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040 Creating a raised bevel effect

From: Deke's Techniques

Video: 040 Creating a raised bevel effect

In this movie, I'm going to show you how to create these beveled letters against this background. And if I zoom in so that you can see the detail here, you'll notice that the texture, the wood texture in the background, actually wraps around the bevel. So we have this incremental bevel that goes up and then back down, and the wood wraps into it as well, and so I'm going to show you how that works. Now this document here represents my progress so far, the last point that we saw in the previous movie. I'm going to press Shift+Tab to bring in my right-side panels. So make sure that my big white 100% is selected, which it is.

040 Creating a raised bevel effect

In this movie, I'm going to show you how to create these beveled letters against this background. And if I zoom in so that you can see the detail here, you'll notice that the texture, the wood texture in the background, actually wraps around the bevel. So we have this incremental bevel that goes up and then back down, and the wood wraps into it as well, and so I'm going to show you how that works. Now this document here represents my progress so far, the last point that we saw in the previous movie. I'm going to press Shift+Tab to bring in my right-side panels. So make sure that my big white 100% is selected, which it is.

Then I'm going to take that Fill Opacity value right there and I'm going to reduce it to 0%, so that we're seeing entirely through the text; we don't want to see any of that white fill. Instead we're going to do all the work with layer effects which will continue to be visible, thanks to the fact that I changed to Fill value and not the Opacity value. Now I'll drop down to the fx icon at the bottom of the Layers panel, and I'll choose Bevel and Emboss, and these are the settings I use. I raise the Size value to 26 pixels. Notice that my angle is already preset to 15 degrees, and it's the global lighting value that's at work inside of this document.

I'll click on the swatch for the Highlight mode, the color swatch there, and I'm going to dial in these values. So change Hue to 35 degrees, the Saturation to 15%, and I'll take the Brightness value down just slightly to 80%. Then click OK. Because I just want a soft highlight here, I'll leave the Highlight mode set to Screen 75%. Opacity is just fine. For the Shadow mode, Multiply and 75% are fine. However, I'm going to change the color by clicking on the color swatch. I'll dial in, once again, 35 degrees for orange. Then I'll change the Saturation value to 50% and the Brightness to 35%.

So just as with the highlight, we have this soft shadow. Click OK to accept that modification. Now, the only other thing I'm going to do is click on Contour here underneath Bevel and Emboss, so we're on the left- hand side of the dialog box, and I'm going to change the Contour by clicking on this down-pointing arrowhead. I'm going to change it to this one right here, which is Rounded Steps. And that's basically it. You can turn on Anti-alias if you're worried about having sharp jagged transitions, but we shouldn't have any in this case. Now I'm going to add a little bit of a drop shadow by clicking on Drop Shadow, and I'm going to change the color once again-- this time, again the 35 degrees for Hue. But I'm going to take the Saturation value all the way up to 100%, and I'm going to enter 20% for the Brightness value.

Click OK. And then finally I'll change the distance value to 7 pixels and the Size to 15 pixels. And of course you can go your own way with this effect. You could dial in any values you see fit. This just happens to work well for this particular graphic. Now, I'll click OK. All right, so the problem is that we don't have any distortion in the background, so it doesn't look like the text really works with the background so far. We need to create a displacement map, and this displacement map takes a little bit of work. So here is what I'm going to do.

With this layer active, I'll go up to the Layers panel flyout menu and I'll choose Duplicate Layer, and I'm going to duplicate this text into a new document by choosing New from the Document pop- up menu. Click OK. And inside this new document, I'm going to get rid of all these settings I've applied by going up to Layer menu, choosing Layer Style, and then choosing Clear layer Style, this command right there. That will restore my opaque white text. I'm going to create a new background layer by dropping down to little page icon at the bottom of the Layers panel and Ctrl+Clicking on it here on a PC or Command+Clicking on it on the Mac.

That creates a new layer behind the previously selected layer. Now, I'll press the D key to establish my default colors, black as the foreground color, and I'll press Alt+Backspace or Option+Delete to fill that layer with black. Now I'll go ahead and rename that layer Black just so that I know that's what it's doing. All right, now I need to put both of these layers into a Smart Object, but first I need to grab this text layer here-- it's really a shape layer at this point. But I need to make a copy of it by pressing Ctrl+J or Command+J on the Mac, and we'll come back to that later. But right now I'm going to turn it off.

