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137 Drawing a 3D object with Curves

From: Deke's Techniques

Video: 137 Drawing a 3D object with Curves

In this movie, I'll show you how to create this cool subwoofer from the future as a 3D object using a depth map. But here is a special thing about this technique. We'll actually be drawing the contours of these curves that define the subwoofer using a Curves adjustment layer that directly translates to the shape of the object. So I am going to switch over to my base image here, and we're going to start by building the object inside of a new document, for the simple reason that we need to be working inside of a square and this image is rectangular.

137 Drawing a 3D object with Curves

In this movie, I'll show you how to create this cool subwoofer from the future as a 3D object using a depth map. But here is a special thing about this technique. We'll actually be drawing the contours of these curves that define the subwoofer using a Curves adjustment layer that directly translates to the shape of the object. So I am going to switch over to my base image here, and we're going to start by building the object inside of a new document, for the simple reason that we need to be working inside of a square and this image is rectangular.

So I will go up to the File menu and I'll choose the New command. And this image should be 900 pixels wide--it's very important that you're working in pixels--by 900 pixels tall. The Resolution value doesn't matter at all; however, we want to change the Color mode from RGB to Grayscale. This is very important. And also very important is that you're working in 16-bit-per-channel mode. If you're creating 8-bit-per-channel image, you're going to get lumpy results. The Background Content should be set to Transparent, and then go ahead and click the OK button in order to create that image.

I am going to rename this "layer gradient" because it's going to contain a radial gradient in just a moment. But before I draw the gradient, I want to give this layer a vector mask. And the reason we're going with a vector mask is I want some very sharp results, as sharp as I can get them, around the feet, here at the base of the subwoofer, and we're not going to get that if we use a layer mask. So, drop down to the Add Layer Mask icon at the bottom of the panel, and instead of clicking on it, press the Ctrl key or the Command key on the Mac and click on it, and that will give you a vector mask.

Now, click on that vector mask thumbnail to select it and then drop down to the Shape tool flyout menu and select the Ellipse tool, because we're going to be drawing a circle to contain the depth map gradient. Now, we want to create the circle from the center outwards, so we need to create some center guides. And the easiest way to do that is to go to the View menu and choose the New Guide command and then change the Position value to 450 px, for pixels--450 being half of 900. And by default, the orientation will be set to Horizontal. That's just fine. Click OK.

Then, go back up to the View menu, choose that exact same command again. This time, enter another position value of 450 px, and this time switch the Orientation to Vertical, and then click OK. Now, I want you to go up to the options bar and change that first setting from Shape to Path, and then go over to this icon right here, the first icon, which is Path operations. Click on it and choose Combine Shapes, and that way it will create a path outline inside of this vector mask. And then, I want you to click right there at the intersection of those two guidelines to bring up the Create Ellipse dialog box.

Change both values to 1200 pixels and then turn on the From Center checkbox and click OK, and you'll create a big ellipse, like so. Now, I'll go ahead and switch over to the Gradient tool, because what we're going to do is draw a base gradient. It's going to be a radial gradient. So go up to the options bar and click on the Radial Gradient icon and then click on this down-pointing arrowhead next to the Gradient bar. Make sure that your gradient is set to Foreground to Background. Most likely, your foreground to background colors are going to be black and white respectively.

Assuming they are, go ahead and press the X key in order to swap them so white is the foreground color and black is the background color. And just so we get the smoothest results possible, turn off the Dither checkbox. Then go ahead and draw from the intersection of those two guides to the outer edge of the circle. And I am pressing the Shift key in order to constrain the angle of my drag to exactly diagonal. That's not absolutely necessary but can be helpful. And you'll end up getting this radial gradient right here. Now, let's convert the gradient to a depth map, and you do that by going up to the Window menu and choosing 3D to bring up the 3D panel.

Again, we're working in Photoshop CS6 Extended. Go ahead and select this option, Mesh from Depth Map, and make sure that the next setting down is set to Plane, and then click on the Create button. If Photoshop asks you if you want to switch to the 3D workspace, that's entirely up to you. I am going to say no. And you will end up with this sort of pointy-looking thing coming at you here. Now, we're going to move this object into the background image. But before we do, we need to expand the canvas so that it matches the size of the background image, and you do that by going up to the Image menu and choosing the Canvas Size command.

