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In Flash Professional CS5 Essential Training, author Todd Perkins explains the fundamentals of Flash Professional CS5, the industry standard for creating animations and interactive applications for the web, desktop, and mobile devices. This course starts with the basics, such as using the drawing tools to create simple animations, and progresses to automating animation with tweens and adding interactivity with ActionScript. This course also covers how to add sound and video to projects, enhance realism with effects like easing, and publish a project to a variety of platforms. Exercise files are included.
Before you develop an iPhone application with Flash you're going to need the necessary files. Those files are going to come from Apple. The first thing you need to do is register as a iPhone developer. So you'll have to join the iPhone developer program and just as a warning, in order to get your applications on an iPhone, you will need to pay the developer fee. Currently that's 99 US dollars. So I'm going to click Login to login to my developer account. Once you're inside of the iPhone Dev Center, you can click the link you go to the iPhone Provisioning Portal.
Here you'll need several different things. You are going to need to register your device. Apple has information here about your device. You're going to need to create a certificate as well. You'll need to create an App ID. And remember that App ID, because you are going to use it later. You'll also need to create a provisioning profile. Going back to the App IDs, when you create a new one, the only information that you're going to need in Flash is what you enter for the App ID suffix. So that's going to be com, dot, your domain name, dot, the app name.
Another way you can do this is typing * so anything will work. That's what I actually recommend doing for a simple project. If you're on a Windows machine, it's important for you to understand that you're not going to be able to do the process in exactly the same way. It's a little bit more challenging to obtain a developer certificate from Apple. You'll have to create a certificate signing request, and everything else the Flash needs, through the command line. I'll talk about how to do that in another movie. Flash actually wants a file called a P12 file. If you're a Mac, you can export this file through Keychain.
After you create a provisioning profile and downloaded and installed the WWDR intermediate certificate, you can open up Keychain access on your computer, which can be found in the Utilities folder. You can do that by expanding your iPhone developer certificate and then right clicking your private key and choosing Export. Just make sure you remember where you save the file and you remember the password you associate with it. So once you have your P12 file, your provisioning profile, and your App ID, then you're ready to start creating iPhone applications in Flash.
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