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Illustrator Insider Training: Drawing without the Pen Tool

Illustrator Insider Training: Drawing without the Pen Tool

with Mordy Golding

 


In this installment of the Illustrator Insider Training series, Mordy Golding shows how to draw vector artwork quickly, precisely, and efficiently—without having to think about technical concepts like anchor points or control handles. The course highlights intuitive drawing techniques using the Pathfinder functions, Live Paint groups, Shape Builder tool, and variable-width strokes. It also describes the sketching workflow and features in Illustrator that use pressure-sensitive drawing tablets, allowing designers to focus more on their creativity.
Topics include:
  • Drawing artwork versus building artwork
  • Sketching ideas on paper
  • Creating curves with the Reshape tool
  • Recording actions for speed and accuracy
  • Working with the Pathfinder functions
  • Understanding how Live Paint works
  • Using the Shape Builder tool
  • Building and coloring artwork at the same time
  • Turning variable-width strokes into filled paths
  • Adjusting the behavior of the Pencil tool
  • Drawing with the Calligraphic brush

show more

author
Mordy Golding
subject
Design, Illustration, Drawing
software
Illustrator CS5
level
Intermediate
duration
4h 39m
released
Oct 06, 2011

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Introduction
Welcome
00:04Hi there! I am Mordy Golding and welcome to Illustrator Insider Training: Drawing
00:09without the Pen tool.
00:10Illustrator has plenty of other drawing tools and functions that can help you
00:14draw artwork more quickly, more efficiently and more precisely, and that's what
00:18this course is all about.
00:20I'll begin by showing you how to think about artwork before you start drawing it.
00:24This advanced planning will give you a better idea about the tools that
00:27you'll use and the approach that you'll take to complete a drawing.
00:31Then you'll learn how to draw basic shapes and paths, the basis for just about any artwork.
00:37Next, you'll explore the many ways to assemble artwork, turning basic shapes
00:41into more complex ones, using features like Pathfinder and the new Shape Builder
00:46tool that was added in Illustrator CS5.
00:49You'll also explore a powerful and often misunderstood feature called Live Paint.
00:55In addition you'll learn new ways for adding expressions to the paths that you
00:59create by modifying strokes with variable weights and thickness.
01:03Along the way I'll share tips, insights, and advice and how to get the most
01:07out of using Adobe Illustrator, just as I always do in the Illustrator
01:11Insider Training series.
01:13So if you're ready to spend more time expressing creative ideas.
01:16join me and learn how to draw in Illustrator without using the Pen tool.
Collapse this transcript
The evolution of vector drawing
00:00When Illustrator was first introduced way back in 1987, it revolutionized art creation.
00:06However, Illustrators' primary drawing tool, the Pen tool, was far from intuitive.
00:12In fact, the joke around Adobe at the time was that John Warnock, the creator
00:16of Illustrator, was the only person in the world who really knew how to use the Pen tool.
00:21Illustrator even came bundled with a VHS videotape featuring John Warnock
00:26showing how to use the tool. But here's the crazy thing: we don't even draw with
00:31the Pen tool at all. Instead of drawing actual paths, we plot anchor points and
00:36adjust control handles to determine shapes.
00:39Illustrator then connects the points for us and creates the paths.
00:44It's almost like pulling strings to make a marionette weave a tent.
00:47In essence the Pen tool is more of technical drafting tool than it is a creative
00:53drawing tool, and that could be why some folks who feel comfortable sketching
00:57their ideas on paper have difficulty when first working with the Pen tool.
01:01But there's a whole lot more to drawing in Illustrator besides the Pen tool.
01:05Over the years Adobe has added new drawing tools and functions, all geared towards
01:10helping you draw more quickly, more precisely, and ultimately more efficiently.
01:16The Pencil and Paintbrush tools, along with some supporting tools like the
01:20Smooth tool and the Path Eraser tool, made it possible to draw paths instead of points.
01:25Support was added for pressure sensitive tablet such as Wacom devices,
01:30enabling designers to draw in a more natural fashion with a pen instead of
01:34struggling with a computer mouse, and in addition to the traditional Rectangle
01:38and Ellipse tools, more primitive shape tools like line, arc, polygon, star
01:43and spiral were added.
01:45However, designers were still required to focus on anchor points and control
01:49handles, often adding and removing anchor points manually or spending hours of
01:53valuable time cutting paths with the Scissor tool and joining them with the
01:58Average and the Join commands.
02:00So perhaps the biggest change in drawing came when Adobe introduced the set of
02:05functions called Pathfinder.
02:07A whole new paradigm that combined art and math by drawing basic overlapping
02:12shapes and performing mathematical functions like add, subtract and divide,,
02:16you're able to create more complex shapes faster than ever. Better still
02:21the resulting shapes that you created were more precise and easier to edit
02:25and in short, Illustrator's focus started to shift from drawing artwork to building artwork.
02:31Now in Illustrator CS2, Adobe introduced something called Live Paint, a feature
02:37that changed the rules for how vector graphics work.
02:40Live Paint offered a set of features that allow designers to focus on the visual
02:44artwork itself rather than on the underlying anchor points or control handles.
02:49In Illustrator CS4, Adobe added the Blob Brush and the true vector Eraser tool,
02:55making it easier for artists with pressure sensitive tablets to draw more fluid
02:59and expressive artwork.
03:01In Illustrator CS5, Adobe added the Shape Builder tool. This built on the
03:06concepts that were established with both Pathfinder and Live Paint and in
03:10addition, Adobe extended the power of creative expression with support for
03:15variable width strokes.
03:17Certainly, the Pen tool in Illustrator wields considerable power and if you can
03:21master it, then you could make Illustrator bend to your every will. But the Pen
03:26tool isn't the end-all and that's what this course is all about.
03:30Putting all of Illustrator's drawing tools and powerful features at your
03:33disposal and understanding how to think about your artwork before you create it
03:38will ultimately help you create artwork cleanly, precisely, and efficiently,
03:42freeing up more time for creativity and exploration.
Collapse this transcript
Getting the most out of this training
00:00I have structured this series of courses based on years of teaching Illustrator
00:04to many different kinds of people, from newcomers to experts.
00:07The topics aren't haphazardly grouped together.
00:10Rather, each lesson and each chapter builds on the previous one.
00:15The best way to follow this course is to watch the movies in order, chapter by
00:19chapter. Try to resist jumping around from movie to movie.
00:23Although you may pick up a few useful tips and tricks if you do jump around,
00:26you'll ultimately miss out on what this training aims to give you: a total
00:30understanding of how and why the tips and tricks work.
00:34Now the goal of this training is not to teach you how to add glows or drop
00:38shadows or create shiny buttons with reflections.
00:41Instead, it's my hope that you'll come to understand the concepts behind the
00:45techniques, so that you can come up with your own solution to the creative
00:49issues that you face every day.
00:51Oh, and one more thing. To help reinforce your learning throughout the course,
00:55and to so also help you focus on the important concepts that you'll be learning,
00:59I've created a simple worksheet which you can download as a free exercise file.
01:03You can either print out the worksheet or fill it out in your computer.
01:07Now keep the worksheet handy as you watch each video and as you learn new
01:11concepts, fill in the answers.
01:14Throughout the training these important concepts will be highlighted on the
01:17screen to help you out.
01:19There are also plenty of space on the worksheet where you can take your own
01:22notes or jot down questions that you might have.
01:25So if you haven't already done so, go ahead and download the worksheet now.
Collapse this transcript
Using the exercise files
00:00If you have access to the exercise files to this course, you might find it easier
00:04to copy them to computer desktop, as I've done here, or anywhere else you'd like
00:09where they'll easily accessible.
00:12The top folder contains subfolders for each chapter, which themselves
00:16contain the exercise files.
00:18If you do not have access to these files, you can still follow along with your
00:22own files or just sit back and watch as I proceed through the course.
Collapse this transcript
1. Core Drawing Concepts
Plotting points vs. drawing paths
00:00Before we learn how to draw without the Pen tool, let's actually take a few
00:04moments to learn about the Pen tool itself.
00:07I think this will also give us a better idea and a better expectation about what
00:10we're going to be doing throughout this course.
00:12A lot of people think about drawing with a Pen tool, but in reality the Pen
00:16tool in Illustrator does not work like a regular pen as you might apply it to pen and paper.
00:21For example, when I'm using a regular pen and paper, I'll take the pen, actually
00:26place it onto the paper, and drag to actually create paths, but in Illustrator we
00:31don't actually create paths at all.
00:33In fact, the Pen tool is used to plot the position of something called anchor points.
00:39Anchor points are really the underlying definition for all vector paths that we create.
00:43To give you a better idea what I mean by that, I'm actually going to go to
00:46this file here called MisterZee.ai. I'm going to hide my artwork layer here in my Layers panel.
00:52So all I'm left with seeing right now is my sketch. You can see that right now
00:55because I have my sketch layer here, and because this layer right now is hidden,
00:59I don't really have any layer that can draw artwork on so I'm getting this icon
01:02on my screen like a pencil with a line through it.
01:05So what I'm going to do here is I'm actually going to create a brand-new layer
01:08here. Let me call it Layer3.
01:10It doesn't make a difference where it is.
01:11I'm just using this as an example.
01:13I'm now going to take my Pen tool here inside of Illustrator.
01:16The keyboard shortcut is the P key.
01:17Well, now a lot of people when they first start to use the Pen tool, they think
01:21it works just like a pen does, so they will actually click and then drag kind of
01:25draw a curve here, and they get these like weird handles here, which are
01:29actually called control handles, and then they try to draw backwards and then
01:33forwards and then backwards and then forwards to get this kind of shape, and in
01:36reality what they get is some kind of weird shape that doesn't match at all with
01:39what they're trying to draw.
01:40A lot of people who use the Pen tool kind of start off by clicking and dragging
01:44and trying to draw and they get all this wacky paths everywhere, and they run
01:48in the complete opposite direction of Illustrator, which is usually towards
01:51a program like Photoshop which allows you to draw in a more visual type of fashion.
01:56There if you use for example a Paintbrush tool and you're painting with pixels, you're
01:59actually clicking and dragging on the screen and creating paths.
02:02Now the interesting thing about the way the Pen tool works is that, again, I am
02:06not actually drawing the path themselves. I'm plotting these things called
02:09Anchor Points, and for those of us who are familiar with Illustrator we know
02:12there are different kinds of anchor points.
02:13There are corner anchor points and smooth anchor points and smooth anchor points
02:17have control handles.
02:19It's actually very technical.
02:21Yes, you can sit down and you can learn all the rules for how they work, but
02:24it does require some knowledge as far as understanding when you need certain
02:28types of anchor points, how to apply and work with control handles, so on and so forth.
02:33Now, if you're the artist who actually creates all those connected dots
02:36books for kids, then the Pen tool makes a lot of sense, because you're
02:39actually clicking where the actual anchor points need to go, and here's the important concept.
02:45We're not even drawing paths at all when we're using the Pen tool;
02:48we're plotting the anchor points, but Illustrator connects the anchor points with the paths.
02:53So, we're just really kind of understanding better in our heads where these
02:58anchor points need to go and then hopefully Illustrator will create the paths in
03:02the direction or in the areas that we hope or that we envision.
03:06The real secret to using the Pen tool in that case is anticipating the position
03:10of each anchor point.
03:12If you're really good at using the Pen tool, it means you can understand or at
03:15least have an idea in your mind about where those anchor points are supposed to
03:19go to create the paths that you want to work with.
03:22So for example, I'm just going to hit Command+A here or Ctrl+A and hit Delete to
03:25get rid of these paths, and if I wanted to actually draw and illustrate this
03:28part of the path right here, this curve, I might start by clicking here and
03:32because I'm somewhat familiar with using the Pen tool, I can actually say click
03:36over here and get a little bit of curve going, come down over here, get a little
03:39bit more of curve, kind of drag it out, and then come here and maybe finish off
03:43that path or even undo, and then click and drag and kind of draw it this way,
03:47and I'll set my fill color here to be None so that's easier to see the stroke
03:52that I'm working with.
03:53And again, we'll deal more with that a little bit later on the title, but for
03:56now I'm kind of getting an idea about where my path is going to go.
04:00But again, I didn't like draw the path itself. I kind of plotted the anchor
04:03points, and because I have some familiarity with the Pen tool I can
04:06anticipate where those anchor points need to go in order to generate the kind
04:11of path that I'm looking for.
04:13Press Command+A and delete the shape over here.
04:16Wouldn't it be nice if you could simply draw the lines where you want the lines to go?
04:19It happens to be that there is a tool inside of Illustrator called the Pencil tool,
04:24which does allow you to click and drag and draw the shapes and it's
04:28basically the reverse of the Pen tool.
04:30The Pencil tool allows you to draw the path, and then Illustrator goes ahead and
04:34figures out where the anchor points need to go.
04:36However, because we're working here with a mouse, 9 times out of 10 it's
04:40very difficult to lay down nice and smooth and clean paths when using the Pencil tool.
04:45We'll actually deal with the Pencil tool much later on in this title when we
04:48talk about working with a pen tablet.
04:51However, the point that I'm trying to make here is that throughout this entire
04:54course we want to completely avoid this concept of understanding about where
04:59anchor points need to go and how far control handles need to be stretched in
05:03order to get the curves that we need.
05:05We want to be able to work in an environment inside of Illustrator where yes,
05:08we're working with vector graphics, but we're working in a more visual form.
05:12We're looking at our artwork and we're focusing on the paths; we're not focusing
05:16on the anchor points that determine how the paths are shaped.
05:20We're not going to care about anchor points, we don't care about corner smooth
05:24anchor points, we don't care about control handles. All we care about is the
05:28artwork that we're trying to create, and I think they'll give us a whole
05:31refreshing new look about how we draw artwork inside of Illustrator.
Collapse this transcript
Drawing artwork vs. building artwork
00:00So we know there is a tool inside of Illustrator called the Pen tool and the Pen
00:04tool allows us to plot anchor points.
00:07Remember there are two kinds of anchor points, corner anchor points and smooth
00:10anchor points, and then by positioning these anchor points we can create these
00:13paths to generate artwork inside of Illustrator.
00:17But as we had discussed in the previous movie, we really don't want to focus on
00:20anchor points at all. It's extremely technical and it doesn't allow us to focus
00:24on the artwork that we're trying to create.
00:26We really care more about the paths than we do about the anchor points, so
00:30let's focus purely on the art that we want to create, by focusing on the paths themselves.
00:34In other words, let's draw visually instead of trying to understand about how
00:39to position these arbitrary anchor points that seem to exist only in some
00:43fantasy land, but not necessarily have anything to do with the artwork when printed out.
00:47Let's take a look at this piece of artwork right here.
00:49It's a lovely zebra here whose name is Mister Zee, and he looks great, but this
00:54entire piece of artwork was created without any use of the Pen tool.
00:58So what happens to be, if we look at the history of Illustrator itself, there
01:02were some functions that were added called Pathfinder.
01:05Pathfinder was basically this concept where I could take a basic shape and
01:09then take another basic shape and then somehow overlap those shapes and use some
01:14kind of mathematical function like add or subtract for example, and the result
01:19of that mathematical function would give you a more complex path.
01:23For the most part, inside of Illustrator the Pen tool is the only tool that
01:27forces us to think about anchor points, but there are so many other drawing
01:31tools inside of Illustrator.
01:32So I want to give you a basic example.
01:33If I wanted to draw a crescent shape, I could take my Pen tool and try to draw it
01:38or I can kind of think a little bit differently.
01:41I can take let's say my Ellipse tool inside of Illustrator, which is right here,
01:45and I can draw a circle. I'm holding down a few modifier keys to draw out from
01:49the center. I'm holding down the Option key and the Shift key.
01:52Option allows me to draw it from the center. Shift allows me constrain it to
01:55be a perfect circle.
01:56If you were on Windows, by the way, that would be Alt and Shift as you are dragging.
02:01Then what I can do is switch to my regular selection tool here and Option+Drag
02:05or Alt+Drag to actually create a copy, and now I have two overlapping circles.
02:10And if I take both of these circles, I can open up a panel called a Pathfinder
02:14panel and choose this option here called Subtract or Minus Front.
02:18Now what I have done is I've taken two circles, but I've overlapped and
02:21I've subtracted them from each other, and my result is the crescent shape
02:25that I'm looking for.
02:26So we have a nice little moon there in the sky.
02:28Now if I were to use the Pen tool, I would have to think about where do the
02:31anchor points need to go in order for me to generate such a path?
02:35I would also, if I'm not as experienced with the Pen tool, not get the most
02:39perfect nice clean smooth paths.
02:41But what I've done here is I've taken to perfect circles, so the paths are
02:45beautiful and clean and smooth, and I've simply taken two of them and
02:50subtracted them from each other to get at the more complex shape that I was trying to create.
02:55This concept is something called building artwork.
02:58In other words, combining basic shapes to create more complex ones. This is
03:03opposed to drawing artwork inside of Illustrator.
03:06Let's go ahead and delete the moon here for a second.
03:08And I take a look here at Mister Zee and I look at all the constructs and I
03:11look at what actually is going on inside of this graphic.
03:14I can start to anticipate how I might draw some of this artwork by envisioning
03:18in my mind very, very basic shapes like circles or straight lines, things like
03:23that, and by combining those, maybe get at more complex shapes which make up
03:28the actual zebra that I'm trying to draw.
03:31The secret to building artwork is analyzing your artwork before you actually
03:35draw it. I'm actually going to close the Pathfinder panel here, hide my artwork
03:40layer, so now I just see the sketch that I'm dealing with here.
03:43And we'll talk a little bit later in the next chapter about how to bring
03:46sketches into Illustrator and setup your documents so you can trace them a
03:48little bit more easily.
03:50But I'm going to create now a new layer here inside of my document, Layer 3.
03:54Let's start by taking maybe a shape over here, just a regular plain Ellipse
03:57tool, and let's focus on this tuft of hair over here on the mane on the top of
04:01Mister Zee's head. I'm going to zoom in over here, so I can see this a little bit better.
04:04Yeah, we've got a lots of points going in different directions here, but if I
04:08can visualize, hey, you know something, these curves are kind of portion of
04:12maybe ovals or circles.
04:14If I can draw a very basic oval shape, maybe I could end up actually using very
04:19simple shapes to draw what might appear to be a much more complex shape.
04:23I'm actually going to hold on my Option key again, because I want to draw it
04:26from the center, and I am going to click and drag and I am going to drawn an
04:29oval shape about this big, and you can see right now that it kind of matches
04:33that shape just from the area over here to over here.
04:36Of course, this whole oval continues here, but let's now focus on that, I just
04:40know there's a part of that oval that might be very useful to me.
04:43I'm actually going to take my Fill color, which is currently set to white
04:47which is Illustrator's default setting, I'm going to change it to None because
04:50I don't want to actually see a fill, I just want to see the path itself, and
04:53again, we're going to focus more on how to optimize Illustrator for drawing in this way.
04:58So now I'm going to actually switch to one of the tool called the Rotate tool.
05:02The keyboard shortcut for the Rotate tool is the R key. I am going to click once
05:06right about over here.
05:07Now what I've done is I have actually defined a new origin point for where that
05:11rotate is going to take place.
05:12And now I can kind of grab this circle here from the bottom and notice now it's
05:16rotating from that spot, and if I hold down my Option key or my Alt key, you'll
05:20notice that I'm now dragging a copy of his artwork and I've kind of matched
05:24this part of the curve over here. I still have the Rotate tool right now
05:28selected. If I click over here and then click on this part of the here and drag
05:33it out this way, again, with the Option key down, and then I go ahead and I
05:36click here to make a new origin point, Option+Drag this way, kind of repeat the
05:41same process here. All I'm doing is I'm taking an oval, a very basic primitive
05:45shape, but I'm making copies of it and I'm rotating in a way that will hopefully
05:50mimic the shape of what I'm actually trying to do.
05:52So I'm actually going to continue to do this, just simply clicking once here to
05:56change the origin point, Option+Drag to create a shape over here, and now I have
06:01some paths that need to go in the other direction.
06:03I can actually take this over right here and just Option+Drag, make a copy of it,
06:07let's say right above over here, and then again set my origin point with
06:12the Rotate tool, I'll press the R key on my keyboard to get my Rotate tool.
06:17Click here to set my origin point here and I'll click and drag right now to
06:21rotate this, so it matches the curve that I'm looking for on this side.
06:24Now I'm happy with the origin point is right now, so I'm just going to click
06:27and drag to rotate it back, but again, holding down the Option key or the Alt
06:31key to create a copy.
06:33Now it looks like I have just created a mess of shapes here, right?
06:36However, there is a tool inside of Illustrator that was introduced now in CS5
06:41called the Shape Builder tool. It allows you to apply Pathfinder functions,
06:45but in a visual way.
06:47So if I take for example now my selections tool, and I select all these shapes
06:50that I have just created, and I take my Shape Builder tool, which is right
06:54here, the keyboard short is Shift+M, and I now simply click and drag inside of these shapes here.
07:00Notice how it's combining these shapes together and even though they
07:04originally started out as a whole bunch of ovals, I'm now turning them to one combined shape.
07:09Illustrator also allows me to use the Option key or the Alt key to subtract areas.
07:14So now I'm simply removing parts that I don't want and again we're going
07:19to go into detail later on inside of the title as we learn about how to use the
07:23Shape Builder tool.
07:24But you can see that in a few quick strokes, I've taken simple oval shapes and
07:29then I've combined them to turn them into a final more complex looking shape.
07:35As an added benefit, all the paths that I'm working with right now are clean and
07:39smooth. Notice out perfectly curved they are, because they were all originally
07:43parts of just an oval shape, which was very basic and very clean.
07:47All it takes is a little bit of creativity, the ability to actually look at your
07:51artwork and try to figure out or kind of break down your more complex artwork
07:55into more simple shapes that will ultimately lead you to your goal.
Collapse this transcript
The keyboard shortcuts you HAVE to know
00:00When it comes to drawing inside of Illustrator, perhaps most important thing is
00:05being completely comfortable with the tools inside of Illustrator is that you're
00:08not focused on which tool do I use or where is that tool found in the menu?
00:13You should be able to find those keys immediately with your hands on the
00:17keyboard without even taking your eyes off the screen itself.
00:20We'll also be making heavy use of transformation tools it's like Rotate
00:24and Scale, for example.
00:25Those are things again that you should be able to do without having to look
00:28down at the keyboard or even hunting or searching for particular tool inside of the toolbar.
00:34This toolbar here is very nice, but it's really there for just the first time
00:37that you want to start using a tool.
00:39The more familiar you become with Illustrator, the more you'll actually be
00:42removed from that toolbar and being focused purely on the artwork in front of
00:46you on the artboard itself.
00:49So in this movie, I want to focus on the keyboard shortcuts that you must know
00:53in order to really be comfortable drawing inside of Illustrator.
00:56Adobe has a really nice thing.
00:58If you go to the Edit menu, on the bottom here you'll see something called
01:01keyboard Shortcuts and this gives you a list basically of all those keyboard
01:05shortcuts for each of the tools and in addition also those for all the menu
01:09commands inside of Illustrator.
01:10I'm not suggesting that you give yourself a quiz and you actually have to
01:14memorize all these keyboard shortcuts for every function inside of Illustrator.
01:18Rather what I want to share with you in this movie here is a way for you to
01:21understand the most important keyboard shortcuts, so that you within maybe even
01:26a day, you become completely comfortable with these keyboard shortcuts because
01:29these are the most important ones.
01:30We're going to be using a heavy dose of these basic or what I call
01:36primitive shape tools.
01:37I don't mean primitive meaning back in the Dark Ages.
01:40I mean primitive meaning they drove very basic shapes.
01:43So the first tool over here if you go to the shape tools right here is
01:46called the Rectangle tool.
01:47An Illustrator does help you out a little bit.
01:49It has the keyboard shortcut for that tool if there is one assigned for it,
01:53listed on the far right and that also exist, by the way, for menu commands.
01:57So if I go to the File menu, for example, I can see that the keyboard shortcut for
02:01Save is Command+S. If you're on a Windows machine, you would see that it says
02:05Ctrl+S. But here is my advice on how to basically become more comfortable when
02:11using tools and functions that do have keyboard shortcuts.
02:14Say you want to use the Ellipse tool. You don't know by heart that the
02:17Ellipse tool is the L key.
02:19So you would go here to the Tools panel, you'd click over here on the Rectangle
02:23tool and you would see that the Ellipse tool has a keyboard shortcut of L. So my
02:27advice to you is now don't choose the Ellipse tool yet.
02:30Go back to the Rectangle tool and now force yourself to hit the L key to now
02:34switch to the Ellipse tool.
02:36Do to the same thing when you are working inside of Illustrator.
02:38If you go to the File menu and you realize you want to save something instead of
02:41choosing File and then Save, come down here, see what keyboard shortcut is,
02:45in this case it's Command+S, go back to File and don't choose that option, and
02:49then on the keyboard press that option which brings up the dialog box.
02:53In this way, it may be a little bit more painful at front, but I guarantee you
02:57that's the best way to learn how to use these keyboard shortcuts.
03:00More importantly that become committed to memory so quickly that you won't think
03:04about them when you need to use these functions.
03:06Now if you want to use Line Segment tool-- and it may seem like pretty basic, like
03:10why are we going to be using the Line tool-- you'll see later on this title that
03:13we're actually going to make pretty good use of the Line Segment tool inside
03:16of Illustrator and the keyboard shortcut for that is the Backslash key, not
03:20the Forward slash key.
03:22The Forward slash key, by the way, you'll find at the bottom of your keyboard in
03:25the right side and that's the keyboard shortcut for the None attribute.
03:27For example, you have an object that's filled with a color and now you want
03:31to fill it with None.
03:33We know that these keyboard shortcuts exist to allow us to select those
03:36tools, but we'll also find that while we're actually using the tools we have
03:40the ability to use additional keyboard shortcuts to help us draw these shapes
03:44in a very specific way.
03:46So let me give you an example.
03:47I am going to press the M key on my keyboard. That gives me the Rectangle tool.
03:50I can now click and drag to draw rectangle and notice that when I am doing so,
03:54I actually start from the upper left-hand corner and I'm dragging down and to the right.
03:58That gives me a rectangle this way.
04:00I could choose to drag up and to the left, but again, whichever way
04:03you're more comfortable with that so you can draw a shape.
04:05However, if while I am holding the mouse button down, I'm still dragging with
04:09the mouse, I press and hold down the Option key on a Mac, and again that'll be
04:13the Alt key on Windows, you can see that the origin point is now coming out from
04:17the center of my object.
04:19This allows me to draw artwork outwards from a specific point and we'll soon
04:23find that as we're drawing shapes that can be very helpful because it gives us a
04:27much better way of positioning our artwork as we're drawing it.
04:32Now if I start to click and drag again and I hold down my Shift key, you'll
04:35notice that now I'm constraining the Rectangle tool to only draw a perfect square,
04:40meaning all the sides now are equal in length.
04:43If I don't hold the Shift key down, I could draw rectangles.
04:46Tall and thin or wide.
04:48I have the ability to adjust how I'm creating the rectangle by using the Shift key.
04:53Now notice also if I hold down the Option and the Shift keys together, I'm
04:57drawing out a perfect square from the center basically of where I've clicked from.
05:01So these are ways again that I could modify my artwork as I'm drawing it.
05:05Another thing that I can do is I can click and hold my mouse button down and
05:08again, the key here is not to let go of the mouse.
05:11I can now press the Spacebar and the Spacebar lets me kind of freeze the drawing
05:16and actually move the shape anywhere else inside of my document.
05:19So if I'm drawing a shape over here and I realize that I kind of want to align
05:22it or move it somewhere else, I can press the Spacebar, move it to where I want
05:26it to go, and then let go the spacebar and continue drawing.
05:30Whenever you have a certain tool selected, that tool stays selected until you
05:34choose another tool.
05:36So for example, if right now I am drawing rectangles, you'll notice that as I
05:40finished drawing a rectangle, my Rectangle tool is still selected on my toolbar
05:44and I'm ready to draw yet another rectangle.
05:45But let's say now that I've drawn this rectangle and I have committed it to my
05:49artboard, now I actually want to move this somewhere else, so I want to resize
05:53another shape or even I want to resize this shape right over here, I have to
05:56actually go back to my Selection tool to now go ahead and do that, either resize
06:01this object or select another object.
06:03Now if I want to draw more rectangles, I have to now go back to my Rectangle
06:06tool and now go ahead and choose to draw more rectangles.
06:10So to avoid that, as you're working inside of Illustrator, it's important to
06:13know that no matter what tool that you're using, whenever you press the Command
06:18or the Ctrl key, so again that'll be Command on the Mac, Ctrl on Windows,
06:22Illustrator temporarily activates the last selection tool that you used.
06:26So right now I'm drawing with my Rectangle tool. I realize now I want to resize this shape.
06:31I can press and hold the Command key on my keyboard.
06:34Notice now, my cursor turns to the black arrow tool because that's the last
06:38selection tool that I used and now I can resize that shape.
06:42Now if I let go over the mouse, I'm back to using my Rectangle tool and I can
06:46draw more rectangles.
06:47It's pretty straightforward and easy to understand when you understand how
06:50Illustrator kind of built these keyboard shortcuts.
06:53The V key on your keyboard, V for Victor, accesses the regular Selection tool or
06:58the solid arrow tool.
07:00Now to access the Direct Selection tool, press the A key,. So whenever you're
07:04working inside of Illustrator, always know that you can press the Command or the
07:08Ctrl key to go back to the last selection tool you used, but if you know
07:12specifically you need either the regular Selection tool or the Direct Selection
07:15tool, you can use the V or the A keys to access that.
07:19Let's focus on just three more important keyboard shortcuts inside of Illustrator.
07:24We already know that I can press the V key, for example, to go back to my
07:27Selection tool and I can click on a shape to select it.
07:30But we're going find that we're going to be using the transformation tools a
07:33lot inside of Illustrator and there are three transformations tools that we'll use most often.
07:37The first one is the Scale tool.
07:39Now we know that there's a feature inside of Illustrator called the bounding box.
07:43The bounding box allows you to actually kind of move your cursor over just
07:47to the corner here and rotate a shape or to click on a handle and actually scale the shape.
07:51So why would I need to have the Scale tool or the Rotate tool as individual
07:56tools if I can access it directly for the bounding box?
07:58We'll talk about the bounding box in another movie later on in this chapter.
08:02So if I want to scale something, I can press the S key on my keyboard for Scale.
08:07In fact, the transformation tools are pretty straightforward as far as how their
08:10keyboard shortcuts go.
08:11The R is the Rotate tool.
08:14If I want to mirror or reflect something, the keyboard shortcut for that is the letter O.
08:19The reason why the O is the shortcut for the Reflect tool is because the O if
08:23you kind of slice it in half and you kind of mirror it on both sides, it looks
08:27like a mirror image of itself.
08:29It is so important as you work inside of Illustrator, you're going to be
08:31focusing on the arc that you need to create.
08:34The last thing you want to start doing is hunting for the specific tools or
08:37functions inside of Illustrator.
08:39We want to be comfortable with these keyboard shortcuts.
08:42A real good way to practice is to completely hide or close
08:45your toolbar altogether.
08:47That way you force yourself to use the keyboard shortcuts for these important functions.
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Groups and layers really do matter
00:00In one of my other titles that focus on Illustrator, namely Illustrator CS5
00:05Essential Training, I introduced the concept of working with groups and layers
00:09inside of Illustrator.
00:10But really, again, it's kind of arbitrary.
00:12Inside of Illustrator you don't have to use groups and you don't have to use layers.
00:17It's simply a matter of being organized.
00:19It's not merely for organizing artwork, but it also allows you to take advantage
00:23of a tremendous amount of functionality inside of Illustrator.
00:27When it comes to working with drawing inside of Illustrator, I can tell you that
00:31the benefits of working with groups and layers do have a lot to do with simple
00:36organization inside of your document.
00:38Let's take a look at this piece of art right here.
00:41It's a document called MisterZee.
00:42And if I look at my Layers panel here, I see that I have a Sketch layer and I
00:46also have an Artwork layer.
00:48We're going to find out that many times when you're working with sketches inside
00:51of Illustrator, you want to be able to separate the two so you can easily jump
00:54back and forth between them.
00:56But beyond just layers itself, it's also important to organize your artwork into
01:00groups, not just arbitrary groups but groups that make sense.
01:04In this case here with MisterZee, if I take a look at my Artwork layer and I
01:08expand it, I see that I have a single group called MisterZee.
01:11And inside of that group, I also have a Head and a Body group.
01:15And inside of the Head group, I have other subgroups here as well and inside of
01:19the Body group, I also have other subgroups.
01:21And I've gone through the trouble of actually naming these groups so that as
01:24I'm working, I can easily jump to a specific part of my image.
01:27The reason why this is important is because if I'm using groups, I have the
01:32ability to take advantage of Isolation mode inside of Illustrator.
01:37It can be sometimes a pain to have to navigate through all these different
01:40objects inside the Layers panel when many times I just want to work on just the
01:44artwork itself right here on my screen.
01:46Again, I want to work kind of visually than having to deal with everything
01:49that's here inside of the panels.
01:51So if I'm using my regular Selection tool and for example I decide that I need
01:55to make a modification, maybe I need to add another stripe to his body or maybe
01:59I need to make some other kind of adjustment,
02:01if I double-click on MisterZee, you can see right now that I've isolated
02:05MisterZee and you can see over here in the gray bar I have my Artwork layer and
02:09I've now isolated the group called MisterZee inside of that layer.
02:13Now if I double-click on the body, I now see I've gone a group deeper.
02:17I'm now working in the Body group that is inside the MisterZee group that's on the Artwork layer.
02:22And if I double-click again over here on the stripes, I'm now dealing with the Stripes group.
02:26And I can even double-click one more time and now I'm dealing specifically with
02:30one of the paths that live inside of the Stripes Body group that's inside the
02:34MisterZee group, that's inside of the Artwork layer.
02:37We can almost make a song out of this.
02:38But you can see though how important this is, because as I'm working inside of
02:42Illustrator I have the ability to quickly add elements or make edits and those
02:47edits happen directly inside of the groups as I'm working.
02:50So as we start to draw more and explore more about different ways of drawing
02:54inside of Illustrator, we're going to find that it's really important that we
02:57actually create groups and we work with layers inside of our document.
03:01Just know that it's important to keep your drawings organized and that will
03:05save you a lot of heartache as you work on more and more complex drawings
03:09inside of Illustrator.
