1. SketchUp 7 New FeaturesInterface enhancements| 00:00 | Google SketchUp 7 has a couple of
interface enhancements and actually, they are
| | 00:04 | all along the bottom of the screen.
| | 00:07 | The first thing you will notice is that
in the bottom right-hand corner, we have
| | 00:10 | now got a name for that box
and it's called Measurements.
| | 00:14 | So, if you wanted to draw a circle, we
could actually type in the size of the
| | 00:19 | circle, say for example, 4 feet.
| | 00:21 | We could actually give it an exact measurement.
| | 00:24 | So, for example, if we were to pull
this up, we could just say I wanted to pull
| | 00:28 | it up say 2 feet 6 inches, and you can
just type that in and it will accept that
| | 00:34 | as the proper value.
| | 00:36 | Now, in addition to this, we have
some additional menu options along the
| | 00:40 | bottom left of the screen.
| | 00:43 | The first one is the Instructor.
| | 00:45 | So, if you select a tool, it will go
ahead and just show you how to use that tool.
| | 00:49 | For example, if I selected the Push/
Pull tool, it will show me how to use that,
| | 00:55 | or if I select Move tool, again, it
will just go ahead and show you how to use
| | 01:01 | any tool that you select.
| | 01:03 | Now, here is just a way to
sign into your Google account.
| | 01:08 | This helps with the 3D Warehouse, if you
want to upload models or something like that.
| | 01:13 | Now in addition to that, we also have Credits.
| | 01:16 | So, you can actually give credits to
models or if you have pulled models from
| | 01:21 | the 3D Warehouse, the
credits go along with the model.
| | 01:25 | If I were to take this model, I
could actually claim credit for that.
| | 01:31 | Finally, we also have
what's called Georeferencing.
| | 01:35 | So, you can actually
tell SketchUp where you are.
| | 01:38 | For some reason, it defaults to Boulder,
Colorado, but you can always set your
| | 01:42 | custom location here.
| | 01:44 | All we have to do is give it Latitude and
Longitude as well as a name for reference.
| | 01:50 | So, those are some of the new
interface features of SketchUp 7.
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| Drawing enhancements| 00:00 | One of the most important new features in
SketchUp 7 is the way that the Line tool works.
| | 00:07 | Formally, when you've drawn lines that
intersect each other, what happens is
| | 00:12 | those lines simply overlap.
| | 00:14 | With SketchUp 7, what happens is
the lines actually do intersect and
| | 00:19 | create multiple lines.
| | 00:20 | Let me show you how this works.
| | 00:22 | I'm actually going to start this in SketchUp 6.
| | 00:24 | So, I have that on my screen and I'm
simply going to draw a simple plane.
| | 00:29 | Then I'm going to select my Line
tool and just bisect that plane.
| | 00:35 | Now if I select this line by itself
and just use the Move tool, you can see
| | 00:39 | that, well, we've already
kind of cut this in half.
| | 00:43 | If I get this going up and down the blue
axis, you can see how you can make like
| | 00:47 | a peaked roof or something like that.
| | 00:49 | Now if I undo this and I draw another
line, in SketchUp 6 what happens is this
| | 00:58 | line is actually just on top of this as well.
| | 01:03 | We don't have an intersection point here.
| | 01:04 | So, for example, if I selected this
line and did the same thing and I just
| | 01:09 | moved that up along the blue axis, you can
see how the original line doesn't move at all.
| | 01:15 | So, I get kind of a weird behavior.
| | 01:18 | Now this actually changes a lot in SketchUp 7.
| | 01:20 | So let's go ahead and do
the same thing in SketchUp 7.
| | 01:23 | I'm going to go ahead and delete this guy
and let's go ahead and just do the same thing.
| | 01:30 | We're going to draw a plane and I'm
going to use the Line tool to bisect that.
| | 01:35 | Again, we have the same behavior, so
when I move straight up that blue axis,
| | 01:41 | you've got a peaked roof kind of thing.
| | 01:43 | Now, let's go ahead and
just draw that second line.
| | 01:47 | You'll notice it changes immediately,
because what happens is you can see here
| | 01:52 | we've got some additional little ticks here.
| | 01:55 | These become separate lines.
| | 01:58 | So, if I go back to SketchUp 6, you
can see how the lines formally don't
| | 02:04 | intersect, but when we go back to SketchUp
7, you can see how it bisects these lines.
| | 02:10 | Now this is much more intuitive and I
really think this will make drawing much
| | 02:15 | easier in SketchUp 7.
| | 02:17 | So, that's the big change with the Line tool.
