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Scoring a movie

From: GarageBand '11 Essential Training

Video: Scoring a movie

Let me show you how to score a movie in GarageBand '11. Under the New Project chooser double-click on the Movie project type and save your file. I am going to create a score for a snowboarding video clip. Click Create and GarageBand opens up a project file but with a couple of things displayed that you don't normally see. Movie Markers and the Movie Track are displayed right up here with our normal GarageBand timeline. Basically the Movie Marker area is the editor for a movie track, so it's just like opening the editor and the Movie Track itself is shown and hidden just by choosing it from the Track menu.

Scoring a movie

Let me show you how to score a movie in GarageBand '11. Under the New Project chooser double-click on the Movie project type and save your file. I am going to create a score for a snowboarding video clip. Click Create and GarageBand opens up a project file but with a couple of things displayed that you don't normally see. Movie Markers and the Movie Track are displayed right up here with our normal GarageBand timeline. Basically the Movie Marker area is the editor for a movie track, so it's just like opening the editor and the Movie Track itself is shown and hidden just by choosing it from the Track menu.

And also we are currently set up to be browsing in the Media Browser over to the Movies directory, so if you actually have iMovie projects that you have created, your videos will show up here as well. For the moment I just have a QuickTime video clip on the hard drive, so I am going to go ahead to my finder and here's my Tahoe movie clip and I am going to drag it into the timeline and come back to GarageBand. So what I see here is a series of thumbnails giving me an idea of where I am in the movie and if I zoom in and out, these thumbnails update to show even more information.

So it's a little easier to figure out where you are. And this particular clip has no audio to it right now. There is an audio track, but it's silent. I can see there are no waveforms there. So I could actually just select it and hit Delete and get rid of this track. So you don't actually need our movie sound at the moment and I will actually delete the Movie Sound track as well. Now a couple of things to note about the Movie Track itself. One is there is a thumbnail of the movie up here that will play and you can see it playing here in real-time. But that's a little hard to see especially you are going to be working on scoring something. You want to be able to see the movie you are working with. Just click it and open up the Movie Preview window.

You can resize it to basically take over your whole screen or if you have two monitors you can move it to the other monitor and watch the movie while you are scoring and while GarageBand is working on the other monitor. Let me keep it about this big or so. And the same commands work. Return takes you to the beginning, spacebar plays the movie, and this is basically your GarageBand timeline as you normally would operate within it, except there is also a video track associated with it. Comes to the end, goes black, and keeps going.

Why don't we set up a cycle region that brings us to the end of our movie clip? That way when I'm playing the movie it will cycle around when it hits the end of the timeline. Now right now GarageBand is still thinking that there is a tempo to this project and the default tempo is of course 120 beats per minutes, so that what's showing right now and you'll see that we made it out to-- looks like Bar 7 or so at the end here at 120.

If I change the tempo, let's say I move it to 140 beats per minute, then the movie stretches out to accommodate this new length and we have to readjust our cycle region to actually meet the end of the movie where it actually ends. So the tempo affects the overall length in your timeline. So we are going to try looking through our loops and find a drumbeat that might work well as a bed for our score. Okay, so I am going to filter for Rock /Blues Drum Kits and maybe search for something funky and look through and see what we have here.

I want to use a real audio loop, so I am going to look for something. And some of these titles are hidden, so I am going to show those and we will start out to sample a couple. (Music playing) Now the thing is when I am sampling these, wouldn't it be nice to see the movie? Well, you can. If I press Play right now on the movie and then preview one of my drum loops, it's not going to come in until the next bar. So you'll see that's sort of a pack to preview them while the movie is going on, but it does work. Click. I am waiting and here it comes.

(Music playing) Gives actually a pretty good drumbeat at 21. So we will keep 21, drag it into the timeline, drop it off, close my preview for the moment, just so I can position my loop properly, drag that back to the beginning of the file, and we will loop it out a couple of times. We see how far that takes us. (Music playing) Okay, that's cool! Although so if I just keep looping this I am going to end up -- (Music playing) -- with sort of no drama that happens when he leaves the ground.

So I actually want to get to a different beat there. So maybe a fill will work just fine or some cymbal crashes. So I know there's some fills here as well, so let's hear what we have. (Music playing) That's not going to work. (Music playing) Actually that's kind of cool so we will try that. I am going to drag that in and hope to hit it right where he leaves the ground. (Music playing) The timing isn't quite perfect, but I am noticing that if I want to extend this, I can just change the tempo and try to find a tempo that will actually work pretty well.

So why don't we try bring it down a little bit to 136, maybe for example, and see how our timing is. (Music playing) So kind of like have the fill end when he hits the ground again, so I am actually going to come down even a little bit more. See if I can match it. (Music playing) So that's a little bit better. I am going to come down just two more.

(Music playing) All right! That will be good, all right. And then I'm going to just come back to my regular beat. I am going to click on the first loop, Option+Click drag it to copy it, and move it down the timeline, and then I will end my loop at the end of the video and have my cycle region also end there. Okay, so let's try one more time. (Music playing) Okay, great! So that's a great clip. I am loving it.

Let me make this just a little bit bigger so that you can see this if you are viewing it on a smaller screen. Okay, so the next thing I want to do is start to add to my song here. I am just going to do something really simple, maybe add a bass part and a keyboard part. So I am going to click over to my Track Info panel. I am going to create a new track and I will just choose Software Instruments. I have my MIDI keyboard connected and I am going to look for a bass sound in the Software Instrument library. So click on Bass and sample some of these sounds here with my keyboard.