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Taming Smart Guides and the Bounding Box
00:00It's time to have a frank talk about two features inside of Illustrator that I
00:04find sometimes really annoy people.
00:06And usually it's because they either don't understand why it's there or they
00:10have no idea on how to control it.
00:12So let's talk about something called the bounding box inside of Illustrator and
00:16also let's talk about Smart Guides.
00:18Now the easiest one to talk about is the bounding box.
00:21That's basically where I take your shape, for example an oval here. I'm going
00:24to click and can drag.
00:24Let's make a nice long shape like this.
00:26And when I click on it to select it with the actual Selection tool, I'll
00:30see that there is now these handles that appear around the bounding area of the artwork.
00:34Now if I position my cursor just to the edge of any of the corners here, I can
00:38actually rotate this and I could also click and drag on these handles to scale.
00:43That is of course possible without having to use the dedicated Rotate tool or the Scale tool.
00:48Now I know that many professional people who use Illustrator prefer to turn the
00:53bounding box off and you can actually do that by going to the View menu and you
00:57can choose Hide Bounding Box.
00:59The keyboard shortcut to toggle this feature on and off is Command+Shift+B if
01:03you're on a Mac, or Ctrl+ Shift+B if you're on a PC.
01:07Now let's talk about though one of the benefits of using this bounding box.
01:11First of all, it's important to realize that the bounding box is only visible
01:15when you're using the black arrow, the Selection tool.
01:17If I have the artwork selected with my Direct Selection tool, I do not see the bounding box.
01:22Now I'm going to choose to actually select this piece of artwork right now with
01:25the actual Selection tool so I see the bounding box.
01:29If I now want to rotate this piece of artwork, so I'm actually going to use a
01:32dedicated Rotate tool so I'm going to press R on my keyboard, I'm going to click
01:35and drag to rotate this art just like this.
01:38And now if I go back to my Selection tool, you can see that the bounding area
01:42rotated along with the actual object itself.
01:46The reason why this can be beneficial is because if I'm drawing some basic
01:49shapes and I know I need some kind of an oval and I rotate it into a certain
01:53position, and now I realize that the oval that I made is too shallow, I need to
01:56kind of thicken it up a little bit, I can actually grab one of these handles and
02:00drag and you can see how it's only scaling it constrained to this angle.
02:05So that means that I'm able to now make a wider oval, but I'm not distorting my artwork.
02:10The bounding box does provide me some really important ways of working and I'll
02:14show you by the way, that there is a feature inside of Illustrator that allows
02:17you to reset your bounding box.
02:19I have my artwork selected right now. I can go to the Object menu, I can go
02:23to Transform and choose this option here called Reset Bounding Box.
02:27And when I do so, now you can see how the bounding box looks different.
02:31Now that I've reset it with this orientation, I no longer have the ability to
02:35scale this oval in a non-proportional way.
02:39For example, if I click over here and I stretch it, it's kind of getting taller
02:42and wider at the same time, so I can't just make it wider in one direction.
02:47We can see that the bounding box does give me some pretty useful functionality
02:52if I leave it turned On.
02:53And if I always end up using the Direct Selection tool, it never really ends up
02:57getting in the way either.
02:58In fact, if I press undo a few times to go back to this state here before I
03:03reset the bounding box, if I'm using my Direct Selection tool, I don't see the bounding box.
03:08If I press the Command key, Illustrator actually toggles to the Selection tool,
03:13which now activates the bounding box which allows you to make a change over
03:16here like this or even hold down the Option key and kind of stretch it out from
03:20its center this way.
03:21And then when I let go the keys, I'm back to my regular Direct Selection tool.
03:24So we can see that the bounding box does offer some benefits inside of Illustrator.
03:29We just kind of have to understand it a little bit better and find a way to make
03:32it work for us inside of our workflow.
03:35Now let's focus on another aspect of Illustrator which is something called Smart Guides.
03:39I know that a lot of people are sometimes annoyed by Smart Guides, mainly for
03:44something called object highlighting.
03:46For example, I'm going to go to my View menu right here. I'm going to go down to
03:49over here where it says Smart Guides and I'm going to activate it.
03:52The keyboard shortcut for activating Smart Guides is Command+U on the Mac
03:56or Ctrl+U on Windows.
03:58With this option turned on, any time I mouse over a piece of artwork, even if
04:02it's not selected, so I'm just going to deselect the art, as I mouse over this
04:06artwork, you can see how it lights up, you see how the word path appears in my
04:09screen right about my cursor, a little x appears in the path itself.
04:12If I move to the center here, it says center. It gives me the X and Y coordinates.
04:17As I'm drawing new shapes for example, maybe I'm drawing a rectangle, it shows
04:20me the actual size of the rectangle as I draw it.
04:23And some people find that information helpful, but many people find that when
04:27you have lots of objects in your file, as you just simply move around your
04:30artwork, things start lighting up.
04:32And on top of that as you move artwork, you see these lines kind of appear,
04:36which are what we call alignment guides.
04:38They help us align objects to each other.
04:40Well, what I want to talk about here is a way to understand what the Smart
04:43Guides are and more importantly than that, let's find a way to tame this
04:47feature so that we can only use the parts of the Smart Guides that are important
04:51for us and jettison the parts that are not important to our workflow,
04:55specifically in this case for drawing.
04:57I'm going to press Command+A or Ctrl+A and just delete everything on my artboard.
05:01I'm going to start by drawing a regular rectangle.
05:03A lot of people inside of Illustrator are familiar with this fact that sometimes
05:08when you're drawing, you may have two shapes and you want to take one shape and
05:11you want to kind of move it so that it's actually close to another object.
05:15And sometimes you'll notice that when you have an object that's kind of near it
05:18and it feels like it snaps the artwork, but then when you kind of zoom in really
05:22close, you see they're not actually touching.
05:24People sometimes think that Illustrator is just not precise and the only way for
05:27them to align artwork correctly is to zoom in really close and then to try to go
05:31ahead now and have those objects snap correctly.
05:34It happens to be not that Illustrator really is not precise at all.
05:38In fact, sometimes it's too precise and that can mess this up.
05:41Let me actually turn off Smart Guides here for a second.
05:44I'm going to go to the View menu, choose Smart Guides to now uncheck that
05:47option, and I'm going to grab my path, let's say right from this part right here.
05:52I'm not grabbing it from the anchor point.
05:54I'm grabbing it just to the right of that.
05:56Now we're familiar inside of Illustrator with this concept that whenever you
05:59have one object and you want to snap it to another object, that's something
06:03called Snap to Point.
06:04It's a great feature inside of Illustrator.
06:06And you can always tell when something is snapping because your cursor
06:09changes to be hollow.
06:11It now has a white center.
06:12That's Illustrator's way of letting me know that I'm now snapping to another point.
06:16But what's interesting to note here is that if I take the actual point and I
06:20kind of line it up with this other shape, it's not snapping at all.
06:23It's only when my cursor kind of gets there and it snaps.
06:26Now if I'm kind of zoomed down inside of my artwork when I'm doing this, it may
06:30appear that I'm actually snapping those two corners together.
06:33But the reality is, is that I've been snapping the position of my cursor to the anchor point.
06:39The term Snap to Point doesn't mean snap one anchor point to another anchor point.
06:44It means snap my cursor to another anchor point.
06:47So the reason why people sometimes get messed up is because if you're not
06:50actually selecting and clicking on your object exactly on an anchor point, then
06:55Illustrator is going to snap your cursor position to another anchor point.
06:58And that's why I get this situation here where I zoom in really close and I'm like "whoa!
07:02Why those two objects not align perfectly?
07:04I thought I snapped it."
07:06The answer is that since you didn't grab the object from the exact point, the
07:10point didn't snap to the other object.
07:12Your cursor position snapped to the other object and that's why it's aligned in this way.
07:18So people just find it easy when you zoomed in really close and you select the
07:21piece of artwork, it's a lot easier to now click on just the anchor point and
07:25snap that anchor point here.
07:27But again, what I just did that it wasn't the anchor point that was snapping to
07:30the other anchor point.
07:31It was the actual cursor that was actually snapping to the anchor point.
07:35So how do we solve this problem?
07:37That's one of the reasons why Smart Guides was added to Illustrator.
07:41If I press Command+U or Ctrl+U to activate Smart Guides, notice now I'm going to
07:45grab my artwork let's say from this part of the path.
07:48And as I start to move it over here, you can actually see that a little guide
07:52pops up and says Intersect.
07:54The objects themselves actually snap to each other by that corner.
07:57In other words, when Smart Guides are turned on, Illustrator pays attention
08:02to the bounds of your artwork and it has the ability to snap those bounds to each other.
08:07If I don't have Smart Guides On, I have no way to do that and I need to rely on
08:11the previous snapping that we discussed before with those problems.
08:14But this is just one part of Smart Guides.
08:17The fact that I have artwork that highlights or lights up every time I mouse
08:20over it is not a part of this snapping behavior for Smart Guides.
08:24In fact, Smart Guides is really a collection of many different types of guides.
08:28Let's actually see how to control that by going over here to Illustrator and
08:33choosing Preferences.
08:34If you're on a Windows machine, you can find the Preferences submenu
08:38underneath the Edit menu.
08:40Alternatively, the keyboard shortcut to activate your Preferences is
08:43Command+K or Ctrl+K.
08:44I'm going to go over here to this pop-up list and jump down to where it says Smart Guides.
08:49And we can see that we have all the different checkboxes because there are
08:52actually many different types of Smart Guides.
08:54In fact, there are six types of Smart Guides that exist inside of Illustrator.
08:59We have something called Alignment Guides.
09:01These are those guides that we saw that kind of light up, that tell you when an
09:04object is going to snap to another object, meaning it understands the bounds and
09:09the anchor points inside of my artwork and it's going to snap those to the
09:12object no matter where my cursor position is.
09:15That's the valuable part about working with Smart Guides.
09:18We have Object Highlighting which just makes your objects light up as you mouse over them.
09:22And that's usually the annoying part about what's happening inside of Illustrator.
09:25So what I'm going to do is I'm going to uncheck Object Highlighting.
09:28Now there's another setting here called Transform Tools.
09:31That allows you to, as you're rotating artwork, it tells you, oh,
09:34you're rotating this 22 degrees.
09:35So I'm going to leave that checkbox turned off.
09:38I'm also going to leave off Construction Guides.
09:40Again, that allows you to, as you're drawing, have objects kind of automatically
09:44snap to preset angles.
09:46This happens to be useful by the way, when you're drawing like isometric
09:49drawings that have to be locked to a very specific angle.
09:52But for now let's take a look at these two other options.
09:54We have Anchor and Path Labels, which when I started using Illustrator I turned
09:58off but I'll tell you that I found it more useful and I had to have these turned on.
10:01And we'll see as we're kind of going throughout the title, that it's useful to
10:05know whenever you're working inside of Illustrator, are you snapping something
10:08to a path or to an actual anchor point?
10:11And for Measurement Labels, I'm going to turn that off.
10:13Again, Measurement Labels were when I was drawing a rectangle it had a little
10:16box that as I was drawing Illustrator would tell me how big that box is and
10:19that rectangle is as I'm drawing.
10:21So we don't care about a specific size right now.
10:23So when I'm using Smart Guides for drawing, I'm only working with these two
10:27specific options in Smart Guides,
10:29Alignment Guides and Anchor/Path Labels, and of the two, realize that the most
10:35important Smart Guide setting is the Alignment Guides.
10:38So I'm going to click OK and now that I have those two settings available to me
10:42inside of Illustrator, I will find a much better experience in snapping artwork
10:46to each other, working around, moving objects without all that highlighting or
10:51other things getting in the way.
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Do you need a drawing tablet?
00:00When talking to people about drawing inside of Illustrator one of the first
00:03questions I get is, do I need to have a drawing tablet?
00:07Now there is a company out there called Wacom which makes fantastic
00:10pressure-sensitive tablets that work very well when using Illustrator.
00:14However, it really depends on the kind of artwork that you are going to
00:16create, and more importantly, it also depends on how much drawing you are going to be doing.
00:21The Illustrator itself, from a utility perspective, can create tons of graphics
00:25and Illustrator can also be used to create technical drawings and more drawings
00:30that fit within a drafting realm.
00:32In that area, you really don't need to have a pen tablet in order to get your work done.
00:36When you have an illustration like this for example like I have this Mister
00:40Zee, and you are actually kind of looking to create something that has more
00:43fluid motion inside of it, maybe these types of curves or this curve that we
00:47have it here on the back of the zebra, you'll find that it can be very difficult
00:51to draw those smooth paths using a mouse.
00:54In this case here the reason why it works with a mouse is because as we are
00:57going to find out, we are always going to be working with a sketch inside of our designs.
01:02So basically, it's going to be a process of where I actually take some artwork,
01:06I draw it on a piece of paper, I then photograph it or scan it into my computer,
01:11and I use that as a base to draw artwork using my mouse.
01:15However, if I am just kind of drawing for my mind, I want be able to sketch very
01:19cleanly inside of Illustrator itself, I'm really going to want to have a tablet
01:23available to me when I start using Illustrator.
01:26I am also going to be able to take more advantage of things like
01:28pressure sensitivity so I can have really nice thick and thins, although as
01:32we are going to find out we can also do that inside of Illustrator without a tablet.
01:36So what it really comes down to is comfort.
01:38Try going to a store that has a tablet on display and try to work with it and
01:42see if you find it comfortable.
01:43There is one other thing to note about working with pressure-sensitive tablets
01:47inside of Illustrator.
01:48For example, some of the Illustrator's brushes, he Eraser tool, the Pencil tool,
01:54the Paintbrush tool, these are all things that actually work and feel a lot more
01:58natural when working with a pen input than trying to deal with a mouse input.
02:03We cover all these things in a chapter called the "Drawing with a tablet" which
02:07you'll find towards the end of this title.
02:10So while having a pressure-sensitive tablet does unlock some more functionality
02:14inside of Illustrator, the real question is going to be is that functionality
02:18going to be something that you are going to use often enough to justify the cost of a tablet?
02:23Whether using a pressure-sensitive tablet or whether using a mouse, you will be
02:27able to draw just fine without the Pen tool inside of Illustrator.
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2. Workflow: Drawing Paths
To sketch or not to sketch?
00:00Perhaps one of the most daunting things about using Illustrator is what I call
00:04this blank screen that we start out with.
00:06This is especially true for people who are new to using Illustrator.
00:11For example, when you create a new document,
00:12I will just press Command+N or Ctrl+N to create this document and I will use
00:16my letter size page.
00:17I am actually basing this in my Print profile, but I just want this to be a wide
00:21format, a landscape instead of a portrait view and I'll click OK.
00:24So now I have this page here. It's a blank page.
00:27I've got all these tools in the left side, and we've got all of these panels
00:30in the right side over here, and I have a blank screen and I don't know where to begin.
00:34If I have a really good idea in my head about what I want to create, I could
00:38start to put some stuff on my page, but usually when you have a blank page
00:41like this, it's just a little bit more difficult to kind of get an idea about
00:45where you want to start.
00:46This is different than other applications, for example Photoshop, where nine
00:50times out of ten you are actually opening a photograph and you're going to
00:53start working with a photo.
00:55So what we do inside of Illustrator?
00:56When we want to draw artwork, we want to create artwork, I find it very useful
01:00to actually first draw your ideas out on paper.
01:03It just gives you a better way to visualize what you are trying to create so
01:06that when you get into Illustrator you at least know where to begin, where to start from.
01:11So in this project, I really want to work on drawing that nice cute little zebra
01:14that we've seen before and if I go here to that File menu, I can choose Place,
01:19because I want to place an image now as my layout and in Chapter 2 over here of
01:23my exercise files I am going to choose this file called misterszee.psd.
01:27If I click Place right now, it now puts this image onto my page and I am going
01:32to be using this image as a base for my design.
01:35It's a sketch that I have created with just pen and paper and I just scanned it
01:39in and then I have placed it now here into Illustrator.
01:42The concept here is that I at least have something to look at.
01:44So in my head I have a really good idea about where I am going to start.
01:48Perhaps most importantly sketching allows us to visualize the shapes that we
01:52are going to need to draw.
01:54We build artwork by creating simple shapes and then combine them or subtract
01:58them to create more complex ones.
01:59Well, now by looking for example at his stripes, I might say, oh you know, I can
02:04use some ovals to create those strikes.
02:06So the more work that you can do on pen and paper, just by sketching your ideas
02:10and then bringing them into Illustrator as an image, it gives us a great way to
02:14get started with our artwork.
02:15As long as I have an idea and I can visualize what shapes I am going to need to
02:20create my artwork, then that's going to get it out from me to use as a sketch.
02:24Now in the next movie we will talk about how once we bring our sketch into
02:27Illustrator how we can set it up to make it easy for us to create our trace.
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Setting up a template layer for your sketch
00:01So at this point I'm going to assume that you already have a sketch.
00:04You have done something on paper, you have put your idea down, you really have
00:08an idea about where you want to go, and you now either take a picture of that or
00:12you scan that and you now have an image that you can now place into Illustrator
00:15to use as what we call a template to create now our final artwork.
00:19So I am going to start off by creating a new document here inside of Illustrator.
00:22Just Command+N or Control+N. I can choose over here a new document profile.
00:26I can choose a Print Profile and just because of the orientation of the zebra
00:30here I am going to choose the wide or the landscape format.
00:32So now I am going to click OK and I get this document here and I want to place
00:36now that image into this document so I could start to use it as a template.
00:40So I am going to go over here to the File menu. I am going to choose Place.
00:45Inside of my Chapter 02 Exercise Files folder I am now going to choose this
00:49image here called misterzee.psd.
00:52Now I'll let you know that I saved that as a Photoshop file, a PSD file,
00:55but there is no reason why you couldn't use a JPEG or a TIFF or really any
00:58other image file format.
01:00As long as it works for you, that is totally fine.
01:02Remember, we are not using this for production.
01:04In fact, once we're done with our file we are just going to throw it
01:06away, because we are going to have our final vector version that we are going to create.
01:10But we need something to get started with.
01:12So we are going to be using now this image here.
01:14Now I'll also tell you that when I am working here with templates, I'm usually
01:18going to not use a linked image.
01:19I am going to embed that image.
01:21Sure, I can embed this later on.
01:23I can uncheck this button right here.
01:25That image now is going to be embedded into this document.
01:27Meaning, I will no longer need to have a link to that external file.
01:31So this way if I move the file around that I don't have to worry about missing
01:34links so on and so forth.
01:36So I am going to choose Place and now Mister Zee appears right here on my artboard.
01:41The first thing we want to do though is we want to set this now to be some
01:44kind of a template.
01:45We are going to be drawing on top of this.
01:47So we are going to create something inside of Illustrator called the Template layer.
01:51If I look at my Layers panel, I have a Layer 1.
01:53I am going to double-click on Layer 1, and I am going to give it a different name.
01:57I am going to call this one Sketch, because that's where my sketch is going to go.
02:00There is a checkbox over here called Template.
02:03And if I turn that option on, you'll see a few things happen.
02:05First of all, these other options get grayed out.
02:08So Illustrator is automatically going to keep that layer Shown.
02:11It's going to have it in Preview mode.
02:13It's also going to lock that layer so it doesn't get in the way as I draw.
02:17It's also going to uncheck the Print option.
02:19Meaning that when I print out my document, I don't ever want this sketch to
02:22show up in my printout.
02:24So Illustrator automatically changes it to a nonprinting layer.
02:28Finally, Illustrator is going to dim that image back to about 50% so that
02:31it doesn't get in the way of my drawing.
02:33I will not even tell you that 50% is not enough for me.
02:36I actually prefer using a setting of either 20% or 30%.
02:39I prefer a 20%, so I am going to choose 20 right here.
02:41But again, whatever works best for you is what you should be using.
02:44Then I am going to click OK.
02:45So what I've just done now is I've created a template layer.
02:49Notice that the image is now locked.
02:50In fact, if I try to take let's say my Rectangle tool, you can see that I have
02:54a pencil icon with a line going through it, meaning I cannot create any artwork here.
02:58This layer is locked.
02:59You can see the word Sketch.
03:01The name of the layer is italicized.
03:03Whenever you see a layer that has words that are italicized that indicates that
03:06that layer is a nonprinting layer.
03:08So what I can do now is if I want to start drawing, I would now create a new layer.
03:12Let me name this layer Artwork, click OK, and now I could start creating
03:19artwork on this layer.
03:20But I'm using that sketch, which I have now brought into Illustrator as a
03:24template, for the design that I am going to create.
03:27Again, the beauty of this also is that because it's is a separate layer, I can
03:30easily toggle that on and off.
03:32So I can choose to view the template or turn it off just so I can see the
03:35progress of my design.
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Optimizing default settings for drawing
00:00Before we get started drawing Mister Zee
00:03over here, let's talk for a moment about the default settings inside of
00:06Illustrator, specifically as they pertain to drawing artwork.
00:09Now what we're going to be doing is we're going to be drawing shapes on top of this sketch.
00:14Now the default setting for Illustrator for a regular object is going to be a
00:17white fill and a black one- point stroke, as you see over here.
00:20In fact, if I take a regular rectangle for example and I click and drag here, I
00:25can see that that's my default setting.
00:26In case you ever are drawing some of the artwork and you want to get back
00:29to default setting,
00:30we know that the D key on your keyboard is the keyboard shortcut to reset an
00:35object back to its default settings.
00:37So if I choose for example to change the color here to yellow and maybe I
00:41increase the Stroke Weight and let's change this to blue or purple for example.
00:45I can take this object, press the D key on my keyboard, and that resets it to a
00:49white fill and a black one-point stroke.
00:52However, as you can see when this artwork is on top of Mister Zee,
00:54because it has a white fill, it kind of blocks my template, so I can't see
00:59what I'm working on.
00:59Many times when I'm drawing inside of Illustrator I will not be able to see the
01:03artwork underneath it if it has a fill.
01:05So I really don't want my artwork to have a fill inside of it.
01:09Second of all the Stroke Weight right now is set to 1 point, but as we're going
01:12to be working on Mister Z over here, whatever we're drawing you want to be able to pay attention to
01:16the detail, we want our paths to be beautiful and clean and smooth and set in
01:20just the right way.
01:21So we wanted to be able to zoom in a lot. If I press Command+Spacebar or
01:25Ctrl+Spacebar on Windows you get the Zoom tool and I can click and drag to draw
01:28marquee and zoom in really close, and we'll see that a one-point stroke is going
01:32to be too thick for us.
01:33In fact when we're drawing inside of Illustrator, we don't really care yet about
01:37what colors we're going to apply to the artwork; we just want the paths to be
01:41correct so that we can later on choose to color the artwork, but as we're
01:44drawing, we want to focus on the path itself.
01:47So usually what's ideal is actually change your Fill Setting to None because we
01:51don't care about the fill now, so we could actually see the entire template
01:55through the artwork.
01:56And we want our Stroke Weight to be maybe even a quarter of a point. It's
01:59very, very thin setting. We want to be able to see it but we don't want to get in the way.
02:04Now notice over here also that my color of my path is black.
02:07Now in my example here the sketch that I created is just a black-and-white
02:10version. It's kind of dimmed back to 20%.
02:13So a black stroke here is going to work just fine, but you may find that if
02:16you're drawing on top of a color image or something else that black doesn't work for you.
02:22So what we really want to do is we want to change Illustrator's default setting
02:25because as I'm working inside of Illustrator if I ever change something, for
02:29example, I decide that I want to increase the Stroke Weight somewhere, I do
02:31want to color something else in, I want to be able to quickly reset my object
02:35back to its default setting, and I don't want default to go back to a
02:38white-fill and a black one-point stroke. I want it to go back to a no-fill and
02:42a quarter point stroke.
02:43So how do we do that?
02:45The answer is that we change the default setting inside of Illustrator.
02:48I don't want to change Illustrator's default settings forever.
02:51I want to change Illustrator's default settings for this one document, because
02:55when I'm drawing I want certain defaults.
02:58At the same time when I'm doing some other kind of project I may have other
03:02defaults that do work for me.
03:03For example, a white-fill and a black one-point stroke probably works for
03:06some other kind of application, but not when I'm drawing or I'm trying to
03:09trace artwork here.
03:11I'm going to zoom out just a bit.
03:12I'll press Command+0 just to kind of fit this in the window.
03:15I have this shape here selected. I'm just going to simply delete it. I don't
03:18need that right now.
03:19Let's go to our Graphic Styles panel here inside of Illustrator. I have mine
03:22right over here. If you don't have it on your screen set up the same way that's
03:25mine, you can simply go to the Window menu and you'll find Graphic Styles
03:29listed here as well.
03:31Now we don't really care about all the other graphic styles in our document but
03:34the first graphic style that up here is listed in your panel is a very important
03:38setting. It's called your Default Graphic Style setting.
03:41If I click on it, Illustrator will now show me in the Appearance panel the
03:45settings for that default style.
03:47This happens by the way for any graphic style.
03:49I can click on this style for example, and the Appearance panel tells me I
03:52don't have any artwork selected, but it's showing me what the settings are for
03:56the Illuminate Yellow graphic style.
03:58So if I click on my Default Graphic Style, Illustrator is showing me right
04:01now that my default is a one-point black stroke and a white fill, which we
04:05already spoke about.
04:06I'm going to make a change though. I'm going to click on the Fill here. I'm
04:09going to set it to None.
04:10I'm also going to change my Stroke Weight from 1 point to a 0.25 point, and I'm
04:15going to leave at color black.
04:17Now that I've made these changes here, I'm going to take this icon right here,
04:21I'm going to click on it and drag it, I'm going to hold down the Option key on
04:25the Mac or the Alt key on Windows, I'm going to drag it on top of my default
04:29swatch and you can see now it gets highlighted with a black outline.
04:33That means that now I'm taking the settings that are in my Appearance panel and
04:37I'm using those settings to override the existing default setting.
04:40I'm going to release the mouse and then I'll release the Option or the Alt key.
04:44So let's see what we've accomplished. If I now take a rectangle and I click and
04:47I drag to create a rectangle my rectangle by default now has no-fill and a black
04:52quarter point stroke.
04:53So if I change this for example to yellow and let's change the color here to
04:57blue and let's change the Stroke Weight here to like 4 point.
05:00Now if I'm working and I realize, hey,
05:02I want this shape now to be filled with none and have a 0.25 point stroke, I can
05:06now press the D key on my keyboard, D for Default, and now my object changes to
05:10my new default setting, which is no- fill and that 0.25 point black stroke.
05:14So when I'm drawing I do find it helpful to redefine my default setting here
05:18inside of Illustrator so that moving forward I can simply press that D key to
05:23get just the right format that I want for the paths that I'll be drawing.
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Using the primitive shapes tools
00:00So we've placed our image into our document as a template. We've set out
00:04defaults correctly. Now we're ready to start creating some artwork.
00:07And the first thing we're going to start with here is working with the Primitive
00:10Shape tools. I mean the very basic shapes.
00:13Things like polygons, triangles, rectangles, circles, so and so forth.
00:20So let's explore some of these tools, some of them are very basic and you
00:22already know them but some of them also have some hidden settings inside of them.
00:26For example, I'll come over here to the Rectangle tool and as I click and drag
00:31with the Rectangle tool I'll see that I'm drawing my shape out from the upper
00:34left-hand corner. But if I hold down my Option key you'll notice that I'm now
00:38drawing my shape out from its center.
00:40Likewise the Shift key allows me to constrain it to a perfect square.
00:44So these are the things that we've already discussed.
00:46I also know that I can press and hold the Spacebar and now that freezes my
00:50drawing and if I move my mouse it actually move that rectangle around to another position.
00:55When I release this Spacebar I can continue dragging with my mouse.
00:59The secret about drawing with basic shape tools inside of Illustrator is to keep
01:03the mouse button down.
01:04As soon as you release the mouse button you commit the shape and now it can no
01:08longer be changed until you start modifying the path itself.
01:12Press Delete button here to get rid of that rectangle.
01:15And let's say I wanted to draw a triangle. Well how would I do that?
01:18I don't have to use the Pen tool to do that.
01:20I can come here and instead of choosing the Rectangle tool I'll choose the Polygon tool.
01:24Next, I'm going to click and drag, I'm going to keep my mouse button down, and
01:29now I'm going to use the down arrow key on my keyboard.
01:32Each time that I press the down arrow key it removes one side from my object.
01:37So now I have a pentagon, now I have a four-sided object, and now I have a
01:42three-sided object which is a triangle.
01:44If I also hold down the Shift key, it will align the base to be perfectly
01:48straight and now if I let go over the mouse I've gotten a triangle.
01:51So the fastest way to draw a triangle is to use the Polygon tool.
01:55Let's explore few other shapes.
01:57I'm going to delete the triangle here.
01:59Let's go now to for example the Star tool.
02:01When I click and drag with the Star tool I get a five-pointed star, but again if
02:05I use the up arrow or the down arrow I add or remove points of my star.
02:10If I hold down the Command key-- I'm on my Mac, so if you're Windows that would
02:14be the Ctrl key-- you can click and drag and that changes the delta between the
02:18inner radius and the outer radius of the star.
02:21And any time I can press the Spacebar, reposition it somewhere else, maybe move
02:26it over here and then continue drawing it this way.
02:29Once I release the mouse I've now committed the star to that shape.
02:32Let me press Delete again.
02:33You'll notice, by the way, the way these tools are grouped, Rectangle, Rounded
02:37Rectangle, Ellipse tool, the Polygon tool and the Star tool, they all create
02:42filled or closed objects.
02:44If I go over here to these Primitive Shape tools like the Line Segment tool, the
02:48Arc tool, the Spiral tool, and these Grid tools, they create open paths and
02:53that's really why they are grouped in two separate areas.
02:56The Line Segment tool is extremely helpful to use.
02:58If you click and drag and create straight lines, we're going to see that we will
03:02sometimes create straight lines even if at the end of the day we want that line to be curved.
03:07It can be easier sometimes to start out using a straight line.
03:10And again, the same rules apply as well. So if I hit the Delete key to get the
03:13rid of it, as I click and drag and If I hold down my Option key, it draws that
03:17line off from the center, and if I press the Spacebar it allows me to
03:20reposition that, and when I let go over the mouse I can now commit that shape to my artboard.
03:25I'm going to delete this line here.
03:28Now there's another Primitive Shape tool which I find very helpful inside of
03:31Illustrator and that's the Arc tool.
03:33I'll come over here to my Tools panel and I'll choose the Arc tool and when I
03:37click and drag it creates an arc.
03:39Really if you want to match in a circle or an oval for example, and you just
03:43basically split it into four sections, an arc is just one of those fourths. It's a
03:48quarter of an ellipse.
03:50But as I'm drawing that shape and I'm moving it around, before I actually commit
03:53the shape I can use the up and the down arrows to adjust how sharp or steep that
03:59angle is when I create the arc.
04:01I can use another keyboard shortcut which is the F key which will allow me to
04:05Flip the arc from being convex to concave.
04:09It's a toggle that goes one way or the other.
04:11It's only when I release the mouse that I commit that arc to the artboard.
04:15So let me delete this. As an example, when I'm looking at Mr.
04:18Z over here and I look at this shape over here, this could be an arc.
04:21And if I click over here with the Arc tool and kind of drag downwards I can
04:25basically increase the angle here just a little bit or maybe even decrease it,
04:30and kind of match exactly maybe what the shape looks like right over here.
04:34Forget about the part that is extra over here, we're going to see there are easy
04:37ways for us to remove that, but for now I've got a nice clean, smooth arc that's
04:41going to match one of the stripes on Mister Zee.
04:43The most important aspect of all these tools that we're using, these
04:47Primitive Shape tools whether they're filled objects whether they're open paths,
04:51is that I'm really not focusing on anchor points.
04:53I'm really kind of drawing the paths themselves.
04:55So I'm looking at the artwork that I have as my sketch, I'm simply trying to
04:59match it up with the paths that I'm drawing, lay it down and then later on combine
05:04those paths to build the final version of my artwork.
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Mastering the modifier keys
00:00In the previous chapter we spoke about knowing certain keyboard shortcuts and
00:05how important those keyboard shortcuts are to working inside of Illustrator.
00:09Admittedly Illustrator is a complex program that has many different tools inside of it.
00:13However, when we're drawing we'll only need a certain number of those tools
00:17and more importantly we really need to focus on the artwork that we're
00:20creating, so we don't have time to keep glancing down the keyboard and try to
00:25find out where a certain key is.
00:27Perhaps the most important of all, the Modifier keys are incredibly important.
00:31The Modifier keys are the Shift key, the Option key and the Command key on a
00:37Mac, if you are on Windows that would be the Shift key, the Alt key and the Ctrl key.
00:44These keys are called Modifier Keys because they change the behavior of
00:48how tools usually work.
00:50So it's incredibly important that your hand becomes familiar with these modifier
00:55keys, so that they just kind of happen automatically.
00:58This is even more so than the other keyboard shortcuts.
01:01Identify where the Shift, the Option and the Command keys are on a Mac or if
01:04you're on Windows, where the Shift, the Alt and the Ctrl keys are.
01:08Position your hands over that part of the keyboard permanently.
01:12For example, I mouse with my right hand, so I'll have my right hand on the
01:17mouse, but my left hand will always be hovering over that lower left-hand corner
01:21of the keyboard right above the Shift, the Option and the Command keys.
01:26Now I also sometimes draw with a tablet it happens to be that I'm somewhat
01:29ambidextrous, so I actually draw with the pencil with my left hand.
01:33When I'm using the Wacom Tablet and I have the pen on my left hand I now have
01:38the right-hand focused on the right- hand inside of my keyboard, again mainly
01:42over the Shift and the Alt and the Ctrl keys on Windows or Shift, Option and
01:47Command when I'm using a Mac.
01:50As a few exercises what you might want to do is close your eyes and press the
01:53Command key and close your eyes and press Option key and the Shift key and try
01:56to do this a few times that you're completely confident with these tools.
02:00Once you do that you will be able to focus much more on the artwork that you're
02:04creating than worrying about how to actually choose the tools to make it happen.
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Mastering the transform tools
00:00In addition to becoming familiar with the modifier keys inside of Illustrator,
00:04you also have to really be efficient with using the Transformation tools that
00:09Illustrator has, namely the Scale tool, the Rotate tool and the Reflect tool,
00:16we'll start by using the Rotate tool.
00:18So I'm going to first start by drawing a shape. I am going to take a rectangle
00:21maybe click and drag and make a nice long rectangle over here and now maybe I
00:25want to rotate this.
00:27So if I now press R on my keyboard which will activate now the Rotate tool, you
00:31can see there right now in the center of my screen it's a little bit of a crosshair
00:35right on the center point of my object.