Then, inside of this dialog box, go up to the Window menu, if you're working along with me, and choose Fading floor.psd which is the name of that background image, and Photoshop will automatically expand the image size. And the real size here--I will switch to Pixels--is 1300 pixels wide by 900 pixels tall. You should have that center square selected. Then go ahead and click OK in order to expand the canvas. Now, I want you to press the M key to switch back to the Rectangular Marquee tool, right-click anywhere inside the layer, and choose the Duplicate layer command. And then go ahead and switch the document to Fading floor.psd and I'll go ahead and call this new layer "subwoofer" and then click OK.

We're done with this image. You can save it or not--it doesn't really matter, because it's now embedded inside the other image. I'm going to switch back to it, and there is our depth map waiting for us to change it. Go ahead and switch to the Move tool, which you can do by selecting it or pressing the V key, and then double-click on the item called Depth Map here inside the 3D panel to bring up the Properties panel. And I want you to switch over to Coordinates by clicking on that second icon. And we need to make a couple of modifications here. First of all, you want to change the X value in the second column to 90 degrees, and that will rotate this guy upright.

I also want you to change the X value here in the third column to 110%; tab to the Y value and change it to 110% as well; leave the Z value set to 100%. Now, let's adjust the view by clicking on Current View inside this list. And for the sake of expediency, I am just going to dial in some coordinates. This isn't the way you really work. You start just dragging around inside of the image window like so to determine the angle of your view. However, I ended up coming up with some specific numerical values, and they are, for the first X value -390, and then for the Y value, 360.

And by the way, if you're working along with me and the object just totally goes off-screen, don't worry about it; it will come back. Tab to the Z value and change it to 146. Then tab to the X value at the top of the second column and change it to 27.5 degrees. Tab to the Y value and take it down to -62 degrees and then leave the Z value set to 0 degrees, and we'll end up with this effect here. Now, the reason it looks all pointy is because we haven't assigned the Curves modification.

So let's go ahead and do that. I am going to hide my Properties panel for a moment. And notice this item here under the subwoofer layer that says gradient Depth Map. Go ahead and double-click on it in order to open the gradient that's embedded inside of the image. And next, press the Alt key or the Option key on the Mac, click and hold on that Black/White icon at the bottom of the Layers panel and choose the Curves command. And because you have the Alt or Option key down, that will force the display of the New Layer dialog box. Just go ahead and call this layer "contours" and then click OK.

I'm going to expand the size of my Curves graph by dragging from the bottom-left corner of the Properties panel here. What you want to do is you just want to click in order to set some points and start dragging them up and down, like so, in order to define the contours of that subwoofer. And finally, you want this guy to round off at the top. So, in other words, you want to create a nice smooth rounding there. Now, I went ahead and saved a Curves graph that I created in advance, and I am going to load it up by clicking on the flyout menu icon in the top-right corner of the Properties panel, and I will choose Load Curves Preset.

And if you download my exercise files, you'll find a file called Subwoofer.acv. Go ahead and click the Load button in order to load it on up. If you're working on your own and you don't have the exercise files, just try to rough in something that looks generally like this. If you don't get the exact same results, you can always go back and modify them later if you like. Now, let's see what the results look like, by clicking the Close box in order to close this image, and then you go ahead and click the Yes button here on the PC or the Save button on the Mac in order to update your 3D object.

Notice now we've gone ahead and drawn a full subwoofer. Now, that doesn't necessarily mean it looks all that great at this point, because we haven't lit it properly and it needs some adjustment to the materials. So I am going to press the M key to switch back to the Rectangular Marquee tool so I get all that 3D folderal off the screen. And there is one issue with the subwoofer: it's not on the floor. So just to make sure that the subwoofer isn't hovering above the floor, go up to the 3D menu and choose Snap Object to Ground Plane, and that should just slightly adjust the placement of the subwoofer.

If you're seeing shadows kind of in the air, don't worry about that; we'll take care of that issue in just a moment. Now, let's load up some lights by bringing up the 3D Panel flyout menu and choosing Replace Lights Presets. Again, if you have my exercise files, you'll find a file called Two lights.p3l. Go ahead and select it and load it on up, and that will cast a couple of different lights on the scene. Now, let's make a couple of environmental adjustments by double-clicking on Environment here inside the 3D panel. And you can now make your Properties panel thinner if you want to, but it needs to be pretty tall in order to see everything here.