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| Dynamic components| 00:00 | One of the most important features
in SketchUp and SketchUp Pro 7 is
| | 00:05 | Dynamic Components.
| | 00:07 | Now these are components that have
additional intelligence and the ability to interact.
| | 00:13 | So, let me show you how to do that.
| | 00:15 | We are going to go to our Components menu
here and let's just go into Component Sampler.
| | 00:20 | Now, this has a number of components
that just ship with Google SketchUp.
| | 00:25 | If you notice, some of these have a
little green icon in the bottom corner.
| | 00:31 | That icon means they are interactive components.
| | 00:34 | So let's, for example, pick one of these.
| | 00:37 | Let's go ahead and pick the Floating Stairs.
| | 00:39 | Go ahead and select that
and drag it into your scene.
| | 00:43 | Now, this is just basically a staircase.
| | 00:46 | Now normally, this staircase would
have had to have been used as is.
| | 00:50 | So, if you needed six steps with this
particular rise, you could use this component.
| | 00:55 | But typically, a staircase has to fit the
building or the object that you are creating.
| | 01:02 | So what Dynamic Components does is
it allows you to basically resize and
| | 01:07 | intelligently scale
something like this staircase.
| | 01:10 | So, for example, if I select this and
scale it, notice how when I scale it,
| | 01:16 | it actually gets bigger,
because I have a longer staircase.
| | 01:21 | It doesn't just make the object bigger.
| | 01:23 | It actually adds enough steps
in to make this staircase work.
| | 01:27 | Now another thing you can do is you can
actually affect this through a menu system.
| | 01:32 | If we go here to Window, notice we have
a new menu here called Component Options.
| | 01:39 | If we click on that, you'll notice that
this stair has some options that we can
| | 01:42 | change, so for example, the rise of
the steps and the run of the steps.
| | 01:47 | If I made the rise of the steps say
6 inches, instead, we would have a
| | 01:51 | different staircase.
| | 01:53 | If I made the run of the steps a
little bit longer, let's say I had 14-inch
| | 01:57 | steps, and if I hit Apply,
you'll see how the staircase changes.
| | 02:02 | So now, it's the same length, but
with a lower rise and a longer run, the
| | 02:06 | staircase itself is shorter.
| | 02:09 | Now there is another tool that allows
us to work with dynamic components, and
| | 02:14 | that's called the Interact tool.
| | 02:16 | So, I am going to go ahead and delete
this staircase and let's just go ahead and
| | 02:18 | focus on the guy that comes with
Google SketchUp. His name is Seng.
| | 02:23 | If we go ahead to Tools, we can go and
select a brand-new tool called the Interact tool.
| | 02:30 | So just go ahead and click on that,
and notice how when I bring it over
| | 02:35 | his shirt, the fingertip lights up and it
tells me that I can change his shirt color.
| | 02:39 | So, if I click on that, you can actually
change the color of his shirt, which is
| | 02:44 | one form of interaction.
| | 02:45 | But you can actually get a
lot more complex than that.
| | 02:48 | Let's go to the Components window and
let's scroll down and find this car.
| | 02:54 | We can drag that in, close the window here.
| | 02:59 | So, this actually has a lot
of interactivity built into it.
| | 03:03 | So, if we go into the Interact menu
here, we can actually click and open
| | 03:06 | and close the doors.
| | 03:07 | If we actually click above this, you
will see that we have a number of different
| | 03:12 | colors that we can actually add to this car.
| | 03:14 | So you can see this Interact tool
actually gives you a lot of options.
| | 03:18 | So, for example, if you're picking
kitchen cabinets, you could see what color
| | 03:22 | cabinets you want and whether or not
the doors are going to open up and bang
| | 03:25 | into the refrigerator.
| | 03:27 | Now all of these dynamic components
can be created by the user, if they own
| | 03:33 | Google SketchUp Pro.
| | 03:34 | I'm going to go a little bit more
deeply into Dynamic Components as well as how
| | 03:39 | to create them a little bit later on.
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| 3D Warehouse improvements| 00:00 | Another addition to the Components
menu is the ability to search the 3D
| | 00:04 | Warehouse from within SketchUp.
| | 00:08 | Now this is done through the Components window.
| | 00:10 | Let me show you how this works.
| | 00:11 | We go into Components.
| | 00:13 | Normally, in SketchUp 6 and before, you
would just see the components that are
| | 00:17 | within the scene or that
shipped with Google SketchUp.
| | 00:21 | So, for example, these objects
here are actually on the hard disk.
| | 00:25 | But if we pull this down and we go to
Architecture, it will actually search the 3D Warehouse.
| | 00:33 | In fact, you can see how it's actually
searching the 3D Warehouse for anything
| | 00:37 | involved with architecture.