00:38That crosshair is what would we refer to as the origin point that means that
00:42that is where the transformation is going to take place from.
00:45Imagine if right now I have this rectangle and I kind a nail it to a board
00:50right through the middle.
00:51Now if I try to rotate it I can rotate it around that nail, but that middle area
00:56can't move. So let's imagine for right now that the object is locked on this one
01:00point. What I want to do when I want to actually rotate this. I want to move my
01:04cursor as far away from that point as I can, which will give me more leverage on
01:09how I can actually adjust that shape.
01:11So for example I don't need to actually grab any of the other parts of the
01:15object here. I am going to move my cursor out to let's say right about this part
01:18and if I click now and drag in one motion, you can see that my rectangle is
01:22rotating around that origin point.
01:25But I have a lot of control as I'm rotating this because my cursor is far away
01:30from that origin point.
01:31Let me actually press Undo for a second.
01:34We can always move or adjust the origin point and there are two ways to do that.
01:39I can take the actual point itself and click on it and drag it to reposition it
01:43elsewhere and by the way that point will snap to other anchor points here or
01:46paths inside of Illustrator and that's because my smart guide is turned on.
01:51So if I go over here and I snap it to this corner, now when I move my cursor out
01:55of here and I click and drag it is rotating around that point.
01:58So again it's really important that I can get completely different results by
02:01simply repositioning my origin point.
02:04Now another way for me to redefine the origin point to just simply click
02:08once with the mouse.
02:09So if I go over here and I click and release, you can see that now the origin
02:13point is over here. Realize right now that the origin point is not even
02:17touching the object at all.
02:19However, if I come let's say right about over here and I start to click and
02:22drag, I'm rotating the object around that origin point.
02:26Let me delete this shape.
02:28Let me create some other shape. For example let's do a star and I am going to
02:32drag a star right about over here, maybe decrease the radius over here, so I
02:38have a nice little star and I want to make this larger now.
02:41So what I'm going to do is I'm going to press the S key to activate my Scale tool.
02:44Notice that right now the origin point in the center of that star, so if I
02:48move my cursor and I start to click and drag outwards, I'm scaling the start
02:53out from its center.
02:54Now if I want to reduce it in size, but I want to reducing in the size from a
02:58specific point, I can actually click once here to set my origin point for
03:02example at the top part of the star and now if I move my cursor down here and
03:05then Shift+Drag this way, I can now scale it to that point.
03:10I've grabbed it basically right from the bottom here. I'm kind of distorting in
03:13this way, but if I press Undo and I grab it let's say the outer edge here and go downwards,
03:18now because I'm kind dragging diagonally I'm getting that proportional scale as
03:22I go towards that origin point.
03:24Remember the O key on your keyboard is a shortcut for the Reflect tool and if I
03:29set my origin point let's say right about over here--
03:31So notice it's not touching the object, but now I click and drag I can reflect
03:36the tool exactly this way. The smart guide thumbnail right now is saying it's lined up this
03:40way, but I can also hold down the Shift key to do this as well.
03:44But by the way whenever you reflecting something, nine times out of ten,
03:47you don't want to reflect the actual object; you want to reflect a copy of that object.
03:52So you'll not only need to hold down the Shift key to get a perfectly aligned,
03:55you'll also need to make sure that the Alt key or the Option key is also being
04:00pressed while you doing this function.
04:02Notice by the way that if I release that Option key right now, my cursor has just
04:06one arrow, but if I hold on the Option key I now see a double arrow as my cursor.
04:10That indicates to me that Illustrator is now making that copy of that. If I
04:15release the mouse and then release the keys on my keyboard I now see that I was
04:19able to reflect the star, but I reflected a copy of it not the original one.
04:23So we'll see this more as we start to draw shapes inside of Illustrator, but
04:27we really need to pay attention to how that origin point works and also to
04:30make sure that we're clicking and dragging from a point that's far enough away
04:34from that origin point
04:35in order to give us enough leverage to move that piece of artwork.
04:37Let's see how we do that right now.
04:39I am going to take these two shapes and just delete them.
04:41And let's say we want to create the stripes over here and I want to use maybe an
04:46oval or an ellipse to actually create that shape.
04:48So I'm going to start over here by taking my Ellipse tool. Again I can use the L
04:52key which is the keyboard shortcut for that. If I draw let's say an ellipse
04:56right over here and you can't see this lower portion of it kind of matches what
05:00I trying to get over here.
05:01So what I'd like to do is somehow match a circle or an oval to kind of come to
05:05this part over here. You know, kind of imagine where that oval will be and
05:09anticipate where the center that oval might be.
05:11So maybe it's like somewhere over and if I'm wrong, again we can always adjust
05:14things as we're drawing, so don't worry about it.
05:16I am going to click and hold down the Option key, so I'm drawing out from the center.
05:21And now as you see I kind of move it here, look at that. I get a shape that kind
05:24of matches exactly what I'm trying to do, which is this curve right over here.
05:28Let's zoom in a little bit closer here on this area and I can see that I now
05:32have a shape that kind of matches this part right here and the instead of me
05:35drawing now the second circle,
05:37what I can do is I can hit the R key for my Rotate tool,
05:41click over here because I want the origin of my rotation to happen at this point right here,
05:46and now what I'll do is I'll move my cursor away from that origin point then
05:49I'll click and drag and you see now how I'm rotating the circle? But I also want
05:53to hold down the Option key, because I want to rotate a copy of my circle and
05:57now what I've done is I've created this part of the curve that I'll need and
06:01also this part of the curve that I'll need.
06:03Later when we start learning how to use Pathfinder or even the Shape Builder
06:07tool inside of Illustrator, I'm going to now take these paths that I've created
06:11and combine them or subtract them to get at the final stripe, but for now
06:16instead of me struggling with trying to draw that kind of a curve I've used the
06:19simple oval shape and I've made a copy of it to create the paths just the way that I need them.
06:26This is the experience that we're looking for inside of Illustrator when we talk
06:28about drawing without the Pen tool.
06:30I get very clean precise paths and I draw them much more quickly than I would if
06:35I had to use the Pen tool.
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Creating curves with the Reshape tool
00:00In the previous movie we saw how we can take some basic shapes like ellipses and
00:05by simply rotating them or resizing them in a certain way we can actually get
00:10the curves that we need to create some artwork.
00:13However, not every curve that I need for my artwork is going to be able to
00:16reproduced using some of these basic shapes.
00:19Sometimes I need to create more complex curves.
00:22Let's take a closer look at Mister Zee here in this file. It's called Sketch3.
00:26If I zoom in over here, you can see that I started to create ellipses, so I
00:30start creating some of the stripes in the bottom of his belly over here.
00:33But I also have to create this line across the bottom here like this.
00:37Now it doesn't really match perfectly just because the nuance is the way that it
00:40is that I would be able to use maybe an oval shape to draw that.
00:44So I want to create a curve in another way and then if we take a look at some of
00:47the other curves here on the body, like for example, this part of the leg. This
00:51is a curve that starts in one direction and then comes back in another.
00:54So there is certainly no way that I can use any of the primitive shapes inside
00:57of Illustrator to make that happen.
00:58In fact, if I zoom out just a little bit, let's take a look at the entire back
01:02of the body here, from the neck all the way back here down to the tail.
01:06That's also a shape that's a little bit more complex.
01:09So let's focus on ways so we can actually draw these kinds of shapes inside of
01:12Illustrator without using the Pen tool.
01:15What's really interesting about this technique I'm about to show you is
01:17that we're actually going to be drawing straight lines in the beginning to
01:21create these curves.
01:23So let's start with something basic which is this bottom part here at the belly right here.
01:27I am going to zoom just to this area right here.
01:29I am going to start by taking my regular Line tool here, my Line Segment tool,
01:33I am going to start clicking where I want the path to begin and I am going to
01:37click and drag and come to here where I want it to end and then release the mouse.
01:41So I have now a straight line kind of connecting where the start and the end
01:46is going to be, and now I am going to use a tool inside of Illustrator called the Reshape tool.
01:51The Reshape tool actually has several different functions that it can do inside
01:55of Illustrator but perhaps one of the most powerful ones is that you can use the
01:59Reshape tool to convert a straight path into a curved one.
02:03Let's see how that works.
02:05I am going to go over here to the Scale tool. I am going to click and hold my
02:08mouse button down and I will see that the Reshape tool is down over here.
02:12In fact, we are going to see that we are going to use the Reshape tool so
02:14often inside of Illustrator, we are actually going to assign a keyboard shortcut to it.
02:18We will do that towards the end of this movie.
02:20But for now, I am going to choose the Reshape tool.
02:22I am going to click on one part of the path, let's say right about over here.
02:26Click and that's going to add an anchor point here.
02:29Again, forget about the fact there is an anchor point there. Just note that it's
02:32kind of point that I can drag from, and if I click and drag downwards, I can
02:37kind of move and adjust where this is to match the curve I am trying to create.
02:42Now in this example here, the curve is just going in one direction, so it's
02:46pretty easy and straightforward to do it.
02:47Let's focus on some other shapes that maybe a little bit more complex.
02:51Let's move over here to the hind leg.
02:53Let me zoom out just a drop here and focus on this area right here.
02:58Once again, I am going to take my regular Line tool, I am going to click over
03:01here at the top, and I am going to drag down here to the bottom.
03:05Now the feet over here is actually going to be a separate shape, so I want the
03:08curve to end right about over here.
03:10So I now need to create a bend over here in the path over here and then
03:14back again this way.
03:15So I am going to start off by going to the Reshape tool. I am going to click
03:19over here and then drag out this path to match this kind of curve right about over here.
03:24The Reshape tool actually allows you to either move parts of the path if the
03:28anchor points are selected or if you have no anchor points selected, it only
03:32moves a part of the path.
03:35So if I were to switch now to my Direct Selection tool and then click off to
03:38that path, but just click on the path itself right here, so I don't have any
03:41anchor points selected. You see how they are all filled white.
03:44So right now if I take my Reshape tool and I click now on this center part and
03:49I drag it back, what I am doing now is I am leaving this anchor point
03:53stationary, this one is stationary and this one is stationary, but I am just
03:57moving the path back in over here.
03:58My result now is a beautiful curve that goes out here and then comes back again this way.
04:04Let me zoom out just a bit here and we can focus on this path that goes across
04:07the top of the body.
04:08Once again, I will switch to my Line Segment tool and I will start right over
04:12here, just click, drag all the way across to here from where I want it to start
04:17and where I want it to end.
04:19Like I said, you want to be able to use the Reshape tool a lot inside of
04:21Illustrator but it doesn't have a keyboard shortcut assigned to it by default.
04:25So let's go ahead and do that now.
04:26Let's make our life a little bit easier for ourselves.
04:28I am going to go to the Edit menu and towards the bottom I am going to
04:31choose keyboard Shortcuts.
04:33Now you can see a list here of all my tools. By the way the Illustrator also
04:37lets you apply keyboard shortcuts to menu commands, but we want to use the
04:40Reshape tool, so I have here Tools selected. So I am going to scroll down this
04:44list over here until I find the Reshape tool which is right here.
04:48Again, notice now it does not have a keyboard shortcut assigned to it, and I am
04:51going to click right in this blank area and I want to use the letter E because I
04:55could think of the word reshape, so I have that long E sound in there, so I am
04:59going to use the E key as the keyboard shortcut for the Reshape tool.
05:04Now Illustrator already has the E key assigned to another key called the
05:07Free Transform tool.
05:08However, we have a tremendous amount of power, now that we know how to use the
05:12Scale, the Rotate and the Reflect tool by themselves, so we don't really need to
05:17ever use the Free Transform tool.
05:19I hardly ever use it at all inside of Illustrator.
05:21So now I am going to click OK and you see it asked me to save this set.
05:24I will give it a name. I will call this one Drawing because that's my drawing
05:27set of keyboard shortcuts.
05:29Right now, I just created a line and I now want to reshape that line, I am going
05:33to hit the E key on my keyboard and that brings me to the Reshape tool.
05:37So now I can start by kind of clicking over here and dragging out a line
05:41right about over here.
05:42Then I can click over here.
05:44I just want to show you what happens if you don't select just the path itself.
05:47Notice now if I drag this and I move this, the other anchor point over here
05:51kind of moved down also.
05:52It's not end of the world because I can always just click on it and move it back
05:55again, but I'm kind of doing like this back-and-forth kind of motion which may
05:59not be the most intuitive to work with.
06:01So that's why many times what I'll do is I will use the Direct Selection tool or
06:05if that's the last tool that I have used, right now I am clicking on the Direct
06:09Selection tool, I can come back to the Reshape tool and then simply
06:12Command+Click off of the path, then only click on this part of the path, so now
06:17with the Reshape tool I am only moving that part of the path.
06:20Notice over here it looks kind of wonky.
06:21I am not really perfect over here.
06:23I am going to purposely leave the path in this state over here because I'm going
06:27to show you in the next movie that there are other tools that we can use to help
06:30smooth out these paths.
06:32At this point you should now become familiar with using the Reshape tool inside
06:36of Illustrator. All you need to do is start with a straight line and then simply
06:40pull out the path to match the curve that you're trying to create.
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Using the Smooth tool
00:00In the previous movie, we saw how we can use the Reshape tool inside of
00:04Illustrator to turn straight lines into beautiful curves.
00:08However, sometimes we struggle with getting our curves to look nice and clean.
00:12In this movie, we are going to talk about another tool inside of Illustrator
00:15called the Smooth tool.
00:16And this allows us to kind of paint over paths and have those paths become
00:21smooth curves as we do so.
00:23So let's see how that works.
00:24So I am going to kind of zoom in on Mister Zee
00:25over here, on the back part of this curve that we try to create before that
00:29really doesn't look that smooth.
00:31So zoom in just a little bit more over here and kind of center it on my screen.
00:34I am going to select the path, underneath the Pencil tool. Right over here I see
00:39and we are going to find the Smooth tool.
00:41The Smooth tool basically works just like the Pencil tool, meaning you click
00:45and drag with it, but as you click and drag over a path, Illustrator is now
00:49going to go ahead and smooth that out.
00:51Now it's important to realize that smoothing does not mean making fewer anchor
00:55points, sometimes when you make a path more smooth Illustrator adds anchor
01:00points, but again at this stage we don't really care about anchor points at all.
01:04So, kind of put that out of your mind, and let's just focus on the actual shape
01:08and smoothness of the path itself.
01:10Now what I can do over here at this part is simply kind of come over it and kind
01:14of drag down, and we can see how it's kind of smoothing out as I do so.
01:17And if I push upwards over here, I also have ways to kind of make sure that this
01:21is going to start matching a curve.
01:24Bring it down just a little bit more and I can do a better job on kind of
01:27bringing it in or pushing it outwards as well.
01:30I can't be very precise with the Smooth tool, but in many cases if I'm kind of
01:35looking at a path and I just want to smooth it out just a little bit, I can
01:38start to use the Smooth tool to allow me to take things that don't look so fine
01:43or clean and kind of even that out just a little bit.
01:46When you're using a tool like the Smooth tool and you are using the mouse, it's
01:49kind of hard to do these brush motions with the mouse.
01:53And if you do have a pen tablet like a Wacom tablet for example, kind of doing
01:57it with the pen is a much more natural motion and that you will find it easier
02:01to control the Smooth tool.
02:02In fact, that's why the Smooth tool and the Pencil tool kind of work hand-in-hand.
02:07But I'll also tell you that there are another other uses for the Smooth tool.
02:10In fact, if we kind of come down over here to let's say the foot part of Mister Zee.
02:14Let's kind of focus maybe on this section right over here.
02:17And I can actually start by creating this by using a plain rectangle, and then
02:21modifying it with various other tools.
02:23I am going to start by selecting the Rectangle tool and I am just going to click
02:27and drag over here to make a rectangle about this big, and I am going to hit the
02:31R key to rotate it, set my origin point here, and kind of rotate it down just a
02:35little bit on an angle like this.
02:36I am going to switch to my Direct Selection tool here, deselect the path, and
02:40only select just this top path over here, because I can now use my Reshape tool
02:45to click and drag and kind of bend that curve down right over there.
02:49But I still have like these rounded parts in the bottom that I want to work with.
02:52So I am now going to switch to my Smooth tool.
02:54I am going to use the Smooth tool. You can actually click and drag over a corner
02:58and as you kind of mouse over the corner and adjust it you see how it kind of
03:01turns now into a curve.
03:04And I can do the same down over here also.
03:05So, now I am creating the bottom parts of the shape that I want.
03:10Now, of course, when I am using the Smooth tool, because I don't have that much
03:12control over my path, I may end up with little wonky areas like this, but I can
03:16of course use the Reshape tool to bend that back to where it belongs.
03:20But for now, I have the ability to use my Smooth tool, not only to take existing
03:25curves and kind of smooth them out like we did at the top of the body, but I can
03:29even take a regular rectangle and have it have nice rounded corners to match to
03:33shape that I going for.
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Using Simplify to create smooth paths
00:00So we know that we can use the Smooth tool inside of Illustrator to kind of
00:03paint or draw over a path to kind of smooth it out.
00:07However, like we said before also it's not really the most efficient way if
00:10you have a mouse and it can sometimes introduce additional anchor points to your path.
00:15Well, let's talk about a different method on actually how we might be able to smooth paths.
00:20More importantly, a way to smooth paths and also reduce the number of
00:24anchor points in your artwork, so that it's more simple and easier to edit in the future.
00:28There is a command inside of Illustrator called Simply. Its main goal is to
00:32take a path that has a lot of anchor points and usually extraneous anchor
00:36points, and reduce the number of anchor points so the path will be more
00:40simplified and will print faster.
00:42However, when you sometimes reduce the anchor points, you also need to kind
00:47of smooth out the path, and simplify actually works great for this kind of technique.
00:52Let me zoom in over here on this file here. It's called Sketch5.ai, and I am
00:57going to zoom in right here on this part of the back file and select this path.
01:01Next, I am going to go over here to the Object menu and I'll choose Path and
01:05then I will choose Simplify.
01:06Now, I am going to move over the dialog here so we can actually see what's
01:09happening to the path as we apply these settings.
01:12When I click on the Preview button and you can see that Illustrator before the
01:15path had 5 points. Now Illustrator made it to only have 3 points.
01:20So it reduced the number of anchor points and it also made a really nice smooth
01:23curve along the path itself.
01:26We can adjust this Curve Precision for our specific needs.
01:30But I will tell you that I usually when I am working inside of Illustrator use
01:33two different settings. I use a Curve Precision at 50% like I have here, when I
01:38want to make large wholesale adjustments to a path.
01:41However, sometimes if I get a path pretty close to where I want it to be, I just
01:45want to clean up some extra anchor points, I will use a Curve Precision of 95%.
01:48I am going to give you another example of that also.
01:50I am going to click OK in this case, and I have now a nice smooth path.
01:54But let's take a look at this shape that we created earlier for the hind leg.
01:58If I click on this right now, it looks pretty smooth, but it still has some
02:02extra anchor points they really don't need to be there.
02:05And on top of that, I really want to make sure that it's a smooth as it can be possibly be.
02:09So I am going to go back to the Object menu, choose Path, then I'll choose Simplify.
02:15But this time I am going to use a value of 95%, and you notice again we have
02:19reduced the number of anchor points and if I click OK, I'll see that it also
02:23kind of really smoothed out the path and gives me a beautiful result.
02:27So I find that sometimes working inside of Illustrator, when use the Reshape
02:31tool, it does sometimes add extra anchor points but I don't care, because I can
02:35use the Simplify command very easily to not only reduce the anchor points, but
02:40to also get a really nice smooth result.
02:42Of course, you could be asking yourself, well I am going to be drawing a lot of
02:45paths, I don't want to have to constantly be drawing the path, bending the path
02:50and then applying another Simplify command on top of that.
02:53Well, in the next movie we will explore some ways to make you little bit easier
02:57and faster to apply these simplify functions to our paths.
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Recording an action for the Simplify command
00:00So we saw in the previous movie that I was able to use the Simplify command
00:05to not only make my path little bit more smoother, but also reduce any
00:08extraneous anchor points.
00:10Now, I am going to want to be able to apply that quite often as I am drawing
00:13inside of Illustrator, but I don't always one have to go up to the menu,
00:17choose Object, Path, Simplify, down to the number that I want to work with and then apply it.
00:22So what I'd like to do is make that feature more accessible to me by turning it into an action.
00:27I found that at least in the drawing work that I've done, I usually use two
00:30values when I apply a Simplify command.
00:33I will use the value of 95% for small adjustments, and then I will use a value
00:38of 50% for larger adjustments.
00:40So let's go ahead now and create an action to allow us to quickly apply these
00:44Simplify commands as we are drawing.
00:46The first thing I am going to need though is I am going to need some kind of
00:49path selected, so that I can now apply that Simplify command.
00:53So I am just going to take the regular Line tool here and click and drag and
00:56draw a line that have a selection. Really doesn't makes a difference what the path
00:59is. We're soon going to delete it anyway.
01:02Next, I am going to go to the Window menu.
01:03I am going to choose open up my Actions panel.
01:06Now Illustrator ships with a whole bunch of default actions in a separate folder over here.
01:10But I am going to create now a separate folder for Actions specific to ones
01:14that I will use for drawing.
01:15So I am going to go down here to the bottom of the Actions panel. I am going to
01:18click on the little folder icon right here.
01:20I am going to create a new set of actions called Drawing.
01:23Now again, you may decide that in the future you may have other actions that
01:26you want to record specifically for drawing so you might want to organize them
01:29into this set as well.
01:31But for now I am going to click OK and I've created now a new set called Drawing.
01:35Now I'm ready to actually record an action.
01:37I will start that by coming to the bottom of the Actions panel and I will click
01:40on this button here that says Create New Action.
01:43When I do so, I am going to have the ability to name my actions. I am going to
01:46call this one Simplify A Lot.
01:48I am going to leave it in the drawing set. If I want I could apply a keyboard
01:53shortcut or like function key like maybe F2 for example and add the Shift key.
01:57But I am actually going to turn my actions into what's called the button mode,
02:01so I can quickly apply them directly from the screen.
02:03So for now, I'm not going to apply a keyboard shortcut.
02:07In addition, I am going to give it a color so that it can be easily found when I
02:11am trying to look at it inside of the panel.
02:13So I am going to click Record and now Illustrator is watching what settings I am doing.
02:17So I am going up to the Object menu, I want to choose Path, and then I
02:21will choose Simplify.
02:22I am going to choose a large value now, 50%, because this is going to be the
02:27settings that I want to use when I want to make a large adjustment, so I want to
02:30use a value here a 50%.
02:32I am going to leave my Angle Threshold set to 0, because I am going to be
02:36dealing strictly here with the smooth path.
02:38I don't have any corners in here anyway.
02:40And I obviously do not want to use straight lines and I don't really care to
02:43see the original because when I apply this as an action, it's just simply going
02:46to happen instantly.
02:47So when I click OK and notice that Illustrator now recorded that, and I'm now
02:51going to stop the recording.
02:53So I've created my first action right now and what I does like to do is create
02:57another version of Simplify which doesn't do such a radical change.
03:01So, I am going to go back over here and create a new action.
03:04Let's start by clicking on the Create New Action button.
03:06Let's call this one Simplify A Little.
03:09I will leave it in the Drawing Set here.
03:12Again I won't apply keyboard shortcut but I will give it a yellow color, so I
03:15can quickly find it and I will click Record.
03:18Now go back to the Object menu. I will choose Path > Simplify.
03:23This time I will dial in a value of 95%, just a small amount, click OK, and
03:28notice that, that was recorded and once again I will now stop the recording.
03:31So now, I've created the actions that I need inside of Illustrator.
03:36I am actually going to come here. I am going to deselect all my actions by
03:39clicking at the bottom here.
03:40I want to go to the flyout menu of the Actions panel and turn on Button Mode.
03:44This shows the all of my actions right now as buttons, meaning I just click on
03:49them once to apply them.
03:50If I scroll to the bottom I see that I have Simplify A Lot and Simplify A Little.
03:54You may also go through a lot of these and realize you will never use these and
03:58in such a case you may want to delete them just that you will have an easier
04:01time navigating through this Actions panel.
04:03So now let's see how I might use this Inside of the Illustrator.
04:05Let me go here and actually select this path and delete it because I don't need it.
04:09But let's zoom in a little bit more on Mister
04:10Zee right over here and let's focus on this path right over here.
04:14We know that this is a large path, I need to make a large adjustment on this one.
04:18I want to simplify this one a lot, so now that it's selected I will simply come
04:21here and click on Simplify A Lot.
04:23Notice now my path becomes nice and clean and smooth.
04:26Now for this shape right over here, I just want to simplify it a little bit.
04:30So I click over here and say Simplify A Little.
04:32And that's loosed out the path just a little bit.
04:34By the way, there is nothing that prevents you from just applying several
04:38simplify commands on the same path.
04:40So you may find a path that requires just a little bit more work. You can click
04:44on it and click on the Simplify A Little action maybe two or three times and
04:48see how it smoothes itself out.
04:50But you can see how now, I can take those simplify commands and use them as
04:55almost like an auto smooth, to make sure the paths that I create look wonderful,
05:00clean, and professional.
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Mirroring art for speed and accuracy
00:00Earlier in this chapter, we spoke about different kinds of transformations and
00:04how they can help us work inside of Illustrator.
00:07Well, let's focus on one technique specifically which is actually reflecting or
00:11mirroring your artwork.
00:13And this could be great because when you are trying to get precise artwork done
00:17and you have a shape that you can actually just draw one-half of, it's much
00:21easier to simply copy or duplicate that other half to complete your drawing.
00:25For example, let's look at Mister Zee's head
00:26right here. You have two eyes, you have ears, you have stripes that
00:31are on one side of his face, you have nostril, right, you have the actual shape of his head.
00:36So if we just draw one side of his head, we can do half the work and then just
00:41simply flip the other side and create a mirror effect and complete the face.
00:46So not only does it take us half the time to draw the artwork, it also gives us
00:50a much more precise version of artwork as well.
00:53Now in the case the head here, let me share one other thing, because you can see that Mister
00:56Z is kind of leaning his head a little bit side ways, and when we're using
01:01Illustrator, we want to be able to use basic tools and we want to be able to
01:05constrain them very easily, so it could be hard to draw the things on an angle.
01:08Many times, I may find that I'll actually take my sketch and I'll rotate
01:12the sketch a little bit, so that I can have an easier time drawing it
01:15inside of Illustrator.
01:16For example, on this file right here I'm simply going to unlock my Sketch layer,
01:21which will allow me to actually click and select the image itself.
01:24I'm going to zoom in just a little bit more here towards his head and I'm going
01:28to use the Rotate tool. I'm going to press the R key on my keyboard and I want
01:32to define an origin point.
01:33Lets' say right at the top of his head, right about over here.
01:36That's going to be the point that where just image is going to rotate around.
01:39Next, I am going to grab the bottom right here of his face, let's say this point
01:43right here, and click and drag, and then I'm going to rotate my cursor this way.
01:47Notice over here that I now straightened out his head a little bit so that when
01:50I'm drawing I have an easier time to match that.
01:53I may either copy it and paste this into a different file or I may create a
01:58separate artboard in this document and maybe make his head in one location and
02:01his body in other location and then bring them together when I'm done, or I may
02:05just do this just by using different layers inside of Illustrator as well.
02:09But now that I've made this rotation I can go back and relock the Sketch layer,
02:13and if I turn on the Artwork layer you can see that I have already created one
02:16half of his face right here.
02:17So I've used the tools like the Arc tool for example, and I've used other
02:22tools that we had discussed until now to draw the existing shapes that you see right here.
02:27And notice that I've only drawn one side of his face.
02:30I now want to flip this to now create the complete face.
02:34So what I'll do is I'll take my regular Selection tool and I'll select all this artwork.
02:39And just as it is easier to see what's happening here let's actually hide
02:43from view the Sketch layer, so we can just see the artwork that we're dealing with here.
02:46The next thing I am going to do is I am going to switch to my Reflect tool which
02:49is the O key on my keyboard, and I need to set my origin point.
02:53I have to tell Illustrator where I want this point to reflect from. By default
02:58my origin point is in the center and that's not going to make any sense at all.
03:01So what I want to do is I want to find the actual far edge of the artwork which
03:06is going to be let's say right over here.
03:08So I'm going to click on this anchor point and now I'm going to move my cursor
03:12about over here and I'm going to start dragging.
03:14I can hold down my Shift key so this way I know that I'm constraining it to
03:18basically snap to angles that I need, and I'm also going to hold down the Option
03:22key because I don't want to just flip it on its own because that will just
03:26create the other half but I'll lose the original half.
03:28By holding down the Option key or if again you're on Windows that will be
03:31the Alt key, you can see I now have a double cursor so I'm flipping a copy of my artwork.
03:36Now I'm going to release the mouse and then I'm going to release the keys of my
03:39keyboard and now if I deselect, you can see that I've now created all the
03:43elements I need for the face. It's perfectly symmetrical.
03:46It took me half the time to do it and it looks great.
03:49Let's turn this Sketch layer back on and now we can see how easy it is to use the
03:53Reflect tool inside of illustrator to not only save time but to create extremely
03:57precise artwork as well.
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3. Pathfinder: Drawing with Math
Deconstructing the Pathfinder panel
00:00We have already discussed this concept called building artwork inside of
00:04Illustrator and in reality this whole concept of building artwork began when a
00:08certain function was added to Illustrator called Pathfinder.
00:12Pathfinder was added way back in like Illustrator 5 or 6, in that timeframe, and
00:17when it first was added to Illustrator, it was actually available as some
00:20commands, available from a menu.
00:22However, in time it was turned into its own panel, which you can find by
00:26going to the Window menu and now scrolling down to the bottom here and
00:29choosing Pathfinder.
00:31So let's actually take a closer look at the Pathfinder panel itself.
00:34Let me drag it out over here onto the artboard so we can focus on this a little bit more.
00:37You will notice that off the bat the Pathfinder panel is kind of split up into
00:41two sections: something called Shape Modes and something called Pathfinders.
00:47Now again, this kind of happened when Illustrator 10 came out because we
00:51are going to discuss the differences between something called Shape Modes and Pathfinders.
00:55But most people refer to all the functions found inside the Pathfinder panel as
00:59Pathfinder functions.
01:00In fact because people use these functions in so many different ways, Adobe has
01:05actually changed the behavior with some of these things over time.
01:08For example, as we discussed before Pathfinders originally were available inside
01:12of menus then they were turned into a panel but they were all just performing
01:16the same types of functions, basically mathematical functions where you can add
01:20and subtract multiple objects to arrive at more complex objects.
01:24But then in Illustrator 10 Adobe kind of split these into two different
01:27categories, something called Shape Modes and Pathfinders, and they set it out in a
01:31certain way, which they then reversed when Illustrator CS4 came out.
01:35Now that we find themselves inside of Illustrator CS5, we can kind of take a
01:39step back and understand the behavior of these tools as they progressed over the years.
01:44So in this chapter we are going to learn all about drawing with math, how to
01:48make all these Pathfinder options, both Shape Modes and Pathfinders, work for us
01:52and help us build the art that we want to create.
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Using the Shape Modes functions
00:00In this movie, we are going to specifically focus on these top four functions
00:04here at the top part of the Pathfinder panel,
00:07under this section header called the Shape Modes.
00:10In reality, what we are going to discuss in this movie are not going to be
00:13Shape Modes at all.
00:15That's something we are actually going to the discuss little bit later
00:17inside this chapter.
00:18But for now let's focus on what these four buttons here actually do.
00:22As I have said before, the whole concept of Pathfinder is drawing with
00:27math, meaning we take very basic shapes and that we combine those shapes
00:32using mathematical functions like Add, Subtract and something called
00:36Intersect and Exclude.
00:38In fact, these have some different words that also describe their use, for
00:43example, instead of add, we could also say the word Unite, meaning it brings
00:48multiple objects together or we could say Minus Front, meaning take the front
00:53object and subtract it from the bottom object.
00:56In fact, when we mouse over these buttons right here we can see little tooltip
00:59will pop-up and this one we will say it Unite.
01:02But then it says use Option+Click to create a compound shape and add to the shape area.
01:07Again, we are going to focus on that specific functionality a little bit later
01:11inside of this chapter, but for now let's just focus on Unite, Minus Front,
01:16Intersect and Exclude.
01:19So let's see what these four options do and then we will actually apply it to
01:22some of the artwork that we've already drawn here for Mister Zee.
01:25Now I am going to focus on these two circles here. I am working on this file
01:28called stripes.ai and I have two very basic circles here. They both have a black
01:33stroke on them. One is filled yellow and one is filled red and the circle that
01:37has the red fill is currently at the top of the stacking order and again this is
01:41going to be important as we discussed exactly what each of the Shape Modes or
01:44these Pathfinder functions do.
01:46So I am going to start off by first selecting artwork, because in order for any
01:50of these pathfinders to work you must first make a selection to let Illustrator
01:54know, which pieces of art you want to include in this mathematical function.
01:59So I am going to select these two circles here and it's important to note at
02:03this point here that there are sometimes when we can apply math to multiple
02:07objects, but some of these mathematical functions only work when you have
02:11two objects selected.
02:13So right now, I have just two circles selected, but if I had maybe four or five
02:17I would be able to apply some of these functions.
02:19And I am going to take a look right now at this first option here called Unite.
02:23And as we discussed Unite or Add takes all the objects that I currently have
02:28selected and unites them or adds them to each other, so they now result in
02:32one unified object.
02:34Now, before I do this let's first with look at the artwork that we are faced with.
02:37I have two circles. Both have the same weight of a black stroke and also both of
02:42them have fill but they have different fill colors.
02:45So if I were to now combine this into one new shape, I can have a single shape
02:50that has two different fills taking up different portions of it.
02:53We already know that we do have the ability using appearances to have multiple
02:57fills in a single object, but those fills are always taking up the entire area of the
03:02object and are stacked on top of each other in a Z order.
03:05However, I can have maybe one half of the object with one fill and one half of
03:09the object with a different fill. Which would be the case here because I can
03:13see both yellow and red.
03:14So when I combine these, something is going to have to happen with the
03:18attributes that are applied to this shape.
03:20We will find out that when we actually started working with different Pathfinder
03:24functions or different shape modes, that depending on the stacking order and
03:27depending on a function that I choose, I will see different behavior.
03:32But now let's focus on just this one here called Unite.
03:35I am going to click on Unite and you will see that right now I have a single
03:39red object, so and now the yellow is gone, but instead of having two circles I
03:44now have one path that's been fused together to give me the total area of those objects together.