Click on this gray Global Ambience swatch in order to bring up the Color Picker dialog box, and I am going to change the Brightness value to 15% in order to knock down the ambient light. Drop down to the Shadows option here, click on the word Opacity, and change it to 100% so we have opaque shadows. Now, notice this item called Gradient, under Depth Map. Go ahead and double-click on it and rename it Materials because it represents materials that are assigned to our object. And we want to make a few modifications here.

Go ahead and click on this little page next to the word Diffuse and choose Remove Texture, and that will result in this bizarre transparency. Drop down to Opacity here, click on its little page, and choose Remove Texture as well, and that will get rid of that opacity mask. Then, click on the gray swatch next to Diffuse and take the Brightness value down to 15%, then click OK, because we want a nice dark subwoofer here. Click on the very dark-gray swatch next to Specular, and let's take that Brightness value up to 100%, because we want some bright light reflections. And then click on the black swatch next to Ambient, and we'll take its Brightness value up to 50%, and then click OK.

Finally, I want you to change the Reflection value from 0%, which is the default setting, to 25%. Now, you can go ahead and hide the Properties panel. You can hide the 3D panel as well. All that's left is to render the scene, so go up to the 3D menu and choose Render. Notice you also have this keyboard shortcut of Ctrl+Shift +Alt+R on the PC, Command+Shift+Option+R on the Mac. Now, Photoshop is not super fast at rendering, so this is going to take a minute or two to complete on your machine. We're speeding the process up in the video because I don't really want to waste your time here.

Now, the only thing left is to turn on a couple of text layers that I've created in advance here, and we end up with this final effect: a space-age subwoofer, created using a combination of a depth map and a Curves adjustment layer, here in Photoshop CS6 Extended.