Then I'll grab these two layers, click on one and Shift+Click on the other, so they're both selected, and I'll go up to the Layers panel flyout menu, and I'll choose Convert to Smart Object, because we need to apply a Smart Filter. All right, so both the text, the white text and the black background, are merged together into a single Smart Object. Now I'll go up to the Filter menu and I'll choose Blur and I'll choose Gaussian Blur. Now the idea here is I need to create a slope for the displacement map, a little bit of gray so that text slopes upward.

Now you would naturally think--I would think anyway--because I dialed in a Size value for my bevel effect of 25 pixels that I should enter 25 pixels into the Radius value. But Gaussian Blur has a very soft distribution associated with it, so you want it to be less than half of that size value that you assign to the Bevel and Emboss. So since I went with 25, divide that in half; that's 12.5. I went ahead and notched the Radius value down to 10 pixels. That turns out to work very, very well for this effect. Click OK.

All right, so now so far what I do, if this were expressed a displacement map, it's get a little bit tricky here conceptually. But if I express this now as a displacement map, black moves pixels in one direction, white moves them in another direction. I don't want to move anything outside the text in any direction; I want it to stay where it is. So that background needs to be gray, and the best way to make it gray is to drop down here to this black-white icon, press and hold the Alt key, or the Option key on the Mac, click on the black- white icon, and choose Levels.

I'm going to go ahead and call this dmap for a displacement map. You can go ahead and merge it with the previous layer by turning on this check box if you want to. It's a good idea, actually, so I'll go ahead and click OK. Now, this gets really conceptually difficult, but try to bear with me here. I'm going to go ahead and zoom in so we can see what happens. Right now, the blur goes outside the letters and inside the letters. I don't want it to go outside the letters because that would start sloping before the bevel occurs. So I'm going to take that first value, that black point value, up to 128.

So I'm basically taking all the stuff that was outside the letters and sending it to black. This may seem truly bizarre, but now I'm going to select the Output Levels value and change it to 128 as well, and that's going to take everything that was formerly black and make it medium gray, so nothing moves to the background. Only the stuff inside the letters moves. So 128 for the first Input Levels value-- that's what this is--and 128 for the first Output Levels value. That's it. Go ahead and close that panel. Now, I'm going to go back to the final version of this composition, so you can see the woodgrain right there starts flat, and then it wraps up around the bevel, and then it comes back into the letter.

So far, I've created a displacement map that would keep the woodgrain and flat in the background and slope it up around the bevel, but then it would stay high inside the letters. I need to move it back down into the letters. So I'll go back to my displacement map in progress here, I'm going to go ahead and zoom in on this text as well, and I'm going to turn on that layer that I'd set aside, that text. And I'm going to change its color to 50% Brightness right here. So I've got my Color panel open. Hue and Saturation are 0%, and Brightness is 50%.

And then, once I've done that, I'll press Alt+Backspace or Option+Delete in order to fill this layer with gray. That wipes out everything. All right, bear with me here. Now, we need to go down here to the fx icon and choose Inner Glow in order to establish a little bit of additional blur inside the letters. And I'm going to change the Opacity value to 100%, click on that color swatch, change it to absolute white, click OK, and now I'm going to raise the Size value to slightly larger than my bevel--28 pixels works very nicely in this case.

I'm going to increase the Choke value as well, to fill in that Inner Glow up to 70%. So, 70% for Choke. If you're following along, size is now 28 pixels. Now, I'll go up to my Blending options and I'll change the Blend mode, because I just want to burn this effect in. I'm going to change the Blend mode to Multiply. Initially, that doesn't do anything until I turn on this check box, Blend Interior Effects as Group. All right, so I apologize if there is all these little bells and whistles we have to take advantage of. But that ends up doing the trick very nicely. Click OK.

I don't want the woodgrain to wrap all the way down inside the letters, just most of the way down, so I'm going to change this Opacity value right there to 75%, and press the Enter key or the Return on the Mac to accept that modification. All right, now we need to save the displacement map. I was telling you in previous Deke's technique that Photoshop wants a flat file for the displacement map, and we have all these layers going on. So just to check things out, go to the Edit menu. Those of you working on the Mac, go to the Photoshop menu. You drop all the way down to Preferences.