03:50Now, the reason why it's colored red is because when I had my objects selected,
03:55the red circle was at the top of my stacking order.
03:58So whenever I apply the Add or the Unite shape mode inside of Illustrator,
04:03Illustrator will take the topmost object and use that object to style the rest
04:08of the objects when it unites them altogether.
04:10You press Undo for a moment here.
04:12Let's focus on the next one here called Minus Front. Another term for this is
04:17also going to be Subtract as we will see.
04:19Now this is going to take my topmost object, which right now is the red circle,
04:24and it's going to remove any area that overlaps it from the yellow circle
04:28beneath it. In other words what I really want to remain here in my artwork is
04:32the yellow circle, not the red one. I want to use the red circle to basically
04:36chip away or subtract or remove any parts of the circle that appear beneath it.
04:41So in this case here, I really don't care about the red color. I care a lot
04:45about the yellow color because that's the shape that I want to end up with.
04:48So when I'm using Minus Front, Illustrator will take the topmost object and by
04:53the way, this is one of the functions that would require me to have just two
04:57object selected. I can't use this when I had three objects selected.
05:00But if I choose now Minus Front, Illustrator will leave me with the yellow
05:04circle which was the bottommost object in my stacking order, but it got rid of
05:09the red circle and it basically chopped away the part of yellow circle that was
05:13being covered by the red circle.
05:15So that's what Minus Front does when I'm working inside of Illustrator.
05:19Once again let's press Command+Z and let's with press Undo.
05:21Let's take a look now at the remaining two Shape Mode functions here called
05:25Intersect and Exclude.
05:28Now Intersect would allow me to basically focus on just the areas were my
05:33objects actually overlap each other.
05:35So right now, I have two circles. The circles overlap in this area right here.
05:41Now again, the red circle is my topmost object, so I would probably want my
05:46object to stay red because I can see that overlapping area right now.
05:50So if I were to choose now this option called Intersect I am going to get this
05:54result, an object that right now no longer has the yellow or the other red
05:59parts, but I am left now with just the center area where these two circles had
06:03overlapped and it's colored red.
06:05I am going to press Undo.
06:06The exact reverse applies, when I am using the Exclude option.
06:10Exclude will leave me with objects that are anything other than the
06:15overlapping areas, meaning I care more about the areas over here and over here
06:19and I don't care about the area in the center, but if I choose that option,
06:23you'll notice now again that everything turns red, which is similar to what we
06:27had before when using the Add.
06:29Basically, Illustrator will force all the objects now that had the same fill and
06:34it will take the topmost object and use that fill as the fill for all other
06:38objects that are created now, by applying this Exclude Pathfinder function.
06:43So now we have a better understanding of what each of these Shape Modes do.
06:47We have the Unite function, we have the Subtract function of the Minus Front
06:51function, we have the Intersect function, and we have the Exclude function.
06:56Now there is a button over here called Expand, which is grayed out, but again
06:59ignore that for now because we are going to cover that later on this chapter.
07:03But let's take a look now at applying what we have just learned to some of the
07:07artwork that we have been creating here for Mister Zee.
07:09So I am going to come over here for a minute, I am just going to zoom in
07:12on this part of Mister Zee over here.
07:14And we overlapped these oval shapes in order to start creating the stripes for Mister Zee.
07:18So let's see how we might just to start use Pathfinder functions to get at the
07:23final shapes that we want, because right now, we have a whole bunch of
07:25overlapping ovals and we don't have stripes.
07:28Sure, when we created these ovals, we knew that there were going to be parts of
07:31these, in this case right over here an area that would be a stripe and this
07:35area that would be a stripe.
07:36But let's see if we can start use Pathfinder to start to build those actual
07:41shapes that we are going to use.
07:43Now remember, when we are using the Pathfinder functions we need to first
07:46select the artwork that we want to use.
07:48So I am going to start by selecting these two ovals right here, which are going
07:52to make up this part of the stripe right here.
07:55Now, what I really care about is this area right over here.
07:58So what I would want to use in this point here is the Exclude function because
08:03I don't care about the overlapping area. I care about the parts where they don't overlap.
08:07So I am going to choose over here by the Shape Modes, to click on this
08:11option called Exclude.
08:12Now when I do that, it doesn't really look like anything has happened, but let's
08:16actually double-click on this to isolate it. Remember this now has become a
08:20group. This is actually something to be aware of.
08:23Whenever you apply a Pathfinder function the results could be multiple shapes.
08:27Illustrator will always group those shapes together.
08:30So whenever you apply a Pathfinder, you are also going to find that those
08:33objects are now grouped together.
08:35Since we're aware of what groups can do-- and again, this is something that
08:38we covered in detail way back in Illustrator Insider Training:: Rethinking the Essentials--
08:44we know that we can now take advantage of other things like applying appearances
08:47to groups and using something called Isolation mode which we did right here.
08:51We just double-clicked on it and now we are inside the group.
08:54Now that I am inside the group I am using my regular Selection tool here, I am
08:57actually going to click and drag to select this section.
09:00And you will notice that the rest of this part does not become selected because
09:03when we applied that Exclude Pathfinder, Illustrator kind of chopped this up
09:07into three overlapping pieces.
09:09So I am going to hit Delete now to get rid of that object and I will select
09:12this part here also and delete that and all I am left with right now is just this part.
09:17So we have gotten rid of the ovals, at least the parts of the ovals that we
09:20don't really care about, and all we are left right now with something that's
09:24looking a lot closer to what our final shape is going to be which is the stripe for Mister Zee.
09:27I am going to double-click just do it exit Isolation mode.
09:31I am going to select now these two ovals right here.
09:34I'm once again going to click Exclude.
09:37Now I am going to double-click to isolate this group and I will select this area
09:41and delete it and I will select this area and I will see that oh,
09:44you know what, this area wasn't overlapping at all. I actually only had a
09:48result of two shapes here in this case and I don't want to delete this because
09:51I still need this and again a little bit later we will see that we can easily
09:54remove those parts.
09:56But I'm just going to leave this right now as it is. I am going to hit Escape,
09:59another way to exit Isolation mode.
10:01And then I am going to select these two ovals and once again, instead of
10:05clicking on this option over here called Exclude, which can be quite tedious,
10:09I'm going to use a keyboard shortcut. It's actually something that's a little bit
10:12difficult to find because you can only see it inside of the fly-out menu of the
10:17Pathfinder panel. It's called Repeat Exclude or Repeat Pathfinder.
10:22Now what's interesting is that Illustrator doesn't tell me that there's a
10:25keyboard shortcut for this, but there is.
10:28In fact, let me show that to you. I am going to go over here to the Edit menu.
10:30I am going to scroll down to the bottom where it says keyboard shortcuts.
10:34Now right now, I am looking at keyboard shortcuts for all the tools inside of
10:37Illustrator, but I could also choose to view and set all the keyboard shortcuts
10:41for all the menu commands that appear inside of Illustrator.
10:44So I am going to scroll down here to the bottom, where I see a section here
10:47called Other Object.
10:48Now these aren't menu commands that are found up on top of here like File
10:51and Edit and Object.
10:53I am going to click over here on this little triangle to reveal the settings and
10:56I'll see keyboard shortcuts here and one here called Repeat Pathfinder.
11:01The keyboard shortcut of this is Command+4, I am on a Mac, but if you are on
11:04Windows that would be the Ctrl+4, and if I click OK and I have these two
11:09objects selected and I now press Command+4 on my keyboard, it will now repeat
11:13the last Pathfinder that I did which was Exclude.
11:16So now if I go ahead and I double- click on this to isolate it and I select
11:19this area, I can see right now that this has been chopped up into pieces as
11:23well and I could even select this area and see that there are other
11:26overlapping areas as well.
11:28In fact, let's go ahead and click over here and see that those are actually
11:31their own shapes as well.
11:32So now I am left with just the parts of the stripes that I am really interested in.
11:35So we were able to use Exclude in these cases to narrow our objects down. I am
11:40actually going to hit Escape to exit by Isolation mode here. And I've gotten my
11:43striped sections into something that's far more manageable and it's a lot closer
11:47to what I am eventually going to get to.
11:49Now, there are also some other pathfinders we will need to use in order to
11:53complete our shapes here, but by using the Exclude function, we have been able
11:58to take those ovals and turn them into some that looks a lot closer to the final
12:02stripes we are going to use.
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Using the Pathfinder functions
00:00In the previous movie, we discussed the options that appear towards the top part
00:04of the Pathfinder panel.
00:06Under this section here called Shape Modes, we discussed things like this Add or
00:11Unite, this Subtract or Minus Front and then we have Intersect and Exclude.
00:17In this movie, we are going to focus on the items that appear inside the
00:20Pathfinder grouping, which are these right here, this one is called Divide and
00:25we have one here called Trim, Merge, Crop and we have Outline and Minus Back.
00:31So let's see what these do here.
00:33Now, in order to better describe this, I have created a just a little bit of a
00:37different type of piece of artwork here, which are two overlapping yellow
00:40circles and then one red rectangle that kind of appears across all these and you
00:45have everything just a single black stroke that has a way to four points.
00:50So now let's see what happens when we start applying these Pathfinder functions
00:55to this shape right here or actually the combination of these shapes right here
00:58and then once we understand what each of these do, we'll see how we can apply
01:02these to again working with the stripes here across the belly of Mister Zee.
01:06Now once again, I am going to start by first selecting the artwork, in order
01:09for us to apply any Pathfinder, we first had to select the artwork that we want
01:14to have these functions applied to, I am actually going to zoom in just a
01:16little bit here, kind of focus on just this area right now, so we can better
01:20see what's going to happen.
01:21I am going to start by clicking on this one here called Divide.
01:24As we are going to find out Divide is something that we are going to use quite
01:27often, it's probably one of the most useful of the Pathfinders and if I click on
01:31it what it simply does is it takes all the overlapping areas of all my shapes
01:36and turns them into their own individual shapes.
01:39So notice over here, I have three objects inside of the selection, I have one
01:42circle, another circle and this rectangle here.
01:46But if I go ahead now and select these three shapes and I click on Divide, I'm
01:50going to get many more shapes.
01:52Each of the overlapping areas have now become their own shape and they all have
01:55taken on the strokes as well.
01:57So you can see that if I now double- click on this to isolate this entire group,
02:01I have one object here, one object here, one object here, so on and so forth,
02:07for all the areas that overlap each other.
02:09So if I want to for example, take this shape right here and kind of move them
02:12out, you can see that Illustrator went ahead now and turned each of these
02:16overlapping areas into their own shapes, I am going to press Undo a few times,
02:21just to go back here, now I am no longer in my Isolation mode, I am back to my
02:243 shapes that I have right now selected, so I can now apply a different Pathfinder.
02:29But we can see that what Divide does, is it takes my artwork and actually splits
02:34them or breaks them apart, into each of their individual sections.
02:38Now let's take a look at the next Pathfinder here, which is called Trim.
02:42Now if I now have these three selected and I choose the Trim option let's see what happened.
02:47First of all notice that the strokes themselves have now disappeared, when you
02:51apply this particular Pathfinder, it takes all stroke attributes and gets rid of them.
02:56It then takes a look at your artwork itself and it breaks them apart into
03:01pieces, but it does not treat the overlapping areas as their own pieces, it just
03:06takes the final visual aspect of my artwork and it gives me pieces for those.
03:11So you can see over here, I don't have pieces for the overlapping areas of
03:14the circle because the circles themselves overlapped and one was in front of the other.
03:19So what I have now is if I double-click on this to isolate it, I have one shape
03:23here, one shape, here, here and here and then I have this shape right now.
03:27But I don't have all the regions that were formed just because of the
03:30overlapping paths themselves.
03:32So really what this does is it kind of takes a look at the overall appearance of
03:36the artwork and it breaks into sections based on how they look, not necessarily
03:41on how the paths themselves intersect each other.
03:43I am going to press once again Command +Z or Ctrl+Z a couple of times to hit
03:47Undo, to go back to my original state.
03:50So we've just seen right now the trim function here in the Pathfinder.
03:54But I'm now going to apply is the Merge Pathfinder and when you see that I click
03:59on it, it actually looks very similar to what the Trim gave me.
04:03I can see now that I have the yellow areas on top and bottom and I have the red
04:06area across the middle.
04:08The only difference between Trim and Merge is as follows.
04:11When I now double-click to isolate this, and I move this done, you can now see
04:15that these two circles have become merged together into one shape.
04:18And these two tops of the circles are merged into one shape.
04:22Again, in this case here my object was broken into pieces based on how they
04:26appeared visually, but Illustrator went a step further and it also took a look
04:30at which objects were filled with the same colors.
04:33Now the two circles were both filled with yellow.
04:36So Illustrator merged those into one united shape.
04:39So it kind of did like a Pathfinder Trim and the Unite all in one step.
04:44It took a look at what objects were filled with the same color at it combined
04:47them one single shape.
04:49Once again I am going to press Command+ Z or Ctrl+Z few times to go back to my
04:52original piece of artwork, and now let's take a look at this other option here called Crop.
04:57Now Crop can be very useful, it allows you to take a single object at the top of
05:01your stacking order and use that as almost like a mask for other objects that
05:06appear beneath it, but instead of just masking the artwork it actually clips and
05:10cuts the artwork, so that all you're left with is the piece of art that's
05:14visible within the balance of that mask.
05:15If that sounds little bit complicated, let me kind of give you a better idea of
05:19about what's going to happen right now.
05:21I have two circles, they overlap each other and then on top of that I had
05:25this red rectangle.
05:26Now, when I apply this Crop command because my red rectangle is at the top of
05:31my stacking order, Illustrator is going to remove any parts of the circles that
05:35appear outside the balance of the topmost object, which is the red rectangle here.
05:40All I am going to be left with is the parts of the circles that now appear
05:44within the boundary of this topmost object.
05:47So let's see how that works.
05:48When I go here right now to my Pathfinder panel, click on Crop and you can see
05:52that all I am left with right now are the two overlapping circles, if I
05:56double-click right now you can see the two sections.
05:59The part of the top here was removed and the parts in the bottom were
06:02removed and all I am left with is any artwork that was left it in the
06:05balance of that rectangular shape.
06:08I am going to press Ctrl+Z to go back here for a moment, it's important to
06:12realize that the Crop command actually gets rid of your strokes, you can see
06:16that my black stroke disappeared.
06:18That's because whenever I have a stroke, the actual appearance of stroke may not
06:23be able to match the balance my shape.
06:25Right now I use the rectangle, but you can see over here that if I have a
06:28stroke, a stroke may not match the exact angle that I have over here of my
06:32particular area, on top of that the part of the circle that goes across the top
06:37here would be to get a stroke too.
06:39So Illustrator will to go to my shapes, it will actually look at the paths
06:42themselves and we will use the appearance meaning the fill the make it yellow as
06:47far as being on the inside, but stroke attributes or brush attributes, those
06:51will all get lost when performing the Crop command, if you want to get around
06:54that and you really want to crop something perfectly, either use a real mask or
06:59before you apply this Crop command, go ahead and take your artwork and either
07:03expand it, if it has brushes applied to it or go to the Object menu choose Path
07:09and then choose Outline Stroke that will turn the actual stroke, here attributes
07:14will fill path and then you will get the results that you are looking for, you
07:17will not lose that stroke attribute.
07:19So we have two more Pathfinders to look at.
07:22This one here is called the Outline command.
07:24I honestly don't know when you'd ever use this.
07:27In fact many of these pathfinders are really used in very specific situations,
07:31but this one if I click on it at first glance it looks like nothing actually
07:35happened, but if I deselect my artwork we can see what Illustrator did here.
07:39It basically now took all the objects themselves and got rid of the fills, but
07:43applied a stroke to that.
07:45And it went ahead and also applied the color, which was my fill color and use
07:49that fill color as the stroke color for that object and if I basically
07:53double-click here to isolate this, if I click on each object you can see that it
07:57basically turned the paths into their own kind of individual sections.
08:01So it's almost like a Pathfinder divide, but for strokes instead of the fills themselves.
08:06So it gives me more of kind of a break down here, the objects and it turns by
08:10fill colors and stroke colors, kind of a weird kind of affect here, but if you
08:14ever need it you will have this outline command available to you.
08:17I am going to press Command+Z to back to my original shape and the last option
08:21here is called Minus Back.
08:23Now if we go back over here to the Shape Modes we have an item here called Minus
08:27Front or subtract and this would allow us to take our topmost object and it's
08:31attracted from the objects that appear beneath it.
08:34But sometimes we want to do reverse we actually want to use the back most object
08:38and we want to remove that basically from the front.
08:40So if I choose this option here called Minus Back then you could see it takes
08:44all the circles from the back of the objects in the bottom of my stacking order
08:48and removes them from the object that appears at the top of my stacking order.
08:52So that's an overview of exactly what these pathfinders can do for you.
08:56Let's see how we might to apply them in the artwork that we're working on here,
08:59which is drawing Mister Zee,
09:00I am going to delete this artwork over here.
09:02Let's kind of scroll down here to the bottom.
09:05Let me actually zoom in just a bit here and let's take a look at the pieces
09:08of the artwork that we have, we've already use the Exclude shape mode to
09:11actually get a closer representation of what we want with the stripes here,
09:15across the belly of Mister Zee.
09:17Now I also have this line that goes across the belly itself here which
09:21determines the outline.
09:22And what I want to do is I want to now take all of these shapes and combine them
09:25together, to get at the final shapes that I want to work with.
09:29Before I do this, I am going to actually perform another step here because
09:33I want to be able to anticipate what's going to happen, when I work with Pathfinder.
09:37If I were to now select these three shapes, and also the belly line over here,
09:42because I am going to need to do that to actually get at the actual shapes
09:45themselves over here.
09:47I am going to have a problem when I apply my Pathfinder because whenever you
09:51apply Pathfinder, it actually combines all of your selected shapes and in some
09:56areas I am going to end up removing or destroying parts of those shapes.
09:59So if I really at the end of the day still want to always have a single line
10:03here across the belly which I really want to have for just the overall body
10:06shape, by selecting it right now and then using it in a Pathfinder function, I'm
10:11going to lose that shape and I will no longer had access to it, or no longer
10:14continue to be that shape and I want it to be.
10:17So many times that I am working with Pathfinder and this actually, as we learn
10:20more and more about building artwork inside of Illustrator, it's probably one
10:23of the negative aspects of using a Pathfinder command, is that I always need to
10:28make sure that I'm copying and pasting artwork, so that I don't lose it later on.
10:32So what I am going to do is I am simply going to click on this path right here
10:35select it, I am going to hit Command+C or Ctrl+C to copy it and then I am going
10:39to press Command+Shift+V or Ctrl+Shift+V to paste in place.
10:44That's by the way a new command found inside of Illustrator CS5, another thing
10:49you can do is you can press Command+F or Ctrl+F for paste in front and that will
10:53also paste it in exact same location.
10:55Now when that object is still selected, I am going to hit Command+2 or Ctrl+2
11:00to lock that object.
11:02So now if I click on this just to show you when I move it away, you see I still
11:06have another piece of artwork here this line, which is going to remain untouched
11:10because I have locked it.
11:11So this way I preserve it in case I want to be able to use that shape later on
11:15and press Undo to move his object here.
11:18And I am now going to take my regular Selection tool here and click and drag to
11:21Marquee select the three shapes here that I created using the Exclude command
11:26and this one of the shape here across the bottom of the belly.
11:29Now I am going to use the Divide Pathfinder and that's going to basically turn
11:34all of these shapes now into individual objects or kind of chop them up into
11:38pieces based on the geometry, right.
11:40So now when I click on this, I'm now gong to have all of my different areas, I
11:45am going to double-click to isolate.
11:46And now if I click down here I can hit Delete, I can remove that shape, kind
11:50of drag across here and delete these shapes, delete these shapes as well in
11:55the shape right here.
11:56And you can now see that all I am left with are the three shapes themselves.
12:01Now I am going to double-click or it Escape to exit Isolation mode.
12:04I still have my original path over here because I've locked that one, right.
12:08in fact I can now choose Command+ Option+2 or Ctrl+Alt+2 on Windows.
12:13So now I have the three stripes that I am working with, which if I wanted to, I
12:17can actually fill with a black color because that's the color of the stripes and
12:21I still have this line over here which remains intact.
12:24So that's another way, how I might use Pathfinders inside of Illustrator,
12:28especially in this case using the Divide command.
12:31That allows them to take multiple overlapping areas, chop them into pieces.
12:35So now by using a combination of for example Exclude as we have done before and
12:41now Divide, I get at the final stripes that I want to create and notice by the
12:45way how clean and crisp and perfectly stripes are, they are just the way that I
12:49need them for the illustration that I am trying to create.
12:52This in essence is what building artwork is all about, by using Pathfinder to
12:57actually combine or use multiple objects, to get it the final shapes that I
13:02want to create.
Collapse this transcript
Understanding how compound shapes work
00:00Okay so up till this point, we've explored what the Shape Modes are inside of
00:04Illustrator and also the Pathfinders.
00:07However, I have spoken before about some additional functionality that exists
00:11within these Shape Modes that are right over here at the top of the panel.
00:15On top of that you may have noticed that there is a button here called Expand
00:18which is grayed out and as you go ahead and you select things, you click on
00:21buttons, that continues to be grayed out.
00:23So let's explore why that Expand button is there and more importantly understand
00:28what this whole concept of Shape Modes actually are because, what we've done
00:32here is you have actually so far applied pathfinders.
00:35These are listed as pathfinders, but these four options that we have over
00:39here, the Unite, the Minus Front, the Intersect and Exclude are also really pathfinders.
00:46The thing that you will notice that's different about the Shape Modes themselves
00:49that I mouse over them, in parentheses after it says Unite, it says I can
00:53Option+Click to create something called the compound shape.
00:57So let's understand exactly what a compound shape is inside of Illustrator
01:01and then we will begin to have a different appreciation for what shape modes actually are.
01:06Alright, so you will notice that right now in this file called stripes3, I have
01:10the same two circles here that we've been dealing with before, I have a yellow
01:13circle in the back, I have a red circle on the front, they both have a black
01:17stroke on them and right now they are both selected which would allow me to
01:21apply any of these Pathfinder functions, but I am going to do something here a
01:24little bit different.
01:25I am actually going to come here to the Unite button or the Add button and
01:28rather than just simply click on it, I am going to hold down the Option key on
01:32my keyboard, I am on a Mac so that would be Option, but if you are no a PC or
01:36Windows machine that would be the Alt key.
01:38And now with that button still pressed out on your keyboard, now go ahead and
01:42click on that same button here.
01:44When I click on that, two things you will notice that will happen, first of
01:47all right now you'll see that the actual pass themselves have become united together.
01:52So now I have this one red object that has this kind of black stroke that
01:57appears around the perimeter of it, when I have the object selected, you'll see
02:01that this Expand button is now is lit up.
02:04More importantly, if you take a closer look at the actual art itself, you'll see
02:08that the individual circle paths still do exist.
02:12I didn't lose these internal areas here, whereas before those were kind of
02:16merged and fused together into one shape, it still looks like when I select this
02:21that I have two individual circles.
02:23And in reality, I still do have two circles, if I hit Command+Y in my keyboard
02:28or Ctrl+Y on PC, you'll see now that I have two circles that haven't lost the
02:32paths on the inside.
02:34Let me hit Command+Y to back to this regular artwork mode.
02:37I am actually going to switch now to my white arrow, my Direct Selection tool.
02:41I am going to deselect the art, but now I am just going to click on one circle
02:44right here and you will see that I can actually move that circle around and as I
02:49move it, Illustrator just updates the outline, so Illustrator is treating them,
02:53as if they're one single fused object from an appearance perspective, but
02:57underlying the vector aspect of this still treats this as two circles, that I
03:02can continue to modify.
03:04So if I want to take this circle and kind of nudge a little bit closer, I can
03:07actually change what this shape looks like, just by moving the shapes around.
03:11When I was working with Pathfinder before, and I used the Unite function.
03:15The Unite function physically changed the vectors of the path.
03:19However, when I use this Add Shape Mode by holding down the Option of the
03:23Alt key, when I choose that same option, it turns to some kind of live editable state.
03:28In fact, what I've just created now is something called a Compound shape.
03:33In fact when I go ahead now and I my regular selection tool to select this
03:36object, you can see over here that Illustrator identifies this as a compound
03:41shape likewise in the Appearance panel as well.
03:44Now in this live state, I have the ability to still treat the two circles
03:48individually, but visually they fuse into one shape.
03:52If I ever want to kind of make this permanent and no longer edit it as the some
03:55kind of a live shape or what we call a compound shape.
03:58I can now click on the Expand button and you can see now that I no longer have
04:03the ability to edit these shapes anymore, it now has made this a permanent
04:06option and now if I go into Outline mode, I can see that those paths have now
04:11been combined into one.
04:13So let's actually back up a few steps, I am going to press Command+Z to go back
04:16to one of my shapes were two individual circles.
04:19And let's see how this might apply to some of the other Shape Modes.
04:22I adjusted that with the Add Shape mode, but again, if I come here, I hold
04:25down the Option or Alt key in my keyboard and I now click on the Minus Front
04:29button, but really when I hold the Option button down, it changes it to be a Subtract option.
04:34If I click on this, it looks like the red circle kind of bit away at the yellow
04:39circle beneath it, but if I go into Outline mode, I still see the red circle
04:43path is still there and I have the ability to use my white arrow to click on
04:48that path, I am holding down to the Option key by the way, so I get the Group
04:51Selection tool, so I can select the entire path and all of its anchor points.
04:55And I can still move this around and adjust the shape.
04:58So this kind of gives me almost, what we might call a live Pathfinder type of
05:03an effect, and I can do the same thing with these remaining two modes of
05:07Intersect and Exclude.
05:08Again, as long as I hold down the Option or the Alt key, before I apply that, I
05:14have the ability now to create this effect where the vectors are live and
05:17editable, but the result is an appearance that looks like the paths have been
05:21the actually applied with the mathematical functions.
05:25Now again, the reason why this might be useful is that, even after I've got at
05:29the shape that I want to create, if I decide later on, I want to make some small
05:32edits, I have the ability to do so, I haven't created something permanent that I
05:37can no longer modify or change.
05:38Let's take a look at how we might apply this to some of the artwork that we've
05:41been creating for Mister Zee.
05:43I am going to delete the shape right here because we don't need it right now.
05:46And I am going to zoom in on this part of the body right here where we have been
05:49working on the stripes and the belly of Mister Zee.
05:52Now what I have here in this document is three shapes that already exist.
05:55I have one oval over here and one oval over here which we've created before.
05:59But I have also added yet another shape over here which we will see in a minute
06:03why that's going to come in to play.
06:04So the first thing I am going to do is I am actually going to apply some colors
06:07to this because I want you to better understand what's happening when we start
06:10applying the Shape Modes.
06:11I am going to leave all of these objects with a stroke basically black, but I am
06:15going to take this circle right here and give this one a fill of yellow and may
06:18be I will take this circle over here and give this is one a fill of red and may
06:22be I will take this shape over here and give this one a fill of blue.
06:25And again I'm doing this because I want you to be able to understand, how these
06:29shapes are going to interact with each other.
06:30I am going to begin by selecting these two oval shapes right here.
06:34Now these two shapes actually overlap each other and the rules that we have
06:38been using so far for Pathfinder apply here as well, meaning only to pieces of
06:42art that I have selected are the ones to which these mathematical functions are going to apply.
06:47So if I now realize that all I want to see is just this yellow strip here
06:51because that's what his stripe is going to be, I don't need the entire red area,
06:55since the entire red oval kind of blocks or covers that yellow circle, I can
07:00basically subtract it from the one that's beneath that over here.
07:03So with these two circles currently selected, I'm going to hold down my
07:07Option key or the Alt key on Windows and I am going to click now on the Subtract button.
07:13Now, all I'm left with is just this part of the stripe right here.
07:17I can't see any of the parts of the red circle now because I have subtracted
07:21that from the yellow circle.
07:22But again, if we go into Outline mode, you will see that the circle is still there.
07:26Let me hit Command+Y again.
07:28It's important to realize that with Shape Modes, I can actually create a
07:31situation where I have something called nested compound shapes.
07:35We just now created a compound shape by taking two ovals and applying the shape
07:40mode called Subtract.
07:42I know it's a compound shape because I can see here and here that it's listed
07:47as a compound shape.
07:48But now I have this blue area over here on the top, if I actually move the
07:51blue area away, I can see that the yellow parts still kind of extends beneath the belly.
07:56But I want the stripe to end right over here.
07:58So I've created this blue shape and if I now select a blue shape which is a
08:02single regular vector object and I also select this compound shape and now I
08:08hold down my Option key because I now want to create yet another compound shape.
08:11And I now choose a Subtract, what I've done now is I've taken the blue shape
08:17that I created here and I have subtracted that from the compound shape that was beneath it.
08:22So now I have what we call a nested compound shape, I have one compound shape
08:26that I created, which created just the yellow stripe here.
08:29Then by using another blue shape here I am subtracting it from the yellow shape,
08:34I have now subtracted another portion of it.
08:36So if I deselect this right now, I have the final shape that I want to work with.
08:41In fact if I click on it right now select it and simply change its color from a
08:45yellow fill here to may be a black fill.
08:47So now I am getting the actual shape of the stripe that I want, but I've built
08:52this using live editable shapes.
08:54So if my client later on tells me or even as an artist I decide I want to make
08:57some kind of adjustment to the stripe.
08:59I can use the white arrow here to come over here and basically hold down my
09:04Option key so I get the Group Selection tool.
09:06I kind of click on the path right here and I can adjust it by using the arrow
09:10key in my keyboard by moving it around.
09:11So you can see I can still adjust what I'm working with here because that
09:16circle still exists, it's just being subtracted in a live states in something
09:21called the compound shape.
09:23Once I am done and I know I don't need to edit this anymore, I can now take
09:27this artwork, select all of it and choose the Expand button and in doing so it
09:32will be flattened and now all I am left with is just this piece of non-editable artwork.
09:36I am going to press undo for a second, because I want to show you that I also
09:40have the ability to go to fly-out menu of the Pathfinder panel and choose this
09:44option called Release Compound Shape and if I do that then Illustrator just
09:49simply undoes the shape, it keeps the artwork that's there, but it releases that
09:53compound shapes on back to editing the path itself.
09:56Now what I can simply do is take this piece of artwork and select it and release
10:00that one as well and now I have my original artwork still intact.
10:04But remember, I'm only able to get this function out inside of Illustrator, when
10:08I hold out my Option key and then choose any of these Shape Modes and that's
10:12really what sets these Shape Modes apart from Pathfinders because these
10:16Pathfinders don't have any ability to create compound shapes or these editable
10:20live shapes that I am working with.
10:22However, these four Shape Modes are special because they have the ability to
10:27create these live compound shapes.
10:29Now here's the funny thing about Illustrator's history.
10:32When this concept of compound shapes was added which was back in Illustrator 10,
10:37Adobe made it so that whenever I have two pieces of artwork selected and I click
10:41on one of the Shape Modes, it actually creates a compound shape by default.
10:45And then if I wanted to flatten that object, I would now need to expand it.
10:50However, after many years of Illustrator, and people becoming frustrated by
10:54creating these live shapes and not knowing why they existed, Adobe decided to
10:57reverse the behavior and give people what they wanted which was the ability to
11:01actually create a flattened shape right at the beginning.
11:04That is why, when I now take my regular let's say Minus Front option, I click on it.
11:09It's automatically a flattened shape that's no longer editable, if I want to
11:12specifically create one of these editable compound shapes, I would need to do so
11:17deliberately and again Adobe made that change as if Illustrator CS4 and now in
11:21CS5, or if I want to create the editable compound shape I would need to hold on
11:25my Option key and also click on the button to do so.
11:28So now we know the difference between Shape Modes inside of Illustrator and
11:33Pathfinders inside of Illustrator.
11:34I guess you can ask yourself why did Adobe even go ahead and create these Shape
11:39Modes, what was the real purpose for it?
11:40Well, that's something that we are going to discuss in the next movie.
Collapse this transcript
Understanding why compound shapes exist
00:00In the previous movie we learned the true meaning of something called the Shape
00:04Mode inside of Illustrator.
00:06We learned that we can create something called the compound shape inside of
00:09Illustrator which acts as some kind of a live Pathfinder object that I can
00:14consider to modify even after I perform mathematical functions like add,
00:18subtract, intersect and exclude.
00:20Now you may ask yourself, I kind of see the benefit of maybe having live objects
00:25but most of the times that I am drawing artwork, I pretty much know what I want
00:29to draw as I am working on it.
00:30So I usually want my artwork to be expanded and to create the shapes that I want
00:35to work on right now, I don't really worry about what I am going to need to
00:38change later on in the future.
00:40Well, the reason why this feature exists is because it allows a situation to
00:45exist between Illustrator and its sister application called Photoshop.
00:50You see Photoshop also has the ability on some level to work with vector
00:55graphics and it does so using something called shape layers.
00:59When illustrator added Shape Modes, Adobe made Shape Modes and shape layers
01:04consistent and actually it could be compatible with each other.
01:08In fact, it's the same underlying technology that makes both of those features
01:12work and that allows us as users to move vector objects freely between Photoshop
01:18and Illustrator using the Shape Modes and shape layers.
01:22Let me show you exactly how that works.
01:24See right now here I am inside of Illustrator and I have my Pathfinder panel
01:28opened, you can see that I have my Shape Modes, something here called Add,
01:32Subtract, Intersect and Exclude.
01:35Let's hop over to Photoshop for just a second here and you can see that when
01:39I have Photoshop opened, I can choose some of these different Shape tools,
01:43for example this Ellipse tool which is very similar as the Illustrator's Ellipse tool.
01:47When I click and drag to create a shape, I am going to hold down the Shift key
01:51so I get a perfect circle.
01:52There's no such thing really as a vector shape inside of Photoshop but I can
01:57have vector paths that act as like a clipping path.
02:01So what I have now inside of Photoshop is something called a shape layer.
02:05You can notice over here that by creating the shape of my art board, it looks
02:08like I have a black circle but if I look over here in my Layers panel I have
02:12created something called Shape 1 which basically is a vector mask that has black
02:18pixels inside of it.
02:19If I kind of focus on the tool Options bar here at the top of the screen, you
02:24can see that this tool has different modes inside of it.
02:27The Regular mode over here allows me to Create a new shape layer every time
02:31I draw a new shape.
02:33However, I can also choose between four other options and don't these look familiar.
02:38Add, Subtract, Intersect and Exclude, the same options that I found inside of Illustrator.