Show transcript

This video is part of

Image for Deke's Techniques
Deke's Techniques

348 video lessons · 132714 viewers

Deke McClelland
Author

 
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  1. 42m 49s
    1. 346 Hand-drawing custom-made letters in Illustrator
      19m 33s
    2. 347 Drawing letters with curves and holes
      15m 56s
    3. 348 Enhancing your hand-drawn text in Photoshop
      7m 20s
  2. 12h 33m
    1. 282 Ringing in the New Year with dynamic effects in Illustrator
      12m 59s
    2. 283 Dynamically transforming fills and strokes
      13m 41s
    3. 284 Tracing an avatar from a photograph in Photoshop
      12m 24s
    4. 285 Drawing a vector-based avatar in Illustrator
      19m 44s
    5. 286 Coloring and shading your avatar
      16m 0s
    6. 287 Exporting an illustration as a universally supported PNG file
      10m 54s
    7. 288 Upsampling a layered composition with great results
      13m 43s
    8. 289 Rebuilding a pattern at a higher resolution
      7m 29s
    9. 290 Painting happy little trees
      13m 46s
    10. 291 Shading and lighting the happy forest
      15m 15s
    11. 292 Enlarging a low-res photograph in Photoshop
      12m 20s
    12. 293 Enlarging a photo by tracing it in Illustrator
      13m 10s
    13. 294 Mastering Exposure in Camera Raw
      11m 40s
    14. 295 Super smooth and unflinchingly sharp
      10m 46s
    15. 296 Deleting an inadvertent photo bomber
      8m 13s
    16. 297 Correcting a distorted panorama
      17m 23s
    17. 298 Rebuilding bad stitching in a panorama
      14m 53s
    18. 299 Nondestructive dodge and burn
      8m 54s
    19. 300 Blending a shadow into any background
      8m 37s
    20. 301 Saving a PNG image with a translucent shadow
      8m 45s
    21. 302 Cleaning up a smart phone photo
      11m 17s
    22. 303 Using Photoshop 1.0
      5m 45s
    23. 304 Creating your own Chinese seal (or chop)
      26m 4s
    24. 305 Simulating hand lettering with art brushes
      20m 8s
    25. 306 Adding texture to your hand stamp
      3m 34s
    26. 307 Creating a black chop on red paper
      5m 55s
    27. 308 Auto-hiding iconic panels in Photoshop
      3m 44s
    28. 309 Creating a custom toolbox in Illustrator CC
      4m 21s
    29. 310 Creating the perfect passport photo
      20m 18s
    30. 311 Retouching your passport photo
      13m 38s
    31. 312 Turning a photo into a giant mural
      13m 11s
    32. 313 Enhancing the reality of your mural
      11m 8s
    33. 314 Creating a 3D bump map
      12m 7s
    34. 315 UV overlay and 3D bump paint
      14m 4s
    35. 316 Using Lens Flare for good (not evil)
      10m 48s
    36. 317 Using the Perspective Crop tool
      9m 29s
    37. 318 Reducing real-world camera shake
      10m 4s
    38. 319 Reducing glare in a photograph
      15m 25s
    39. 320 Restoring repeating details
      13m 43s
    40. 321 Integrating a detail captured with a phone
      9m 6s
    41. 322 Blending two exposures of a single scene
      12m 25s
    42. 323 Masking mountains away from sky
      14m 22s
    43. 324 Creating a photographic caricature in Photoshop
      10m 7s
    44. 325 Exaggerating facial features with Liquify
      12m 48s
    45. 326 Masking a caricature against a new background
      11m 20s
    46. 327 Shading and sharpening a caricature
      10m 6s
    47. 328 Drawing a Möbius strip in Illustrator
      12m 21s
    48. 329 Shading the Möbius strip with gradients
      9m 0s
    49. 330 Adding twisting edges to the Möbius strip
      8m 9s
    50. 331 Creating an impossible Penrose triangle
      10m 37s
    51. 332 Shading the cubes in your Penrose triangle
      8m 15s
    52. 333 Selectively converting a photo to black & white
      7m 53s
    53. 334 Straightening and “uncropping” a photo
      16m 17s
    54. 335 Restoring a missing photograph detail
      11m 26s
    55. 336 Drawing a hand (clenched in a fist)
      11m 44s
    56. 337 Cleaning up a sketch captured with a phone
      6m 17s
    57. 338 Four hands united in brotherhood, solidarity, and teamwork
      12m 24s
    58. 339 Swapping out colors in existing gradients in Illustrator
      4m 37s
    59. 340 Select > Focus Area and the pseudo engraving effect
      12m 26s
    60. 341 Integrating 3D art into a 2D scene in Photoshop
      13m 41s
    61. 342 Creating a 3D shark in Photoshop
      11m 16s
