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Importing sound into Flash movies

From: Introduction to Flash Animation

Video: Importing sound into Flash movies

In this video, we're going to cover importing sounds. Sounds are stored in your movie once and can be used many times. The importable sound types include .mp3, which is very popular and probably the most frequent you'll run into. .WAV, which is a wave file, and again, also very popular. These used to be Windows only, but today, they're available for Windows and Macintosh.

Importing sound into Flash movies

In this video, we're going to cover importing sounds. Sounds are stored in your movie once and can be used many times. The importable sound types include .mp3, which is very popular and probably the most frequent you'll run into. .WAV, which is a wave file, and again, also very popular. These used to be Windows only, but today, they're available for Windows and Macintosh.

.AIFF, which is Mac only. .asnd, and that's the native Sound Booth format. I always remember it as "a sound." Sound Booth ships with some of the Creative Suite. For example, the Master collection includes everything, and with that, I have Adobe Sound Booth for editing my sounds. Sound only Quick Time can also be imported, and a format called .AU, which was developed by Sun Microsystems. So let's start by previewing this movie, I'm going to press Cmd+Return or Ctrl+Enter, and you'll see my little boy all airborn.

and it fades into three different pictures using an Alpha effect. What I'd like is companion music to go along with this. So, I've selected some classical music from Bach. And this is the last one, it's starting over, so let's close it. click on keyframe 24, and before I do it's a good idea to always organize your assets into layers. So let's make a new layer. And I'll double-click on the layer name and name it Bach.

Now I'll click on keyframe 24... And I'll choose file, import to library. And grab my bach.mp3 sound. You'll notice, in the library, there's my new sound. I can preview it here. (music playing) But I'm ready to add it to the movie. Before I add it I want to make sure it starts at one second in and that's why I clicked on Key frame 24. If I were to just drag it over, it would start at the very beginning. So let's insert timeline, keyframe, as a place holder for where the sound should start.

I'll drag and drop the sound onto the stage, and it looks tiny to begin with. But now, when I hit command return or control enter. (music playing) It came in after one second. Now you can't trigger it to stop also before the movie ends. Its about an 18 second movie and when you click on the timeline in different spots you'll see where you are. So I'm going to click on keyframe 409.

Which is 17 seconds into the movie and again, Insert > Timeline > Keyframe. Now, here I can select from the Properties the sound to get and, once I select the sound, I can tell it To add an effect like fade-in or fade-out or to sync triggering a start or a stop. In this case we'll use a stop. So let's preview again. Command return or Control enter.

(music playing) And it stops very abruptly and then starts over. So I could apply a fade in or fade out effect as well by selecting the sound on the timeline, and under effect, fade out. So let's try it one last time.

(music playing) And there we have it. So give this some practice on your own. And I hope you enjoy importing your sounds into Flash movies.

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This video is part of

Image for Introduction to Flash Animation
Introduction to Flash Animation

32 video lessons · 6164 viewers

Kelly McCathran
Author

 
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  1. 1m 38s
    1. Welcome
      1m 38s
  2. 19m 35s
    1. Introduction to Flash CS5 and the Flash Player
      4m 28s
    2. FLA, SWF, and other file types
      5m 43s
    3. Flash feature comparison
      3m 58s
    4. Raster vs. vector
      5m 26s
  3. 27m 56s
    1. Overview of the interface
      7m 42s
    2. Panel modes and workspaces
      6m 54s
    3. Setting preferences
      4m 5s
    4. Choosing the proper document size
      9m 15s
  4. 28m 55s
    1. Merge Drawing mode vs. Object Drawing mode
      6m 43s
    2. Using primitive objects
      6m 37s
    3. Other shape tools
      6m 49s
    4. Selecting, modifying, and transforming objects
      8m 46s
  5. 17m 30s
    1. Your first animation
      6m 4s
    2. That's how the ball bounces
      6m 50s
    3. Working with multiple shape tweens
      4m 36s
  6. 34m 50s
    1. Creating and working with symbols
      8m 16s
    2. Editing symbols
      6m 38s
    3. The anatomy of a button
      4m 0s
    4. Building a button from scratch
      7m 18s
    5. The Library panel
      8m 38s
  7. 22m 42s
    1. The Timeline: Part one
      7m 48s
    2. The Timeline: Part two
      7m 7s
    3. The Timeline: Part three
      7m 47s
  8. 21m 32s
    1. Introduction to the Motion Editor
      6m 54s
    2. Using filters and color effects
      7m 29s
    3. Applying easing with the Motion Editor
      7m 9s
  9. 14m 56s
    1. Options for testing your movie
      3m 57s
    2. Full overview of Publish Settings and export options
      10m 59s
  10. 13m 31s
    1. Using sound in Flash movies
      5m 53s
    2. Importing sound into Flash movies
      4m 40s
    3. Adding sounds to a button
      2m 58s

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