02:46Now let's see what happens when I actually choose the Subtract mode.
02:49Now I still have my Ellipse tool selected, I am gong to hold my Shift key down
02:54and click and drag to draw another circle, but you can see that my result
02:57actually subtracts this shape from the previous one.
03:02What I have done here is I've actually created a single mask that has these
03:06interlocking or overlapping vector paths and based on the modes that I am
03:10choosing, the pixels only fill certain parts of those overlapping paths.
03:15That's really what a shape layer is inside of Photoshop.
03:18It's simply a way for me to create these vector clipping paths and fill them
03:22with pixels and do so in a way defined by the different modes that I choose over
03:27here which are the Add, Subtract, Intersect and Exclude.
03:32Now the real cool thing about the way that Adobe implemented this is that I have
03:36the ability to move these shapes back and forth between the applications.
03:39It's important to realize again that the concept of a fill and a stroke does not
03:45really apply to Photoshop.
03:46All I have here is some kind of a clipping path and I have pixels inside of it,
03:51but that's not really a fill attribute.
03:53So the one thing that I cannot move between Photoshop and Illustrator are the
03:57actual fill or stroke attributes.
04:00However, what I can move between the two applications are the actual vector
04:04paths themselves with the shape modes intact.
04:07So if I take the Arrow tool or the Selection tool here inside of Photoshop and I
04:11click over here to select this path and I hold down the Shift key now and I
04:15select this one as well, so now I have both of these paths within this single
04:18shape layer selected and I press Command+ C or Ctrl+C. Now let's switch over back
04:24to Illustrator and I hit Command+V or Ctrl+V to paste, I now get this thing that
04:29says Paste Options and I can choose to paste this as a Compound Shape, which is
04:34fully editable because it's now going to be converted to a shape mode inside of
04:38Illustrator or I could choose to paste it as a Compound path, which means all I
04:42am going to see is just a crescent shape, I won't see both full intact circles.
04:47But just to see how this works I am going to choose the Compound Shape option, I
04:50am going to click OK and notice now that both of those circles have come in.
04:54If I change the Fill color because remember there was no fill on this object, it
04:58was simply a mask for black pixels, and now I choose a color like red for
05:02example, I can see that only this part of the shape is being filled in because
05:07these two shapes have a Subtract Mode inherently inside of them.
05:10Now likewise I can do the reverse, I can create a Shape mode here inside of Illustrator.
05:16in fact, just to start from scratch I am going to delete these two circles.
05:19Let's take maybe a Rectangle tool here and click and drag and then click and
05:23drag to create another shape, select both of these and I'll come here to the
05:27Shape Modes and I'll hold down the Option or Alt key and now choose the Subtract button.
05:31So now I have created a compound shape.
05:33Notice by the way I do not use a Stroke attribute here because I would not be
05:36able to transfer that stroke attribute to Photoshop.
05:39I am now going to press Command+C or Ctrl+C to copy from Illustrator, now I'll
05:44switch over to Photoshop and hit Command+V or Ctrl+V to paste.
05:48Notice that here I have the ability to paste it either as a Smart Object, as
05:52Pixels, as the path itself or as a shape layer, which I am going to choose here and click OK.
05:58And now I have brought these two shapes here on its own layer.
06:02In fact, if I hide now Shape 1 over here, you can see that I can click on these
06:06two shapes here and continue to still move these shapes around here inside of
06:10Photoshop, so they come in as fully editable vector shapes here inside of
06:14Photoshop as shape layers and if I knew I was working on some kind of
06:18illustration inside of Illustrator and I wanted to bring it into Photoshop and I
06:22wanted to maintain some kind of editability inside of Photoshop, meaning I still
06:25want to scale it up in size or make modifications, I can do so using these Shape
06:30Modes inside of Illustrator and bring them into Photoshop as the shape layers.
06:35So in reality if we kind of take a step back, this is the whole reason for why
06:39the Shape Modes exists inside of Illustrator.
06:42They're not really there as much for us to work inside of Illustrator, although
06:45they are really beneficial because they tend to keep things live, but they are
06:49also really here to allow us to be able to move vector content between Photoshop
06:54and Illustrator without any loss in editability.
06:57Now, let me go back here to Illustrator for just a moment and yes, there
07:01are some times when having this Live Pathfinder might be useful to you
07:05inside of Illustrator.
07:06But it's not so easy to work with within the realm of the world of Pathfinder
07:10and that's why we're going to find out that in the next chapter, we're going
07:13to deal with something called Live Paint which is going to give us the ability
07:17to work in a live state without the consequences of losing the editability of our artwork.
07:23But for now, we have a much better understanding of not only what Pathfinder
07:27does inside of Illustrator but the nuances that exist within the panel itself.
Collapse this transcript
Exploring additional Pathfinder options
00:00So we've learned a lot about Pathfinder inside of this chapter and before we
00:04move on to the next chapter, I just want to go over a few additional options
00:08that are available when using the Pathfinder commands.
00:12If you take a look at the Pathfinder panel itself, and you go to the
00:15fly-out menu of the Pathfinder panel, you'll see an option here called
00:19Pathfinder Options.
00:21If you choose that, a dialog box opens up offering you some additional settings
00:25for how the Pathfinder functions will behave.
00:28The first setting here is something called Precision.
00:31Now, this is something that's important if you are dealing with work that you
00:34want to make sure that everything kind of stays exactly the same.
00:37Let me explain a little bit what I mean by that.
00:40Sometimes because Illustrator needs to perform math and it's combining multiple
00:44objects into newer objects, sometimes parts of those paths or curves may adjust
00:49just a little bit, and you may find that when you apply a Pathfinder command,
00:53your nice path actually shifts over just a little bit, and if you want to avoid
00:57that from happening, you might want to come here, and adjust Precision value to
01:01make it a lower value.
01:03Obviously, the lower value you have here inside of the Precision setting, will
01:07make Illustrator work a little bit harder and it may result also in additional
01:11anchor points being created to kind of keep your path the same.
01:15So what happens to be that for most of the artwork that you are going to be
01:18creating, the default setting of 0. 028 is probably going to be just fine.
01:24But if you find yourself in a situation where your path is adjusting in a
01:27way that you don't like, you might want to come here and kind of mess with the Precision.
01:31Going in the complete reverse direction, if you have really, really complex
01:35artwork and performing Pathfinder functions on them takes just a really,
01:39really long time, you may come here and increase the value of Precision just a
01:44little bit to speed things up especially if you don't mind the path moving just a little bit.
01:49Now, there is another option here called Remove Redundant Points.
01:52Let me explain what that does.
01:54I am going to click on the Cancel button here.
01:55I am just going to leave that option unchecked for now.
01:57I am going to take my Rectangle tool and click-and-drag to draw a rectangle, and
02:01once again I am going to click-and- drag again to draw another rectangle.
02:05But these two rectangles touch each other.
02:06In fact, if I select both of these, I can see that there are anchor points here
02:11and anchor points here.
02:12They both kind of overlap each other here.
02:14So if I were to now just simply do a regular unite, I will still see that even
02:19though my rectangle really only needs corner anchor points in just the four
02:23corners of the new shape, I still have anchor points here because those existed
02:27in those two overlapping areas.
02:29If I really wanted to be careful about my anchor points, and I wanted to make
02:33sure I didn't have anything extra, what I could do is let me press Undo, so I
02:36still have my two individual rectangles here.
02:39Let me go to the Pathfinder panel fly- out menu, choose Pathfinder Options, and
02:44check this box called Remove Redundant Points and then click OK.
02:49Now, if I choose Unite, you will notice that I no longer have anchor points here
02:53in the middle of the artwork because those are redundant.
02:56There were two overlapping points and wherever the points are overlapping,
02:59Illustrator will go ahead now and remove it and almost it's kind of like a
03:02Simplify, together with the Pathfinder to give you a better result.
03:07But again, that's an option that you can choose by going to that little fly-out menu.
03:11Now, there is another option here as well called Divide and Outline Will Remove
03:15Unpainted Artwork and again, this is just adjusting the behavior of the Divide
03:20Pathfinder which you find over here and also the Outline one.
03:24So this checkbox will actually go ahead, and remove physically from your artwork
03:29any area that has no fill or no stroke applied to it.
03:32The only downside by the way to leaving Remove Redundant Points on all the time
03:36is that if you're working with curved paths a lot of times, you may find that by
03:40removing the redundant points, it may cause your paths to adjust or remove just
03:44a little bit after you apply the Pathfinder functions and that's the reason why
03:48it's turned off by default.
03:50So those are a few additional options that you might find useful when working
03:54with Pathfinder inside of Illustrator.
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4. Live Paint: Changing the Rules
Why Live Paint was created
00:00So we've been talking about this concept of building artwork inside of
00:04Illustrator instead of drawing artwork inside of Illustrator.
00:08And in the previous chapter we learned about something called Pathfinder, a
00:12group of functions that allow us to create these mathematical types of functions
00:17on the paths that we created inside of Illustrator to turn basic shapes like
00:21ovals and circles and rectangles into far more complex shapes.
00:26However, as Adobe continued to do more research and find out how people were
00:30using Illustrator and in their effort to make things easier for people who are
00:34new to Illustrator, they found that many designers never even came across the
00:39Pathfinder functions.
00:41In fact, many classes kind of jump right in and teach how to use the Pen tool
00:46and they don't really go into a discussion about how to take basic shapes and
00:50use Pathfinder functions to combine them into more complex ones.
00:54And even if you were tinkering within Illustrator, you might not know that
00:57Pathfinder would actually be used to build artwork.
01:01So Adobe set out to create a new type of function inside of Illustrator and they
01:05created something called Live Paint.
01:07Now let's talk about what Live Paint is.
01:10It happens to add a tremendous amount of benefits and gives us a level of
01:13freedom inside of Illustrator that maybe we have only dreamed about before.
01:18So let's first understand exactly what the problem was inside of Illustrator
01:22that Adobe set out to solve with Live Paint.
01:25Then we'll dive right into the feature and we'll find that how to explore all of
01:29its power for our own needs.
01:30So let me start out here in this blank document, I'm just going to take two
01:35rectangles right here.
01:36I'm going to click and drag right over here.
01:37I'm going to actually going to fill this rectangle with None.
01:40But I'll leave it with a Black stroke and I'll draw another rectangle that
01:42overlaps this rectangle right here.
01:44So now I have two shapes that overlap each other.
01:47And if I were a new user to Adobe Illustrator and I've just drawn these two
01:51shapes here, I may decide that I want to fill some color into these shapes and
01:55I may want to put one color in this region over here, another color in this
01:59region, but a third color in this region over here where these two shapes
02:04overlap each other.
02:05We've already learned inside of Illustrator and we've established that we have
02:09the ability to apply attributes like fills and strokes to objects.
02:13However, we can't apply fills and strokes to arbitrary areas on our screen.
02:19They have to be applied to distinct objects.
02:22So what I have right now inside of my document are two paths.
02:25If I look in my Layers panel here, I see I have Layer 1 and I have two
02:29paths that I've created.
02:30I can now apply two fill attributes and two stroke attributes because I have two objects.
02:35However, if I wanted to now add a third fill attribute to this area right over
02:40here, I would need to create a distinct shape that matches this size right over here.
02:46In other words, I would really need to have three objects inside of my document
02:50in order to accomplish that.
02:52But for a moment, if you imagine you're inside of a program like Photoshop,
02:55a pixel-based application, and you were to create some kind of pixels on
02:59your screen that looked just like this right here, you would be able to use
03:02like a Paint Bucket tool to fill color inside of this region, inside of this
03:07region, and inside of this region because they all appear to be closed by
03:12these black borders.
03:14The Paint Bucket tool allows you to flood fill an area with pixels and a person
03:19might assume that they can do the same thing here inside of Illustrator.
03:22However because we're in an object- based workflow, we can only apply these fill
03:26attributes to objects and I only have two objects in my file here, not three.
03:31Now we have just spent an entire chapter learning about something called Pathfinder.
03:36Pathfinder has a function called Divide.
03:39So really if I were a person using Illustrator and I wanted to fill these three
03:44different areas with color, what I would do is I would select my two shapes
03:48right here, I would go to Pathfinder, and choose my Divide option.
03:53Now that creates a group, but inside of that group I now have three paths, not two.
03:58I have one path here, one path here, and one path in the middle.
04:02And this allows me now to apply a fill color to these three distinct objects,
04:07not regions, but objects.
04:09I'm going to hit undo over here, Command+Z, just to go back to what we were
04:13working with before, and I'll introduce you to this world of Live Paint.
04:17The whole concept of Live Paint is to allow us to focus on the appearance of
04:23artwork instead of the structure of the artwork.
04:26If we think back to another title that you have here in the Lynda.com Online
04:30Training Library called Adobe Illustrator Insider Training:
04:34Rethinking the Essentials, we spent a lot of time talking about something inside
04:38of Illustrator called the structure of my artwork, which are the actual anchor
04:42points and paths versus the appearance of our artwork, which is the fills and
04:47the strokes, what we see when we actually print out our document.
04:51Well, if we're focused so much on the anchor points and the paths, we're
04:55focusing a lot on the structure.
04:57So if I told you that you need to have three distinct objects in order to fill
05:02three different areas, I need to start focusing on anchor points and paths and
05:06that's where Pathfinder comes to the play.
05:08It's actually modifying the underlying vector objects in my document.
05:13However, if I want to focus on just the pure visual aesthetics of my document, I
05:17want to look at my document and well, to me, my artwork looks like it has three
05:22different regions, I want to be able to paint three different colors within
05:26those three different regions.
05:27That's something that I'm focused on my appearance and that's where Live
05:31Paint allows me to be.
05:32It allows me to live in an environment inside of Illustrator where on one step
05:37we moved from my paths and my anchor points and I care much more about the
05:41actual visual aspects of my file instead.
05:44So let me just show you exactly what I mean by that.
05:46I'm going to go to my Tools panel here, I'm going to click on my Shape
05:50Builder tool, we'll actually talk a lot about the Shape Builder tool in the next chapter.
05:54But here I'm going to see that there's an option here or a tool called the
05:57Live Paint Bucket tool.
05:59I'm going to choose that option and because the two rectangles that I had right
06:03now are selected in my document, when I mouse over these two rectangles right
06:08now, you see that they get highlighted in red.
06:10And in addition to that, a little sentence appears here that says Click to
06:14make a Live Paint Group.
06:16We'll actually go into extreme detail about how this works in the next movie.
06:20But if I just click here once, what I've done is I've now created a new kind of
06:24object inside of Illustrator called a Live Paint Group.
06:27In fact, if you look over here in my Appearance panel, I now have a Live Paint
06:31Group and if I look in my Layers panel here, I see that I now have a Live Paint Group.
06:35But it's important to realize that inside of that group, all I have are two rectangles.
06:41I've not chopped up my two rectangles to now three shapes.
06:45I still have two intact rectangles, but I've put them into a special kind of a
06:49group called a Live Paint Group.
06:51Now you'll notice that if I take that same Live Paint Bucket tool and I simply
06:56mouse it over my document, you can see that these visual regions start
07:01highlighting in red.
07:02And those red outlines indicate to me that I'm able to fill those areas with color.
07:08So for example, I'm going to come here right now to my Swatches panel and I'll
07:12choose yellow and I'll put a yellow color here, and maybe I'll choose a
07:16gradient to put a gradient here in the middle and maybe I'll choose the
07:19pattern, I'll put a pattern here.
07:20So I have three different fills and I was able to apply those three different
07:24fills to my artwork here inside of Illustrator, even though I only have two
07:29objects in my document.
07:31Now the reason why this is called Live Paint is because if I now switch to my
07:35White Arrow or my Direct Selection tool, I'm just going to click over here to
07:38deselect my artwork.
07:39But now I'll click just here in this yellow region, you can see that I have my
07:44entire rectangle selected, but if I move it around, that overlapping area will
07:48adjust itself to now contain the gradients inside of it.
07:52So because the fill attribute is updating as I move my artwork, it's kind of in
07:57this live editable state.
07:59And that's why what I'm dealing with here is something called a Live Paint Group.
08:03It's two objects that have been put into a group and I can move them around and
08:07I can apply fill colors or really any attribute based on how it looks on the
08:12screen, not based on the underlying vector paths themselves.
08:16Because it looks like I have three areas, I can apply three fill attributes even
08:21though, I only have two paths from a structure point of view.
08:26Now there are a couple of things to note about working with Live Paint.
08:29Live Paint first of all requires my use of groups.
08:32If I don't create this group to begin with, then this whole magic of Live
08:35Paint does not appear.
08:37So I need to be working with groups in order to make Live Paint work.
08:40Again, many people maybe who are starting out with Illustrator, who may not be
08:44familiar with the power of what groups really represent, may have trouble
08:49adapting to this kind of feature.
08:51Next, we have to understand that the way that Live Paint works prevents me from
08:57using brushes or variable with strokes.
09:00So Live Paint itself does not support brushes or strokes with variable widths.
09:07And we'll talk more about this as we go through the features within this chapter.
09:11But keeping all these things in mind, it's important to realize why Live Paint
09:15was created inside of Illustrator.
09:17It was created to allow people to work inside of Illustrator without having to
09:23use the Pathfinder command.
09:26Instead of worrying about taking my simple objects and then using Divide for
09:30example in my Pathfinder panel to create multiple shapes, so I can add different
09:34attributes, I could simply take my basic shapes and apply the attributes without
09:39having to ever look at Pathfinder.
09:42However, as we're going to find out throughout this chapter, what makes this
09:46work is really the underlying power for Live Paint because I highly doubt
09:51you'll be worried about creating overlapping rectangles and giving them
09:54different fill colors.
09:55After all you already know how to use Pathfinder to do simple tasks like that.
10:00But soon throughout this chapter, we will find a tremendous amount of power
10:04hidden inside of Live Paint that allow to take this to new levels and create
10:09very, very complex artwork in a way that even Pathfinder can do for us.
10:14In fact, perhaps the most interesting part about Live Paint is because it
10:18focuses so much on the visual aspects or the appearance of my artwork rather
10:23than the underlying structure.
10:25It almost changes the rules for how vector artwork actually is drawn inside
10:29of Illustrator at all.
10:31Things like anchor points and paths not only fade into the background, but our
10:36ability to focus on the visual aspects of artwork will allow us to take an
10:40entirely new approach to how we draw artwork inside of Illustrator.
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Creating a Live Paint group
00:00So we know that Live Paint allows us to focus more on the visual aspects of our
00:05artwork instead of the underlying paths and anchor points.
00:09So let's learn how to create Live Paint Groups and that will get us started to
00:13learning how to use and kind of tap the power of this feature.
00:17I am going to start with this document here called mane.ai, We're actually going
00:21to be focusing on creating the mane Mister Zee
00:23at the top of his head, so that we get a good understanding for how to create
00:27Live Paint Groups and then we'll apply it to the artwork over here for Mister Zee.
00:31So let's focus on these shapes here.
00:34Again, I've two circles and a rectangle very, very basic constructs, and we're
00:38going to turn this into a Live Paint Group.
00:41Remember when dealing with Live Paint, everything comes down to working with
00:45Groups that's would kind of is the heart of the feature.
00:49If you don't use Groups then the entire concept of Live Paint does not apply
00:53inside of Illustrator, so we've to understand that in order for us to work in
00:57this magical world of Live Paint if that's what we want to call it, we've to
01:02first define a Group for our artwork.
01:05Now we can just create a regular Group, so if I take these three pieces of
01:08artwork right now and I select them and I now have three different pieces of
01:12artwork selected, I can't just go to the Object menu and choose Group, because
01:17that creates a regular Group, but we need to deal with something called the Live Paint Group.
01:21Now one way to do that is to actually select the Live Paint Bucket tool
01:25inside of Illustrator.
01:27The keyboard shortcut for that tool is the K key on your keyboard.
01:30When you've some artwork selected and you now take the Live Paint Bucket tool
01:35and you click anywhere on the bounding area of your selected artwork, just by
01:40clicking performs the act of turning this now into a Live Paint Group, so it's
01:46not a regular group it is special group called a Live Paint Group.
01:50In fact, if you've your bounding box option turned on and you select a Live
01:55Paint Group with your Regular Selection tool you'll notice that inside of little
01:58handles that that appear around the perimeter of your bounding box, you'll see
02:02little stars that appear inside of those little bounding boxes and that's
02:06because Live Paint Groups are special, so they get stars.
02:11But it's a real easy way when you select any artwork inside of your document to
02:14know what you're dealing.
02:16This is very helpful by the way when you are dealing with files that other
02:20people have created in case you want to find out if any Live Paint Groups
02:24exists inside of the documents, simply make a selection with your bounding box
02:27turned on and you'll be able to see and identify right away which objects are
02:32indeed a Live Paint Group.
02:35Now I am actually going to press undo or Command+Z for a moment here.
02:37Let's go back to regular paths, because I want to show you another method for
02:42creating a Live Paint Group.
02:43If we go up to Object menu you can scroll down over here where it says Live
02:48Paint and then choose this option called Make.
02:51The keyboard shortcut by the way is Command+Option+X that's if you are on Mac,
02:55that would be Ctrl+Alt+X if you are on windows.
02:58I am going to choose a Live Paint>Make and that is also going to now turn these
03:03three objects into a special group called the Live Paint Group.
03:08Now once I've created this Live Paint Group I've the ability to treat it in the
03:13visual fashion, meaning I can apply paint or I can apply attributes.
03:18Meaning fills and strokes based on the areas that way that I see it.
03:23For example, if I want to apply a fill just to this area right here and I'd be able to do so.
03:28Note I do not have to use Pathfinder.
03:30In fact, let's kind of put Pathfinder away for now, because we're not going to be using it.
03:34And now we're going to be exploring this Live Paint feature and see how we might
03:37be able to accomplish similar tasks.
03:40So now that we know how to create a Live Paint Group let's see how we might do that for Mister Zee over here.
03:46I am actually going to go ahead and zoom in on this part of his head so we can
03:49get a better look at this.
03:50I'm going to click and drag, so now I've all these elements selected and I am
03:55going to use the keyboard shortcut Command+Option+X or Ctrl+Alt+X and now
04:00I've turned all these path, which are just basically some ovals in a regular
04:04path which is part of the top of the head, and I've now turn this into a Live Paint Group.
04:11At this point I'm ready to start going to the next step using the Live Paint
04:15Bucket tool just start to color in the regions that I want, we'll do that in
04:20the next movie.
Collapse this transcript
Using the Live Paint Bucket tool
00:00I am here now in this file called mane2 and we've gotten to this point now we
00:05already have our shapes created and on top of that we've turned all these shapes
00:10into something called a Live Paint group.
00:13In fact, if I use my selection tool and then I click on this, because I've
00:16my bounding box turned on I can now see that there is a little star at each
00:21of a little handles here indicating that I currently now have a Live Paint group selected.
00:26Of course, we can always look at the Appearance panel and it will identify to us
00:30that we've a Live Paint group selected as well.
00:33Other than the fact that is now a Life Paint group in our minds, we can just
00:37think of this as a regular group and a little bit later on inside of this
00:40chapter we'll see why that it can add so much more power to this feature.
00:44But for now we want to focus on using the Live Paint Bucket tool to start
00:50applying some attributes to this shape.
00:52Now if we think about the shape itself, all we really care about are these
00:57boundaries right over here that make up the actual mane.
01:00So you can see over here at this region over here and just to the top of the
01:03head right over here all of these other areas are extraneous and they were just
01:08created, because they are parts of the ovals that we use, but we don't need them
01:12for our artwork at all.
01:13In fact, just to kind to show you how different this concept of working with
01:18Live Paint is I am actually going to come here to my Stroke settings turn all of
01:23my Stroke settings to None.
01:25So now I just simply have these paths in my document, but they don't have any
01:29fill apply to them and they don't have any strokes as well.
01:32Let's go a step further.
01:34I am actually going to deselect this by clicking on a blank area.
01:38So I don't even see anything at all inside of my document.
01:41I know if I go into Outline mode by pressing Command+Y or Ctrl+Y that I can
01:45see that all those shapes are there, but normally right now in my Preview mode
01:49I don't see any of the shapes, because they don't have an appearance applied to them just yet.
01:53So now I am going to switch to my Paint Bucket tool, and again my Live Paint
01:57Bucket tool, the keyboard shortcut is the K key on my keyboard and you'll
02:02notice that just above the Paint Bucket tool right now I've these three little
02:06squares or the three boxes.
02:08If you don't see them then just go ahead now and double-click on the tool itself
02:12and make sure that the Cursor Swatch Preview setting is checked.
02:16I am going to click OK and I have these little setting here and you'll notice
02:19that as I move the Paint Bucket tool over this artwork even though that my Live
02:25Paint group is not selected these areas are highlighting in Red indicated that
02:30they can be filled with the fill color.
02:33This is actually a very interesting behavior that exists within the world of
02:36Live Paint, because Live Paint is a special kind of object or more
02:42specifically a special kind of a group, Illustrator will automatically
02:46highlight these paintable regions.
02:47Meaning, I can actually apply attributes, meaning fills and strokes to artwork
02:53without having to select it at all.
02:55Like I said, the whole concept that Live Paint kind of breaks the rules of the
03:00way that we think about working with vector graphics.
03:03As long as I first turned it into a Live Paint group it now has this whole new
03:07set of rules that apply to it.
03:09One of them is that I now have the ability to apply paint to this object
03:13or apply fills to these areas or these regions even though the artwork is not selected.
03:19The way that I would normally do this is I would first need to put some kind of
03:22a color or load some kind of color into my paint bucket so what I am going to do
03:27is I am go to my Swatches panel and I'll click on let's say just Red now.
03:31Let's say I want to make his mane Red.
03:32So I am choosing this option here called CMYK Red a regular plain process swatch
03:37and when I move over here to this area I'm going to just click once and that's
03:41now going to fill that region with a color.
03:43Now another way to use the Live Paint Bucket tool is to click and then drag and
03:49as I drag across any region those regions will automatically get filled.
03:53So I can click over here.
03:54Let's fill that little region up over here.
03:56Let's click here, here, and here and I've now applied to fill to the part of the
04:02mane that I would like to have inside of this piece of artwork.
04:05So just like that even though right now if I go in to Outline mode there are all
04:10of these circles and paths that exist in my file.
04:12I'm not really focused on that, I am focused on the visual aspect of my file,
04:17which right now is exactly the way that appears in my document.
04:20I just see that nice little spiky kind of mane that I have for the top of his head.
04:26So when I said it earlier before that the whole concept of Live Paint is really
04:30focusing on the visual aspects of my file is that I don't really care
04:34necessarily about the underlying paths.
04:36They're there and they provide structure for me, but I don't need to be actively
04:40thinking about that structure when I want to define the appearance that artwork.
04:44Now let's take a closer look at the actual Paint Bucket tool itself.
04:48As we discussed right on top of the paint bucket I have three boxes.
04:52I've big box that appears directly on top of the icon and then just to the left
04:57of it I've a Black box and just to the right of it I've a Yellow box.
05:02So let's once again just memorize the order here.
05:04I've a Red box in the center, I've a Black box to the left, and a Yellow box to the right.
05:09Let take a closer look at the Swatches panel.
05:12Right now my selected swatch is Red and then just to the left of it it's Black
05:17and just to the right of it is Yellow.
05:19What I am actually seeing here on top of my Paint Bucket tool is a miniature
05:24snapshot of my Swatches panel and I can actually change colors or fill my
05:31paint bucket with a different color paint simply by using the Arrow keys on my keyboard.
05:37So if I tap the Right arrow on my keyboard just once you can now see the color
05:42that is filled inside of the big box that appears on top of my icon for the Live
05:46Paint Bucket tool is now filled with Yellow.
05:49That means if I now click on a region it's going to paint that region with Yellow.
05:54If I hit the Left arrow I go back to Red and if I hit the Left arrow again now
05:59Black is my Fill color.
06:01If I now click-and-drag inside of my Live Paint group with this option right now
06:06I'll be filling my areas with Black.
06:09The whole purpose of this is that I can actually keep my Swatches panel closed
06:13and as I'm working with this piece of artwork if I decide I want to Fill this
06:16with Yellow I can just tab two times right now on the right arrow, move over to
06:21Yellow and now click-and-drag and start to add these colors and fill this with
06:26Yellow instead of filling it with Red.
06:29The benefit here is that again I'm not focused on selecting any artwork because
06:33only the areas that show up as highlighted in Red are the regions that are
06:37going to be painted and on top of that I have the ability to quickly switch
06:42between different colors.
06:43Now by the way if you also want to apply colors to the strokes not only fills,
06:48you can now click on that Live Paint Bucket tool in the Tools panel and you
06:52can choose this option here called Paint Strokes, but for now we're going to
06:55leave this turned off.
06:56We are simply going to click OK with the options that we've here and we can
07:00start to see how much fun we might actually have using the Live Paint Bucket
07:04tool with Live Paint groups inside of Illustrator.
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Using Live Paint with open paths
00:00So we're starting to get a better idea of what makes Live Paint work and how we can use it.
00:05We know that we can take all of these shapes and we can kind of overlap them and
00:08instead of using Pathfinder turn them into a group, a special kind of a group
00:13called the Live Paint Group.
00:15And then use the Live Paint Bucket tool to be able to apply fill colors to
00:20regions that are visually apparent, but maybe the underlying path themselves
00:25aren't actual physical objects, but I'll be honest with you my background is in
00:29art production and I care very much about building files that I know that are
00:33always going to print correctly, and then it going to live on and have other
00:37people work on them and kind of not cause any problems down the line.
00:40So when I first start to taking a look at what Live Paint was doing I was very
00:44concern, because I'll even have an object that I can click on to select that
00:48might have this fill colors applied to it.
00:50These are just fill colors that are applied to regions that are visual
00:54aspects of my document.
00:56So kind of approaching it from the technical side of things which is what I
01:00maybe used to doing inside of Illustrative because I'm usually so focused on
01:03paths and anchor points.
01:05I may have some trouble accepting all these things.
01:07To be honest with you I care very much about what makes all this work, how does
01:11this happen inside of Illustrator, what rules allow this to occur?
01:16We'll actually get to the bottom of all that throughout the rest of this
01:19chapter, but for now, I'll tell you that when I first started looking at this
01:23feature and I kind of saw those two overlapping rectangles like we had discussed
01:26earlier, even here in this case where the mane is made up of all these
01:30overlapping oval shapes.
01:32I was able to start understanding that maybe Adobe is kind of pulled some kind of magic in.
01:36They were doing like a smoke and mirrors thing where, you know what there's
01:40probably some kind of Live Pathfinder Effect going on in the background that I just don't see.
01:45And I am able to apply fills because somehow there is a divide that's happening
01:49just out of my sight.
01:50However, when I started using more and more of this Live Paint feature, I
01:54realize that it goes beyond just overlapping objects.
01:58Take this ear of Mister Zee for example.
02:01It's made up right now of individual open paths.
02:04If I click on this shape right here, this is one path, if I click on this shape
02:08this is another path here.
02:09This is its own path right here as well, and then I have another path for
02:12this part of the head.
02:13So these are four individual paths.
02:16There is no closed shape in theory at all right now inside of my document, at
02:21least not in this part of the ear that I would be able to apply a fill to.
02:25Illustrator allows me to apply fills to closed objects.
02:28Now I could apply a fill to a shape and Illustrator will kind of automatically
02:33kind of connect the two paths and make it appear as if there is a fill there.
02:37But in reality I've open paths, we don't really assign fill colors to open paths
02:42inside of Illustrator.
02:43So I was wondering can I actually use Live Paint when I'm working with these
02:48paths as well, the answer is absolutely.
02:51In fact, there is a tremendous amount of depth to what we can do with Live Paint
02:55inside of Illustrator.
02:56So I'm going to start off by first selecting all these four individual paths and
03:00then going to the Object menu and choosing Live Paints>Make, so I've just turned
03:05those areas now into a Live Paint Group.
03:08If I look here at my artwork and I see that I've a Live Paint Group this one
03:12right now is the Live Paint Group that makes up the mane which is currently
03:16locked, so I just don't accidentally selected it or gets in the way, but I've
03:20now another Live Paint Group that I just selected that contains the four paths
03:24that make up the shapes for this ear.
03:26Now I don't even have any shapes that have any kind of a fill, so even if I kind
03:31of extrapolated my head that there's some kind of Live Pathfinder kind of
03:35happening in the background here with some kind of smoke and mirrors trick.
03:38I don't even have filled paths that I might want to be able to apply a fill
03:41attribute to, to begin with.
03:43I just have four open paths which just happen to intersect each other, but
03:48because I've turned them now into a Live Paint Group they kind of get brought
03:51into this world and you'll notice now if I do use my Live Paint Bucket tool and
03:56again I'll press the K key on my keyboard to select it.
03:58When I mouse over these regions you can see that they do highlight in red,
04:02meaning I can fill those areas, but I'll tell you something else.
04:06If we take a closer look now towards the bottom this area isn't even visually closed.
04:11You can see over here that it's open yet when I use my Live Paint Bucket tool,
04:16Illustrator allows me to fill those areas with color.
04:19Now we just spent some time talking about how we've the ability with Live
04:23Paint to treat artwork based on its visual aspects not on its underlying vector aspects.
04:30In other words, it kind of matches somewhat like we were familiar with inside of
04:33Photoshop where I can actually takes some areas and flood fill them with paint,
04:37but we also know if we've ever done that inside of Photoshop, if I flood fill an
04:41area but there's a gap somewhere then that paint actually escapes through that
04:45area and fills up my entire document.
04:47So how was it possible that I'm able to apply fill colors to these open regions
04:53without even the regions being visually closed?
04:56Well, that's a great mystery.
04:59It's actually one of the most powerful parts about working with Live Paint
05:02Groups and we'll discover it in the next movie.
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Detecting gaps in Live Paint groups
00:00In the previous movie we saw how we're able to actually take open paths and put
00:05them into a Live Paint Group and still be able to fill regions, but in the case
00:11here of this ear of Mister Zee
00:12we notice that there were certain areas that did not even touch each other,
00:16they seem to be open.
00:18Meaning there were gaps in my artwork yet I'm still able to apply fill colors to
00:22those areas as if they were closed.
00:25So what allows that to happen inside of this world of Live Paint?
00:29Because if we kind of take a step back for a moment, we can almost start to
00:33define some set of loose rules for working with Live Paint.
00:37As we discussed Live Paint allows us to focus more on the visual aspects of artwork.
00:43So in others words, we might be able to say that forget about the underlying
00:46anchor points and paths, if artwork looks a certain way, if it looks like
00:50it's closed then we have the ability to assign a fill color or a fill
00:54attribute to that region.