| | 00:40 | So, for example, if we wanted windows by
Google, we could just click on that and
| | 00:46 | then it will bring up the 3D Warehouse.
| | 00:48 | We can actually just look at any of
the standard Google-provided windows.
| | 00:53 | We can also close this and we can
do a search within the 3D Warehouse.
| | 00:58 | So, for example, if I just typed in
'windows', you would get not just the Google
| | 01:04 | windows but all the windows from all
the different manufacturers and providers.
| | 01:08 | So, you could see a number
of different types of windows.
| | 01:11 | You can also search the Warehouse for
just about anything from this Search window.
| | 01:15 | So, for example, if you wanted to a
find a Frank Lloyd Wright house, just type
| | 01:19 | it in, and there we go.
| | 01:24 | Now, for example, if we wanted to
bring in Taliesin modeled by Google, just
| | 01:28 | double-click on it and off it goes
and downloads the model and brings it
| | 01:34 | straight into Google SketchUp. There we go.
| | 01:41 | Pretty easy!
| | 01:43 | So again, now what we've got is we've
got not just the components on your hard
| | 01:47 | disk, but we've got the entire Google 3D
Warehouse at your disposal from within SketchUp.
| | 01:54 | This means we don't have to go out to a
browser and we can get our work done a
| | 01:58 | lot more efficiently.
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| Downloading models from Google Earth| 00:00 | Google SketchUp has much tighter
integration with Google Earth in this version.
| | 00:06 | Now you can actually take models from
Google Earth and bring them into SketchUp
| | 00:11 | and work with them as you would any other model.
| | 00:15 | There are couple of ways of doing this.
| | 00:16 | Let me show you one of the first
ways, and that is to just go into
| | 00:21 | the Components window.
| | 00:22 | Now all we have to do is just type in
the name of a building that we know exists.
| | 00:26 | For example, I am typing in the white
house and you can see we have a number of
| | 00:30 | different models, different
versions of the White House.
| | 00:33 | And the one I am going to choose is
this one by Google and we are just going to
| | 00:36 | go ahead and click on that.
| | 00:37 | Now what that does is it brings up our 3D
Warehouse page for that particular model.
| | 00:43 | Now if I want, I can actually
just view this in Google Earth.
| | 00:47 | So all I have to do is click on that,
and hit Open, and it'll bring up Google
| | 00:51 | Earth and actually show us that model.
| | 00:57 | And I particularly like this one
because it actually has trees and it's
| | 01:00 | actually very accurate.
| | 01:01 | So you can see we have a very nice model.
| | 01:06 | Now if I zoom out, you can see we have
pretty much the whole city of Washington
| | 01:10 | DC and it's pretty much entirely modeled.
| | 01:14 | In fact, if I go over here, you can see
I have the Washington Monument, and if
| | 01:18 | I look over and down the mall here,
you can see I have got all of the public
| | 01:23 | buildings, and I also have the US
Capitol, which is another building that's
| | 01:28 | been modeled by Google.
| | 01:29 | In fact, if I click on this building or
pretty much any building, you can see,
| | 01:34 | it'll bring up a Google 3D Warehouse
page and it'll tell you a little bit
| | 01:38 | about the building.
| | 01:39 | But if I click on that, you can
see we actually bring up the page for
| | 01:45 | the building itself.
| | 01:46 | So we are going to go ahead and
download this model and I am going to use this
| | 01:50 | one from Google SketchUp 7 and just
click OK, and I'll go ahead and download
| | 01:55 | the model, and once it's downloaded, it
will bring it up in SketchUp, and here we are.
| | 02:01 | Now this is a complete SketchUp
model that we found in Google Earth.
| | 02:06 | It's a model of the US Capitol,
completely textured and ready to go.
| | 02:10 | Now you can use this
pretty much however you want.
| | 02:13 | You can actually go through and work
with the model and if you wanted to you
| | 02:16 | could Explode the group. You could
basically model it however you want.
| | 02:21 | Now, this is really great for
bringing in models that you want to use in
| | 02:25 | conjunction with other things.
| | 02:27 | If you have a building nearby and you
want to show how your structure works
| | 02:31 | within a city, you can
certainly import all the models.
| | 02:34 | So, this is one way of using Google
Earth as part of your SketchUp toolkit.
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| Nearby models| 00:00 | Another nice new feature of SketchUp 7.1
is the ability to bring in what are
| | 00:06 | called Nearby models.
| | 00:08 | So, if you have a location that you
are working with you can bring in all the
| | 00:12 | buildings that are close to your area,
so you can have a better representation
| | 00:17 | of how your structure will
look in the context of a city.
| | 00:22 | So let's again go to Washington, D.C.