It's not that far down the list on the Mac. But then ultimately, once you've chosen Preferences, you need to choose File Handling. Go ahead and choose that Command-- that brings up the File Handling options here inside the Preferences dialog box-- and change Maximize PSD and PSB File Compatibility to Ask. Now, that's the default setting. But if you've ever worked through any of my other series, you know I prefer to have it set to Never. Anyway, go ahead and click OK after changing that to Ask. Then go up to the File menu and choose the Save As command in order to save this document.

I'm going to go ahead and name this guy 100% dmap, like so. Make sure to save it to the Photoshop format, the native PSD format. Click the Save button and then once you see this dialog box, make sure Maximize Compatibility is turned on. Again, normally, I don't like that option, but for this effect, we need it. Click OK. Now let's switch to the file in progress here, the one in which the woodgrain has not been wrapped around the letter yet. Click on that background layer, which represents the Smart Object that we created over the course of the previous movies.

I'm going to go out to the Filter menu, choose Distort, and choose Displace. I'm going to change the Horizontal Scale value to 0, because I don't want the woodgrain to be moving horizontally. I'll take Vertical Scale to 6, which is pretty low, kind of a subtle effect, but it's going to work out great. The other options don't matter. Click OK. And then find that file that you just got done saving, 100% dmap.psd in my case. Click Open and Photoshop goes ahead and distorts the background. All right, now in my case, I've got a problem, and the problem is that the underlying Smart Object here is a little bit too big.

So here's what you got to do, if you end up with a similar problem here. You have to double-click on the thumbnail for this Smart Object. So many steps involved here. And that's going to bring up the core Smart Object. Go up to the Image menu and choose the Canvas Size command. I need to reduce the Width value. It's 3,211 because Photoshop made the Smart Object big enough to contain everything inside this composition. You may recall that this composition has a Width of 3,000 pixels. The Height is also too large. I'm going to take it down to 1,200 pixels. Make sure the chiclet is set to the center, click OK, and then Photoshop is going to lie to you and tell you that you are going to lose pixels.

You are not; go ahead and click Proceed to move onward here. In a moment, it's going to update everything. Then go ahead and close out of that Smart Object and click the Yes button here on the PC, or the Save button on the Mac, to update that background inside of the other composition, and that should take care of the problem. That should go ahead and accurately map that background texture onto the letters. If it doesn't, go ahead and double-click on Displace here, at the bottom of the Layers panel. Ignore that dialog box. It should have the last settings you applied. Click OK and reload that file once again.

Click the Open button, and it should remap accurately. And you should see this woodgrain pattern, or any background pattern, mapped accurately onto the beveled edges of your letters here inside Photoshop.

