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In this course, author Todd Perkins demonstrates key changes in the CS5.5 release of Adobe's interactive design and animation software. This course covers workflow improvements, enhanced ActionScript features (including new code snippets for AIR and several mobile frameworks), file optimization techniques, and extended support for Android and iOS app development in AIR.
In previous versions of Flash all assets had to be compiled into a SWF each time you previewed your movie in the Flash Player, which could take a long time with larger files. CS5.5 uses Incremental Compilation which can greatly improve the time it takes to preview your movie. The way that Incremental Compilation works is that certain parts of your movie are cached so they don't have to be recompiled every time you run the test movie command, you can control this cache in Flash Preferences.
Of course you can find this under Edit Preferences on the PC. Click the Publish Cache category at the very bottom to control how much data is cached here. I'll just click Cancel. This is especially going to work well if you have a lot of sounds in your movie and fonts. So if you just test the movie, you will notice anything special that's different, because you don't have to do anything to take advantage of Incremental Compilation. It just happens in the background.
But it's just something I wanted to point out to you that now your movies will actually compile faster because a lot of the data is cached. So if you ever want to modify how much data is cached, you can do it through Flash Preferences.
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