(Music playing) Ah, that's sounding good! (Music playing) Excellent! Perfect for snowboarding! Okay, so I am going to set the Count- In on, and turn on my Metronome, so a little bit of a counting before I record. And for the moment I'm going to turn cycle region off, so that I can do a single pass hopefully here and get a good little Bass part count. (Music playing) All right! Not too bad.

Make a couple of quick edits here to the end, since I mangled it a little bit at the very end. (Music playing) All right, let's go with Quantizing. I am going to do a 16th note and see if I can lock it up a little bit. (Music playing) All right! I want to get that last phrase proper, so I am just going to copy by clicking and dragging, hit Command+C, section my playhead and paste in those notes, so I can repeat that at the end.

(Music playing) Cool! So now I have a little sort of breakdown section at the very end. Excellent! Next let's get a synthesizer pad going here. Again, Software Instrument and let's find some Synth Pads that sound cool. Let's see what we have. (Music playing) No, no. (Music playing) I like that. That sounds good.

(Music playing) All right, back to the top, record armed. (Music playing) All right, let's see how we did. I will open up the Preview and we will listen to it with our score. (Music playing) Great! So I'm happy with that.

Let's call that done and we will share our movie with iWeb or with iDVD. If we are going to burn a DVD we might as well send it to iDVD and get this thing created and burnt out. (Music playing) All right, so here is our snowboarding video. Let's go and preview this. (Music playing) Click on our Snowboarding movie.

(Music playing) But perhaps the simplest way to get a scored movie out of GarageBand is to share by exporting movie to disk and we will just go with the Full Quality QuickTime. We could change it to Apple TV or something perfect for the iPod or email. Well, let's do Full Quality for now.

Click Export, snowboarding-with-music.mov. Okay it creates a mixdown, converts it to QuickTime, and we have our QuickTime Movie. (Music playing) And that's all there is to scoring a movie in GarageBand.

Show transcript

This video is part of

Image for GarageBand '11 Essential Training
GarageBand '11 Essential Training

50 video lessons · 23517 viewers

Todd Howard
Author

 
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  1. 2m 17s
    1. Welcome
      1m 13s
    2. Using the exercise files
      1m 4s
  2. 23m 4s
    1. Connecting instruments, MIDI controllers, mics, audio interfaces, and speakers
      4m 24s
    2. Setting important Mac OS X and GarageBand preferences
      4m 32s
    3. Creating a project with tempo, time signature, and key
      4m 37s
    4. Creating a track
      9m 31s
  3. 25m 42s
    1. Exploring Real Instrument tracks and setting a good input level
      6m 20s
    2. Exploring Software Instrument tracks, keyboard velocity, and MIDI
      6m 59s
    3. Exploring Electric Guitar tracks and monitoring
      7m 48s
    4. Positioning the cursor on audio regions to access different tools
      4m 35s
  4. 10m 23s
    1. Choosing a genre in the Project Chooser
      2m 3s
    2. Auditioning players in the band and hiring new players
      8m 20s
  5. 16m 45s
    1. Browsing and filtering the Apple Loops library
      5m 20s
    2. Dragging Apple Loops into your arrangement and choosing from alts
      6m 33s
    3. Jamming along with your composition
      4m 52s
  6. 35m 11s
    1. Setting tempo, enabling count-in and metronome, and dragging in a drum loop
      5m 22s
    2. Using GarageBand as a scratchpad for recording new ideas
      3m 29s
    3. Using the Arrange track to create song form sections
      3m 1s
    4. Splitting Apple Loops and choosing alternates to build a drum part
      6m 36s
    5. Recording multiple takes with cycle record
      4m 32s
    6. Punching in a small section of audio
      6m 20s
    7. Using Groove Matching to tighten up the rhythm of a performance
      5m 51s
  7. 33m 56s
    1. Tuning up and tracking a rhythm electric guitar part
      4m 26s
    2. Customizing the guitar sound using amps, stompboxes, and effects
      11m 44s
    3. Using Flex Time to fix a double-tracked rhythm guitar part
      7m 40s
    4. Using Cycle Record to record multiple takes for soloing
      3m 40s
    5. Compositing a final guitar solo from multiple takes
      6m 26s
  8. 19m 25s
    1. Recording a Software Instrument track
      3m 48s
    2. Editing the parameters of Software Instruments
      8m 44s
    3. Editing MIDI notes in the piano roll editor after the performance
      6m 53s
  9. 14m 12s
    1. Recording lead vocals
      6m 39s
    2. Correcting pitch with automatic tuning
      4m 16s
    3. Reordering, duplicating, and deleting song sections using the Arrangement track
      3m 17s
  10. 1h 7m
    1. Creating successful mixes
      7m 4s
    2. Pre-mixing
      15m 31s
    3. Equalizing tracks
      5m 51s
    4. Compressing tracks
      10m 13s
    5. Adding reverb and echo effects to individual tracks
      6m 39s
    6. Creating automated volume and pan moves
      10m 41s
    7. Freezing tracks to improve system performance
      2m 0s
    8. Using master track effects and automating a fade-out
      3m 31s
    9. Creating a final mixdown: Exporting a finished song to disk
      5m 40s
  11. 12m 51s
    1. Sharing your songs with iTunes and burning CDs
      3m 6s
    2. Opening a GarageBand project in Logic
      4m 26s
    3. Archiving GarageBand project files
      5m 19s
  12. 36m 44s
    1. Taking music lessons
      7m 32s
    2. Creating ringtones
      3m 50s
    3. Creating podcasts
      14m 12s
    4. Scoring a movie
      11m 10s
  13. 53s
    1. Goodbye
      53s

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