    62. 343 Creating a 3D doughnut in Illustrator
      15m 23s
    63. 344 Creating a golden 3D ring in Illustrator
      10m 21s
    64. 345 Mapping Elven runes (or text) onto a 3D ring
      15m 57s
  3. 17h 21m
    1. 185 Creating a custom 2013 calendar in Illustrator
      11m 44s
    2. 186 Adding dates to a calendar using tables
      9m 50s
    3. 187 Branding your calendar with a field of logos
      10m 54s
    4. 188 Crafting an Infinity symbol to match a specific font
      12m 6s
    5. 189 Op art experiment 1a: Inflated checkers
      10m 49s
    6. 190 Op art experiment 1b: Rounded windows
      6m 39s
    7. 191 Building a universal ISOTYPE man with strokes
      15m 6s
    8. 192 Building a universal ISOTYPE woman with strokes
      11m 7s
    9. 193 Drawing an ISOTYPE couple in love
      12m 55s
    10. 194 Creating a Warhol-style silkscreen effect
      14m 43s
    11. 195 Creating a series of Warhol-style variations
      10m 43s
    12. 196 Adding Warhol-style background variations
      8m 20s
    13. 197 Creating opaque colored shadows
      5m 20s
    14. 198 Assembling multiple variations into a single comp
      5m 9s
    15. 199 Creating a pattern of unique inset circles
      9m 55s
    16. 200 Changing a static blended color scheme
      7m 16s
    17. 201 Op art experiment 2a: Undulating pattern
      20m 26s
    18. 202 Op art experiment 2b: Concentric rings
      9m 43s
    19. 203 Developing a dramatic castle in Camera Raw
      13m 21s
    20. 204 Artificially coloring a photo in Camera Raw
      9m 38s
    21. 205 Creating an antique photo effect in Camera Raw
      7m 53s
    22. 206 Adding a weathered old-photo frame effect
      12m 0s
    23. 207 Drawing an Angry Birds-like character
      16m 59s
    24. 208 Stroking an entire layer in Illustrator
      9m 21s
    25. 209 Drawing a classic snarling cartoon face
      11m 10s
    26. 210 Drawing a radiant, cheerful cartoon background
      18m 29s
    27. 211 Stroking any kind of type in Illustrator
      5m 0s
    28. 212 Creating synthetic water droplets
      9m 29s
    29. 213 Simulating liquid reflections with effect
      5m 19s
    30. 214 Simulating liquid refractions with a dmap
      5m 30s
    31. 215 Creating an eye-catching splatter effect
      9m 8s
    32. 216 Defringing purples and greens in Camera Raw 7
      10m 4s
    33. 217 Making a danger sign more dangerous
      15m 9s
    34. 218 Using texture and depth to add realism
      10m 22s
    35. 219 Precisely aligning artwork to the bleed
      7m 16s
    36. 220 Creating and importing a tracing template
      6m 50s
    37. 221 Drawing a distinctive 2D video game character
      18m 52s
    38. 222 Adding features to the face of a 2D character
      14m 3s
    39. 223 Creating a vivid aura around an entire character
      7m 25s
    40. 224 Adding variable-width strokes in Illustrator
      11m 23s
    41. 225 Animating bird wings with Puppet Warp
      12m 15s
    42. 226 Animating text by onion skinning in Photoshop
      8m 0s
    43. 227 Creating an animated movie in Photoshop
      9m 15s
    44. 228 Exporting an animation to QuickTime and GIF
      5m 44s
    45. 229 Correcting an underwater photograph
      10m 30s
    46. 230 Making a photo razor-sharp and porcelain-smooth
      7m 17s
    47. 231 Reducing noise in a high-ISO shot with Camera Raw
      8m 33s
    48. 232 Creating highly reflective sunglasses
      10m 43s
    49. 233 Adding drama to an outdoor portrait shot
      6m 35s
    50. 234 Creating volumetric forms with shape layers
      15m 52s
    51. 235 Creating a bloodshot eye effect
      7m 11s
    52. 236 Shading an image with shapes and layer masks
      13m 2s
    53. 237 Creating fabric textures with pattern layers
      7m 27s
    54. 238 Colorize any layer with Color Overlay
      3m 23s
    55. 239 Turning a portrait into a dot drawing
      7m 40s
    56. 240 Creating a full-color dot drawing
      3m 29s
    57. 241 Drawing an orthogonal cube with the line tool
      7m 9s
    58. 242 Creating a cube of differently colored cubes
      9m 27s
    59. 243 Recreating the Creative Cloud Logo in Illustrator
      16m 18s
    60. 244 Creating a psychedelic fabric texture
      9m 7s
    61. 245 Turning psychedelic fabric into rock letters
      5m 23s
    62. 246 Creating a more finely rendered dot drawing
      8m 29s
    63. 247 Converting from RGB to CMYK via Multichannel
