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- iOS (2)
- Unity 2D (2)
- ActionScript (1)
- Amazon (1)
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- Flash Player (1)
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Create an "endless runner" style 2D game in Unity 5, while learning the basics of object pooling, supporting multiple screen resolutions, tracking scoring, and multi-platform publishing.
Debug your games and apps smarter and more efficiently with Unity's powerful suite of debugging, testing, and profiling tools.
Learn how to create and attach C# scripts to Unity game objects to control their appearance and behavior, in these Unity scripting tutorials.
A quick introduction to Maya's MEL (or Maya Embedded Language) scripting, which can help speed up repetitive tasks and give you access to advanced features.
Learn how to render real-time 2D and 3D graphics with OpenGL, the world standard API for cross-platform graphics.
Get your game ready for mobile with Unity.
Learn how to build a 2D game with players, obstacles, formidable enemies, and multiple levels with Unity.
Create 2D games with the first game engine integrated directly into the iOS SDK: Sprite Kit.
Introduces the Kindle Store and explains how to take your existing applications and tailor them to the Kindle environment.
A project-style course that teaches how to build a Flash-based game with Flash Builder 4.6, Flash Player 11, and the Starling framework.
Use Flash Professional CS5 to create a game to play on iOS devices, utilizing device hardware like the accelerometer and integration with a local database.
Use existing Flash skills to create a game for Android devices.
Todd Perkins shares his insights on all aspects of developing games for the Wii.