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Up and Running with Flash Professional
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Up and Running with Flash Professional

with Anastasia McCune

Video: Welcome

Hi! I am Anastasia McCune and welcome to Up and Running with Flash Professional. In this course we'll start with a blank slate and go through the fundamentals of creating a simple yet effective Flash project. I'll start by showing you how to navigate around Flash and utilize parts of the workspace like the Stage, Library, and Timeline. Then I'll show you how to import artwork into Flash as well as create your own using some of the drawing tools. I'll show you how to create simple animation by using Motion and Shape tweens.
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  1. 5m 32s
    1. Welcome
      50s
    2. Using the exercise files
      51s
    3. Viewing the finished project
      1m 45s
    4. Setting up local file permissions for Flash Player
      2m 6s
  2. 12m 15s
    1. Introducing the Flash application and Flash movies
      5m 53s
    2. Using Flash instead of HTML to build a web presence
      3m 32s
    3. Understanding how ActionScript fits into Flash
      2m 50s
  3. 48m 53s
    1. Choosing the type of document to work with
      4m 36s
    2. Understanding document settings and orientation
      6m 27s
    3. Touring the workspace
      6m 4s
    4. Understanding and importing bitmaps and vector files
      8m 9s
    5. Organizing layers
      6m 22s
    6. Introducing the Timeline and frames and keyframes
      12m 54s
    7. Using frames and keyframes in a project
      4m 21s
  4. 26m 11s
    1. Creating shapes in Merge Drawing mode
      7m 5s
    2. Working with shapes in Merge Drawing mode
      5m 38s
    3. Creating shapes in Object Drawing mode
      7m 42s
    4. Transforming visual objects
      5m 46s
  5. 33m 42s
    1. Introducing symbols
      9m 1s
    2. Working with movie clips and graphic symbols
      5m 56s
    3. Introducing buttons
      8m 28s
    4. Adding buttons to a project
      6m 47s
    5. Transforming symbols
      3m 30s
  6. 46m 49s
    1. Defining motion tweens
      9m 0s
    2. Motion tweening tips and tricks
      7m 37s
    3. Using motion tweens in 3D space
      2m 53s
    4. Defining shape tweens
      6m 44s
    5. Nesting timelines
      10m 29s
    6. Using shape hints
      3m 20s
    7. Animating with graphic symbols vs. movie clips
      6m 46s
  7. 12m 57s
    1. Understanding filters
      5m 12s
    2. Understanding masks
      7m 45s
  8. 15m 7s
    1. Understanding classic text
      3m 33s
    2. Understanding Text Layout Framework (TLF) text
      5m 42s
    3. Embedding fonts
      5m 52s
  9. 13m 50s
    1. Importing and adding audio
      7m 27s
    2. Working with audio
      6m 23s
  10. 13m 20s
    1. Linking to an external URL
      5m 49s
    2. Controlling the Timeline
      7m 31s
  11. 10m 33s
    1. Adding video to the Flash project
      10m 33s
  12. 7m 23s
    1. Cleaning up and optimizing files
      3m 29s
    2. Publishing and deploying files
      3m 54s
  13. 43s
    1. Where to go from here
      43s

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Up and Running with Flash Professional
4h 7m Beginner Mar 13, 2012

Viewers: in countries Watching now:

In this course, author Anastasia McCune provides the basic building blocks a designer, even one who’s never touched Flash, needs to create animation projects or build a web presence. This course works for all Creative Suite versions of Flash and demonstrates how to create graphics, transform them to symbols, instantly move and morph objects with tweens, and incorporate text and audio. The final chapters address slightly more advanced topics such as adding links and play/pause controls to a project with ActionScript, as well as how to embed video into a Flash project.

Topics include:
  • Choosing the type of document to work with
  • Changing document settings and orientation
  • Importing bitmaps and vector files
  • Organizing layers
  • Understanding the timeline, frames, and keyframes
  • Creating shapes
  • Understanding the three symbol types (graphics, buttons, and movie clips)
  • Defining motion and shape tweens
  • Nesting timelines
  • Using effects and masks
  • Working with text
  • Importing and adding audio and video
  • Publishing your project
Subject:
Web
Software:
Flash Professional
Author:
Anastasia McCune

Welcome

Hi! I am Anastasia McCune and welcome to Up and Running with Flash Professional. In this course we'll start with a blank slate and go through the fundamentals of creating a simple yet effective Flash project. I'll start by showing you how to navigate around Flash and utilize parts of the workspace like the Stage, Library, and Timeline. Then I'll show you how to import artwork into Flash as well as create your own using some of the drawing tools. I'll show you how to create simple animation by using Motion and Shape tweens.

We'll also see how to incorporate audio and video as well as interactive control using items like buttons and simple ActionScript. We'll be covering all these features plus plenty of other tools and techniques. So let's get up and running with Flash Professional.

There are currently no FAQs about Up and Running with Flash Professional.

 
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Exercise files are the same files the author uses in the course. Save time by downloading the author's files instead of setting up your own files, and learn by following along with the instructor.

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Exercise files video

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Learn by watching, listening, and doing, Exercise files are the same files the author uses in the course, so you can download them and follow along Premium memberships include access to all exercise files in the library.
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Exercise files

Exercise files video

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Exercise files

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