      12m 31s
    64. 248 Creating printer-safe CMYK shadows
      6m 48s
    65. 249 Creating bright, golden motion trails
      12m 32s
    66. 250 Creating schematic art with grid
      12m 41s
    67. 251 Drawing precisely aligned arrowhead
      12m 8s
    68. 252 Adding arrowheads around a closed path
      6m 1s
    69. 253 Drawing the Pen tool without touching the Pen tool
      17m 13s
    70. 254 Merging frames for the best possible UAV photo
      16m 40s
    71. 255 Retouching details in an aerial landscape
      12m 13s
    72. 256 Editing a video and adding transitions in Photoshop
      10m 57s
    73. 257 Importing the quadcopter crash sequences
      9m 4s
    74. 258 Color correcting a video and adding a soundtrack
      8m 56s
    75. 259 Adding precisely timed titles to your video
      11m 43s
    76. 260 Hand-painting an image with a Wacom Cintiq
      13m 11s
    77. 261 Blending the final false-color artwork
      8m 41s
    78. 262 Creating a honeycomb pattern in Illustrator
      12m 50s
    79. 263 Building up strokes to create 3D honeycomb
      9m 8s
    80. 264 Turning yourself into a zombie
      14m 0s
    81. 265 Enhancing an ambience environment for the undead
      9m 26s
    82. 266 Creating dripping, gooey ghost letters
      16m 43s
    83. 267 Turning type into gooey green slime
      11m 19s
    84. 268 Creating heavy metal type (updated for Photoshop CS6 and CC)
      12m 27s
    85. 269 Cleaning up a crummy product shot
      11m 3s
    86. 270 Scaling and rotating photographic objects
      10m 10s
    87. 271 Tracing a line drawing with uniform strokes
      11m 18s
    88. 272 Coloring line art using Live Paint Bucket
      18m 22s
    89. 273 Creating a pigture using shapes and letters
      18m 7s
    90. 274 Integrating a cartoon into a photograph
      7m 27s
    91. 275 Converting a photo into a Lichtenstein drawing
      16m 8s
    92. 276 Adding bring Ben-Day dots and a talk balloon
      15m 31s
    93. 277 Painting an eye using a custom brush
      11m 31s
    94. 278 Painting and smoothing straight-sided brushstrokes
      12m 0s
    95. 279 Simulating pressure with path outlines
      6m 3s
    96. 280 Developing a 32-bit HDR image in Camera Raw
      14m 42s
    97. 281 Converting from 32-bit to the more flexible 8-bit mode
      11m 15s
  4. 14h 31m
    1. 091 Removing people from a photo
      10m 44s
    2. 092 Masking people back into a photo
      10m 58s
    3. 093 Hand-painting a mask
      10m 5s
    4. 094 Masking a real-life shadow
      10m 40s
    5. 095 Turning a photo into line art
      7m 44s
    6. 096 Adding a crosshatch shading pattern
      6m 46s
    7. 097 Creating type that inverts anything behind it
      5m 32s
    8. 098 Creating auto-inverting line art
      5m 7s
    9. 099 Creating movie poster credits
      8m 10s
    10. 100 Creating a dual-focus hybrid image
      6m 24s
    11. 101 Adding text to a hybrid composition
      7m 24s
    12. 102 Drawing with the reshape tool
      10m 39s
    13. 103 Hand-drawing a really great letter
      10m 6s
    14. 104 Creating a vanity frame
      5m 28s
    15. 105 Adding a frame to a photograph
      5m 3s
    16. 106 Drawing a highly graphic explosion with Illustrator
      10m 3s
    17. 107 Drawing a Ninja Turtle nose
      10m 22s
    18. 108 Mapping a dog face onto a duck
      8m 20s
    19. 109 Putting a tongue on a duck
      7m 6s
    20. 110 Making synthetic lightning in Photoshop
      11m 3s
    21. 111 Creating a driving rain effect in Photoshop
      4m 57s
    22. 112 Designing a railroad track
      12m 18s
    23. 113 Bending the railroad track around curves
      7m 46s
    24. 114 Creating a Star Wars hologram effect
      9m 23s
    25. 115 Creating leafy letters
      6m 12s
    26. 116 Creating topiary type
      6m 22s
    27. 117 Creating type in grass
      9m 0s
    28. 118 Rendering type in smoke
      7m 30s
    29. 119 Rendering type in brushed metal
      9m 57s
    30. 120 Adding brushed copper effect
      4m 14s
    31. 121 Reflecting type in water
      10m 57s
    32. 122 Reflecting water back into type
      11m 14s
    33. 123 Joining type to a circle
      7m 14s
    34. 124 Making flared type on a circle
      7m 17s
    35. 125 Making a person emerge from water
      5m 32s
    36. 126 Creating progressive water ripples
      10m 17s
    37. 127 Creating an upside-down face effect