Show transcript

This video is part of

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Deke's Techniques

337 video lessons · 128980 viewers

Deke McClelland
Author

 
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  1. 18m 1s
    1. 336 Drawing a hand (clenched in a fist)
      11m 44s
    2. 337 Cleaning up a sketch captured with a phone
      6m 17s
  2. 10h 39m
    1. 282 Ringing in the New Year with dynamic effects in Illustrator
      12m 59s
    2. 283 Dynamically transforming fills and strokes
      13m 41s
    3. 284 Tracing an avatar from a photograph in Photoshop
      12m 24s
    4. 285 Drawing a vector-based avatar in Illustrator
      19m 44s
    5. 286 Coloring and shading your avatar
      16m 0s
    6. 287 Exporting an illustration as a universally supported PNG file
      10m 54s
    7. 288 Upsampling a layered composition with great results
      13m 43s
    8. 289 Rebuilding a pattern at a higher resolution
      7m 29s
    9. 290 Painting happy little trees
      13m 46s
    10. 291 Shading and lighting the happy forest
      15m 15s
    11. 292 Enlarging a low-res photograph in Photoshop
      12m 20s
    12. 293 Enlarging a photo by tracing it in Illustrator
      13m 10s
    13. 294 Mastering Exposure in Camera Raw
      11m 40s
    14. 295 Super smooth and unflinchingly sharp
      10m 46s
    15. 296 Deleting an inadvertent photo bomber
      8m 13s
    16. 297 Correcting a distorted panorama
      17m 23s
    17. 298 Rebuilding bad stitching in a panorama
      14m 53s
    18. 299 Nondestructive dodge and burn
      8m 54s
    19. 300 Blending a shadow into any background
      8m 37s
    20. 301 Saving a PNG image with a translucent shadow
      8m 45s
    21. 302 Cleaning up a smart phone photo
      11m 17s
    22. 303 Using Photoshop 1.0
      5m 45s
    23. 304 Creating your own Chinese seal (or chop)
      26m 4s
    24. 305 Simulating hand lettering with art brushes
      20m 8s
    25. 306 Adding texture to your hand stamp
      3m 34s
    26. 307 Creating a black chop on red paper
      5m 55s
    27. 308 Auto-hiding iconic panels in Photoshop
      3m 44s
    28. 309 Creating a custom toolbox in Illustrator CC
      4m 21s
    29. 310 Creating the perfect passport photo
      20m 18s
    30. 311 Retouching your passport photo
      13m 38s
    31. 312 Turning a photo into a giant mural
      13m 11s
    32. 313 Enhancing the reality of your mural
      11m 8s
    33. 314 Creating a 3D bump map
      12m 7s
    34. 315 UV overlay and 3D bump paint
      14m 4s
    35. 316 Using Lens Flare for good (not evil)
      10m 48s
    36. 317 Using the Perspective Crop tool
      9m 29s
    37. 318 Reducing real-world camera shake
      10m 4s
    38. 319 Reducing glare in a photograph
      15m 25s
    39. 320 Restoring repeating details
      13m 43s
    40. 321 Integrating a detail captured with a phone
      9m 6s
    41. 322 Blending two exposures of a single scene
      12m 25s
    42. 323 Masking mountains away from sky
      14m 22s
    43. 324 Creating a photographic caricature in Photoshop
      10m 7s
    44. 325 Exaggerating facial features with Liquify
      12m 48s
    45. 326 Masking a caricature against a new background
      11m 20s
    46. 327 Shading and sharpening a caricature
      10m 6s
    47. 328 Drawing a Möbius strip in Illustrator
      12m 21s
    48. 329 Shading the Möbius strip with gradients
      9m 0s
    49. 330 Adding twisting edges to the Möbius strip
      8m 9s
    50. 331 Creating an impossible Penrose triangle
      10m 37s
    51. 332 Shading the cubes in your Penrose triangle
      8m 15s
    52. 333 Selectively converting a photo to black & white
      7m 53s
    53. 334 Straightening and “uncropping” a photo
      16m 17s
    54. 335 Restoring a missing photograph detail
      11m 26s
  3. 17h 21m
    1. 185 Creating a custom 2013 calendar in Illustrator
      11m 44s
    2. 186 Adding dates to a calendar using tables
      9m 50s
    3. 187 Branding your calendar with a field of logos
      10m 54s
    4. 188 Crafting an Infinity symbol to match a specific font
      12m 6s
    5. 189 Op art experiment 1a: Inflated checkers
      10m 49s
    6. 190 Op art experiment 1b: Rounded windows
      6m 39s