I'm starting actually in Google Earth
| | 00:26 | here, and again, it will just go
ahead and bring us into the city.
| | 00:32 | Now if I want, I can just leave this at
default here, and let's just go ahead and
| | 00:37 | center this over The White House.
| | 00:38 | So all I want to do here is just bring up that
block or so that consists of The White House.
| | 00:45 | And then I'm going to go into SketchUp
and under Tools, under Google Earth, I'm
| | 00:51 | just going to say Get Current View
and what that does is it just takes a
| | 00:55 | snapshot of this area and
brings it into Google SketchUp 7.
| | 01:00 | So now I have the area in
and around The White House.
| | 01:05 | Now once I have this in SketchUp, all I
have to do now is go to my Components
| | 01:09 | window and just go Nearby models.
| | 01:14 | Once I do that it will find anything
that's within the confines of this area.
| | 01:20 | So if I wanted to, I could bring in the
Smithsonian and it brings up that page
| | 01:24 | and all I have to do is hit Download
model and this will load it directly into
| | 01:29 | my SketchUp model, and now it
will go ahead and download.
| | 01:33 | And once this is downloaded, we'll have
to say Preserve Location, which means
| | 01:38 | it will place it at the spot that it
thinks this building will exist and if we
| | 01:43 | close this we can see now, here it is actually
down in the corner where we have the Smithsonian.
| | 01:50 | Now we can do this for basically any building.
| | 01:52 | We can actually populate this entire city.
| | 01:55 | So, if I go into Components, go to
Nearby models again, we could for example
| | 02:00 | bring in just about anything.
| | 02:02 | We could bring in the Post Office
Building, and Yes to Preserve Location, and
| | 02:22 | again, you can see how we are starting
to build up buildings that are close to
| | 02:27 | the area that we're working on.
| | 02:29 | So you can see this can be a very nice
way to find the buildings that are close
| | 02:36 | to where you are working and populate your area.
| | 02:39 | Again, it's just a nice way of tying
Google SketchUp to Google Earth to make it a
| | 02:44 | much more robust application.
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| Texture editing| 00:00 | Google SketchUp 7 has some
additional features that allow us to work with
| | 00:04 | textures a lot more efficiently.
| | 00:06 | The first one allows us to actually edit
textures in an editing program that we choose.
| | 00:12 | We can go here to our Preferences
window and under Applications, we have a
| | 00:19 | Default Image Editor.
| | 00:21 | Now all we have to do is hit Choose and
choose the Image Editor that we want to use.
| | 00:26 | Now I am going to be using Adobe
Photoshop CS4, and if I scroll down, you can see the
| | 00:30 | Photoshop executable that you want.
| | 00:33 | Now if you use another Image
Editor, you can certainly choose that.
| | 00:39 | So once I hit OK, all I have to do is
select the texture and then I right-click
| | 00:44 | over that texture and under the
Texture submenu, you have Edit Texture Image.
| | 00:49 | What this will do is it will
actually bring up the texture in Photoshop.
| | 00:55 | Now what I can do is I can actually edit
this texture and change it however I want.
| | 01:01 | Once you save it back out,
it'll be reflected in the model.
| | 01:05 | Now another new texture feature
is called Make Unique Texture.
| | 01:09 | I am going to go ahead and just do File>New
and let's go ahead and just create a simple box.
| | 01:14 | I am going to draw a rectangle and
then hit P to pull that up into a box.
| | 01:20 | Now I am going to go into my
Materials window here and I am going to scroll
| | 01:26 | down, and let's go ahead and pick a Stone texture.
| | 01:30 | Go ahead and select the entire box and
apply this Stone_Masonry texture to the
| | 01:36 | box, so now we have a stone box.
| | 01:39 | So now that I've applied this texture
to the box, we could go into our submenu
| | 01:44 | here that says, In model.
| | 01:46 | And as you can see, we have now a Stone_
Masonry_Multi in this particular model.
| | 01:53 | Now if I click on this and I change it,
let's say, for example, I can Colorize it
| | 01:58 | or do whatever I want to it,
| | 02:00 | you can see how it changes in the scene.
| | 02:02 | If we go back to our Select tab,
you'll see I still have this
| | 02:06 | particular texture.
| | 02:07 | In fact, if I scroll out and create
another box, you can see that if I apply
| | 02:13 | this to that box, I have now a kind of
a purplish stone texture in my model.
| | 02:19 | Now if I want to I could actually
change this and maybe either go back to it or
| | 02:24 | change it to a different color just by
using what's called Make Unique Texture.
