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In this course, author Todd Perkins demonstrates key changes in the CS5.5 release of Adobe's interactive design and animation software. This course covers workflow improvements, enhanced ActionScript features (including new code snippets for AIR and several mobile frameworks), file optimization techniques, and extended support for Android and iOS app development in AIR.
The Animation Controller has been available for many versions of Flash, but it has been hidden away in an oft, unused window. In Flash CS5.5 the Animation Controller is now conveniently located in the Timeline, so you can quickly preview your animations. So here you'll see that I have a bear animation on the stage that I can preview by scrubbing the playhead. You'll find the Animation Controller at the bottom of the Timeline. So you can click the Play button to preview the animation, pause the animation by clicking the Pause button.
You can go to the first frame by clicking that button all the way on the left. You can step forward and backward by clicking the buttons one frame at a time, backward one frame at a time. And then you can choose whether you want the movie to loop. So I'll click Loop and we can specify the amount of frame, so I'll just click and drag for the first 30 frames and I'll play the animation. So it will just loop in the area that I've specified. So using the new integrated Animation Controller you can quickly preview animations directly in the Timeline, without having to compile your movie.
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