    7. 191 Building a universal ISOTYPE man with strokes
      15m 6s
    8. 192 Building a universal ISOTYPE woman with strokes
      11m 7s
    9. 193 Drawing an ISOTYPE couple in love
      12m 55s
    10. 194 Creating a Warhol-style silkscreen effect
      14m 43s
    11. 195 Creating a series of Warhol-style variations
      10m 43s
    12. 196 Adding Warhol-style background variations
      8m 20s
    13. 197 Creating opaque colored shadows
      5m 20s
    14. 198 Assembling multiple variations into a single comp
      5m 9s
    15. 199 Creating a pattern of unique inset circles
      9m 55s
    16. 200 Changing a static blended color scheme
      7m 16s
    17. 201 Op art experiment 2a: Undulating pattern
      20m 26s
    18. 202 Op art experiment 2b: Concentric rings
      9m 43s
    19. 203 Developing a dramatic castle in Camera Raw
      13m 21s
    20. 204 Artificially coloring a photo in Camera Raw
      9m 38s
    21. 205 Creating an antique photo effect in Camera Raw
      7m 53s
    22. 206 Adding a weathered old-photo frame effect
      12m 0s
    23. 207 Drawing an Angry Birds-like character
      16m 59s
    24. 208 Stroking an entire layer in Illustrator
      9m 21s
    25. 209 Drawing a classic snarling cartoon face
      11m 10s
    26. 210 Drawing a radiant, cheerful cartoon background
      18m 29s
    27. 211 Stroking any kind of type in Illustrator
      5m 0s
    28. 212 Creating synthetic water droplets
      9m 29s
    29. 213 Simulating liquid reflections with effect
      5m 19s
    30. 214 Simulating liquid refractions with a dmap
      5m 30s
    31. 215 Creating an eye-catching splatter effect
      9m 8s
    32. 216 Defringing purples and greens in Camera Raw 7
      10m 4s
    33. 217 Making a danger sign more dangerous
      15m 9s
    34. 218 Using texture and depth to add realism
      10m 22s
    35. 219 Precisely aligning artwork to the bleed
      7m 16s
    36. 220 Creating and importing a tracing template
      6m 50s
    37. 221 Drawing a distinctive 2D video game character
      18m 52s
    38. 222 Adding features to the face of a 2D character
      14m 3s
    39. 223 Creating a vivid aura around an entire character
      7m 25s
    40. 224 Adding variable-width strokes in Illustrator
      11m 23s
    41. 225 Animating bird wings with Puppet Warp
      12m 15s
    42. 226 Animating text by onion skinning in Photoshop
      8m 0s
    43. 227 Creating an animated movie in Photoshop
      9m 15s
    44. 228 Exporting an animation to QuickTime and GIF
      5m 44s
    45. 229 Correcting an underwater photograph
      10m 30s
    46. 230 Making a photo razor-sharp and porcelain-smooth
      7m 17s
    47. 231 Reducing noise in a high-ISO shot with Camera Raw
      8m 33s
    48. 232 Creating highly reflective sunglasses
      10m 43s
    49. 233 Adding drama to an outdoor portrait shot
      6m 35s
    50. 234 Creating volumetric forms with shape layers
      15m 52s
    51. 235 Creating a bloodshot eye effect
      7m 11s
    52. 236 Shading an image with shapes and layer masks
      13m 2s
    53. 237 Creating fabric textures with pattern layers
      7m 27s
    54. 238 Colorize any layer with Color Overlay
      3m 23s
    55. 239 Turning a portrait into a dot drawing
      7m 40s
    56. 240 Creating a full-color dot drawing
      3m 29s
    57. 241 Drawing an orthogonal cube with the line tool
      7m 9s
    58. 242 Creating a cube of differently colored cubes
      9m 27s
    59. 243 Recreating the Creative Cloud Logo in Illustrator
      16m 18s
    60. 244 Creating a psychedelic fabric texture
      9m 7s
    61. 245 Turning psychedelic fabric into rock letters
      5m 23s
    62. 246 Creating a more finely rendered dot drawing
      8m 29s
    63. 247 Converting from RGB to CMYK via Multichannel
      12m 31s
    64. 248 Creating printer-safe CMYK shadows
      6m 48s
    65. 249 Creating bright, golden motion trails
      12m 32s
    66. 250 Creating schematic art with grid
      12m 41s
    67. 251 Drawing precisely aligned arrowhead
      12m 8s
    68. 252 Adding arrowheads around a closed path
      6m 1s
    69. 253 Drawing the Pen tool without touching the Pen tool
      17m 13s
    70. 254 Merging frames for the best possible UAV photo