| | 02:28 | Now this is a new feature.
| | 02:29 | What I am going to do is I am going to
select a couple of faces of this new box,
| | 02:33 | and again, right-click over this and
you'll see we have an option here called
| | 02:39 | Make Unique Texture.
| | 02:40 | Now watch what happens in the
Materials window when I do this.
| | 02:44 | You can see what it does is
it actually creates a copy.
| | 02:47 | All the faces are the original
texture, except this one, which is now
| | 02:51 | a brand-new texture.
| | 02:52 | If you look here, we have Stone_
Masonry_Multi. If we double-click in that,
| | 02:56 | that's our purple one.
| | 02:58 | If I go into Multi#1, which is our new
texture that we just created, you see
| | 03:03 | that's also a purple one.
| | 03:04 | But if, for example, if I reset my
color, you can see how it changes in the
| | 03:10 | scene. So what you can do is if you do
want to make spot changes to texture, you
| | 03:14 | just right-click over it, go Make
Unique Texture and it'll actually create a
| | 03:19 | copy of that in the model and
then we can change it from there.
| | 03:23 | So, those are some of the new
features for dealing with textures and as you
| | 03:27 | can see, that gives you a little bit
more control over how to edit textures
| | 03:32 | and assign them.
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| Photo texture| 00:00 | Another great new feature of Google
SketchUp is called Photo Textures.
| | 00:05 | This allows you to take photos out of
Google by street view or photos that have
| | 00:11 | been posted by other people, and
use those photos to texture buildings.
| | 00:16 | Let me show you where the window was at.
| | 00:17 | In fact, if we go here to Window, you'll
find Photo Textures, and what this does
| | 00:22 | is it basically brings up a street view.
| | 00:25 | Now this defaults to Pearl Street in
Boulder, Colorado, which is a very nice
| | 00:29 | street, but we can really go anywhere
we want and basically use street view
| | 00:34 | to get some texture.
| | 00:36 | So let's go ahead to San Francisco.
| | 00:37 | I am going to go ahead and
open a file called FerryBuilding.
| | 00:44 | Now what this is it's the Ferry
Building in the Embarcadero, in San Francisco, or
| | 00:50 | basically a reasonable facsimile of it.
| | 00:52 | Now it will be a lot more rich
if we can put some textures on it.
| | 00:56 | Right now, it's just very plain geometry.
| | 00:59 | So let's go ahead in Photo
Textures to our building.
| | 01:03 | Now I happen to know the address of it.
| | 01:06 | It's 78, The Embarcadero, San Francisco.
| | 01:15 | So all we have to do is
type Go, and here we are.
| | 01:20 | Now if you notice here we can actually
scroll. This is basically Google
| | 01:24 | Maps and here is our Street View window.
| | 01:26 | So if we left-click, we can just
drag and look at the building.
| | 01:32 | Now one of the things with Photo
Textures is that you really do want to get a
| | 01:36 | good shot of the building and one of the
reasons why I chose this particular one
| | 01:40 | is because there's actually two streets.
| | 01:43 | You can actually zoom in here.
| | 01:44 | You can see that there is a plaza,
with two streets that blanket it.
| | 01:49 | So if I actually click over to the
other side, you can see I can get a closer
| | 01:52 | view of that building.
| | 01:54 | But also notice how when I have that
closer view of the building, it's kind of
| | 01:58 | hard to get textures for parts of it.
| | 02:01 | So, if you can get a little bit
further away from it, you might be able to
| | 02:04 | get better textures.
| | 02:06 | So let's go ahead and use this
to create some textures for this
| | 02:11 | particular building.
| | 02:12 | So, first of all let's go
with this front fa?ade.
| | 02:14 | First thing I need to do is select the
face in SketchUp that we want to modify.
| | 02:20 | So for example, I want to do this
particular face, which is the fa?ade, and then
| | 02:25 | all I have to do is go into Photo
Textures and click on Select Region.
| | 02:30 | Once I do that, it brings up this
little box and all I have to do is just
| | 02:34 | grab the corners of that box, just left
-click and drag and just position this
| | 02:40 | box around the outside, and basically match
the box to what we want to map within SketchUp.
| | 02:48 | And once I do that and get it pretty
close, all I have to do is click Grab.
| | 02:53 | When I do that, it grabs it and
automatically builds a texture for
| | 02:59 | that particular face.
| | 03:01 | So let's go ahead and do
the face of the Clock Tower.
| | 03:03 | So, I am going to go ahead and select this.