00:57But now we see that there are certain areas that are not closed, they're almost
01:01close so we can kind of modify that by saying maybe the rule inside of
01:05Illustrator is that when dealing with Live Paint we can fill areas that are
01:10almost kind of closed you know they're just about there.
01:13But again, this is always kind of been a problem for me to kind of digest
01:17inside of Illustrator, because I've always viewed Illustrator as an application that's perfect.
01:22We've these beautiful crisp lines inside of Illustrator.
01:26Everything inside of Illustrator is perfect even maybe to a fault.
01:29We've found that sometimes when you want to create certain types of artwork like
01:33grunge or children's artwork where you want to make it look like even that
01:36Illustrator kind of drew outside the lines.
01:39There is no way for Illustrator to draw outside the lines, because the fill
01:43always meets the stroke, it's always perfect.
01:46So how can we get into some kind of situation inside of Illustrator where
01:50obviously something is not perfect yet I'm still able to fill that area?
01:55The answer is that within the realm of Live Paint we've something called Gap Detection.
02:01I'm actually going to select this Live Paint Group just by clicking on it right
02:05over here, notice it's now selected and if I go to the Object menu, I can go to
02:10Live Paint and choose something here called Gap Options.
02:13This brings up a dialog box where I see something called Gap Detection.
02:18This is an incredibly powerful feature found within Live Paint.
02:22It allows me to make believe that certain areas if they're small are actually
02:28closed even though they might really be open.
02:31So we can see over here that Paint stops at:
02:34Small Gaps and I can actually choose whether that paint stops at Small, Medium
02:38or a Large Gaps or perhaps even more precisely I can specify my own Custom value
02:44for what I would consider a closed area.
02:47I just want to show you by the way if I turned Gap Detection off and I'm turning
02:51it off by the way for this Live Paint Group right now, because I've this Live
02:55Paint Group selected, but if I were to make this change without any Live Paint
02:59Group selected then this would apply to all the Live Paint Groups.
03:03But if I click OK right now, notice I've turned off The Gap Detection, if I
03:06use my Live Paint Bucket tool, you notice that right now I've just one large fillable region.
03:12I don't have the two separate regions here.
03:14because I don't have Gap Detection turned on is ignored.
03:17So Illustrator sees that area as open, so I only have one visually close region
03:23that I can apply a fill to, so let's go back here to the Object menu.
03:27Let's go to Live Paint choose Gap Options and turn Gap Detection back on.
03:32Now when I click OK, I can apply separate colors to each of these regions even
03:38though a visual gap appears inside my artwork.
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Adding paths to a Live Paint group
00:00In this movie I want to focus on the concept that Live Paint groups are actually
00:05groups inside of Illustrator.
00:07Let's take a look over here at the ear.
00:09If I click on this right now I see that I have four paths that I've actually
00:13combined together into a single group, in this case a Live Paint group, so that
00:18I can apply fill attributes to the areas.
00:20If I look over here in my Layers panel I see that I have my Live Paint Group
00:24currently selected and I have four paths that appear inside of that group.
00:30Now I also went ahead and added yet path here.
00:32this is the fifth, because maybe I want to add some kind an area here for
00:36shading and I wanted to create yet another area.
00:39So all I did is after I've already created my Live Paint group I now drew another path.
00:45So if I now take my Live Paint Bucket tool I want to be able to fill that area
00:49and shade it, but you can see that even though the line is here and it
00:53completely goes across over here I'm not detecting any kind of paintable region
00:57here, and the reason why that's happening is because this path that I created
01:02is not a part of the Live Paint group for the rest of these objects that makes up the ear.
01:08So you can see over here with this path selected this path currently lives
01:13outside of the Live Paint group.
01:15In order for me to have that be a paintable region it must live along with the
01:20other paths inside of that group.
01:23So in this movie I want to focus on a few ways that we can actually do that.
01:27All we have to realize is that a Live Paint group is a regular group.
01:32it just has some special attributes that when I use the Live Paint Bucket tool
01:36with it I can apply paint to these visible regions.
01:39However, it acts like any other group inside of Illustrator.
01:43So for example, if I have my Layers panel open, let's say I even deselect this
01:47piece of artwork right now, I know that path is right here.
01:51If I simply take this path and drag it so that now it becomes a part of the Live
01:55Paint group simply by hitting the K key on my keyboard to activate my Live Paint
02:01Bucket tool, I'll see that I can now apply paint to that region, because now
02:06that path is a part of that group.
02:08Press undo though, because I want to show yet another method that we can do this.
02:12Again, just focusing on the aspects and the knowledge that a Live Paint group is
02:17really just a group, I am going to take this path as it is right now and
02:21Command+X or Ctrl+X to put it onto my clipboard.
02:25Next, I am going to double-click on this path right here to put me into
02:30Isolation mode, because right now I am inside the group.
02:33You can even see now in my Layers panel that everything else is isolated.
02:37I am now inside of the Live Paint group.
02:39If I now choose Edit and I choose Paste in Place, I am now pasting this path but
02:46I am inside the group so the path now gets pasted into the group.
02:50So it automatically now becomes a part of the group.
02:53So now again if I use my Live Paint Bucket tool I will be able to paint
02:56that individual region. Why?
02:59Because I took that path and I pasted it into the group using the Isolation mode feature.
03:04Let me go ahead and press Command+Z or a Ctrl+Z to undo that and press Escape to
03:09go back here and once again I am going to hit Command+Shift+V or Ctrl+Shift+V to
03:14paste that piece of artwork or that path right where it was before, but again
03:18it's outside the group so it's now not part of that Live Paint group at all.
03:22Let me show you yet another way that we can add this into the group itself.
03:26If I take both the group and my path and I select them both at the same time.
03:31So now I have both my Live Paint group and my path selected.
03:36You'll notice that inside of the control panel there is now a button that
03:40says Merge Live Paint.
03:42This button will appear anytime that you have a Live Paint group selected inside
03:47of Illustrator along with either another Live Paint group or other paths.
03:52By simply clicking on this button the Illustrator will now incorporate all loose
03:57paths that are outside the group into the Live Paint group so that now I could
04:01use my Live Paint Bucket tool to now modify the fill attributes of anything
04:06inside of that group.
04:08Now let's just talk about using Isolation mode once again, but in a different way.
04:13If I knew that I wanted to draw a new path to create some kind of a shading here
04:17what I might do is something as follows.
04:19Let me actually take this path.
04:20I use my white selection tool here and just Option+Click on that or Alt+Click on
04:25it to select the entire path and then just simply delete it.
04:28If I decide that I want to put a new path there I can start off by first
04:32double-clicking and isolating this group.
04:34Now that I'm in the group any path that I go ahead now and start to draw.
04:39let's say right about over here and maybe I'll use my Reshape tool by hitting the E key.
04:43Remember, we remapped that keyboard shortcut.
04:46And maybe I can now draw some kind of shape here.
04:49This is yet another way that I might go ahead and create additional shapes,
04:53because by isolating my group first and then drawing the shape I am drawing the
04:58shape directly into that group.
05:00Now when I hit Escape to exit Isolation mode that piece of artwork is already in the group.
05:06So if I use my Live Paint Bucket tool I'll now see that I can add through those areas.
05:11So as long as we remain focused on the concept that Live Paint has to do with
05:16the groups, we could take advantage of everything that we ready know about how
05:19groups work using Isolation mode, using Copy/Paste or using the Merge Live Paint
05:26command to take regular paths and integrate them or assimilate them into
05:31existing Live Paint groups.
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Using the Live Paint Selection tool
00:00Until this point our discussion around using the Live Paint groups has revolved
00:04around this tool called the Live Paint Bucket tool.
00:08It allows us to simply apply fills to visible regions within a Live Paint group.
00:14However, I can't really see using that so often inside of Illustrator, because
00:19many times when I want to work with building artwork I am focusing more on the
00:23actual structure of the paths.
00:25Yes, I want to be able to forget about anchor points and paths, but I care about
00:30the shapes that I'm building.
00:31So I want to focus on those shapes.
00:34Well, it happens to be that there's another part of Live Paint, which I feel
00:38is perhaps the most powerful part about Live Paint and unfortunately just
00:43because of the way that it works it's also one of the most overlooked features about Live Paint.
00:48For example, let's take a look at this file that we have right here on the screen.
00:51I am working in a file called mane6.
00:54And if I click on this ear region over here, I have all of these elements
00:57right over here that make up a Live Paint group, all these are made up by individual paths.
01:03They don't have any fill regions, but these are open paths and you can see that
01:07an obviously in many cases the path goes beyond where I need it to go.
01:12Now if all I am really focused on is on the fill itself, I could simply set my
01:15Stroke to none like what I've done with this part of the mane and simply give it a fill.
01:22But if I also want to apply some kind of appearance to the stroke itself,
01:25how might I do that?
01:26And more importantly how would I cut off the parts of the paths that I don't need?
01:31We really want to get away from thinking about anchor points and we want to
01:34get away from all of the things that bog us down around there, rules of vector graphics.
01:39One of the really nice things about working with Live Paint is that it allowed
01:42us to live in this all most fantasy world inside of Illustrator where we can
01:46just go by the way things look, not necessarily by the way that they're built.
01:51Wouldn't it be great if there was some kind of way for us to be able to actually
01:54do that with paths themselves?
01:56It turns out there actually is.
01:59Using another tool inside of the Tools panel not called the Live Paint Bucket
02:04tool which works with filling regions inside of Live Paint groups, but instead
02:10using a tool called the Live Paint Selection tool.
02:13This is a fabulous tool that allows us to make selections inside of
02:18Illustrator not based on the regular rules of vector artwork meaning what
02:22paths and anchor points are.
02:24Instead, this selection tool allows you to select things inside of Illustrator
02:29based on their visual appearance. It's fabulous.
02:32Let's take a look at it.
02:33I am going to go to my Tools panel I am going to click-and-hold my mouse button
02:36down on the Live Paint Bucket tool to reveal the Live Paint Selection tool.
02:41I'll be honest with you, when you took a look at Illustrator there are so many
02:44different selection tools.
02:45We have the Black arrow, we have the White Arrow, we have the White Arrow with
02:48the plus sign next to it.
02:49Then we have the Magic Wand tool and the Lasso tool.
02:53Do we really need another Selection tool?
02:55Well, when we're working with Live Paint, this selection tool is simply great.
02:59Watch what happens when I take my Live Paint Selection tool and I simply mouse
03:04it over to this part of the path right here.
03:06Do you see how only this bottom part of the path highlights?
03:09Let me switch to my regular Selection tool for a second here.
03:12I am just going to click just this path right here.
03:15This path is made up of two anchor points:
03:18one all the way over here and one all the way over here.
03:21There are no anchor points in these areas over here even though I do have the
03:25ability to fill these regions here with the color.
03:28All I have is one anchor point, another anchor point, and a path that connects them.
03:33Yet if I use my Live Paint Selection tool I have the ability to just select this
03:40one region or part of that path and watch what happens now if I press Delete to
03:45remove that, it's simply deletes that part.
03:48I didn't need to erase the path, I didn't need to use my Scissor tool to cut the
03:52path, I didn't need to zoom in really close and make sure that I cut it in the
03:56right spot, because the path has been severed exactly by the point where the
04:01other path comes across from it.
04:03That's because the Live Paint Selection tool allows me to make selections based
04:07on how things look, not on how the underlying anchor points actually are.
04:13It's a great way to work inside of Illustrator, because if I want to get rid of
04:16a few more elements, I could simply click-and-drag to create a marquee, select
04:21both of these areas, and with one action delete those areas.
04:25It's also a way where I can actually select regions to be able to fill them with
04:30color if I don't want to use the Live Paint Bucket tool.
04:33So for example if I now click on this region over here, this region has now
04:37becomes selected and I can give it a fill color anyway that I want.
04:41Likewise if I click this area I can do so.
04:44What's really cool about working with the Live Paint Selection tool is that if I
04:47just really wanted to get out that shape, I can select this region, which is
04:51purely a visible region.
04:53there is no shape here that exists of that yellow area.
04:57But if I press Command+C or Ctrl+C to copy and then press Command+V or Ctrl+V to
05:02paste, I now get a physical shape based on that visual region.
05:07If you want to think about in this way it can steal the shape just by taking
05:11something that looks like it's a shape and turn it into a real one.
05:14Let me press Delete here to delete that shape that's there, and we start to see
05:19a tremendous feature that is now part of Live Paint almost to the point where I
05:23think that Live Paint is somewhat deceiving as a name of the feature, because
05:28I'll use the Live Paint Selection tool far more often for editing paths than I
05:33would ever think about painting paths, because even if I take a step back and I
05:38think about it for a moment, do I really paint inside of Illustrator? I don't.
05:42I mean I draw inside of Illustrator.
05:44I build art inside of Illustrator.
05:46So why would I ever want to use a Live Paint tool inside of Illustrator?
05:50However, when I use the Live Paint Selection tool I really have a tremendous
05:54amount of power over all my vector artwork.
05:57It's really a great way to work.
05:58The only caveat is I need to first create a Live Paint group in order to be able
06:03to take advantage of the functionality of the Live Paint Selection tool.
06:08You know a little later in this chapter we are going to discuss a few other ways
06:11how we can use this Live Paint Selection tool to really have control over all of
06:16our artwork and be able to focus more on the visual aspects to the art that we
06:20want to create instead of spending hours and hours of time worrying about
06:24underlying the anchor points and paths.
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Releasing and expanding Live Paint groups
00:00As we've seen so far working with Live Paint groups allows me to continuously
00:05make changes to artwork, because after all it's live.
00:08However, there maybe times when I want to spend my Live Paint group, because
00:13I'm done editing it.
00:14Alternatively, I may choose to release my Live Paint group.
00:18Let's exactly see what both of these options do.
00:21Now in this file here called mane7 I've unlocked this top part of the mane here.
00:26I want to show you the two options you'll have when working with Live Paint.
00:30Notice I have all the original ovals here so that if I wanted to I can
00:33double-click to isolate for example and just choose one of these ovals and
00:37adjust them and that changes how that overall shape looks.
00:40I am going to press Undo a few times here.
00:42And I'm now going to exit Isolation mode by hitting Escape and I'll select my
00:48Live Paint group and I'll click on the Expand button.
00:51Notice what happens now.
00:53Only the visual areas meaning the parts that have some kind of appearance apply
00:57to them, in this case fills are now available to me.
01:01All of the other parts of my objects have been deleted and it's no longer a Live Paint group.
01:06It's now a regular group with all of these different paths inside of it.
01:10If I go into Outline view you can now see the makeup of my artwork.
01:14In this case here since I still have some objects here and I really want to
01:17combine this all into one shape I might now choose pathfinder Unite to turn all
01:22of these into a one solid object.
01:24I am going to press Undo though to go back to my Live Paint group and I want to
01:28show yet another option.
01:30If I go to the Object menu and I choose Live Paint>Release this will now ungroup
01:36the artwork and in doing so I'm going to lose the appearance that I've applied
01:40to it and in this case those fills and it returns my artwork back to the way
01:44that it was before I turn this into a Live Paint group.
01:48So in this case now all of these objects have now no fill, but they have a
01:52half-point stroke applied to it.
01:54Now of course as you're working you could always leave your Live Paint groups together.
01:59You can leave them intact.
02:00That allows you to go back to your files even months down the line and continue
02:05to make adjustments and changes as necessary.
02:08However, I do find that sometimes when sending files out to other people purely
02:12for the production purposes you might want to go ahead and expand your Live
02:16Paint groups just in case the people who are going to be working on your files
02:19are not familiar with this feature.
02:22In this way might avoid unfortunate accidents from happening sometime down the line.
02:27However, I find that when I'm working and I'm building my own artwork on my
02:31own servers and on my own computers, personally I always keep my Live Paint
02:36groups intact and all of the files that I hold onto just in case I ever want to make changes.
02:41However, when I create a file and I'm going to send to somebody else at that
02:44time I may choose to expand my Live Paint groups if I feel that will make things
02:49a little bit easier and more simpler.
02:52However, just keep in mind that you always have the ability to release your Live
02:55Paint groups as well and get back to your original paths.
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Understanding how Live Paint works
00:00So we've seen how Live Paint can allow us to create artwork inside of
00:04Illustrator purely from a visual perspective and allow us to build artwork in a
00:10far more intuitive manner.
00:12We can use tools like the Live Paint Bucket tool, and also the Live Paint
00:16Selection tool to help us as we work within this Live Paint Group structure.
00:21However, I wanted to kind of wipe this slate clean here for a moment and really
00:26focus on what makes Live Paint tick, how does it work?
00:30How can I make sure that when I use it, I use it correctly?
00:33Well, let me share with you a few insider tips on how Live Paint works inside of Illustrator.
00:39More importantly, we'll also discover why things like brushes or variable width
00:44strokes can't work with Live Paint, and in this case, we'll kind of get a better
00:49idea of when you can use Live Paint and when it might not be such a good idea.
00:53I'm going to start off by just creating a couple of lines here on my artboard,
00:57maybe like make like a tic-tac-toe board.
01:00So I have these four paths.
01:02Again, the paths right now are open paths, they aren't closed, but because they
01:06all happen to crisscross each other, at some point it creates this visual region
01:11here in the middle that looks like it's closed.
01:13So I might be able to fill that area with a color.
01:17Again, if I take my Selection tool and I select all four pieces of art and I
01:21press Command+Option+X on the Mac, or Ctrl+Alt+X on a PC, I've now combined
01:27these four shapes into a Live Paint group.
01:31That allows me to use my Live Paint Bucket tool which I'll choose over here to
01:36fill this area with color, and I'll just go ahead and use my right-arrow to go
01:39over say to yellow which just happens to be my favorite color, and I'll fill
01:43that middle area with color.
01:44Because this is a Live Paint Group, I have the ability to take these paths
01:48individually with my Direct Selection tool and modify the paths and the area
01:54simply updates along as I make these edits.
01:58So what makes this work?
01:59Well, we know that when we work with Illustrator, in the world of vectors, we
02:04had something called an Object Stacking Order.
02:06That means that when I create one rectangle, then I draw another rectangle.
02:11That rectangle is on top of the previous rectangle, and I can always send
02:15rectangles to the back or to the front and adjust their Object Stacking Order.
02:19However, we also know that when I create a group, the group itself has its own
02:25stacking order inside of it and if we take a look at the group as an entire
02:29container, all the objects within the group are kind of fused together and there
02:33really is one level of stacking order for all the elements inside the group and
02:39that's kind of how the magic happens inside of a Live Paint Group.
02:43A Live Paint Group takes all the objects inside the group and puts them all on
02:48the same level from an Object Stacking Order perspective.
02:51So all the pieces of art now suddenly have this ability to kind of fuse
02:55together and make a shape.
02:58Any area within all these objects that have now been fused together, that appear
03:03visually closed or even somewhat visually closed if we have Gap Detection turned
03:08on, is what enables me to use the Live Paint Bucket tool, or the Live Paint
03:12Selection tool to work within these realms of Live Paint where I work more in a
03:17visual way than on how the underlying paths and anchor points are built.
03:22So because all these elements right here are kind of fused together almost as
03:26if they were like a Pathfinder unite all together, I don't really have a way to
03:31identify a path that I can put for example a variable width stroke on or a brush stroke on.
03:39In fact, if I select this path right here, and I go to my Brushes panel, and I
03:43try to put this brush on it, you can see that nothing happens.
03:47It's only once I expand my Live Paint Group, and then it turns into regular
03:50paths, and at that point by the way, you'll notice that in this path here where
03:54I have only one anchor point here, and one anchor point here, when I choose to
03:59expand all this by clicking on the Expand button here, I now have anchor points
04:04here that actually create a physical object right here.
04:07So this does allow me to now select let's say one of these segments and apply a
04:12brush attribute to it.
04:14But as long as I'm inside a live, Live Paint Group, I don't have the ability to
04:19put brushes on my paths.
04:22So hopefully, this provides just a little bit more insight onto how Live Paint Groups work.
04:27While it does sound like a limitation that I cannot apply brushstrokes in this
04:31way, I guess it is based on a perspective of how you look on it and more
04:35importantly on the type of art that you need to create because there are
04:38certain things that Live Paint Groups can do obviously that we can't do with regular shapes.
04:43I'm going to hit Command+A or Ctrl+A, and just delete all this.
04:46I'm just going to draw two paths for a moment here.
04:48one this way, and one this way.
04:49I'm going to take the two and press Command+Option+X or Ctrl+Alt+X to create
04:53a Live Paint Group.
04:55Next, I'm going to use my Live Paint Selection tool to just simply select this
05:00part of my path and change its stroke way to like maybe 5 points.
05:05Next, I'll select this part of the path and I'll change its color to blue and
05:10maybe I'll even turn on the Dashed Line setting.
05:13Next, I'm going to switch here to my Direct Selection tool and simply
05:16deselect this artwork.
05:17Notice if I click on this right now, I have one anchor point here and one
05:21anchor point here, yet, along the same exact path, I now have two completely
05:27different stroke attributes.
05:29That's happening because I'm living inside of a Live Paint Group, and there
05:33happens to be another path that kind of crosses over this path to create some
05:37kind of separation between them.
05:38As I move this path back-and-forth, that's going to adjust where these changes happen.
05:44More importantly, I am going to press the Option key and click on this path, if
05:47you are on a Windows machine, you would press the Alt key, and that lets me
05:50select the entire path including the anchor points and I'll change the stroke
05:54here to actually none.
05:57So I can't even see the path right now, yet that path, because it's here,
06:01determines where one attribute ends and where one begins.
06:05When I'm finished working, I have the ability to select this entire Live Paint
06:09Group and expand it, and all I'm left with now are two individual paths.
06:14So we see that there are benefits to both sides over here.
06:17working with Live Paint Groups lets me do things that are incredible like
06:20this, yet, when I work with Live Paint Groups, I cannot apply brushes or
06:25variable width strokes.
06:26So before you sit down to create your artwork, basically when you're in
06:30the sketch stage, you have the ability now to take a look at your artwork and observe it.
06:34Think about what tools you're going to use to build it.
06:37Should you be using Pathfinder?
06:38Maybe you can use Live Paint to help out, or maybe you can use another tool
06:43called the Shape Builder tool and that's something that the next chapter is
06:47all about.
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5. Shape Builder: Building Artwork
Why the Shape Builder tool was created
00:00Up until this point we discuss two main ways to think about building artwork
00:05inside of Illustrator.
00:07The first one is using a set of functions called Pathfinder. We discussed
00:11different things like shape modes, compound shapes and also Pathfinder
00:15functions themselves.
00:17Then we discussed this world of Live Paint.
00:21Live Paint allows us to look at our art work visually. We can lay down our path
00:25anywhere that we want, but we can decide to actually fill those paths or apply
00:30attributes like strokes based on how we see them on the screen.
00:34In this chapter, we're going to focus on a third way to build artwork inside
00:39of Illustrator using a new feature,
00:41it's actually a new tool that was added in Illustrator CS5.
00:45It's called the Shape Builder tool.
00:48But before we discuss the tool itself which by the way it's found right here
00:51inside the Tools panel the Shape Builder tool. Keyboard shortcut for that is
00:54Shift+M. Don't ask me why, but that's I guess one that was available.
00:59So the question really is why was this tool added?
01:02If we already have Pathfinder and we already have Live Paint,
01:06what is the use for adding yet another way to build artwork using this
01:10Shape Builder tool?
01:11So let's discuss a couple of things about Illustrator itself.
01:14We're going to draw two rectangles here just to use as an example. I have two
01:19overlapping rectangles.
01:20We already know that if you want to start performing different building
01:23functions like Add and Subtract, we can use Pathfinder. But first of all the
01:28word pathfinder doesn't really denote building artwork.
01:32So many people who are new to Illustrator never knew to look for Pathfinder.
01:37Or even if they found Pathfinder, they couldn't really understand exactly
01:40what it might be used for.
01:42On top of that, the Pathfinder functions themselves, if I take a look at the
01:46panel right over here, is just a whole bunch of buttons and the buttons have all
01:50these names like Add and Subtract or Unite and Minus Front or these like Trim
01:55and Merge and Crop for example.
01:57So it may be difficult to understand what each of these functions do.
02:01So I found that even people who are experienced inside of Illustrator very often
02:06use Pathfinder in the following way: they'll select some artwork and then
02:11they'll click one button and they go, "oh no wait that wasn't what I wanted to do"
02:14and they will press Command+Z or Ctrl+Z to Undo, then they'll click on the next
02:17one Undo, click on the next one until they go "oh yeah that's the shape that I
02:21was trying to get at."
02:23So very often, the Pathfinder functions are there, but they're not very
02:27intuitive and it's hard for us to memorize exactly what each of them do and it's
02:31also hard for us to know exactly when we want to use each of them for any
02:35particular design task.
02:37So Adobe wanted to provide a better way. Or I should say a more intuitive way for
02:42us to work with Pathfinder.
02:44Now yes Live Paint came along in Illustrator CS 2, but the problem with Live
02:49Paint is that first of all again the name.
02:51It's says Live Paint and we don't always think about painting inside of Illustrator.
02:56So for editing paths and for creating artwork I may not think to use Live Paint
03:01for that kind of work.
03:03On top of that, as we've already discussed in the previous chapter, Live Paint
03:07requires the use of creating groups.
03:10If we don't create the groups we don't get the benefit of using Live Paint and
03:14because many designers don't necessarily know about the benefits of working with
03:18groups or they're not careful enough when they structure their artwork to create
03:22these distinct groups, it may be very difficult for them to learn how to not only
03:27use but also take advantage of working with Live Paint.
03:31So because of the existing issues with both Pathfinder and also with Live Paint,
03:35Adobe kind of took a step back and said "We want to get the benefits of
03:39Pathfinder, but we wanted to be as intuitive to use and is wonderful from a
03:44visual expression as the Live Paint feature is, so let's kind of take both of
03:49these and create a new tool called the Shape Builder tool."
03:53Not only is it named in the way that I can now understand what I'm trying to do with it,
03:56it obviously helps me build shapes, but we'll soon see that it combines the best
04:01of what Pathfinder offers and the best of what Live Paint offers.
04:05So throughout this chapter we're going to dive into this world of the Shape
04:09Builder tool and we'll see how easy it is and more importantly how fast it is
04:13for us to build artwork intuitively inside of Illustrator.
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Focusing on the big three: Add, Subtract, and Divide
00:00So we've already established that when Adobe set out to create the Shape Builder tool,
00:05they want to take the best of what Pathfinder had to offer and also take
00:10the intuitive aspects of Live Paint.
00:13Well let's take a closer look for a moment that the most important Pathfinder
00:16functions that we use.
00:18If I open up the Pathfinder panel here I'll see that for the most part for the
00:22artwork that we create on a day-to-day basis,
00:24when we do use Pathfinder, we really only focus on three of the functions.
00:28We don't use all these functions that are here on a constant basis, so let's talk
00:32about the three that we use most often.
00:34If I select these two circles right here and I want to combine them together, I
00:39very often use this first function right here called the Unite Shape mode or Add
00:43Shape mode that take two shapes.
00:46It takes the top most object and it creates now the two shapes fused together
00:51and it colors them and uses the attributes at the topmost object.
00:56If I select some artwork here and I choose this option, which is the second-most
01:00often used, this in here Minus Front or Subtract, that takes the back-most shape
01:06and it uses the styling of that back- most shape, but it modifies that shape by
01:11removing any part of the shapes that are on top of it.
01:15The third one that we use most often is actually not the shape modes, but one
01:18of the Pathfinders called Divide and that's where I takes multiple shapes that
01:22overlap each other and by dividing them they all get chopped up into individual pieces.
01:27So if I double-click to isolate this, I'll see that I can now have three shapes
01:31and not just two. So I'll hit Escape to exist Isolation mode here and overall
01:36these are the three different Pathfinders that we use on a day-to-day basis.
01:41They're the most often used, the Add or the Unite, the Subtract or the Minus
01:46Front and the Divide function.
01:48What we're going to find out is that when Adobe set out to build the Shape
01:51Builder tool, they took these three functions and built these three functions
01:56into the tool itself.
01:58We are now going to take the Pathfinder functions that we use most often and
02:01we are going to have a far more intuitive and easier way to apply these functions as well.
02:06So Pathfinder hasn't gone away. Live Paint hasn't gone away.
02:11However, we have a new tool which allows us to apply the most often used
02:15Pathfinder commands in the type of intuitive environment that Live Paint can offer us.
02:21How does that work?
02:23That's something we're going to begin to discover in the next movie.
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Using the Shape Builder tool to add and subtract artwork
00:00Now that we understand what Adobe set out to accomplish with the Shape Builder
00:04tool, let's learn how it works.
00:06More importantly let's use it on some of the shapes that we've already seen so
00:09far throughout this course so we can get a better idea for its benefits.
00:13The first thing I am actually going to do is I am going to close the Pathfinder
00:16panel because we are not going to need that anymore.
00:19Next, I am going to come over here to my toolbar and I want to show you where
00:22the Shape Builder tool is.
00:23It's this icon right over here and the keyboard shortcut for it is Shift+M.I
00:28want you to memorize that keyboard shortcut because I think that you'll find it very useful.
00:32In fact, on my own I have kind of decided that the Shape Builder tool has become
00:37the sleeper feature of Illustrator CS5.
00:39When I first saw it I didn't think it was that exciting because I am already
00:42familiar with Pathfinder, but now I am finding that I use Shape Builder so often
00:47and the keyboard shortcut really helps me access the tool whenever I need it.
00:50There is another thing to note about the Shape Builder tool as we are about to find out.
00:54It only works on artwork that you have selected which is pretty much the same of
00:58the rules that we've used when working with Pathfinder.
01:01So anytime I want to be able to use the Shape Builder tool I am first going to
01:04have to make a selection, which means I'm always kind of jumping back and
01:08forth between tools.
01:10So let's go back to one of our most important keyboard shortcuts that we learned
01:13way back in the beginning of this course, the Command key on the Mac and the
01:17Ctrl key on Windows.
01:18Remember that no matter what tool you're using by pressing the Command key it
01:22will take you back to the last used selection tool.
01:25So right now if the last used selection tool is my Regular Selection tool, the
01:28black arrow, if I now switch to my Shape Builder tool by pressing Shift+M on my keyboard.
01:35Now I realize I have to make a selection in order to use this tool.
01:38I am simply going to press Command or Ctrl on Windows and I am now going to
01:42marquee select these two shapes and now that they're selected by releasing
01:47the Command key or the Ctrl key I am now in a state where I could start to
01:50use the Shape Builder tool.
01:52I find that as I'm working I am going to be constantly selecting and deselecting
01:56artwork, so I am always going to be using that Command key to help me get back
02:00to that selection tool.
02:01Let's first understand exactly what the Shape Builder tool does.
02:05We discussed that there were three main functions that we use in the world of Pathfinder.
02:09Add, Subtract and Divide.
02:12For now in this movie, let's focus on the first two, Add and Subtract.
02:17In fact, you'll see that right now I have two circles currently selected and my
02:21icon has the little Plus sign that appears next to it.
02:24This Plus sign indicates that right now with the Shape Builder tool I am
02:28currently in Add Mode.
02:30It means that when I use the function right now it's going to act as the
02:34Pathfinder Add function or the Unite function.
02:36So let's see how that works.
02:38I am actually going to move this cursor now over my shape and you will notice
02:41that as soon as I highlight my cursor over the shapes the regions will highlight
02:46and that's similar to what we've seen in Live Paint.
02:49Live Paint didn't really care about the underlying paths.
02:52it just automatically identified which areas were individual regions.
02:56Same thing here applies to the Shape Builder tool.
02:58So it's identifying to me right now the different regions that are inside of
03:03my selected artwork. Here is the thing.
03:05If I start clicking and then dragging my mouse any region that I start touching
03:10now becomes highlighted and when I release the mouse then my entire object or
03:16any of the objects that are highlighted now gets fused or united together.
03:20So it is if I use the Pathfinder Unite function, although I didn't have to now
03:24open up my Pathfinder panel and figure out which button to click on, I just
03:27clicked and dragged over the shapes.
03:30Notice something interesting here because when we use Pathfinder Add before
03:34the entire shape became red when I use the Add function, because that was the topmost object.
03:40However, in this case the yellow was the backmost object and yet when I now
03:45united them altogether everything turned yellow.
03:47The reason why that happened is because the Shape Builder tool allows you to
03:52choose which color you want to use for the eventual final shape.
03:55I am going to press Undo for a second here and let's say I start clicking
03:59and dragging from the red shape first and then I go now and I touch the yellow shape.
04:04Notice that now it turns red.
04:05I am going to press Undo to go back to this shape.
04:08So we'll see that not only is it more intuitive because I am able to apply this
04:12Pathfinder function called Unite in a more visual sense, kind of like what we
04:16were doing with Live Paint but it also gives me more control over what I want my
04:21eventual piece of artwork to look like.
04:23We'll actually explore this part of using Shape Builder a little bit later
04:26inside of the chapter, but for now I want to focus on the other function that we
04:30were talking about, which is Subtract or Minus Front . Right now I have two
04:35shapes that overlap each other and if you look at my cursor it has a little Plus
04:39sign next to it, but if I were to hold down the Option key on my keyboard and if
04:43you are on Windows that will be the Alt key, you will see that the + sign now
04:46changes to a Minus sign . That indicates that right now my Shape Builder tool is
04:51in a Subtract mode or a Minus Front mode and if I now click and drag over shapes
04:57any shape that is highlighted now gets removed from my artwork, and all I am
05:01left with is remaining areas.
05:04So I will release the Option key or the Alt key and now you will see that I am
05:07left with this shape similar to what I might have gotten with the Subtract or
05:11the Minus Front function in Pathfinder.
05:13Again the difference here though is that because the yellow shape was in the
05:17back of the stacking order, I really have no easy way to do this using the Minus
05:23Front option, I'd really need to use the Minus Back option.
05:26But then again I'd be undoing all those buttons inside of Pathfinder just to
05:29figure it out whereas here with the Shape Builder tool I can simply drag across
05:34the objects and far more intuitively build the shape that I am looking for.
05:38So again, when using this Shape Builder tool all I need to do is simply take
05:42some artwork, select it and that's a very important part, we need to make a
05:46selection and then simply drag across that artwork.
05:50If we just use the tool on its own its going to be in the Add mode so it will
05:53fuse objects together and if I hold down my Option key on the Mac or the Alt key
05:58on Windows as I drag across shapes it's going to subtract or remove those pieces
06:02of artwork from my document.