      16m 40s
    71. 255 Retouching details in an aerial landscape
      12m 13s
    72. 256 Editing a video and adding transitions in Photoshop
      10m 57s
    73. 257 Importing the quadcopter crash sequences
      9m 4s
    74. 258 Color correcting a video and adding a soundtrack
      8m 56s
    75. 259 Adding precisely timed titles to your video
      11m 43s
    76. 260 Hand-painting an image with a Wacom Cintiq
      13m 11s
    77. 261 Blending the final false-color artwork
      8m 41s
    78. 262 Creating a honeycomb pattern in Illustrator
      12m 50s
    79. 263 Building up strokes to create 3D honeycomb
      9m 8s
    80. 264 Turning yourself into a zombie
      14m 0s
    81. 265 Enhancing an ambience environment for the undead
      9m 26s
    82. 266 Creating dripping, gooey ghost letters
      16m 43s
    83. 267 Turning type into gooey green slime
      11m 19s
    84. 268 Creating heavy metal type (updated for Photoshop CS6 and CC)
      12m 27s
    85. 269 Cleaning up a crummy product shot
      11m 3s
    86. 270 Scaling and rotating photographic objects
      10m 10s
    87. 271 Tracing a line drawing with uniform strokes
      11m 18s
    88. 272 Coloring line art using Live Paint Bucket
      18m 22s
    89. 273 Creating a pigture using shapes and letters
      18m 7s
    90. 274 Integrating a cartoon into a photograph
      7m 27s
    91. 275 Converting a photo into a Lichtenstein drawing
      16m 8s
    92. 276 Adding bring Ben-Day dots and a talk balloon
      15m 31s
    93. 277 Painting an eye using a custom brush
      11m 31s
    94. 278 Painting and smoothing straight-sided brushstrokes
      12m 0s
    95. 279 Simulating pressure with path outlines
      6m 3s
    96. 280 Developing a 32-bit HDR image in Camera Raw
      14m 42s
    97. 281 Converting from 32-bit to the more flexible 8-bit mode
      11m 15s
  4. 14h 31m
    1. 091 Removing people from a photo
      10m 44s
    2. 092 Masking people back into a photo
      10m 58s
    3. 093 Hand-painting a mask
      10m 5s
    4. 094 Masking a real-life shadow
      10m 40s
    5. 095 Turning a photo into line art
      7m 44s
    6. 096 Adding a crosshatch shading pattern
      6m 46s
    7. 097 Creating type that inverts anything behind it
      5m 32s
    8. 098 Creating auto-inverting line art
      5m 7s
    9. 099 Creating movie poster credits
      8m 10s
    10. 100 Creating a dual-focus hybrid image
      6m 24s
    11. 101 Adding text to a hybrid composition
      7m 24s
    12. 102 Drawing with the reshape tool
      10m 39s
    13. 103 Hand-drawing a really great letter
      10m 6s
    14. 104 Creating a vanity frame
      5m 28s
    15. 105 Adding a frame to a photograph
      5m 3s
    16. 106 Drawing a highly graphic explosion with Illustrator
      10m 3s
    17. 107 Drawing a Ninja Turtle nose
      10m 22s
    18. 108 Mapping a dog face onto a duck
      8m 20s
    19. 109 Putting a tongue on a duck
      7m 6s
    20. 110 Making synthetic lightning in Photoshop
      11m 3s
    21. 111 Creating a driving rain effect in Photoshop
      4m 57s
    22. 112 Designing a railroad track
      12m 18s
    23. 113 Bending the railroad track around curves
      7m 46s
    24. 114 Creating a Star Wars hologram effect
      9m 23s
    25. 115 Creating leafy letters
      6m 12s
    26. 116 Creating topiary type
      6m 22s
    27. 117 Creating type in grass
      9m 0s
    28. 118 Rendering type in smoke
      7m 30s
    29. 119 Rendering type in brushed metal
      9m 57s
    30. 120 Adding brushed copper effect
      4m 14s
    31. 121 Reflecting type in water
      10m 57s
    32. 122 Reflecting water back into type
      11m 14s
    33. 123 Joining type to a circle
      7m 14s
    34. 124 Making flared type on a circle
      7m 17s
    35. 125 Making a person emerge from water
      5m 32s
    36. 126 Creating progressive water ripples
      10m 17s
    37. 127 Creating an upside-down face effect
      10m 17s
    38. 128 Achieving silky smooth skin with retouching
      6m 33s
    39. 129 Pearly white teeth
      7m 28s
    40. 130 Head-shrinking
      8m 26s
    41. 131 Getting a big head
      5m 11s
    42. 132 Adding a photographic texture to vector type
      4m 28s