      10m 17s
    38. 128 Achieving silky smooth skin with retouching
      6m 33s
    39. 129 Pearly white teeth
      7m 28s
    40. 130 Head-shrinking
      8m 26s
    41. 131 Getting a big head
      5m 11s
    42. 132 Adding a photographic texture to vector type
      4m 28s
    43. 133 Adding strokes in back of photo type
      5m 9s
    44. 134 Adding a border to an image in Illustrator
      4m 17s
    45. 135 Two ways to crop in Illustrator
      7m 29s
    46. 136 Inventing a 3D temple with a depth map
      10m 0s
    47. 137 Drawing a 3D object with Curves
      11m 41s
    48. 138 Creating a superhero shield in Illustrator
      16m 28s
    49. 139 Turning Illustrator paths into Photoshop shapes
      11m 42s
    50. 140 Creating a photorealistic superhero shield
      12m 39s
    51. 141 Pimping your ride in Photoshop
      9m 59s
    52. 142 Masking and blackening a car
      10m 20s
    53. 143 Drawing a multi-part vector mask
      12m 46s
    54. 144 Masking and painting a shadow
      8m 26s
    55. 145 Integrating blades of grass into tires
      5m 34s
    56. 146 Making a (ridiculously) dramatic sky
      6m 2s
    57. 147 Adding flame stripes to a car
      8m 23s
    58. 148 Creating interlocking octagons in Illustrator
      7m 44s
    59. 149 Hand-coloring line art
      13m 9s
    60. 150 Creating a custom wave pattern
      9m 56s
    61. 151 Simulating a screen print
      8m 30s
    62. 152 Drawing a perfect linear spiral in Illustrator
      9m 42s
    63. 153 Drawing a spiraling nautilus shell
      11m 4s
    64. 154 Designing a hex pattern in Illustrator CS6
      11m 10s
    65. 155 Making a hex pattern in Illustrator CS5 and earlier
      7m 4s
    66. 156 Creating a Facebook cover in Photoshop
      9m 25s
    67. 157 Matching a profile picture to your cover
      6m 37s
    68. 158 Cloning yourself in Photoshop
      11m 16s
    69. 159 Lighting the clone party
      8m 29s
    70. 160 Hand-carving letters into wood
      8m 0s
    71. 161 Creating a Spirograph-like pattern
      7m 34s
    72. 162 Tracing scalloped gear teeth around a circle
      4m 55s
    73. 163 Applying custom carve and shadow styles to type
      8m 50s
    74. 164 Turning a pencil sketch into digital ink
      12m 55s
    75. 165 Adding a graph-paper background
      13m 42s
    76. 166 Creating a continuous single-line Spirograph
      13m 2s
    77. 167 Scaling circles into complex patterns
      7m 15s
    78. 168 Creating a money-like design
      8m 43s
    79. 169 Attack of the killer pumpkin
      14m 49s
    80. 170 Simulating a glowing Jack-o-lantern
      12m 24s
    81. 171 The headless stranger in the mist
      12m 25s
    82. 172 Creating 3D punched letters
      13m 29s
    83. 173 Designing a double-wave line pattern
      11m 2s
    84. 174 Assembling a seamless pattern brush
      9m 53s
    85. 175 Creating a hand turkey in Photoshop
      18m 42s
    86. 176 Creating a depth-of-field cast shadow
      7m 29s
    87. 177 Creating a lustrous round jewel
      13m 56s
    88. 178 Cutting and brushing light on a gem
      8m 30s
    89. 179 Creating a shiny button with inset text
      11m 5s
    90. 180 Creating a jaunty six-sided star
      15m 1s
    91. 181 Interweaving star shapes and adding gradients
      8m 28s
    92. 182 Casting shadows between interwoven shapes
      9m 12s
    93. 183 Creating a Hobbit-like text effect
      15m 6s
    94. 184 Enhancing a landscape photo in Camera Raw 7
      9m 16s
  5. 13h 11m
    1. 001 Creating ice type
      8m 39s
    2. 002 Branding type on a texture
      7m 6s
    3. 003 Creating an image-branding machine
      7m 13s
    4. 004 Capturing effects with layer comps
      7m 35s
    5. 005 Rendering type in gold
      8m 9s
    6. 006 Creating a hammered metal background
      5m 48s
    7. 007 Creating heavy metal type
      8m 13s
    8. 008 Creating a molten letter effect
      6m 43s
    9. 009 Setting type on fire
      11m 20s
    10. 010 Using an anti-edge mask
      7m 20s
    11. 011 Blending textures onto a face
      9m 28s
    12. 012 Rendering a face as a cave painting
      7m 34s
    13. 013 Creating a reflection in shattered glass
      8m 32s
    14. 014 Creating a face in a tree
      11m 20s
    15. 015 Building a synthetic star field
      8m 21s
    16. 016 Making 3D type with Repoussé
      10m 14s
    17. 017 Casting 3D shadows and reflections
