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In Flash Professional CS5 Essential Training, author Todd Perkins explains the fundamentals of Flash Professional CS5, the industry standard for creating animations and interactive applications for the web, desktop, and mobile devices. This course starts with the basics, such as using the drawing tools to create simple animations, and progresses to automating animation with tweens and adding interactivity with ActionScript. This course also covers how to add sound and video to projects, enhance realism with effects like easing, and publish a project to a variety of platforms. Exercise files are included.
You can import audio files into Flash just like importing any other file. Go to File > Import and then you can choose Import to Stage or Import to Library. Now Import to Stage is grayed out here because I have a locked layer selected, so don't worry about that. But if you choose either one, the sound just goes into the Library and doesn't go on the Stage so it doesn't really matter. I'll choose Import to Library and then I'm going to import music.mp3. The sound now appears in the Library.
To get the sound into my animation, all I need to do is create a layer for it. Now you don't really need a layer just for sound, but I prefer doing this because it's confusing when you mix sound with other layers. This way, I put all my sounds on the same layer and it's easy to find and control those sounds. So I'll change the name of this layer to sounds, and then I'm going to click-and-drag music.mp3 from the Library onto the Stage.
Now you may have noticed that the frame where I dragged the sound updated to show a sound wave. It's pretty hard to see on my screen right now but if I extend the Timeline, you'll see you can preview sound waves. I'm going to undo adding the frames, and that's really all there is to it.
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