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HTML5 First Look

Final thoughts


From:

HTML5 First Look

with James Williamson

Video: Final thoughts

If you stop for a moment and take a look at the bigger picture surrounding HTML5, we find ourselves in a very interesting time in the development of the web. Mobile devices are beginning to supplant the desktop browser as the primary consumer of online content, and software-as-a-service is no longer a novelty concept, but a proven commodity. In this environment, the evolution of HTML5 and other associated technologies isn't so much of a revolution as is an acknowledgment of the current state of the web.
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  1. 3m 56s
    1. Welcome
      1m 1s
    2. Using the exercise files
      1m 50s
    3. Who is this course for?
      1m 5s
  2. 21m 12s
    1. Exploring prior standards
      4m 26s
    2. Why do we need HTML5?
      3m 32s
    3. HTML5 timeline
      4m 24s
    4. Current HTML5 support
      4m 25s
    5. What HTML5 is (and what it isn't)
      4m 25s
  3. 27m 49s
    1. HTML5 vs. HTML4
      3m 25s
    2. New structural tags
      6m 1s
    3. New content tags
      4m 7s
    4. New application-focused tags
      5m 32s
    5. Deprecated elements
      4m 28s
    6. API overview
      4m 16s
  4. 22m 29s
    1. Content models
      5m 33s
    2. Understanding the outline algorithm
      3m 21s
    3. The role of ‹div› tags
      4m 20s
    4. Using ID and class attributes
      2m 6s
    5. DOCTYPE declarations
      4m 16s
    6. Character encoding
      2m 53s
  5. 41m 27s
    1. Basic page structure
      3m 40s
    2. Structuring top-level elements
      7m 30s
    3. Structuring interior content
      8m 42s
    4. Building headers
      9m 11s
    5. Checking document outlines
      5m 46s
    6. Ensuring cross-browser structure
      6m 38s
  6. 27m 53s
    1. New input types
      5m 57s
    2. Setting form autofocus
      2m 53s
    3. Using placeholder data
      4m 4s
    4. Marking required fields
      3m 24s
    5. Working with number inputs
      5m 49s
    6. Using date pickers
      5m 46s
  7. 1h 1m
    1. Canvas overview
      6m 21s
    2. Adding canvas content
      8m 58s
    3. Drawing in the canvas environment
      12m 9s
    4. Drag-and-drop API overview
      6m 18s
    5. Offline applications overview
      7m 11s
    6. Video overview
      5m 45s
    7. Encoding video
      8m 23s
    8. Adding video
      5m 58s
  8. 57m 33s
    1. Geolocation API overview
      5m 50s
    2. Web storage API overview
      5m 40s
    3. WebSockets overview
      4m 16s
    4. CSS3 overview
      6m 38s
    5. Enhancing typography with CSS3
      7m 42s
    6. Using @font-face
      7m 11s
    7. Styling HTML5 with CSS3
      10m 23s
    8. Using CSS3 transitions
      9m 53s
  9. 5m 6s
    1. Final thoughts
      3m 49s
    2. Goodbye
      1m 17s

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HTML5 First Look
4h 28m Beginner Aug 23, 2010

Viewers: in countries Watching now:

In HTML5 First Look, author James Williamson introduces the newest HTML specification, providing a high-level overview of HTML5 in its current state, how it differs from HTML 4, the current level of support in various browsers and mobile devices, and how the specification might evolve in the future. Exercise files accompany the course.

Topics include:
  • Understanding the history of HTML5
  • Using new tags
  • Understanding HTML5 semantics
  • Coding ID and class attributes in HTML5
  • Structuring documents
  • Building forms
  • Exploring HTML5 native APIs
  • Encoding and adding HTML5 video
  • Exploring associated technologies such as CSS3
Subjects:
Developer Web Web Design Web Development
Software:
HTML
Author:
James Williamson

Final thoughts

If you stop for a moment and take a look at the bigger picture surrounding HTML5, we find ourselves in a very interesting time in the development of the web. Mobile devices are beginning to supplant the desktop browser as the primary consumer of online content, and software-as-a-service is no longer a novelty concept, but a proven commodity. In this environment, the evolution of HTML5 and other associated technologies isn't so much of a revolution as is an acknowledgment of the current state of the web.

In a perfect world, HTML5 will give us a new set of tools to make building online and mobile applications easier, and more portable. The reality of course is it is never quite as simple as this. Currently, we have a fragmented mixture of mobile development platforms vying for supremacy. Industry giants like Google and Apple simultaneously evangelizing standards while enhancing their own product lines in hopes of market share dominance and we have a crowded browser market with varying degrees of supports for standards and competing goals.

Where does that leave us? Pretty much where we've always been. The development of the web has been a glorious mess. It's a free market bazaar of shiny trinkets and discarded technology that has led us to this current point in time. That aspect of the web most certainly will not change. In fact, if there's one constant in the growth of the web and surrounding technologies, it's just that. Change. Try as the standards bodies might, issuing a recommendation or a standard is just that.

It's up to the implementers to make it work. With HTML5, there are promising signs that its implementation will be swift and fairly standardized. While contention remains around video support, protocols, and other aspects of the standard, I've been amazed at how much of the proposal has been implemented in browsers and devices in such a short amount of time. So what does this mean for designers and developers? Well, although HTML5 is not quite ready to take over just yet, there are many areas of the specification that you can use right now in your projects.

Although the specification is not projected to reach the recommendation stage until 2022, in reality it's going to be ready much, much sooner than that. I recommend checking out the specification in its entirety and determining which of the capabilities will bring the most value to your applications or sites. Track the adoption of those areas by browsers and devices and you'll be able to make an informed decision on when it makes sense to add those capabilities to your own projects. Currently, the work being done with audio, video, and local storage support are showing the most promise for early adoption.

However, HTML5 semantics form support and the growth of canvas support aren't far behind. More than anything else, I recommend experimenting with HTML5 and its associated technologies, so that when the time does come for them to be commercially viable, you're ready to provide those solutions. Now, if you're new to web design, learning older versions of HTML and CSS are still just as important as they have been in the past. However, from this title, I hope you've gotten some idea as to how important it will be to have skills in writing JavaScript as well.

Learning those three core technologies is crucial to anyone with a desire to author web sites. At any rate, don't wait! HTML5 is no longer just a curiosity or the answer to the question what's next. The interest level is high enough now among both authors and implementers, so that it really should only be a couple of years before the majority of the HTML5 specification is powering web sites and online applications everywhere.

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