Explore the world of modeling and texturing game props and assets, from tools to furniture, in Autodesk Maya.
Explores the major features in Unity and applies them to develop a sample game with a lush environment, fully animated characters, and some interactive gameplay.
Explore the world of modeling and texturing game props in 3ds Max, from cloning to painting textures.
“What I'm learning will save me a lot of time and frustration on current and future projects.” —Linda J.
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