| | 03:05 | Let's do it one more time. Select Region,
and again, I am going to go to the top
| | 03:10 | corner and bottom corner, and again,
this is all approximate, but you can get it
| | 03:17 | fairly close, and once you get it,
just click Grab and there we go.
| | 03:22 | Now one of the things you may not be
able to get is the sides or the back of
| | 03:27 | something, particularly if all
you are using is Street View.
| | 03:29 | But one of the things you can
also do is go through user photos.
| | 03:34 | So, for example, a landmark such as
the Ferry Building will have a lot of
| | 03:38 | photos posted by people on the Internet, and
you can use any of these to create a texture.
| | 03:47 | So, if I wanted to, I could use
that to create my texture rather than
| | 03:51 | Google Street View.
| | 03:53 | So, you have a lot of different options.
If I want, I can go back to Street View
| | 03:58 | just by clicking here.
| | 04:01 | Now one of the things is that with
this particular building, we can actually
| | 04:04 | trick it to get the sides of the
clock tower. Because this Clock Tower is
| | 04:09 | symmetrical, we can just
select this region and go Grab.
| | 04:14 | And now I have grabbed the side of
Clock Tower and if I go over to this side
| | 04:17 | here, I can just again, Select Region
and it just defaults to what you had
| | 04:23 | before and just click Grab,
Select Region and Grab again.
| | 04:28 | Now notice here what it's doing is
when I actually had this address up, it
| | 04:33 | actually filtered into that texture.
| | 04:35 | So what you need to do is you need to
Select Region to make sure that that's not
| | 04:39 | up before you hit Grab.
| | 04:41 | So, as you can see, we've got
start of texturing this building.
| | 04:45 | Now let's say we wanted to
do some of these longer sides.
| | 04:49 | Now these are actually going to
be a little bit more difficult.
| | 04:52 | Particularly in this view, you can see that a
lot of it is actually blocked off by traffic.
| | 05:00 | So one of the things you may want to do is
actually zoom in and maybe do it a piece at a time.
| | 05:06 | So, for example, if I wanted to just go
over here a little bit more to the side
| | 05:10 | of this, you can actually navigate this
exactly like a Camera Street View just
| | 05:15 | by pressing these arrows.
| | 05:17 | So let's say I wanted to get part of this
particular wall and it maybe not the whole thing.
| | 05:22 | So, what I can do is in SketchUp, I can
actually go to the mid-point, and just
| | 05:28 | cut this wall in half and do
it half a face at a time.
| | 05:31 | And doing Select Region, and then
getting as much of that texture as I can.
| | 05:37 | Now I'm only approximating this. This
may not be exactly half, but you can get
| | 05:42 | the idea as to how this works.
| | 05:43 | So, I am actually going to cut it off
right at the end of that arch there, and
| | 05:47 | again, just hit Grab.
| | 05:49 | And as you can see, you can
work your way around a building.
| | 05:52 | You can use Street view or you
can use views from other people.
| | 05:56 | Now another thing I've noticed here
is that because I'm on the side here, I
| | 06:00 | actually have a view of the
side of this fa?ade here.
| | 06:03 | So, I can just do Select Region
and grab the side of this as well.
| | 06:09 | So what you are doing is you are
actually being pretty opportunistic in how you
| | 06:13 | get your textures, and
once you do that, click Grab.
| | 06:18 | It kind of straightens it out. Even though
this is at an angle, you can see pretty
| | 06:23 | it much straightens it out for the side as well.
| | 06:26 | So, those are some strategies for using
Photo Textures, and it's a really cool
| | 06:31 | way to create textures for
buildings that are in the real world.
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2. Working with Dynamic ComponentsThe Component Options window| 00:00 | One of the best new features of Google
SketchUp 7 is called Dynamic Components.
| | 00:06 | What these are are components that
have intelligence and they allow you to
| | 00:11 | create objects that are smarter,
more versatile and do a lot more things.
| | 00:17 | Now Dynamic Components is available
both in SketchUp and SketchUp Pro.
| | 00:21 | The difference is that SketchUp Pro allows
you to create your own Dynamic Components.
| | 00:28 | So, let me show you how
to use a Dynamic Component.
| | 00:31 | Here we have a basic fence.
| | 00:33 | Now this is just a component.
| | 00:35 | So, if I went into my Components window, I
could just drag in another one of these fences.
| | 00:40 | But let's go ahead and just
work with the first one here.
| | 00:42 | So I'm going to go ahead and delete this
and then I'm going to select this fence
| | 00:48 | and let's go ahead and just make it
bigger, because that's typically what we
| | 00:52 | wanted to do is we want to scale a
fence to the width of the yard, for example.
