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Mobile Web Design & Development Fundamentals
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Building a first mobile web page


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Mobile Web Design & Development Fundamentals

with Joe Marini

Video: Building a first mobile web page

Well, we've installed our local web server and we've downloaded our emulators and made sure that we can contact our local web server so that we can see files in the emulators, and we've downloaded some tools that we are going to be using in the course. We've reached the point now where we can go ahead and try out our first mobile web page. So here I am in my code editor, and I've got my first_mobile_start.html file open from Chapter 3, and this is the ExampleSnippets file that I'll be using so you can follow along.
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  1. 2m 48s
    1. Welcome
      1m 2s
    2. Using the exercise files
      1m 46s
  2. 29m 25s
    1. Understanding the mobile context
      8m 5s
    2. A survey of mobile sites
      11m 44s
    3. Targeting mobile browsers
      4m 31s
    4. Previewing a complete mobile site
      5m 5s
  3. 27m 20s
    1. Designing for one web
      3m 43s
    2. Using well-defined web standards
      3m 45s
    3. Designing mobile-friendly pages
      3m 40s
    4. Being crisp, clean, and succinct
      5m 45s
    5. Minimizing input where possible
      6m 47s
    6. Focusing on the core scenarios
      3m 40s
  4. 1h 13m
    1. Installing the tools
      3m 52s
    2. Setting up a local web server
      9m 13s
    3. Installing device emulators
      17m 5s
    4. Using device emulators
      13m 9s
    5. Downloading Modernizr and Mobile Boilerplate
      6m 22s
    6. Building a first mobile web page
      5m 43s
    7. Developing mobile pages with desktop browsers
      8m 6s
    8. Exploring useful mobile web development resources
      10m 23s
  5. 53m 26s
    1. Reviewing mobile markup languages
      5m 10s
    2. Understanding content adaptation approaches
      10m 32s
    3. Controlling the viewport layout
      12m 50s
    4. Designing forms
      13m 30s
    5. Using CSS media queries
      11m 24s
  6. 1h 11m
    1. Detecting client capabilities with script
      10m 8s
    2. Caching information with local storage
      9m 16s
    3. Determining position with geolocation
      12m 52s
    4. Minimizing HTTP requests with data URLs
      7m 39s
    5. Understanding user agent detection
      9m 8s
    6. Using server-side detection with PHP
      6m 52s
    7. Using server-side detection with ASP.NET
      4m 54s
    8. Using HTML5 Boilerplate for mobile
      11m 6s
  7. 39m 22s
    1. Measuring performance
      7m 41s
    2. Creating full-screen web apps
      6m 30s
    3. Customizing the user interface
      5m 14s
    4. Detecting orientation changes
      3m 58s
    5. Detecting device movement
      5m 21s
    6. Using touch events
      10m 38s
  8. 47m 14s
    1. Taking a look at the finished site
      7m 40s
    2. Examining the header and background image style on the Home page
      10m 10s
    3. Examining the hover effect and layout styles on the Tours page
      6m 42s
    4. Examining mobile forms on the Contact page
      9m 45s
    5. Viewing and testing the mobile site on emulators
      8m 11s
    6. Viewing the site on devices
      4m 46s
  9. 2m 34s
    1. Goodbye
      2m 34s

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Mobile Web Design & Development Fundamentals
5h 47m Beginner Jul 20, 2011

Viewers: in countries Watching now:

This course surveys the core principles and techniques essential to building web sites for mobile devices. Author Joe Marini introduces the mobile context, sheds light on its unique coding requirements, and discusses interface design techniques that enhance existing sites for mobile viewing. The course shows how to approach designing for mobile form factors such as smaller screens and finger-based interaction, along with how to incorporate CSS3 and HTML5 capabilities, such as geolocation, local storage, and media queries.

