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In Flash CS5 New Features, author Todd Perkins demonstrates key changes in the CS5 release of Adobe's interactive design and animation software. This course covers enhanced ActionScript features, including code snippets and error handling improvements, new publishing options for Adobe AIR, Illustrator, Photoshop, and Flash Builder integration, and the new Text Layout Framework for detailed text editing. Exercise files are included with the course.
Flash Catalyst is the newest addition to the Flash product line. It enables you to quickly add functionality to prototype applications. In this movie, we will take a look at some integration that you can create between Flash and Flash Catalyst. I have a FLA file here with some artwork on the stage. I am going to send this to Flash Catalyst and create a button that will be a link to a Web site. So to do that, I am going to choose File > Export > Export Image, and I will export this file as FXG.
So I will call this button.fxg and then click Save. Then I will tab over to Flash Catalyst. In Flash Catalyst, I will choose to create a new project from an FXG file. I will choose the button.fxg file that I just created, and Flash Catalyst will create a project from that file. I am going to select the artwork on the stage and then choose Convert Artwork to Component button. Now, we will turn this artwork into a button. And of course, if I wanted to, I can modify the different states of the button here.
For this example, I'm just going to add some quick interactivity. I am going to the Interactions panel and then click the Add Interaction button to add a link to a URL. So I will choose On Click > Go To URL. Then I will type the URL. It's going to be http:// www.explorecalifornia.org. So I'll type that in, and I'll click OK. And the interactivity is added. So if I test the application in my Web Browser, I can click on the button and be redirected to the Web site.
So I will click the button and the Explore California Web site shows up. So to use Flash and Flash Catalyst together, I can create my artwork in Flash and then when it's ready to create a prototype, I can send that over to Flash Catalyst as an FXG file, and I can add the interactivity there.
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