| | 00:56 | But when I scale this, notice how it
just stretches, which is the typical
| | 01:00 | behavior for an object like this.
| | 01:03 | But because this object is dynamic,
what happens is it doesn't stretch.
| | 01:08 | It actually fills in the pickets to
the width of the fence, which makes it
| | 01:13 | much more versatile.
| | 01:15 | Now typically, what we used to have to
do is create one little fence and then
| | 01:19 | copy it a bunch of times to make a bigger fence.
| | 01:21 | Now what we have to do is just take
one component, drop it in and stretch
| | 01:26 | it, and it's there.
| | 01:27 | Now Dynamic Components can also have
all sorts of other types of customization.
| | 01:33 | So, for example, with this fence, I could
change the size of the pickets or whatever.
| | 01:38 | Now I do this through the
Component Options window.
| | 01:41 | I can get to these two places. If I
select the fence and right-click over it,
| | 01:46 | you will see at the very bottom,
we have a Dynamic Components window.
| | 01:50 | We have Component Options and Attributes.
| | 01:53 | Now Attributes is only
available to SketchUp Pro users.
| | 01:57 | We also have a Component Options window,
which is the exact same window, just on
| | 02:01 | our standard menu system under Window.
| | 02:05 | Now when I select the fence, the
options for that fence show up in the
| | 02:10 | Component Options window.
| | 02:11 | Now I have a number of options here.
| | 02:13 | I can, for example, change the height
of the fence just by typing in the height
| | 02:18 | that I want and I can
really just type in anything.
| | 02:22 | I can also change the picket spacing.
| | 02:25 | So, for example, in this particular
application, the spacing is from here to here.
| | 02:31 | So, it's 10 inches from the front of
one picket to the front of another.
| | 02:36 | So, for example, if I made that 12
inches, you'd see I have a much broader
| | 02:41 | spacing between the pickets.
| | 02:43 | We also have PicketWidth,
which is a pull-down menu.
| | 02:46 | Now we can actually just choose from
any one of three standard size pickets.
| | 02:52 | So, for example, if I chose a 4-inch
picket, well, actually nothing happens,
| | 02:56 | because with these pull-down menus,
you actually have to hit Apply.
| | 03:00 | So I pulled down 4, hit
Apply and you can see the effect.
| | 03:05 | Now this isn't really much of a fence here.
| | 03:07 | So, I really do want to reduce my
picket spacing here, and you can see I have
| | 03:12 | a much better fence.
| | 03:13 | We can also change the PostSpacing, which is
the spacing between these posts in the back.
| | 03:19 | So you can see there are a lot of
possibilities with this sort of technology.
| | 03:24 | We're going to go ahead and use a lot
of different types of applications and
| | 03:28 | show you how to use this
in a lot of different ways.
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| Using the Interact tool| 00:00 | Another really cool feature of
Dynamic Components is the ability to
| | 00:05 | interact with your model.
| | 00:08 | Now this is done through a new tool under
the Tools menu called the Interact tool.
| | 00:14 | So when I select that, a little hand
comes up, and also notice how at the top
| | 00:18 | of the hand we have the No sign and what the
no sign means is, well, we can't interact here.
| | 00:24 | So, if we actually move this over the
scene, you'll notice how it goes from the
| | 00:29 | Yellow Yes Click to activate to the No.
| | 00:32 | So, for example, if I click on one of
these doors, I can actually open and close
| | 00:37 | the doors of the cabinets.
| | 00:39 | Now think about if you were, for
example, a Cabinet Designer, you would want
| | 00:43 | your customers be able to interact with
their kitchen and you can actually use
| | 00:47 | this to kind of test out things to see
if the refrigerator is going to bump into
| | 00:51 | something when you open the door.
| | 00:53 | It helps you to kind of organize the
way that, for example, your kitchen works
| | 00:57 | or house or whatever.
| | 00:58 | So, we can actually interact with any one
of these drawers by just clicking on them.
| | 01:04 | Now, interactivity works for
a number of different things.
| | 01:08 | You could use it, for example, to show
a before and after, so you could animate
| | 01:11 | down the extension to a house.
| | 01:14 | So you could see what the house looks
like before and after just by clicking on it.
| | 01:17 | You can also change things, such as colors.
| | 01:19 | So, for example, if I click on this guy's
shirt, we can change the color of his shirt.
| | 01:25 | So, as you can see, the Interact
tool -- well, it's pretty simple.
| | 01:29 | You just select the tool and if you
can interact with something, then you can.
| | 01:34 | If you can't, well, then you can't. I'll
also show you a little bit later how to
| | 01:39 | add interactivity using SketchUp Pro,
but also you'll start to see more and more
| | 01:45 | objects in the SketchUp library that
have interactivity built into them.
| | 01:50 | So, you'll be able to use those as well.
