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Illustrator CS3 One-on-One: Advanced Techniques
Illustration by John Hersey

Illustrator CS3 One-on-One: Advanced Techniques

with Deke McClelland

Video: Welcome to Illustrator CS3 One-on-One: Advanced Techniques

Hi, I am Deke McClelland, graphics expert and vector-based audio animatronic here to welcome you to part three of my epic, 24-chapter doctoral treatise on Adobe Illustrator, known to goth girls and beat boys the world around as Illustrator CS3 one-on-one. If there is a theme that binds part three, beyond advanced techniques, of course, it's live. In this chapter, we'll look at how you can combine live effects with live type to create that most impermanent of all creatures in Illustrator, the multilayer text effect that can be modified in a moment's noticed with the modest Type tool.
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  1. 1h 4m
    1. Welcome to Illustrator CS3 One-on-One: Advanced Techniques
      1m 25s
    2. Applying Live Effects to groups and layers
      6m 11s
    3. Making beveled text with offset strokes
      5m 51s
    4. Bending letterforms with Pucker & Bloat
      4m 30s
    5. Selecting text by its baseline
      2m 55s
    6. Warping text without an envelope
      5m 12s
    7. Adding dynamic attributes to type objects
      6m 25s
    8. Creating terraced beveled edges
      3m 30s
    9. Applying Pathfinders as Live Effects
      5m 30s
    10. The double drop shadow
      2m 59s
    11. Prioritizing Live Effects
      4m 32s
    12. Adding and adjusting live type attributes
      6m 31s
    13. Where live type breaks down
      3m 45s
    14. Copying effects from one object to another
      5m 20s
  2. 1h 11m
    1. Whatever happened to Streamline?
      2m 7s
    2. Working with a linked image
      6m 24s
    3. Four ways to trace
      4m 35s
    4. Tracing a black-and-white image
      5m 27s
    5. Adjusting Threshold and Min Area
      5m 19s
    6. Tracing options pt. 1: The Raster functions
      4m 59s
    7. Tracing options pt. 2: The vector functions
      8m 13s
    8. Expanding and editing traced artwork
      3m 48s
    9. Applying and amending a Live Trace preset
      4m 41s
    10. Tracing full-color artwork
      4m 45s
    11. Editing a traced color swatch
      3m 48s
    12. Recoloring traced details in Live Paint
      3m 59s
    13. Tracing portrait photography
      5m 48s
    14. Preparing a Live Trace color palette
      7m 15s
  3. 1h 6m
    1. Another way to fill, stroke, and color
      1m 51s
    2. Creating interactions with blend modes
      4m 14s
    3. Creating interactions with Live Paint
      5m 11s
    4. Stroking with the Live Paint Bucket
      5m 33s
    5. Using the Live Paint Selection tool
      5m 52s
    6. Adding a path to a Live Paint group
      5m 41s
    7. Drawing inside a Live Paint group
      4m 52s
    8. Combining Live Paint with a Live Effect
      6m 19s
    9. Coloring traced line art
      5m 55s
    10. Using automatic Gap Detection
      6m 43s
    11. Closing gaps manually
      6m 4s
    12. Filling multiple areas at one time
      3m 0s
    13. Selecting areas of similar color
      5m 8s
  4. 1h 5m
    1. The best new feature since transparency
      1m 58s
    2. Introducing Adobe Kuler
      9m 17s
    3. Accessing Kuler from inside Illustrator
      4m 46s
    4. Working with color groups
      6m 3s
    5. Using the Color Guide palette
      7m 9s
    6. Creating a custom harmony rule
      3m 43s
    7. Adding and deleting swatches in a group
      3m 28s
    8. Using the Live Color dialog box
      7m 34s
    9. Limiting Live Color to spot colors
      3m 8s
    10. Recoloring selected artwork
      7m 42s
    11. Reassigning colors in an illustration
      6m 47s
    12. Distilling the perfect two-color print job
      4m 21s
  5. 52m 9s
    1. Repeat, amend, amass
      1m 55s
    2. The power of symbols
      3m 28s
    3. Acquiring and previewing symbols
      5m 9s
    4. Replicating, editing, and updating symbols
      6m 56s
    5. Replacing instances with a different symbol
      2m 24s
    6. Exporting custom shapes from Photoshop
      7m 21s
    7. Making lots of symbols
      7m 12s
    8. Loading an illustration as a symbol library
      6m 32s
    9. Laying down a symbol set
      4m 7s
    10. Painting with the Symbolism tools
      7m 5s
  6. 1h 0m
    1. Probing the depths of 3D
      59s
    2. Introducing 3D in Illustrator
      5m 39s
    3. Applying the Extrude & Bevel effect
      7m 27s
    4. Adjusting lighting and shading
      8m 33s
    5. Creating symbols for mapped art
      5m 26s
    6. Mapping symbols onto a 3D object
      7m 44s
    7. Modifying mapped artwork
      6m 55s
    8. Establishing base objects for 3D Revolve
      4m 46s
    9. Applying the 3D Revolve effect
      6m 51s
    10. Roughing up your 3D art in Photoshop
      5m 56s
  7. 1h 14m
    1. Setting your illustration free
      1m 15s
    2. Type outlines and the CS3 format
      4m 9s
    3. Setting trim size and bleed
      4m 36s
    4. Imageable area and crop boundary
      5m 16s
    5. Setting the General Print options
      4m 12s
    6. The Setup, Marks, and Bleed options
      5m 49s
    7. PostScript-only output and graphics
      7m 20s
    8. Color Management, Advanced, and Summary panels
      7m 35s
    9. Setting the Raster Effects resolution
      4m 14s
    10. Conveying a graphic via the Clipboard
      8m 58s
    11. The Save As formats
      3m 46s
    12. Exporting a layered PSD image
      7m 46s
    13. Exporting for Microsoft Office
      1m 32s
    14. Working with Device Central
      7m 36s
  8. 56m 19s
    1. Illustrator's hidden animation feature
      1m 24s
    2. Animating dynamic type effects
      4m 21s
    3. Establishing animation-friendly effects
      5m 36s
    4. Blending and looping live text
      4m 39s
    5. Exporting a Flash SWF animation
      6m 8s
    6. Switching the color scheme and adding frames
      9m 9s
    7. Animating with symbols
      3m 21s
    8. Rotating symbols and releasing to layers
      7m 18s
    9. Exporting layers as SWF frames
      3m 50s
    10. Animating 3D Extrude & Bevel
      7m 11s
    11. Exporting the 3rd and 4th dimensions
      3m 22s
  9. 2m 34s
    1. See ya
      2m 34s

