchor points; two on the sides, one at the top and one at the bottom, we now have a total of eight anchor points. We need still more, so go back to the Object menu, choose Path and again choose Add Anchor Points, and I want even more scallops than that, so I'll go to the Object menu, choose Path and choose Add Anchor Points one more time. And that gives us a total of 32 of the spikes because we went ahead and doubled the number of points associated with the circle three times. Now I don't want these spikes to be this spiky.
So I am going to click on Pucker & Bloat here in the Appearance panel in order to modify my settings, and I'm going to increase this value from the keyboard to -6% so we achieve the smaller scallops. Then I'll click OK. I also want my scallops to take up a little more room. So I want to shove them outward in other words, and I'll do that by clicking on Transform for that Black Fill, I'll turn on the Preview check box so I can see what I am doing and I'll increase both the Horizontal and Vertical values to 132%.
Now I'll click OK. All right, now I don't want these scallops to be this spiky, I am going to round them off a little bit, make sure the Fill is still selected and then go up to the Effect menu, choose Path and this time choose Offset Path, and we're looking for an Offset value of just one point. We don't need much offset. Turn on the Preview check box to see those scallops grow. They are still pointy however, so change Joins option from Miter to Round, and that will go ahead and add a little bit of roundness to the points.
Then click OK in order to accept that effect. And now I'll click off the circle to deselect it and that's how you add scalloped edges to a circular design element here inside Illustrator.
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