    43. 133 Adding strokes in back of photo type
      5m 9s
    44. 134 Adding a border to an image in Illustrator
      4m 17s
    45. 135 Two ways to crop in Illustrator
      7m 29s
    46. 136 Inventing a 3D temple with a depth map
      10m 0s
    47. 137 Drawing a 3D object with Curves
      11m 41s
    48. 138 Creating a superhero shield in Illustrator
      16m 28s
    49. 139 Turning Illustrator paths into Photoshop shapes
      11m 42s
    50. 140 Creating a photorealistic superhero shield
      12m 39s
    51. 141 Pimping your ride in Photoshop
      9m 59s
    52. 142 Masking and blackening a car
      10m 20s
    53. 143 Drawing a multi-part vector mask
      12m 46s
    54. 144 Masking and painting a shadow
      8m 26s
    55. 145 Integrating blades of grass into tires
      5m 34s
    56. 146 Making a (ridiculously) dramatic sky
      6m 2s
    57. 147 Adding flame stripes to a car
      8m 23s
    58. 148 Creating interlocking octagons in Illustrator
      7m 44s
    59. 149 Hand-coloring line art
      13m 9s
    60. 150 Creating a custom wave pattern
      9m 56s
    61. 151 Simulating a screen print
      8m 30s
    62. 152 Drawing a perfect linear spiral in Illustrator
      9m 42s
    63. 153 Drawing a spiraling nautilus shell
      11m 4s
    64. 154 Designing a hex pattern in Illustrator CS6
      11m 10s
    65. 155 Making a hex pattern in Illustrator CS5 and earlier
      7m 4s
    66. 156 Creating a Facebook cover in Photoshop
      9m 25s
    67. 157 Matching a profile picture to your cover
      6m 37s
    68. 158 Cloning yourself in Photoshop
      11m 16s
    69. 159 Lighting the clone party
      8m 29s
    70. 160 Hand-carving letters into wood
      8m 0s
    71. 161 Creating a Spirograph-like pattern
      7m 34s
    72. 162 Tracing scalloped gear teeth around a circle
      4m 55s
    73. 163 Applying custom carve and shadow styles to type
      8m 50s
    74. 164 Turning a pencil sketch into digital ink
      12m 55s
    75. 165 Adding a graph-paper background
      13m 42s
    76. 166 Creating a continuous single-line Spirograph
      13m 2s
    77. 167 Scaling circles into complex patterns
      7m 15s
    78. 168 Creating a money-like design
      8m 43s
    79. 169 Attack of the killer pumpkin
      14m 49s
    80. 170 Simulating a glowing Jack-o-lantern
      12m 24s
    81. 171 The headless stranger in the mist
      12m 25s
    82. 172 Creating 3D punched letters
      13m 29s
    83. 173 Designing a double-wave line pattern
      11m 2s
    84. 174 Assembling a seamless pattern brush
      9m 53s
    85. 175 Creating a hand turkey in Photoshop
      18m 42s
    86. 176 Creating a depth-of-field cast shadow
      7m 29s
    87. 177 Creating a lustrous round jewel
      13m 56s
    88. 178 Cutting and brushing light on a gem
      8m 30s
    89. 179 Creating a shiny button with inset text
      11m 5s
    90. 180 Creating a jaunty six-sided star
      15m 1s
    91. 181 Interweaving star shapes and adding gradients
      8m 28s
    92. 182 Casting shadows between interwoven shapes
      9m 12s
    93. 183 Creating a Hobbit-like text effect
      15m 6s
    94. 184 Enhancing a landscape photo in Camera Raw 7
      9m 16s
  5. 13h 11m
    1. 001 Creating ice type
      8m 39s
    2. 002 Branding type on a texture
      7m 6s
    3. 003 Creating an image-branding machine
      7m 13s
    4. 004 Capturing effects with layer comps
      7m 35s
    5. 005 Rendering type in gold
      8m 9s
    6. 006 Creating a hammered metal background
      5m 48s
    7. 007 Creating heavy metal type
      8m 13s
    8. 008 Creating a molten letter effect
      6m 43s
    9. 009 Setting type on fire
      11m 20s
    10. 010 Using an anti-edge mask
      7m 20s
    11. 011 Blending textures onto a face
      9m 28s
    12. 012 Rendering a face as a cave painting
      7m 34s
    13. 013 Creating a reflection in shattered glass
      8m 32s
    14. 014 Creating a face in a tree
      11m 20s
    15. 015 Building a synthetic star field
      8m 21s
    16. 016 Making 3D type with Repoussé
      10m 14s
    17. 017 Casting 3D shadows and reflections
      9m 35s
    18. 018 Adjusting 3D light sources
      10m 51s
    19. 019 Masking highlights and shadows
      6m 27s