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| Using metadata in the Component Options window| 00:00 | Another use of Dynamic Components is
to give customers the ability to choose
| | 00:05 | between styles, colors and sizes.
| | 00:08 | So, for example, I have a Living Room here
and I have, for example, this couch and a chair.
| | 00:14 | In fact, let's go into our Components
window and we can actually just pull
| | 00:16 | in another component.
| | 00:18 | So, for example, I have a Coffee
Table here and you can even put that on the
| | 00:21 | Google 3D Warehouse and allow your
customers to download your custom Coffee
| | 00:26 | Table and try it out in
their house and see if it works.
| | 00:30 | Now, a lot of people will use the
Component Options window to actually help
| | 00:34 | you with those as well.
| | 00:36 | So, for example, I have this table and the
table can come in several different colors.
| | 00:40 | So, for example, if it comes in Bamboo,
you could have it in the lighter color.
| | 00:44 | We also have different sizes
such as Large, Small and Medium.
| | 00:48 | So, for example, we have Medium-
size table or a Large-size table.
| | 00:54 | You'll notice how it actually has
preset sizes rather than the ability to allow
| | 00:59 | us to scale it up and down.
| | 01:01 | This makes it much better for people, such
as manufacturers, to give you specific sizes.
| | 01:06 | Now also you can have it
actually calculate price.
| | 01:09 | So if I have a small table, you'll
notice it's less expensive than the large one.
| | 01:15 | We have the same thing with the couch.
| | 01:17 | We have a Large, Small and Medium couch.
| | 01:19 | So, if I go to the Medium-size couch,
you'll notice how the price goes down.
| | 01:24 | We also have different
colors and we can apply those.
| | 01:27 | So, for example, if you have specific
color options, you can apply those as well.
| | 01:32 | We can also use Dynamic
Components on things such as this carpet.
| | 01:35 | So, if I go into the Component Options
for the carpet, you'll notice that we can
| | 01:40 | change the color from one color to another.
| | 01:44 | Also, if I use the Scale tool to
actually stretch and scale this carpet, notice
| | 01:50 | how the area of the carpet
and the price are recalculating.
| | 01:54 | So it actually can tell you the cost of
the carpet based on the square footage
| | 01:59 | and based upon just about
how big you size your carpet.
| | 02:02 | So you can see there's a lot of
different ways to use dynamic components.
| | 02:07 | Now let me show you another little feature.
| | 02:09 | Now, this is only in SketchUp Pro,
but it allows you the ability to create
| | 02:14 | reports based upon some of these
parameters in your Dynamic Components.
| | 02:19 | So, now that we have all this pricing
data, we can actually put it to good use.
| | 02:24 | We can actually, in SketchUp Pro, have
an option here called Generate Report.
| | 02:31 | What this does is it actually takes
all of this data in our scene and it
| | 02:35 | actually spits it out to a file.
| | 02:37 | So, we can actually have it save to all
model attributes or just the current selection.
| | 02:43 | So, for example, if I just had the couch
and the carpet selected, it would just do that.
| | 02:46 | But let's go ahead and do this for all
model attributes and then we can generate
| | 02:51 | what's called either an HTML file,
which is basically a webpage, or a CSV file
| | 02:58 | which is called a Comma Separated Values file.
| | 03:01 | That's used for things such as
spreadsheets such as Excel or numbers.
| | 03:06 | So, I'm going to go ahead and
generate a CSV file and just hit Save.
| | 03:12 | Then it says, would you
like to open it? I say Yes.
| | 03:15 | So what it does is it
pulls it up in Microsoft Excel.
| | 03:18 | Now all that data that I generated is in here.
| | 03:21 | Now a lot of this is kind of data that
you may or may not want to use, but some
| | 03:27 | of it, such as pricing, is there.
| | 03:29 | So let's go ahead and put
a little thing in here.
| | 03:32 | So, I've got the price of the sofa, the
price of the carpet, the chair and the table.
| | 03:41 | So, the total cost of my living room is $1542.
| | 03:45 | So, you can use this, for example, if
you're creating a house and you have
| | 03:49 | standard size windows and you
know the pricing of the windows.
| | 03:52 | You could actually get a list of
materials and cost for all of the windows that
| | 03:57 | you put in your house.
| | 03:58 | You can see how this can be very,
very useful from a design sense.
| | 04:04 | So not only can SketchUp help you
calculate the price of individual objects,
| | 04:10 | it can also help you calculate the
price of everything that you're using in a
| | 04:14 | scene.
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