Topics include:
  • Implementing well-defined web standards
  • Working with Modernizr and Mobile Boilerplate
  • Building a first mobile web page
  • Understanding content adaptation strategies
  • Designing forms for mobile
  • Detecting client capabilities with script
  • Using server-side detection with PHP and ASP.NET
  • Working with mobile browser capabilities
  • Viewing and testing the mobile site on device emulators
Subjects:
Developer Web Web Foundations Mobile Web
Software:
HTML
Author:
Joe Marini

Building a first mobile web page

Well, we've installed our local web server and we've downloaded our emulators and made sure that we can contact our local web server so that we can see files in the emulators, and we've downloaded some tools that we are going to be using in the course. We've reached the point now where we can go ahead and try out our first mobile web page. So here I am in my code editor, and I've got my first_mobile_start.html file open from Chapter 3, and this is the ExampleSnippets file that I'll be using so you can follow along.

Now before we actually go ahead and edit our file and try it out in the emulators, let's take a look at how the workflow is going to work. So let's go to the file system really quick. Okay, here in the Desktop I've got my Exercise Files folder right here, and I've got it open in this window here. And then remember earlier when we were setting up the local web server we copied the example files over to the local web server's root folder so that we can try them out in the emulators, because the emulators can't open files from the local file system.

They have to access these web pages through a web server. So here on my boot drive for My Computer, this is C:. I'm using IIS, so I've got an inetpub folder, and again based upon what server you're using, this folder might be different. And in here, I've got a folder named wwwroot. This is the root folder from which all the HTML files are going to be served. And in here, I've created a folder named MobileWebDevFund, which, if we look inside, contains copies of all of the exercise files.

So the way the workflow is going to work is I'm going to modify the local versions of the exercise files in this Desktop folder and then each time I modify it, I am going to copy it from the folder here into the corresponding folder on the local web server, so that we can try them out in the emulators. So let's take a look at how that works. Let's go back to the code. So before we actually fix this file and edit it and try it out in our emulators, let's see what it currently looks like.

So, let's bring it up an Opera. All right, here is Opera Mobile, and we'll just go to http://localhost/MobileWebDevFund/ and the chapter is 03_sittingup/first_mobile_start.html. And you can see that when I bring the page up in Opera, it looks really, really zoomed out.

This is clearly not how we want it to look in the finished version. Let's take a look in Android, and we'll do the same thing. Now remember, on Android we don't simply type localhost. We have to use the special localhost keyword code, which is 10.0.2.2, and we're going to go to MobileWebDevFund/03_settingup and it's first_mobile_start.html, and you so we'll go out.

And you can see same result here. The page looks very zoomed out. It's not laid out ideally for the mobile browser. Let's try Windows Phone. Okay, same thing here. Let's do localhost and same story. Okay, so now you can see that these pages are pretty zoomed out, and they are not laid out ideally for the mobile browser's page width. Let's go fix that. So let's go back to the code. So over in the snippets file, I am going to copy these three lines-- 1, 2, 3, copy--and we are going to go back to the code over here and paste them into the head section.

So these three meta tags we'll paste in and we'll save. So what these three meta tags do and we'll learn more about them as we go thorough the course, these three meta tags are the first step in telling the mobile browser that the web page that it has loaded has actually already been laid out for the screen width of the mobile device, so that the mobile browser should not display the page as if it were a desktop page in the fully zoomed-out fashion. It's saying, "Hey, this is a web page that's actually the same width as one of your screen is.

You don't have to worry about trying to zoom it out or do any kinds of layout optimizations to the page." So let's save. Now let's go back out to the file system. I'm going to go into my folder here, and this is the file right there, first_mobile_start,and this is the folder where it's going to go to. So I am just going to copy this over here. I'll just copy and yes, go ahead and replace it. So now I've replaced the file in wwwroot/MobileWebDevFund/03_settingup. So let's go back to the browsers and see how it works.

Let's start off with Opera. So here it is. Now I'll refresh, and you can see now that the page is zoomed in properly. This is an h1 tag here with a paragraph that's much more readable. Let's try it in the Android browser. Okay, so let's go ahead and just refresh this, and you can see same results. Now the page looks much better. And finally, on Windows Phone, let's just refresh this page by pressing the Refresh button, and much better. So using those three meta tags, we were able to take an existing HTML page and make it lay out much better in mobile web browsers, and we'll learn more about that as we go through the course, but for now that's it.

We've built our first mobile web page.

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