    20. 020 Masking glass
      10m 39s
    21. 021 High key high contrast
      8m 33s
    22. 022 Simulating sub-pixel rendering
      10m 58s
    23. 023 Fixing chromatic aberrations in Photoshop
      9m 41s
    24. 024 Fixing chromatic aberrations in Camera Raw
      8m 51s
    25. 025 Correcting red-eye like a pro
      11m 56s
    26. 026 Turning a photo into an ink drawing
      10m 42s
    27. 027 Turning a photo into a pencil sketch
      8m 43s
    28. 028 Creating a seamlessly repeating pattern
      10m 56s
    29. 029 Repairing seams in a repeating pattern
      10m 47s
    30. 030 Creating a 3D pie chart
      11m 9s
    31. 031 Splitting and modifying 3D meshes
      11m 52s
    32. 032 Using the Ground Plane Shadow Catcher
      6m 58s
    33. 033 Creating a talk show-style curtain
      7m 57s
    34. 034 Assembling a flawless panorama
      10m 5s
    35. 035 Removing people with image stacks
      11m 44s
    36. 036 Creative stacking with Maximum and Range
      11m 44s
    37. 037 Creating synthetic wood grain
      9m 23s
    38. 038 Making slats of uniquely textured wood
      10m 52s
    39. 039 Kerning within a single character
      10m 31s
    40. 040 Creating a raised bevel effect
      11m 49s
    41. 041 Putting wings on a horse
      10m 41s
    42. 042 Creating a classic heart in Illustrator
      7m 15s
    43. 043 Glossing up a heart in Photoshop
      8m 42s
    44. 044 Shooting and assembling a stereoscopic photo
      8m 15s
    45. 045 Extending 3D beyond the screen plane
      6m 13s
    46. 046 Adding stereo 3D text and shapes
      9m 9s
    47. 047 Tilting text and shapes toward the viewer
      8m 13s
    48. 048 Creating a shooting star in Illustrator
      6m 33s
    49. 049 Using blends to draw path outlines
      8m 8s
    50. 050 Inventing custom starbursts
      7m 33s
    51. 051 Making a fictional creature
      12m 5s
    52. 052 Transforming a creature into a monster
      6m 14s
    53. 053 Capturing a monster in motion
      11m 45s
    54. 054 Changing the color of a car
      7m 12s
    55. 055 Painting a colorful car black
      8m 16s
    56. 056 Coloring the stripes on a zebra
      10m 47s
    57. 057 Drawing trendy swirls in Illustrator
      10m 59s
    58. 058 Creating variable-width and brushed swirls
      10m 46s
    59. 059 Drawing trendy ornaments in Illustrator
      8m 49s
    60. 060 Designing a magically updating pattern
      8m 40s
    61. 061 Automatically collapsing a selection
      7m 43s
    62. 062 Adding a magnifying glass into a design
      7m 5s
    63. 063 Healing one eye onto another
      7m 15s
    64. 064 Creating a giant command key
      9m 15s
    65. 065 Drawing common symbols part 1
      6m 29s
    66. 066 Drawing common symbols part 2
      9m 26s
    67. 067 Filtering images with Camera Raw
      7m 52s
    68. 068 Creating a vivid HDR effect
      5m 29s
    69. 069 Creating an ambigram in Illustrator
      10m 45s
    70. 070 Making a two-word ambigram
      7m 47s
    71. 071 Drawing a Halloween scareflake
      10m 45s
    72. 072 Creating true clones in Illustrator
      11m 7s
    73. 073 Taking your scareflakes into Photoshop
      7m 20s
    74. 074 Making a faux HDR image in Lab
      8m 38s
    75. 075 Turning a guy into a zombie
      7m 3s
    76. 076 Miniaturizing the world in Photoshop
      6m 45s
    77. 077 Creating a synthetic rainbow
      8m 53s
    78. 078 Casting an artificial shadow from a layer
      7m 2s
    79. 079 Rendering a portrait in type
      8m 58s
    80. 080 Rendering a portrait in tile patterns
      7m 43s
    81. 081 Rotating a pattern layer in Photoshop
      4m 16s
    82. 082 Tracing an image with path outlines
      7m 50s
    83. 083 Turning path outlines into a vector mask
      6m 0s
    84. 084 Drawing rays of light in Photoshop
      5m 40s
    85. 085 Drawing concentric glow rings
      7m 24s
    86. 086 Designing an Indiana Jones-style logo
      8m 50s
    87. 087 Achieving mitered corners in Photoshop
      5m 43s
    88. 088 Masking with Blunt Instruments in Photoshop
      11m 8s
    89. 089 Creating a stained-glass ornament
      8m 26s
    90. 090 Designing a stained-glass window
      10m 23s

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