06:05Now that we see how that works let's apply to our project here of drawing Mister Zee.
06:09I am actually going to hit Command again to get back to my Selection tool and
06:13then just simply hit Delete to delete that object and come down here to the
06:17bottom of the screen, let me zoom in just a little bit here. much better.
06:21And I am going to make a selection.
06:22Hold down my Command key, again Ctrl key on Windows, click and drag and select
06:26just these two ovals.
06:28It's important to realize that when I'm using the Shape Builder tool it only
06:32affects objects that are selected.
06:33So notice over here if I move let's say to these little ovals that I have here
06:38they don't become highlighted at all.
06:39If you remember when we were using Live Paint, Live Paint, once you create a
06:43Live Paint group you don't have to have that group selected, anything will
06:47automatically become highlighted, but when dealing with the Shape Builder tool I
06:50must first make a selection.
06:53That actually can be a benefit sometimes because when we have a lot of
06:56overlapping artwork like I have right here I'll know that when I am using the
06:59Shape Builder tool I won't accidentally remove or delete or adjust any objects
07:04that are not becoming selected.
07:06So it's almost as if the other objects right now are locked.
07:09I don't even need to isolate this piece of artwork here to work with it because
07:13as long as it's not selected the Shape Builder tool ignores it or it acts as if
07:17those objects are not even there.
07:18So right now all I really want to be left with is just this stripe right over
07:22here at the bottom part of the belly of Mister Zee.
07:24So what I can do is if I wanted to remove these areas, these three distinct
07:29areas right here I can simply come over here, hold down my Option key so that I
07:34am now in my Subtract Mode and just simply click and drag across.
07:37Notice by the way that I'm drawing a straight line.
07:40Any region that is now touched as I go across these objects become highlighted,
07:45when I release the mouse they simply disappear.
07:48It's so much easier to work in this way because it's visual, meaning it matches
07:52what I used to see in Live Paint.
07:53But I don't have to worry about making groups and because these are regular
07:58shapes right now I can apply things like Variable Widths and also Brushes which
08:02we will see a little bit later, maybe in the next chapter.
08:05Let's try this now for the remaining two shapes.
08:07I am going to press Command and then click and drag across these, again that
08:11would be Ctrl on Windows and now if I kind of highlight the area here I see what exists.
08:15I see that I just want to kind of get rid of these two areas right here.
08:18And I just want to show you one other keyboard shortcut here.
08:21If I hold down the Option key I am going to be in Subtract Mode, so I can click
08:24and drag across these two areas.
08:26But if I know I have a lot of area to kind of work with I can also add the Shift key.
08:32When I click on the Shift key instead of getting a straight line I get a
08:36rectangular marquee and any region that falls into the boundary of that
08:40marquee becomes deleted.
08:42By the way if I am just in the Add Mode I can hold down the Shift key and get a
08:46rectangular marquee there as well.
08:48So now once again I am going to hold down the Command key or again Ctrl key on
08:52Windows, click and drag to select these two ovals and then simply Option+Drag
08:55across these two areas and you can see how quick it was for me to just simply
09:00make just the adjustments that I want to get the stripes so that I can now get
09:04to the next step of kind of filling them in.
09:06In fact, since I already have this line here at the bottom I can now press
09:10Command to switch to my Selection tool, drag across all of these including
09:14that line across the belly and now let's simply Option+Drag across these lines
09:19right here like this just to kind of clean up the artwork that I need, maybe I
09:22will hold down the Shift key here to get a marquee and then just remove all
09:27the remaining areas.
09:29Now all I am left with is these three stripes just the way that I want them.
09:34So we can see that by kind of drawing very simple primitive shapes, which in
09:38this case were just ovals, and now using the Shape Builder tool to either add or
09:42subtract regions it's really simple to create very complex shapes without ever
09:48once thinking about the Pen tool.
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Using the Shape Builder to divide artwork
00:00So we see how the Shape Builder tool allows us to apply both the Add and the
00:05Subtract Pathfinder Functions in a visual way by simply dragging across artwork.
00:11However, we also discussed that many people often use the Divide function which
00:16is also a Pathfinder function.
00:18Let's see how we can use the Shape Builder tool to also help us apply the Divide
00:23function again in the same visual manner.
00:25So I'm working in this document here called Stripes5 and I have my Shape
00:30Builder tool selected.
00:31I'm going to press my Command key, I'm on a Mac, but if you're on Windows, that
00:34will be the Ctrl key, and click-and- drag to select these two shapes right here.
00:38I already know that if I click across these two objects and drag across them,
00:43because I'm holding down no keys I just have to shape other tool here, I would
00:47now combine or unite all those shapes together.
00:51I also know that if I were to hold down the Option key or the Alt key and I
00:54would drag, then I would remove shapes or these regions from my artwork.
00:59However, I see that even if I don't hold any keys down, but I simply position my
01:03cursor over these shapes, the Shape Builder tool will highlight any areas that
01:08are these distinct regions that are created by the overlapping objects.
01:12If I were to simply position my cursor over any region, let's say this middle
01:16one right here, and then simply click and release the mouse.
01:19So I have it actually drag with the mouse, but I just clicked and released, then
01:23what Illustrator does is it performs the Divide function.
01:26Just to show you by the way, if I now switch to my Direct Selection tool, and
01:30I'm going to deselect my artwork, but I'm now just going to select this shape
01:33and this shape, and this shape, you can see that now just by clicking once in
01:37that region, I've now divided that shape into the individual regions.
01:42In other words, if I want to add, I simply click-and-drag with the Shape Builder
01:46tool, if I want to subtract, I Option or Alt+Drag with the Shape Builder tool,
01:52and if I want to divide, I simply click on a region and that will now go ahead
01:56and divide the artwork into individual objects.
02:00So now that we see how that works, let's again focus here on the bottom of Mister Zee
02:04and see how we might use that as well.
02:06So I'm going to zoom in over here just part right down here.
02:08I'm actually going to select all of these elements right here, so all the ovals,
02:14and also the line here because I want you to see how this works.
02:17I'm now going to switch to my Shape Builder tool, and if I just click once right
02:21over here, then you can see that if I switch to my Direct Selection tool, and
02:25I'm just going to Option+Click or Alt+ Click right over here, you can see that
02:29now that got turned into its own shape.
02:31The other parts of the shapes here have not been divided because I didn't
02:35ask for it to do that.
02:36But I was able to just click in one region, and I'm telling Illustrator, you
02:40know what, I really need right now this region to be its own shape.
02:43So simply by clicking on that region with my Shape Builder tool, I'm able to
02:47perform a divide locally to that area that's right there, and turn it into its own shape.
02:53So now we're really starting to see how the Shape Builder tool is taking the
02:58most common use Pathfinder functions and allowing us to apply them in a far
03:03more intuitive manner.
03:04In fact, I've heard some people refer to the Shape Builder tool as the
03:07Pathfinder Brush, because it allows us to quickly apply these Pathfinder
03:11functions but in a visual way just by clicking or dragging across the artwork on the screen.
03:16We discussed also that the Shape Builder tool also combines some functions that
03:21came from Live Paint.
03:22The most obvious is that I'm able to actually apply these functions in a far
03:27more visual manner, so my focus is not really on the underlying anchor points or
03:31paths, my focus is on the art that I'm trying to create.
03:34However, there were other things that Live Paint allowed us to do like even
03:38coloring objects using the Paint Bucket tool.
03:40Is that functionality found inside the Shape Builder tool as well?
03:44The answer is yes, and we'll cover it in the next movie.
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Building and coloring artwork at the same time
00:00When we were talking about the Live Paint feature inside of Illustrator, one of
00:04the primary tools we were using was the Live Paint Bucket tool, that allowed us
00:08to once we've defined or created a Live Paint group, we would be able to apply
00:13fill attributes to individual regions.
00:16When using the Shape Builder tool, we also have the ability to control the color
00:20of the artwork as we're performing these functions.
00:23For example, I'm going to start by taking a look at these two circles right here.
00:27I am going to select both of them and I'll press Shift+M to select my
00:31Shape Builder tool.
00:32Now, we already discussed that when we start clicking-and-dragging on a
00:35particular object, then Illustrator uses that color for the final artwork.
00:40So if I click on the red shape here and I drag across towards the yellow shape,
00:44my final united shape is going to be red. Let me press Undo.
00:48If I start dragging on the yellow shape, and then I drag over to the red shape,
00:52I now see that my shape is turned yellow.
00:54Let me press Undo again.
00:56If I start dragging from outside the shape and I drag across, in this case,
01:01Illustrator defaults to the behavior of the Pathfinder functions.
01:05Meaning, it now uses the topmost object as the final colored object.
01:10So since here in this case, the red circle is at the top of my stacking order,
01:14when I release the mouse, I'll see that my entire object turns red.
01:18The only reason why all this is happening is because if I double-click on the
01:22Shape Builder tool inside of my Tools panel, this brings up the Shape Builder
01:26tool Options dialog box and I'll see that there is an option here that says Pick
01:30Color From and it's currently set to Artwork.
01:33However, if I change this to say Color Swatches instead, I can also choose this
01:39option here called Cursor Swatch Preview.
01:42If I click OK now, I'll see that at the top of my cursor for the Shape
01:46Builder tool, I now have these three boxes that represent the swatches inside
01:50of my Swatches panel.
01:52Again, this is exactly the same as those three boxes that appeared on top of the
01:56Live Paint Bucket tool when I was working in Live Paint.
01:59So now if I use the right or the left -arrows on my keyboard, I can toggle
02:04between the different color swatches that appear inside of my Swatches panel.
02:08So if I choose Blue for example, and I click in this shape over here, it paints it blue.
02:14So let's actually apply this to some of the artwork here for Mister Zee.
02:17I'm going to press Command+Spacebar, Ctrl+Spacebar and zoom in on the bottom
02:21part here of this file, and now I'll press Command or Ctrl and drag across these
02:25shapes to select them.
02:27Now, I know I want to fill certain areas here with color.
02:29So what I can do is very quickly just toggle over to black because I want my
02:33stripes to be black, and then I'll just simply click here once, click-and-drag
02:38across these three shapes here, and then click here once, and I now have created
02:42those shapes that I need.
02:43I don't need the other parts of the artwork.
02:45So I'll Option+Drag across these areas to remove them.
02:49I can also hold down Option+Shift so that I can marquee larger areas like this,
02:54kind of delete them all at once, and very quickly with just a few kind of
02:58strokes of the mouse over here, as I kind of go through these shapes, I'm able
03:02to get at the final stripes that I want for my artwork.
03:05Not only was I able to modify the path themselves by using a combination of add and subtract.
03:10In fact I see I have one little piece over here left over, Option+Drag over
03:15the line and it's gone.
03:16So now I have my three stripes here, and I was able to use the combination of
03:20add, subtract, and also the divide, but at the same time, also color in the
03:26shapes, all using the Shape Builder tool.
03:28So you can see how easy and fast it is.
03:31I've actually now combined the benefits of Live Paint and a Pathfinder in a
03:36visual and intuitive fashion.
03:37The Shape Builder tool in my opinion like I said earlier is the sleeper feature of CS5.
03:43You should definitely become familiar with it because I think it will save you
03:46so much time in your work using Illustrator.
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Using Gap Detection with the Shape Builder tool
00:00So we can see that the Shape Builder tool is really a combination of both
00:04Pathfinder and of Live Paint.
00:06However, there was an aspect of Live Paint that we haven't seen yet.
00:10Live Paint had this really cool feature called Gap Detection.
00:13It allowed us to define regions in our artwork, even though the regions
00:17themselves were not completely closed, and in fact, if we take a look at this
00:21ear over here of Mister Zee and I select this area. If I want to use my Shape Builder tool to apply
00:27different colors to maybe the ear and also some shading over here, you can see
00:31that the Shape Builder sees these as one region and that's because there's a gap
00:35over here, and the gap identifies this as one single shape.
00:39So I have one shape here, but only one shape here.
00:43Wouldn't it be cool if I could have Gap Detection when using the Shape
00:46Builder tool as well? Well, guess what?
00:49It's there, although it's turned off by default.
00:52The main reason why is because Gap Detection does take a little bit extra
00:56memory or kind of more processing power for Illustrator to use when it's
01:00analyzing your artwork.
01:01If you can imagine a really large piece of artwork with many paths, having Gap
01:06Detection turned on, could slow things down a little bit.
01:10However, in this case here, really we're going to be using things kind of one
01:13off as we're building artwork, so it's okay to have this feature turned on.
01:17I'm going to come over here to the Tools panel and double-click once again on my
01:20Shape Builder tool and that brings up the Shape Builder tool Options dialog box,
01:24where I'll see at the top an option called Gap Detection.
01:27Like I said, by default, this option is turned off.
01:30But I'm going to turn it on and once again just as with Live Paint, I'm able
01:34to determine how large of a gap I can allow and I can also specify a custom value as well.
01:40I'm going to leave it set to Small and click OK.
01:43Now you'll notice that when I mouse over these areas, they are identified as
01:47their own individual regions.
01:48So because I have the ability now to color my artwork also, I'm going to use
01:52the arrow keys on my keyboard to toggle to the black color, click once over
01:56here to actually color this part black, and let's actually get a few gray
02:00colors as well, maybe kind of add a little bit of a gray color there just for some shading.
02:04I just want to show you by the way what happened here.
02:07When Illustrator now had to create a close filled shape in order to apply the
02:11color, Illustrator simply found that gap and just closed it off with a path.
02:17So if I kind of pull these shapes apart here, you can see what
02:20Illustrator created here.
02:21It's not that perfect.
02:22So I may want to kind of go in and clean that up a little bit.
02:26However, if I have really small gaps, I may not even care about it, I may
02:29not even notice it, but I can still close and fill those areas using the
02:34Shape Builder tool.
02:35So now we come full circle.
02:37We see that the Shape Builder tool gives us the power that Pathfinder brings to
02:42us but the intuitive nature and the really cool features of Live Paint.
02:46It doesn't mean that you can use the Shape Builder tool, and forget about
02:49Live Paint, and forget about Pathfinder, I think that on a day-to-day basis,
02:53the Shape Builder tool is going to be really powerful and very useful for the work that you do.
02:57However, there will always be times where you might want to use Live Paint and
03:00might want to use the benefits of a live structure, especially when you
03:04understand the benefits of working with groups, and there are many times when
03:07you'd really just want to have a quick one-off Pathfinder, especially if you're
03:11already familiar with it.
03:12Perhaps most importantly, you now have mastery over three ways of building
03:17artwork inside of Illustrator.
03:19Pathfinder, Live Paint, and Shape Builder.
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6. Adding Expression: Variable Widths
Understanding how variable widths work
00:00Perhaps one of the coolest tools to appear inside of Illustrator over time is the Width tool.
00:06This was added in Illustrator CS5 and you'll find it right over here right
00:10directly above the Shape Builder tool.
00:12This looks like a little seahorse over here or something like that.
00:15And if you click on it, you'll see that you get this little funny icon, but it
00:19doesn't do anything unless you have some paths or some strokes specifically that
00:25exist inside of your document.
00:26Now before we actually use the tool, let's understand what the tool can be used for.
00:31Normally, inside of Illustrator, a stroke has a constant width along the entire path.
00:36So just to give you an example, if I take my Line Segment tool and I click and
00:40drag here to create a line, and right now it's set to be let's say 10 points in stroke weight.
00:46That means that the entire path, I've one anchor point here and one anchor point
00:50here, but the entire length of the path now has a width of 10 points or a stroke
00:56weight of 10 points.
00:57And as we also discussed, the stroke weight is always distributed along the
01:02centerline of the path.
01:04So that means that I have five points of stroke weight on one side of the path
01:07and five points of stroke weight on the other side of the path. And it's constant.
01:12I can have one part of the path be thicker or thinner than another.
01:16That change when we now have the Width tool inside of Illustrator.
01:19The Width tool allows me to take strokes and to stretch them or make them
01:24thinner, so that I can have variable widths along the length of the path.
01:29It's important to realize that it's not called the Stroke Width tool because it
01:34works on not just strokes, but also on certain types of brushes.
01:38So if I have Art Brushes or Pattern Brushes inside of Illustrator, I can also
01:43vary the widths of those as well.
01:45But for now, we're going to focus on varying the widths of just a stroke
01:50inside of Illustrator.
01:51Now let's understand how these widths actually work when applied to strokes.
01:56Again, I have now a single path. If I go into Outline mode by pressing
02:00Command+Y or Ctrl+Y, I see that I have one anchor point on the left here, one
02:05anchor point on the right, and those anchor points are connected by a straight
02:09line right here, by a path.
02:11That is the structure of this artwork.
02:14If I go into Outline mode, I can see that I've applied an Appearance of 10
02:19points, a 10-point black stroke on this path.
02:24Now I'm going to switch to the Width tool and I'm just going to move my mouse
02:28over this and you can see that a little different kind of shaped point
02:31appears along the path.
02:33Now I haven't clicked or dragged with the mouse. I'm just moving my cursor
02:37around on top of this path and I can see right now that little white icon that
02:42appears there as well.
02:43It almost looks like it's an anchor point, but it's not.
02:46It's actually called a width point.
02:49The thing though is that I haven't applied the width point to the path.
02:51If I move my cursor off the path, it disappears.
02:55That's because right now Illustrator is highlighting to me where a Width point
02:59is going to go, should I decide now to click and drag with the Width tool.
03:03You can even see a little plus sign that appears right next to my cursor.
03:07When I move it off the path, that plus sign changes to a little squiggly line or a tilde icon.
03:12And that means the right now I cannot apply anything because I don't have a path
03:16that I can apply a width point to.
03:18But if I move it now over this, that little icon indicates that if I click and
03:22drag, I'll now be adding something called the width point to my path.
03:27It's important to realize that a width point is not an anchor point.
03:31A width point does not control the structure of my document.
03:35A width point controls the appearance of the artwork, meaning that now I have a stroke.
03:41If I were to add a width point, you can almost think of a width point as some
03:45kind of an anchor point that only applies specifically to the appearance, not to
03:50the underlying vector structure of my artwork.
03:53To be honest, if we turn on one of the Smart Guides features, we'll even get
03:57additional functionality here as well.
03:59So I'm going to press Command+K or Ctrl+K on my keyboard to open up my
04:03Preferences dialog box.
04:04And from the pop-up menu here, I'm going to choose Smart Guides.
04:08Now we turned off Measurement Labels way back in the beginning of this training,
04:12but I'm going to turn it on right now just because I want you to see what it
04:15does when working with the Width tool.
04:17I'm going to click OK and now when I move my cursor over the path, not only do I
04:22see the little plus sign and additionally the width point that's there, but a
04:26little window appears and it lets me know that right now the width of my path at
04:30this exact point is 10 points.
04:33I also see values for Side 1 and Side 2. As we discussed, the width of a stroke
04:39is always distributed on both sides of my path.
04:41So I have 5 points of weight on Side 1 and 5 points of weight on Side 2.
04:47Now you may ask yourself, "I can do the math, I know how to split 10 in half, I
04:51can figure out there's 5 points on one side and 5 points on the other."
04:54But as we'll soon see one of the most powerful aspects of working with the Width
04:58tool inside of Illustrator is that I can actually move the weight to be
05:03distributed along different sides of the path as well.
05:07So I may have a width that may add up to 10 points in weight, but I could have
05:112 points of width on one side of the path and 8 points of width on the other side of the path.
05:17How do we do that?
05:18Well, let's actually create a width point here.
05:20With my Width tool right now I'm just going to click right here on the path and
05:24I'm going to drag down.
05:25In doing so now, I'm dragging out, we can almost think of them as control
05:29handles for this width point.
05:31But again remember, what I just created right now is something specific to the
05:36appearance of my path.
05:38It has nothing to do with the underlying structure.
05:40If I go now and press Command+Y or Ctrl+ Y to go into my Outline view and I click
05:45on let's say my regular Selection tool, I do not see any anchor point here.
05:50In fact, I'm going to use my Direct Selection tool here. I see an anchor point
05:53here, I see an anchor point here, but I do not see any other points.
05:58The width point only applies to the appearance of my artwork, not to the
06:02underlying structure of my artwork.
06:04So let's go back now to my Width tool, and I'll turn the Preview mode back on.
06:09And now when I mouse over this path, you can see that right over here, the width
06:13of my path is 33.028 points.
06:16And again, it tells me what Side 1 and Side 2 are as well.
06:20If I were to mouse over now to this point itself and you'll see now that it kind
06:23of snaps to it, I can see exactly the width for this part of the path.
06:29Now let's actually take a look at this for a moment, because suddenly I have a
06:32path inside of Illustrator that does not have a consistent weight.
06:36In fact, if I just take my regular Selection tool and I select this path
06:40right now, it may look like it has a brush or something else applied to it, but it doesn't.
06:44It's just a regular path with a stroke on it.
06:47And if I look in my Stroke setting over here and my value for the width, it
06:50tells me the width right now is 41.759.
06:53But there are obviously different values along the entire part of the path.
06:57So it's important to realize that the value displayed over here in the
07:01Stroke setting and in addition also in the Stroke panel itself represents
07:06the widest point of the path.
07:09Remember, when I first created this path, I gave it a stroke weight of 10
07:12points, so in reality the end parts here are 10 points.
07:16However, the widest point to this path is always going to be shown here inside
07:20of the Stroke panel, so I can better understand that value.
07:23Let me click over here just to select the path and we also know that many times
07:28as we always want to look at the Appearance panel because that ultimately tells
07:32us everything there is to know about the appearance of our artwork.
07:34So if I click now let's say on the word Path, just so I can target the entire
07:38object over here, I can see that I have a stroke that's colored black, that
07:42has a weight of 41.759.
07:44Again, that represents the widest point of the stroke along that path.
07:48However, you'll see that there is an asterisk over here as well.
07:53That asterisk is very important because strokes with variable widths appear
07:57with an asterisk in the Appearance panel to indicate that that stroke has a variable width.
08:02In fact, as you're using Illustrator, it's probably the only way that you'll
08:06know that there's a variable width applied to a stroke.
08:09This can be especially helpful when you receive files that other people have worked on.
08:13Now that we understand this concept of width points inside of Illustrator and
08:17we know how to use the Width tool, we can start to apply these concepts to real artwork.
08:21Let's start doing that in the next movie.
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Modifying width points along a path
00:00So we know that the Width tool creates something called width points which
00:04control the appearance of the stroke that's been applied to a path.
00:08Now that we understand that let's actually have some fun applying it to real
00:12artwork and more importantly in the process we will learn about some of the
00:15other ways that we can control these width points as well.
00:18I am going to zoom in over here and let's start off with just the back over here of the zebra.
00:23In fact, let's kind of come down over here to this line over here that
00:26shapes his hind leg.
00:27Let's see how we might be able to use the Width tool to get a nicer looking
00:30appearance, add some more expression to the artwork that we have over here.
00:34The way that we want the artwork to kind of go here is we want it to be thicker
00:38at the bottom over here and then get more narrow as it gets towards the top.
00:42Now one thing that's important to note about working with the Width tool is that
00:45you don't need to select artwork first.
00:47You can actually just go to town straight by using it.
00:50So I am going to switch over here to the Width tool.
00:51I am going to move over here to this part of the path right here and again
00:54because I have Smart Guides turned on, it tells me that my path right now has a
00:58stroke width of 1 point.
01:00Again, if you don't want that you can actually just hit Command+K or Ctrl+K.
01:04In fact, let's do that now because we don't really care very much right now about
01:07actual sizes; we care about the visual appearance of our artwork.
01:11A little bit later on in this movie though we will find out that if we need
01:14to we can always be as precise as we want to be even without the Smart Guides turned on.
01:18So let's go here and let's go to Smart Guides.
01:21I am going to turn Measurement Labels off and click OK.
01:23We will zoom in actually a little bit closer here to this piece of artwork. Very good!
01:27So now I am going to move my cursor over the path here and I can see that I am
01:31able to add a width point.
01:32I want it to be a little bit thicker here towards the bottom.
01:35So I am going to click and drag to make it a little bit wider.
01:37I can drag out to the right or if you drag to the left you will notice that
01:41nothing is added because that's the gesture that we would always use to
01:44make your path narrower.
01:46So that would actually reduce it.
01:47It does not look like anything is happening.
01:50What I'm doing right now is actually setting my stroke weight to 0.
01:52So let's bring it out a little bit heavier over here, just about this.
01:56Again, we are doing things by eye right now.
01:58And you notice that Illustrator automatically kind of figures out how to taper
02:03this line very nicely along the path.
02:05It actually ends over here with 1 point over here, and if you zoom in just a
02:09little bit closer here, it would be easier to see it.
02:11When I click on this point here there are actually these two anchor points.
02:13There is a half of point of width here.
02:15I could just drag these two little points here and drag them in so the path
02:19goes completely to 0.
02:20So now you can see it tapers out really nice to be thin that way.
02:25That's one way to do it.
02:26I am actually going to press Undo and zoom a little bit closer here because I
02:29want to show you yet another way to make the appearance of strokes look really nice.
02:33So if I right now take a look at this path,
02:35I am using my regular Selection tool because I just want you to be able to see
02:38the end of it over here.
02:39So it kind of ends abruptly here, which is the way that strokes normally do end.
02:43However, if I go now to my Stroke panel here and I specify a Round Cap ending
02:48instead of a Butt Cap ending then I kind of get a nice rounded edge over there
02:52which really kind of looks nice in this piece of artwork.
02:55So if I zoom out now I don't have to have it taper completely to 0. I can have
02:59it go to 1 point and that looks very nice, and again, the same thing applies in this end.
03:03With Illustrator you can't have a round cap on one end of a path and then on
03:07different kind of cap on another end, but likely this is going to now kind of
03:10run into the leg anyway so I won't see that.
03:12So this gives me a nice way to add a nice width to this path itself.
03:16Now let's take a look at another situation here along the belly here.
03:19I am going to click on this path over here just to select it because I want you
03:22to see that it has a stroke weight here of 1 point.
03:24So I am going to go ahead and deselect it.
03:26I use my Width tool over here to kind of come right about over here and click
03:29and drag and make it a little bit thicker here and maybe I want it to be a little
03:32bit thicker here as well, so now I kind of get thin stroke and then it kind of
03:36gets little bit thicker and it tapers down a little bit more narrow and then
03:39back to this weight again over here.
03:41Now let's say I wanted to dial in a very specific thickness.
03:44What I can do is I can take this same Width tool and mouse over the actual
03:49width point right here and you will notice by the way as you are doing this it
03:51will kind of snap to it.
03:53And when I double-click on that width point the Width Point Edit dialog box appears.
03:58Here I see the exact width right now at that point.
04:01So again this is why I would not need to have Smart Guides.
04:03I can always see what any width point is set to right now just by double-clicking on
04:07it and I can see now that my Total Width here is 4.379.
04:10Let's say I want it to be precise.
04:12I want it to be exactly 3.5 point.
04:15I could type in 3.5 and click OK and now I can dial in a very specific thickness as well.
04:21But if I double-click once again on that point you will notice that I also have
04:24the ability to set different values for Side 1 and Side 2.
04:27There is a lock icon here, and if I click on it this means that the weight will
04:31always be evenly distributed along the path.
04:33But if I don't have that icon turned on I could set let's say Side 1 to be maybe
04:392 points in width and Side 2 to be 1 point and that gives me a total of 3.
04:45Now when I click OK you can see how there is more thickness on one side of the
04:48path than there is in the other.
04:50I can also do that by eye simply by clicking on the actual little outer diamond
04:56shape over here and when I do that both sides kind of get stretched, but if I
05:00hold down the Option key or the Alt key on Windows while I am doing it, you can
05:03see that I am only adding thickness or adjusting the thickness along one side of that path.
05:08Now you will also notice that if I click on the width point itself and drag
05:12left or right I can reposition it along the path and you could even see how
05:16Illustrator is kind of readjusting the way that the path tapers from one width point to the next.
05:22Illustrator will always create width points for you on either end of the path
05:26but as you're dragging you'll only see that the path right now is moving up
05:31until this point right here because I've already defined another width point.
05:34So right now as I adjust this one it's kind of adjusting the width between the
05:39width points that already currently exist.
05:42However, there is a way to proportionally move all the width points at once.
05:45So as I was doing before if I click and drag on this width point you can see
05:49that it adjusts along the path by itself. But if I hold down the Shift key while
05:53I do that you can see now that the other width point is also moving.
05:57So this way I'm able to take multiple width points and move them
06:01proportionately along a path.
06:04Now let's say I realize you know what, I kind of messed up on this one.
06:07I really don't want this width point here at all.
06:09There are two ways that I can get rid of it.
06:11One way is to double-click on it and then simply hit the Delete button or I am
06:15going to click Cancel and with my Width tool if I click on the width point
06:18you'll see that it's selected. Right now,
06:20it's highlighted in red, which is my layer color.
06:22I can hit just Delete on my keyboard and it won't delete my path.
06:26It will just delete that width point and evenly redistribute the weight along the path.
06:30So for example, if I don't want a width point here as well I can click on this,
06:34hit Delete and now I am back to a single path that has a consistent stroke width
06:38of 1 point along the entire path.
06:41So you can see that it's not only easy to adjust the width of a stroke along
06:44its path, but it's also a lot of fun and you can really add a lot of expression to your artwork.
06:49Problem though is that if you have a lot of paths in your artwork like we do here with Mister
06:53Zee, it could be quite tedious to have to go with you every single path and modify
06:58each thickness manually.
07:00The good news is that there are ways to automate this process or at least make
07:04this process a little bit easier to accomplish.
07:06We will cover that in the next movie.
Collapse this transcript
Saving time with width profiles
00:00Perhaps one of the most powerful aspects of variable widths inside of
00:04Illustrator is not the Width tool, but something called width profiles.
00:09You see whenever you have a selection, for example, I'm going to use my
00:12Regular Selection tool here to select this path, which we already applied a variable width to.
00:17Now, we've discussed that any path with variable widths show up with an asterisk
00:21here inside of the Appearance panel.
00:23However, if I look towards the top here of my Control panel, I'll also see
00:28another shape over here which is called a variable width profile.
00:32Instead of manually going into a path and adjusting individual width points, I
00:37could choose to add a width profile which is a preset way
00:40that weight is distributed along a path.
00:44So for example, let me come back down here towards the belly of Mister Zee.
00:47If I click on it right now and let's say I increase the stroke weight to
00:51around 2 points, but I'd want it to taper towards the ends, but be thicker here
00:55towards the bottom of the belly.
00:57So what I could do is I can come to this Profile pop-up over here and I can
01:00choose different profiles.
01:02For example, if I click Uniform that I'm just going to get a solid 2 point
01:06stroke, but if I choose this option right here called Width Profile 1, it will
01:11make it so that it's tapered on both ends but heavier here towards the middle.
01:15If I choose a different profile, for example this one over here, you can see
01:19that it starts out thin, gets a little bit thicker, gets thin again, then gets
01:23thick again and then goes back to being thin again.
01:26So I have the ability to take preset settings which are called profiles and
01:31apply them which is one click to a path.
01:33So let me actually zoom out for a second here so we could see the back of
01:36the body here of Mister Zee.
01:37If I choose this path right now and choose this option here, then I can maybe
01:42increase the stroke weight just a little bit, and I can see that when doing so,
01:46it's going to be 6 points in weight at its thickest point which is right about
01:50over here, but it tapers towards a nice point the end on both ends of the path.
01:55This can save me a tremendous amount of time especially when I want similar
01:58looks for similar types of adjustments.
02:00For example, let's take a look over here at the eye of Mister Zee.
02:04I'm going to zoom in a little bit over here, and you have these nice little eyelashes.
02:08I'm actually going to choose to select all of them right now and I'm going to
02:12choose a different profile here, kind of towards the bottom here where it's
02:16thicker on one end and thinner on the other.
02:18So you can see how now it looks a little bit more like eyelashes. Now they kind
02:22of come to an abrupt end here.
02:24So what I might do is open up my Stroke panel and choose to give it a round
02:28cap, and that makes it look really nice.
02:30Now, one thing that I'll note is that sometimes when you apply a profile to a
02:34path, it gets applied in a backwards way.
02:37For example, right now, you can see that my profile looks correct.
02:41It's thin, and tapered on one end, and then it gets thicker on this end which is what I want.
02:46However, it's possible to actually flip a profile, so that it actually gets
02:50applied to the other side of the path.
02:52So I can do that at the bottom of the Stroke panel here where I can see that I
02:56can apply a profile. There's also a button that lets me flip that profile along the path.
03:02So with one click of the mouse here, I can actually make it thicker on this side
03:05and thinner on this side.
03:07Let's go back though and flip it along back to the way that it was and let me
03:10apply the same settings here to these eyelashes as well.
03:13Just apply that profile and actually click on Stroke here and give it a round cap.
03:18And with just a few clicks of a mouse, I can get a really nice look and add a
03:23ton of expressions to my artwork.
03:24Even if I zoom down here to this part of the nose, I can add a little profile here.
03:30Maybe make it like this and maybe kind of make it a little bit thicker and again
03:33add a round cap here.
03:34So I get a really nice look to that nose for Mister Zee.
03:37If I come down here to this part of his snout, I can select these two areas
03:43here and once again maybe choose a tapered option.
03:46So it looks just a little bit more expressive and a little bit nicer.
03:49Take a look at that. With just a few extra clicks of the mouse, I can now add a
03:53ton of expression to my artwork.
03:55I'll actually hide the Sketch layer so it doesn't get in the way, and see how
03:59nice and expressive that artwork is.
04:02All you need to do is simply add a profile and it can change the entire look of your artwork.
04:07If you want to, you can also create your own width profiles.
04:10In my own work, chances are that almost everything that ships by default with
04:14Illustrator, which are these default profiles, are probably going to be enough for you.
04:18But if you wanted to, you can simply take any stroke that you've already
04:21applied a width to and then come up over here and choose to save that as your own width profile.
04:27When you do so, it will actually get saved as an application setting, so it will
04:31be available in all other documents that you're working in.
04:35I'll close with one other note about working with profiles.
04:38One of the really nice things about working with profiles is that when you
04:41define a graphic style inside of Illustrator, the profile that you've applied to
04:46the paths are also captured and stored inside of that graphic style.
04:51So if you're working on a project and you want to have a consistent look
04:54throughout that entire piece of artwork, using width profiles together
04:58with graphic styles can really help you out, and saving time and ensuring consistency.
05:03Perhaps most importantly, when that client requests those changes which you know
05:07are going to happen, all you need to do is modify the graphic style and that
05:11ripples through the entire document.
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Turning variable width strokes into filled paths
00:00It's important to realize that variable widths are really just stroke attributes.
