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When you create a lot of vector artwork in Flash and the artwork is complicated, like this cactus here having a lot of Anchor Points, you can eventually add a lot to your file size and slow the Flash Player down if it has to render complex objects repeatedly. So a good practice, if you are going to be using complex vector artwork is to optimize the shapes that you create. You can do that by selecting a shape then going to Modify > Shape > Optimized. When you choose that option, the Optimize Curves dialog box opens up.
Here you can set strength for optimization and then you can choose Show Totals Message which we will look at in a minute and you can have a preview of what the art will look like. So if you watch the cactus on the Stage as I drag the Optimization Strength slider, you can see that it changes a little bit. What this is doing is it's removing Anchor Points and it's making the shape less complex, so it will run better in the Flash Player. So I will click OK and then I get a message that says the original shapes had 81 curves, the optimized shape has 50 curves.
This is a 38% reduction. So I will click OK, the dialog box closes. So by using that command, you can optimize your shapes to have better performance in your applications.
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