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Illustrator CS3 One-on-One: Advanced Techniques
8h 33m Advanced Jun 22, 2007

Viewers: in countries Watching now:

In Illustrator CS3 One-on-One: Advanced Techniques , author and industry expert Deke McClelland teaches users how to take advantage of the wide array of dynamic effects in Illustrator CS3. He demonstrates how to apply these effects to live, editable text to create custom logos and headlines. The training also covers Live Trace, Live Paint, and Live Color, as well as symbols, printing, exporting, and working with Adobe Flash files.

Subject:
Design
Software:
Illustrator
Author:
Deke McClelland

Welcome to Illustrator CS3 One-on-One: Advanced Techniques

Hi, I am Deke McClelland, graphics expert and vector-based audio animatronic here to welcome you to part three of my epic, 24-chapter doctoral treatise on Adobe Illustrator, known to goth girls and beat boys the world around as Illustrator CS3 one-on-one. If there is a theme that binds part three, beyond advanced techniques, of course, it's live. In this chapter, we'll look at how you can combine live effects with live type to create that most impermanent of all creatures in Illustrator, the multilayer text effect that can be modified in a moment's noticed with the modest Type tool.

But that's just the beginning. Chapters 18, 19 and 20 assail us with vector land's immortal trilogy, Live Trace, Live Paint and Live Color. Chapter 21 goes by the unassuming name Using Symbols. But given that a single symbol may control an entire army of instances, it's hard to characterize the function of static. If not live, then what with all those instances roaming your artwork, perhaps undead. Next comes 3D, itself a live effect. See what I mean? It's all live, all the time.

In any case, welcome to the hard stuff in Illustrator. When you finish with these chapters, you'll fully deserve to stick a gold star on your monitor, but make sure that gold star has plenty of food and water and some air holes too, because it's alive.

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