      9m 35s
    18. 018 Adjusting 3D light sources
      10m 51s
    19. 019 Masking highlights and shadows
      6m 27s
    20. 020 Masking glass
      10m 39s
    21. 021 High key high contrast
      8m 33s
    22. 022 Simulating sub-pixel rendering
      10m 58s
    23. 023 Fixing chromatic aberrations in Photoshop
      9m 41s
    24. 024 Fixing chromatic aberrations in Camera Raw
      8m 51s
    25. 025 Correcting red-eye like a pro
      11m 56s
    26. 026 Turning a photo into an ink drawing
      10m 42s
    27. 027 Turning a photo into a pencil sketch
      8m 43s
    28. 028 Creating a seamlessly repeating pattern
      10m 56s
    29. 029 Repairing seams in a repeating pattern
      10m 47s
    30. 030 Creating a 3D pie chart
      11m 9s
    31. 031 Splitting and modifying 3D meshes
      11m 52s
    32. 032 Using the Ground Plane Shadow Catcher
      6m 58s
    33. 033 Creating a talk show-style curtain
      7m 57s
    34. 034 Assembling a flawless panorama
      10m 5s
    35. 035 Removing people with image stacks
      11m 44s
    36. 036 Creative stacking with Maximum and Range
      11m 44s
    37. 037 Creating synthetic wood grain
      9m 23s
    38. 038 Making slats of uniquely textured wood
      10m 52s
    39. 039 Kerning within a single character
      10m 31s
    40. 040 Creating a raised bevel effect
      11m 49s
    41. 041 Putting wings on a horse
      10m 41s
    42. 042 Creating a classic heart in Illustrator
      7m 15s
    43. 043 Glossing up a heart in Photoshop
      8m 42s
    44. 044 Shooting and assembling a stereoscopic photo
      8m 15s
    45. 045 Extending 3D beyond the screen plane
      6m 13s
    46. 046 Adding stereo 3D text and shapes
      9m 9s
    47. 047 Tilting text and shapes toward the viewer
      8m 13s
    48. 048 Creating a shooting star in Illustrator
      6m 33s
    49. 049 Using blends to draw path outlines
      8m 8s
    50. 050 Inventing custom starbursts
      7m 33s
    51. 051 Making a fictional creature
      12m 5s
    52. 052 Transforming a creature into a monster
      6m 14s
    53. 053 Capturing a monster in motion
      11m 45s
    54. 054 Changing the color of a car
      7m 12s
    55. 055 Painting a colorful car black
      8m 16s
    56. 056 Coloring the stripes on a zebra
      10m 47s
    57. 057 Drawing trendy swirls in Illustrator
      10m 59s
    58. 058 Creating variable-width and brushed swirls
      10m 46s
    59. 059 Drawing trendy ornaments in Illustrator
      8m 49s
    60. 060 Designing a magically updating pattern
      8m 40s
    61. 061 Automatically collapsing a selection
      7m 43s
    62. 062 Adding a magnifying glass into a design
      7m 5s
    63. 063 Healing one eye onto another
      7m 15s
    64. 064 Creating a giant command key
      9m 15s
    65. 065 Drawing common symbols part 1
      6m 29s
    66. 066 Drawing common symbols part 2
      9m 26s
    67. 067 Filtering images with Camera Raw
      7m 52s
    68. 068 Creating a vivid HDR effect
      5m 29s
    69. 069 Creating an ambigram in Illustrator
      10m 45s
    70. 070 Making a two-word ambigram
      7m 47s
    71. 071 Drawing a Halloween scareflake
      10m 45s
    72. 072 Creating true clones in Illustrator
      11m 7s
    73. 073 Taking your scareflakes into Photoshop
      7m 20s
    74. 074 Making a faux HDR image in Lab
      8m 38s
    75. 075 Turning a guy into a zombie
      7m 3s
    76. 076 Miniaturizing the world in Photoshop
      6m 45s
    77. 077 Creating a synthetic rainbow
      8m 53s
    78. 078 Casting an artificial shadow from a layer
      7m 2s
    79. 079 Rendering a portrait in type
      8m 58s
    80. 080 Rendering a portrait in tile patterns
      7m 43s
    81. 081 Rotating a pattern layer in Photoshop
      4m 16s
    82. 082 Tracing an image with path outlines
      7m 50s
    83. 083 Turning path outlines into a vector mask
      6m 0s
    84. 084 Drawing rays of light in Photoshop
      5m 40s
    85. 085 Drawing concentric glow rings
      7m 24s
    86. 086 Designing an Indiana Jones-style logo
      8m 50s
    87. 087 Achieving mitered corners in Photoshop
      5m 43s
    88. 088 Masking with Blunt Instruments in Photoshop
      11m 8s
    89. 089 Creating a stained-glass ornament
      8m 26s
    90. 090 Designing a stained-glass window
      10m 23s

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