00:05They're no different than regular strokes that you apply to your artwork, and
00:09from a production perspective sometimes we may think about when we send artwork
00:14out to other people to work on,
00:16we want to convert all of our stroke outlines to actual filled paths.
00:21The reason why we want to do that, especially with logos or artwork that's going
00:25to be reused many times, is because when people scale artwork inside of
00:30Illustrator they may have different settings for those options.
00:34For example, if I go to Preferences here, I'm going to choose Illustrator here
00:38and choose Preferences and I go down to where it says General, and again if
00:41you're on Windows you would choose Edit and then Preferences.
00:46You can see there is an option here called Scale Strokes & Effects, which
00:49right now is turned off.
00:51That would mean if I took Mister Zee
00:52right now and enlarged him to 300%, my stroke weight would not scale
00:57along with the artwork.
00:59The paths would get larger, the artwork would get larger, but the stroke weights
01:03would all stay the same.
01:04Now again, there may be times when you want that to happen and maybe times when
01:07you don't, but usually when you create artwork, well like I said logos or
01:11artwork that's going to be used in many, many different ways or applications,
01:16you probably don't want to keep artwork which stroke weights intact and you
01:20want to convert them to actual filled paths and that way they'll always scale correctly.
01:25So I'm going to click on the Cancel button here.
01:27I'm just want to show you that if you select some paths, for example I'll
01:30select these three paths that each have widths applied to them.
01:34I can go up to the Object menu and choose Path and then choose Outline Stroke,
01:40and when I do so, Illustrator now converts those to actual filled paths.
01:44So they're no longer editable as strokes. I can no longer modify their
01:49widths using the Width tool. They're treated as regular filled objects
01:53inside of Illustrator.
01:54So if I know I want to lock down the look of my artwork, I know I'm not going to
01:58be making any other changes to this artwork, I might choose to select all my
02:01strokes and convert them to filled paths in this way to ensure that the
02:06integrity of my artwork remains constant, no matter how it's used, no matter
02:10where it's used, and no matter who uses it.
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7. Drawing with a Tablet
Understanding how the Pen and Pencil tools differ
00:00At first blush, we might be able to say that the Pen tool was really created for
00:06mouse-based input, but the Pencil tool was added to Illustrator and focused
00:10more on pen tablet based input.
00:13Let's understand a little bit about these two different tools and understand
00:16what makes them work.
00:17Then we'll start to find better ways that we can actually use these tools as well.
00:21Now, as we kind of defined way back in the beginning of this course, the Pen
00:25tool is really used for plotting anchor points.
00:28We don't actually draw with the Pen tool. We create anchor points, we actually
00:32define where anchor points need to live in our document, and Illustrator
00:37connects those anchor points with paths.
00:39Based on the kinds of anchor points that we create, whether they are corner
00:43anchor points or smooth anchor points, and where we position these control
00:47handles, Illustrator will connect the dots with these curved paths.
00:52So for example, if I wanted to draw a shape, I would start with the Pen tool and
00:56I would click to define where an anchor point was.
00:59I would click again where I want another anchor point to go.
01:01So I'm not really drawing that curved line. Illustrator is drawing the curved line.
01:06I'm just kind of defining the contraints that control that line.
01:10If I draw let's say over here, and click-and-drag, I'm starting to draw
01:14what looks like a shape.
01:15But all I'm really doing is plotting exactly where the anchor points go and as
01:19we have discussed also, the real secret to using the Pen tool is just to be able
01:24to anticipate where the anchor points and the control handles need to go.
01:29Illustrator then connects the dots with these paths.
01:31I'll press Delete a few times though.
01:34Now, I'll switch over to the Pencil tool.
01:36At the same time, I am also going to go ahead now and pick up my pen which is a Wacom pen.
01:42For this course, I'm actually using the Intuos4 tablet.
01:45I highly recommend it only because I'm a lefty.
01:48So it's a great tablet because you can flip it around for lefties and righties.
01:52With the Pencil tool, we actually do the exact opposite of what we do with the Pen tool.
01:58The Pen tool is what we use to plot anchor points and Illustrator connects the
02:02dots with paths.
02:04However, with the Pencil tool, we actually create the paths ourselves; we don't
02:10plot any anchor points and Illustrator is the one that figures out where the
02:14anchor points need to go.
02:16So if I wanted to draw a shape for example like this, I'm just drawing where I
02:19want the path to go.
02:20But when I release the mouse, Illustrator now goes ahead and creates the anchor
02:24points along the path that I've already defined.
02:28So again, the contrast is with the Pen tool I'm creating anchor points and
02:33Illustrator creates the paths.
02:35With the Pencil tool, I create the paths and Illustrator creates the anchor points.
02:40So it's a complete opposite way of looking at how we create artwork.
02:44More importantly, if you're a visual person who wants to be able to sketch
02:48something and many times our hands are a little bit more creative than our mind is,
02:52if I want to quickly sketch something out of my screen, I may find it easier
02:56for my hand to make this motion, and let Illustrator figure out the underlying
03:00anchor point problem and this way I don't have to deal with the Pen tool.
03:04So the nice thing about working with the Pencil tool in this way is that I'm
03:07focusing on what I want to draw.
03:10I'm not focusing on trying to anticipate where anchor points need to go in order
03:14for me to get at the artwork that I want to create.
03:17Traditionally, working with the Pencil tool has always been a little bit of a
03:21problem only because normally inside of Illustrator, for us to create filled
03:25artwork we need to have closed shapes. But we've already learned throughout this
03:30entire title about things like Pathfinder and more importantly, things like Live
03:34Paint and the Shape Builder tool, that we don't need to work with close paths.
03:39We can just draw a whole bunch of paths that are open, and later on using the
03:43Shape Builder or using Live Paint or even Pathfinder, we can combine those
03:48together to create the shapes that we need.
03:50So for example, if I wanted to create some fluid shapes, all I would need to do
03:54is kind of work like this and I know that later on I can combine these
03:59overlapping shapes, get rid of the parts that I don't want, and color it in to
04:02my heart's content.
04:04So the Pencil tool when you think about it this way becomes incredibly valuable.
04:09If you have a tablet in front of you, it's easy to create these fluid paths
04:13and if you've mastered the use of building artwork inside of Illustrator
04:17using the three methods that we discussed so far, meaning Pathfinder, Live
04:22Paint, and Shape Builder, Illustrator suddenly becomes this wonderful creative
04:26environment to work in.
04:27We're not bogged down with things like the Pen tool or thinking about anchor
04:31points or control handles.
04:33So pick up your pressure sensitive pen and get ready to have fun drawing inside
04:38of Illustrator, because that's what this chapter is all about.
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Adjusting the behavior of the Pencil tool
00:00At first glance the Pencil tool inside of Illustrator looks very simple;
00:04however, there are some pretty powerful features hidden inside of it.
00:08Let's actually discuss a few of those here by trying to lay down some paths here for Mister Zee.
00:12I'm working on this document called drawing.ai and basically all I've done is
00:17create a template layer there with a new artwork layer that I am going to start
00:20using to draw some paths.
00:22I am going to zoom in maybe on this hind leg here of Mister
00:25Zee because maybe I want to draw this curve right over here.
00:28So I am actually going to zoom out just a bit.
00:30That looks really good.
00:31Centre that on my screen and now I am also going to go ahead now and choose my Pencil tool.
00:37I can start to click and drag.
00:38Normally, we might think that if we want to have a very smooth and fluid path,
00:42we would need to click and kind of go very quickly.
00:45But it's going to be very hard for you, because your hand is probably somewhat
00:49removed from the screen, because it's a little bit hard,
00:51you are watching the screen but your hands are on a tablet that is on the ground.
00:55If you have one of the Wacom Cintiq tablets, those are the monitors that are
00:59also integrated into the tablet.
01:00So you are like drawing right on the monitor.
01:02It's a little bit easier to do this.
01:04However, you still might find yourself saying well, that doesn't look really good.
01:07I am going to hit Command+Z to undo and then try to lay down another path and
01:11keep working with it that way.
01:12I found that it's a lot easier to actually to start out and go pretty slow.
01:17If you are going to add a jagged path or lots of anchor points, don't worry
01:21about that because it's so easy to clean it up later.
01:23So for example, what I might start doing is clicking and dragging and kind of
01:26following along the path here.
01:28By slowing down a little bit, it's a lot easier for me to follow now that
01:31count toward the path.
01:33One of the things that we find when working with a real Pencil tool on real
01:36paper is that many times when we are starting to work on a sketch, we are kind
01:40of lightly drawing with these really light lines that as we kind of get happier
01:44or we get a better idea of where we want our drawing to go, we start to kind of
01:49darken in the lines a little bit.
01:50While when working in a digital workflow, like we have right here, there's
01:53really no such thing as kind of light lines and darker lines because when I laid
01:57down my path, I mean that's my path.
01:59It's not like I am going to have my darker path and say yeah, that's what I want to have.
02:04We find that sometimes we feel the need to lay down that perfect path each time,
02:09but the reality is that Illustrator has a very interesting function built into
02:13the Pencil tool that kind of helps us.
02:15For example, if you look towards right now the top part of the path here, I
02:19didn't really kind of meet this exactly.
02:20So what I could do is I can just draw over my existing path.
02:24Just take my Pencil icon now and click and drag over it to kind of go a little
02:28bit more to the right and you can see how Illustrator now modified my path.
02:32In fact, it can do that in many places.
02:34If I wanted this to kind of loop down a little bit, I will just kind of click
02:37here and kind of continue the path that way where I can kind of draw over it
02:41and kind of get a better idea of how I want my path just by drawing over the path itself.
02:47This is a feature that Illustrator calls Edit Selected Paths.
02:50Because right now when I first created my path it still stays selected,
02:55as I drove over the path Illustrator thinks that I want to modify the look of
02:59it so it lets me quickly just modify the path by drawing on top of it.
03:03However, there may be times where this becomes a problem.
03:06For example, let's focus here on the tail here in the back.
03:08I am actually going to zoom in just a little bit closer right here to this
03:11part of the sketch.
03:13And let's say I want to kind of lay down some paths here.
03:15So I am just going to draw a line over here and that looks okay. Maybe not that
03:19great and maybe we want to make it a little bit smoother.
03:21Well, how would I do that?
03:23Well, if you look over here underneath the Pencil tool, there's something here
03:26called the Smooth tool.
03:27Now I can choose to select the Smooth tool
03:30and kind of draw over it, which we've done before in previous chapters.
03:34However, it's a pain to keep switching between the Pencil tool and the Smooth tool.
03:39So there's an important keyboard shortcut to note, that when you have the Pencil
03:43tool active, if you hold down the Option or the Alt key on your keyboard, again
03:47that's Option for the Mac, Alt on Windows, you are going to see that your tool
03:51toggles to become now the Smooth tool.
03:54So just now I drew a path which I'm not that happy with. I am happy with the
03:58overall shape, but it's just not smooth enough for me.
04:00So now I can hold down the Option key, now I switch to the Smooth tool, and now I
04:04can draw over it to kind of smooth out that path. Great!
04:08So I am happy with that path.
04:10Now I want to start a new path going this way.
04:12So I am going to click over here.
04:13Again, I'm letting go now the Option key so I am back to my Pencil tool.
04:16Now when I draw back over here, whoa, what just happened?
04:20Illustrator thought that I wanted to modify my path because it was still selected.
04:25So now that I went ahead and I started drawing a new path, Illustrator
04:29modified the path instead.
04:31So Illustrator is kind of second- guessing me here and that becomes a problem
04:35when you work very quickly inside of Illustrator.
04:37Rather than Illustrator dictate what should be happening, you as a designer
04:41should be dictating how Illustrator should behave.
04:43So I am going to press Command+Z to undo to go back to my path here for a moment
04:47and there are two ways to solve this problem.
04:49One way is to actually here double -click on the Pencil tool itself.
04:53That brings up the Pencil Tool Options dialog box where you can uncheck the Edit
04:57selected paths option.
04:59In doing so, you're now disabling Illustrator's ability to modify the path.
05:04However, I'll tell you that I have a problem with that, because I like the feature
05:07and I want to be able to edit paths by drawing over it.
05:10I just want to make sure that Illustrator does it when I want it to, not when it
05:14gets in the way of what I'm trying to do.
05:16So what I can do is I can take this checkbox here that's called Keep selected,
05:20and I can uncheck that option.
05:21Now I am going to click OK and you will notice that when I draw a new path--
05:24let's actually delete this existing path.
05:26When I draw a path right here, it's not selected anymore and now when I draw a
05:31new path, Illustrator is not modifying that path.
05:34So now I have the ability to draw a path this way without that feature
05:37getting in the way.
05:39However, I will also tell you that if I now want to go ahead and smooth out that
05:42path, I have to find a way to select it.
05:44Of course, I can always press the Command key and then select that path and
05:49now if I draw over it, it will redraw that path or I can hold down the Option
05:53key and smooth it out.
05:55You can also, by the way, use this exact same method to solve the problem as well.
05:58Let me show you.
05:59If I am going to go back here to my Pencil tool and double-click on it, let's
06:02keep the Keep selected option turned on and the Edit selected paths turned on as well.
06:07This is the default setting inside of Illustrator.
06:09I am going to hold my Command key and click and drag to just select this
06:13path and just delete it.
06:14Let's start from scratch again.
06:15I draw a path over here.
06:17I want to smooth it out.
06:18So I will Option+drag or Alt+drag on top of it so that it's smooth.
06:22I want to draw a new path here, but I don't want Illustrator to accidentally get
06:26rid of this path and modify it.
06:27So now I am going to Command+click off of the path.
06:30Now that it's deselected I don't have to worry about that problem anymore, but
06:34it would mean that each time that I draw a path, I would have to manually
06:37Command+click off of it to now draw a new path.
06:41So it's up to you how you want to handle it but I just want to make sure
06:43that you are aware of the settings.
06:45When working with the Pencil tool, you can use the Option or the Alt key to
06:48toggle between the Pencil tool and the Smooth tool, which can be very helpful,
06:53and you can also use the Command key or the Ctrl key on Windows to either select
06:58or deselect the path to control whether or not Illustrator modifies your
07:02existing path or draws a new one.
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Using the Path Eraser tool
00:01When I was drawing some of the paths here with my Pencil tool, I made some of
00:05the paths here way too long and I want to be able to chop those things down.
00:08Now, of course, we know that we could use things like the Shape Builder tool later on.
00:12We don't need to lay down perfect paths right now.
00:15However, sometimes when you are sketching, you really want to make sure that
00:18things look at least a little bit closer to what your intentional design is.
00:20So I am going to zoom in on this part over here of Mister
00:23Zee where I kind of went a little bit too far with this path.
00:26So I am going to start by selecting the path itself and rather than deal with
00:30things like the Scissors tool to cut it, what I could do is I can use the same
00:34metaphor as the Pencil tool.
00:35You notice that in the same location of the Pencil tool, in addition to this
00:39Move tool, I also have something called the Path Eraser tool.
00:43This is different than another tool here called the Eraser tool.
00:46This we are going to deal with a little bit later inside of the chapter, but for
00:49now we are now going to focus on this tool called the Path Eraser tool.
00:52So I am going to choose that option and with my Pen I am simply going to come
00:57over to the part of the path that I want to remove.
00:59If I just click over here and drag over this part of the path, it removes
01:03that part of the path.
01:04Granted, it's a little bit more difficult to use this because I kind of have to
01:08draw over that part of the path.
01:10However, if I really want to delete a part of the path, I can use this tool,
01:14the Path Eraser tool, to do so.
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Drawing with the Calligraphic Brush tool
00:00Up until this point we have been using our tablet, but remember that the tablet
00:05is a pressure-sensitive tablet.
00:06Meaning if we press harder we can actually vary the width of the strokes that
00:10we were putting down.
00:11Now, we have already discussed in the previous chapter that Illustrator has a
00:15feature called a Width tool.
00:17And I can actually vary the width of a stroke along its path.
00:20But that's something that I apply to a stroke and I do it after I have
00:23already created the path.
00:25However, if I am in a paradigm right now where I am actually trying to sketch
00:29or draw something on the screen, I may want to be able to translate those thick
00:33and thins using the amounts of pressure that I applied to the pen as a draw.
00:38Now, I can't do that with the Pencil tool.
00:41However, there is a tool inside of Illustrator called the Paintbrush tool, which
00:45allows me to use a brush inside of Illustrator called a Calligraphic Brush.
00:50This particular brush, the Calligraphic Brush, can have pressure
00:53settings applied to it.
00:55Let's see how we can do that to actually add pressure as we draw inside of Illustrator.
01:00I am going to start by first defining a new brush in this document.
01:03So I am going to come over here to my Brushes panel and if you don't see it
01:07here inside of your existing user interface, just go up to the Window menu and
01:11you'll always find all the panels listed here. Here are Brushes right here.
01:14So I am going choose right now to create a new brush.
01:17I don't have any artwork selected.
01:18I am just going to click on this button of here to create a new brush, and I
01:21want to create a new Calligraphic Brush.
01:23I will click OK and that brings up the Calligraphic Brush Options dialog.
01:27So right now, I can give this brush a name. Let me call this one pressure brush,
01:33for lack of a better name right now for this.
01:35If you have several of these brushes and you might want to have different names,
01:38so you can easily differentiate between them.
01:40But I am going to come down over here towards says Diameter and I am going to
01:44set my Diameter to 3 points.
01:46I am going to hit the Tab key to accept that value and you can see that right
01:50now the setting here for the Diameter is Fixed.
01:53That means that as I draw a path, the Diameter of my brush or the tip of my
01:57brush is always going to be 3 points.
02:00However, I could change it from Fixed to be based on Pressure.
02:04And I could set it to have a Variation, meaning that based on the amount of
02:07pressure vary it by certain amount.
02:10So if I now choose let's say 2 points for Variation, again hit Tab to accept that value,
02:16take a look over here in this preview area.
02:18This is the shape of my brush, so it's circular.
02:20It's round right now.
02:22By the way you can adjust it by making this value different, and that would make
02:25it let say a flatter brush. A real calligraphy brush, for example, has a flat nib
02:30so you can actually adjust the Roundness of the tip of the pen itself and of
02:34course you can also adjust the Angle.
02:36The Angle makes no sense when I'm keeping my Roundness set to 100%, but if you
02:41look to the right of that I have some preview settings here.
02:44This is what my brush tip is going to look like.
02:47At a Diameter setting that I've chosen over here which is 3 points.
02:50However, because I have specified a Variation of 2, it can get a small as
02:551 point in Diameter.
02:56And it can get as large as 5 points in Diameter.
02:59So now that I have those settings here I am going to click OK.
03:02That brush right now is selected so I will go to my Tools panel and choose
03:06the Paintbrush tool.
03:08Now, just to show you when I click and I drag very, very lightly I get a thin line,
03:11but if I start adding more pressure you can see that my line gets thicker.
03:15So I started out with a thin line and then I started adding some thickness by
03:18just pressing harder with my pen.
03:20When you press Command+A and Delete to just get rid of that, or Control+A, and
03:25let's zoom in on this say again, this hind leg right over here, to try to draw this path.
03:29Now I am going to start by drawing very lightly on the top, but then kind of
03:35adding weight as they get towards the bottom.
03:37The only problem with laying down paths in this way when using the
03:40Paintbrush tool is that I have no real way to modify this thickness once
03:44I've actually laid down the path.
03:46I can still use the Option key or the Alt key on my keyboard to access my Smooth tool.
03:52So I can go and I can smooth the actual path itself.
03:55However, once my pressure has been calculated and added to the actual document
04:00itself, I have no easy way to modify that.
04:03So I am going to hit the Command key right now to select this and then hit
04:07Delete because I want to draw a new path now and maybe I'll try again, kind
04:10of lighter and then to kind of dark here so it starts out light and then gets heavier.
04:15So you see how you can start to vary the width of things as you are drawing.
04:19This is great for sketching, but maybe not that great when you are trying to get
04:22very precise paths laid down.
04:24Because it may be hard to control the pen as you are working with it.
04:27Notice by the way that if you double- click on the Paintbrush tool, you get the
04:30same options that you had with the Pencil tool.
04:33And for some reason, Illustrator's default setting is not to keep your path selected.
04:37But you still can edit selected paths.
04:40So just want to show you if I go ahead now and I Command+click or Control+click
04:43to select the path, I can just kind of draw over it to modify the path as well.
04:48And in doing so I can also modify the pressure.
04:51If I press harder now for example, I can start to get a different look as I kind
04:57of add this to my path.
04:58And again, now that the path is selected I can hold down the Option key and I
05:02can start to smooth out that path as well.
05:05So the Calligraphic Brush is a great way for me to lay down paths that already
05:08have thick and thins in different pressure-sensitive settings applied to them.
05:13But like I said, it's a little bit more difficult to control than going in for
05:16example using Width Profiles.
05:19To be honest, if you're using a version like Illustrator CS4 and you don't have
05:23access to width profiles that were added in CS5, then this is a great way to add
05:28thickness to your artwork.
05:30However, in many ways, the width profiles are far more powerful than laying
05:34down paths this way using the Calligraphic Brush.
05:37Still, for loose sketches or just getting ideas inside of Illustrator, this is a
05:41great tool to do so.
Collapse this transcript
Drawing with the Blob Brush tool
00:00It's important to realize that in Illustrator when you lay down paths using the
00:05Paintbrush tool, it still creates a single path and then it applies some kind of
00:10an appearance to that path.
00:12In the case of using the Calligraphic Brush, it actually takes pressure-based
00:16input from my pen, and transfers that to the path itself.
00:20Let me show you what I mean by that in this file over here called drawing4.ai.
00:24I already have some paths that I have laid down with the Paintbrush tool.
00:28In fact if I zoom in on this area here, you can see the nice thick and thins
00:32that I've created, but if I go into Outline Mode by pressing Command+Y or
00:36Control+Y, you can see the actual path themselves.
00:39So the appearance of that brush was simply added on top of these paths.
00:43I am going to press Command+Y. The problem that you have with this is that
00:48sometimes when I modify these paths by like cutting them or erasing parts of
00:53them, I may lose that pressure information.
00:56For example, here inside of Illustrator, I have a tool called the Eraser tool.
01:00We will actually talk about this tool more in detail in the next movie.
01:03But for now, if I decided I wanted to kind of slice through this part of the
01:07path right here, I can click and drag to do that.
01:10But notice that as soon as I release the pen, the thickness settings that were
01:14applied to that path disappear.
01:15I will just press Command+Z so that you can see that again.
01:19This is what it was like before and I will press Command+Shift+Z and now you can see
01:23that I've lost that pressure setting.
01:25So basically, a brush is just reapplying itself to that path because brushes are live.
01:30All that are being applied to is the path itself that appears underneath.
01:34So, it's possible that I may want to apply some kind of a thickness here, but
01:38I want that to remain constant and I also want to be able to erase it in a
01:42more intuitive manner.
01:43So let me switch back here to the Paintbrush tool and I will press Ctrl+A or
01:48Command+A to delete all this artwork.
01:50I know it was very nice, it took me a long time to do it, but I want to show you a
01:53different tool inside of Illustrator, which is a variation of the Paintbrush tool.
01:58It's actually called the Blob Brush tool.
02:00It's a very weird name.
02:02I feel by the way it's a little bit too close to the Blah Brush tool.
02:05But it actually is a pretty cool tool inside of Illustrator, because it
02:08allows you to do the exact same thing that we've already been doing with the
02:12Calligraphic Brush.
02:13However, it creates expanded paths that we can now work with.
02:17Let me show you what I mean.
02:18So directly underneath this Paintbrush tool over here is this tool called the Blob Brush.
02:23I am going to choose that option and just to show you by the way-- I am going to
02:26double-click on it-- the settings that come up look almost identical to those
02:30that we found with the Calligraphic Brush.
02:32For example, I am going to set the Size to maybe around 6 point here.
02:38And I will set the size to be based on Pressure and I will set the Variations to also be 6.
02:44This will give me a nice big variation.
02:46I could have either almost nothing, to 6 points, up to 12 points here.
02:51So now I am going to click OK and what should happen now if I click and drag when I
02:56press lightly and then heavier as I kind of go along the path, that I start off
03:00nice and thin and then I get thicker as I go.
03:02But let's go into outline mode by pressing Command+Y or Control+Y and you can
03:06see that I no longer have a single path,
03:09but as if I've drawn a path and then expanded it.
03:12So now I have an actual filled object, not a stroke with something applied to
03:17it but a filled object.
03:19So if I press Command+Y and I now switch to my Eraser tool and I drag through it,
03:23you can see that I get a actual clean mark that goes right through it and
03:27I don't lose any pressure-sensitive settings because I am just erasing parts of a filled path.
03:32I'm not reapplying a live brush effect to a stroke.
03:36Let me press Undo a few times to go back to here and I want you to get a better
03:39understanding for how intelligent this Blob Brush tool is.
03:42So I want to go over here back to the Blob Brush and I am going to click and
03:46drag let's say to kind of draw a line here, but I am in a need of much thinner
03:49brush for this. Let's go ahead now and double-click on this.
03:52And by the way I could also choose a Calligraphic Brush that I've already
03:56defined in the Brushes panel and use it with the Blob Brush as well.
04:00But for here I am going to set Size again back around 3, and then set my Variation to 2.
04:05Click OK and then lay down a path over here. That was pretty good, just get
04:10a few rough paths drawing over here.
04:13And if I go into Outline Mode you'll see that it's creating these filled paths.
04:16But now maybe I want a kind of draw in some of these stripes that are here as well.
04:21So if I draw a line like this and like this and I start to kind of fill it in,
04:24which I would normally do with maybe a magic marker for example on regular paper.
04:28If I now go into Outline Mode, you'll see that Illustrator automatically merged
04:33all of these as well.
04:34What's really kind of happening here in the background this is that as I draw,
04:38Illustrator is expanding my brush.
04:40So that it now becomes a filled shape and then it's performing a Pathfinder Add
04:45with any other pieces of art that match the color of my brush.
04:49So let me be little bit more clear about that.
04:51I am going to go back to into Preview mode by pressing Command+Y and maybe now
04:54I want to switch to a different color.
04:55Whether you are using any Brush tools, be it the Paintbrush tool or the Blob
04:59Brush tool, the color that you're actually going to be using is specified via
05:03the stroke color, not the fill color.
05:06I know at the end of the day we are going to end up with a filled object.
05:09However, Illustrator uses the stroke color for the settings.
05:12So I am actually click over here and choose maybe red for example.
05:16And maybe I want to use red for this part of the stripe over here so I am going
05:19to start clicking and dragging and create a filled area like this.
05:22And if I now go into outline mode, you'll see that Illustrator did not merge
05:27this with the black because it realized that I am using a different color.
05:30It only merges with light colors.
05:33So this is a really cool way of working inside of Illustrator, especially if
05:37you're the kind of person that loves to just get your ideas out quickly on
05:39paper, you can sketch them here very quickly inside of Illustrator using the
05:43Blob Brush, which is pressure-sensitive but also kind of merges these paths
05:48automatically and gives you really nice clean artwork as you are drawing.
Collapse this transcript
Using the Eraser tool
00:00In Illustrator CS4 Adobe added not only the Blob Brush tool, but also the Eraser tool.
00:07Now this is different than the Path Eraser tool which focuses on just deleting
00:11paths inside of your document.
00:14The Eraser tool is really meant to be used more as a visual aspect, meaning it
00:18erases things that you see on your screen.
00:20It's more of the appearance side of things rather than the structure side of them.
00:24That's why it happens to be a perfect match for the Blob Brush tool.
00:28Let's take a look for example at the Eraser tool itself.
00:31I am actually going to double-click on it and you'll see that the settings
00:34look almost identical to what we saw inside of the Calligraphic Brush and also
00:38the Blob Brush tool.
00:40I can actually specify a Diameter, have it based on Pressure, and give it a Variation.
00:45So for example, let's right now leave it set as a default setting of 10 points
00:49and let's have it based on Pressure and set a Variation of 10 points as well.
00:54This way we are going to get a lot of thick and thins.
00:55If I hit the Tab key, I will see the difference here that I can get and I click OK.
00:59Next, I am going to go to my Blob Brush tool and double-click on that and do the same.
01:03Let's set the Size here at 10 and the Variation at 10 and then click OK.
01:09So I'll lay down a few strokes here with a Blob Brush tool.
01:11Of course, first I am going to change my stroke color to something that I'll
01:14probably see instead of white.
01:16Let's do red, and then I'll go ahead and now I will click-and-drag to get some paths here.
01:20Remember that I can always just continue to add to this and kind of fill this in
01:24if I wanted to, and these all get joined together.
01:28But now I want to erase parts of this.
01:30So what I could do is switch now to my Eraser tool and then click-and-drag and
01:35then starts to erase that path as well.
01:37Sure, I can go ahead and erase parts of it like this, but it's really intended
01:41that I can actually just go over and adjust the paths as I'm working.
01:45A very fun tool to use, but the interesting dichotomy that exists between these
01:50two tools over here is that if you're using a pressure-sensitive pen that has
01:54both a tip and also an eraser on it, Illustrator can automatically sense when
02:00you switch between them.
02:02So for example, right now I have the Blob Brush tool selected.
02:05So if I click-and-drag I am going to start to see paths.
02:08But if I flip the pen over in my hand so that now the eraser is pointing
02:11down as I click-and-drag Illustrator erases the path.
02:14So I am able to mimic the paradigm of real pencil on paper.
02:18As I put the pen back over again I can start to draw paths that way and connect them.
02:23So when using the Blob Brush tool, the Eraser tool is kind of its partner in
02:28crime. Just by a quick flip of the pen on my tablet I have the ability to add
02:32paths and also remove parts of paths as well.
02:35One interesting thing to note about how the behavior of the Eraser tool can
02:39really help when you're working is that you have the ability to control which
02:43objects do get erased and which ones don't.
02:45Let me explain what I mean.
02:47I currently right now have two objects in my document.
02:50I am going to press the Command key to switch back to my Selection tool. If you
02:53are on Windows that would be the Ctrl key.
02:55I am going to select just this one object right here.
02:58Now I have one object that's not selected and one that is selected.
03:02So if I now switch to my Eraser tool and I am just flipping my pen over in my
03:05hand right now, even though I start dragging from here when I go across that path
03:09that I go across this path, when I release the mouse you will see that only this
03:13path was deleted, but this remains untouched.
03:16That's because when you have a selection present, the Eraser tool only works
03:21on the selected path.
03:23If you, however, have nothing selected,
03:25so for example I am going to Command+Click over here just to deselect
03:28everything, now nothing at all is selected.
03:32Now if I click-and-drag then all paths are affected.
03:35So in this way you can really control how the Eraser tool works as you are
03:40creating your drawing.
Collapse this transcript
Conclusion
Looking at the VectorScribe plug-in
00:00After spending a few hours together learning about how to draw inside of
00:04Illustrator without using the Pen tool, I would be remiss if I didn't tell you
00:08about a really cool plug-in that's available called VectorScribe.
00:12It actually adds a few tools to Illustrator to help you create and modify paths
00:17inside of Illustrator without having to rely too heavily on the Pen tool.
00:22In addition, it has some really cool features that would be very useful to us
00:26on a day-to-day basis.
00:27For example, I'm just going to start with the Pen tool for a moment here and
00:31just draw kind of like a zigzag line like this.
00:33Nothing too difficult. I'm not even adding any curves here.
00:36But I'm now going to switch to a different tool here which is called
00:39the PathScribe tool.
00:41Once I select it, I'm now going to click and drag to marquee-select all of my
00:44anchor points, and you notice that when I start mousing over this, little things pop-up.
00:49And if I want to convert let's say this to a curve, I can just click and drag to
00:53turn this into a curve.
00:55This is similar to what we were doing earlier on with the Reshape tool inside of Illustrator.
00:59However, the Reshape tool adds anchor points and that requires us to then
01:03smooth the path over again, whereas using this PathScribe tool notice that no
01:08anchor points were added.
01:09It actually lets you just click and drag to create a really nice curve.
01:14Another really cool tool that is part of this VectorScribe plug-in is something
01:18here called Dynamic Corners.
01:20It allows you to quickly add a rounded corner to any one individual corner on your artwork.
01:25Notice that as soon as I mouse over this, a little red highlight there
01:28shows, and if I click and drag downwards, I can actually make this line have rounded corners.
01:34But it's dynamic, meaning it's almost like a live effect.
01:37So if I were to click and drag, I can continue to round little bit more or maybe
01:41round it off a little bit less.
01:42I could also use modifier keys, like for example my Option key or the Alt key
01:46and click and drag and kind of adjust things this way.
01:49So there are lot of cool tools that are like this that exists inside of this
01:53plug-in called VectorScribe, and if this interests you, why don't you head
01:57over to this website?
01:58It's astutegraphics.com.
02:00And go over there and you can actually download a trial of this plug-in
02:03called VectorScribe.
02:05You might also watch some of these movies that describe what each of the
02:08features do inside of it.
02:10You might find it incredibly helpful and that it might save a lot of time in the
02:13work that you do inside of Illustrator.
Collapse this transcript
Next steps
00:00Congratulations on finishing Illustrator Insider Training:
00:04Drawing without the Pen tool.
00:06You see? I told you that you could have fun inside of Illustrator without
00:10having to be bogged down by worrying about things like anchor points and control handles.
00:15By focusing on building artwork and on the artwork that you want to create, you
00:18don't have to worry about those technical details that may bog you down.
00:23Perhaps most importantly, you've seen how Illustrator can offer two different
00:27ways at how you might create artwork.
00:29You can have technical settings that are very precise, but you can also go off
00:33the beaten path and be a little bit creative.
00:35So the real question is after learning all this, what do you do now?
00:41Maybe take a closer look at the some of your artwork before you sit down to create it.
00:45In this way, you might find ways to use the tools that you've just learned how to use.
00:50On top of that, you may want to look at some other titles in the lynda.com
00:54Online Training Library from folks like Bert Monroy or Deke McClelland.
00:58They may inspire you with some of the artwork that they create, to push the
01:02envelope and do even more with Illustrator.
01:04Of course, the main goal is that as we're working in a creative environment, we
01:09want to have fun with the work that we're doing.
01:11And hopefully, I've kind of provided a little bit more of a friendly environment
01:15especially around the use of Illustrator to help you in your work.
01:19So take care, have fun with Illustrator, and I hope to see all of you again in
01:24another Illustrator Insider Training title real soon.
Collapse this transcript


Suggested courses to watch next:


Illustrator CS5 One-on-One: Advanced (14h 53m)
Deke McClelland


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