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Flash CS4 Professional Tools for Character Animation
Illustration by John Hersey
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Getting into this course


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Flash CS4 Professional Tools for Character Animation

with Todd Perkins

Video: Getting into this course

Let's have a little overview of some of the concepts that you are going to learn throughout this title. You are going to learn how to master motion tweens and how to add realistic Squash and Stretch effects to your animation. You will also learn how to work with the Motion Editor on an advanced level. In that way you can add really customized easing to your animations. (Claws snap.) You will learn how to add Perspective Shadows and 3D Rotation to elements and we will work with nested animations and syncing sounds.
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  1. 2m 44s
    1. Welcome
      42s
    2. Using the example files
      46s
    3. Getting into this course
      1m 16s
  2. 39m 5s
    1. Reviewing motion tweens
      2m 32s
    2. Adjusting motion tweens in the Property Inspector
      3m 55s
    3. Working property keyframes
      5m 18s
    4. Controlling easing in the Motion Editor
      3m 28s
    5. Creating custom easing in the Motion Editor
      4m 36s
    6. Squashing and stretching with custom easing
      5m 33s
    7. Adding shadows
      2m 6s
    8. Encapsulating animations
      2m 39s
    9. Randomizing animations with graphic symbols
      2m 16s
    10. Stretching animations
      1m 31s
    11. Saving for previous versions of Flash
      1m 50s
    12. Converting animations to ActionScript code
      3m 21s
  3. 19m 43s
    1. Adding a perspective shadow
      3m 40s
    2. Nesting animations
      4m 26s
    3. Syncing audio
      4m 8s
    4. Adding 3D rotation
      5m 38s
    5. Using 3D layers
      1m 51s
  4. 17m 9s
    1. Animating a bone system
      3m 22s
    2. Adding easing to an armature animation
      1m 39s
    3. Creating complex armature animations
      2m 25s
    4. Creating bounce
      2m 53s
    5. Adding bones to shapes
      3m 19s
    6. Adding 3D animation to a spider
      2m 19s
    7. Creating interactive bones
      1m 12s
  5. 19m 2s
    1. Animating masks
      4m 3s
    2. Animating masked content
      5m 7s
    3. Creating shadows with masks
      4m 29s
    4. Creating an iris effect using masks
      5m 23s
  6. 7m 30s
    1. Saving motion presets
      1m 43s
    2. Exporting and importing motion presets
      3m 19s
    3. Applying and adjusting motion presets
      2m 28s
  7. 11m 40s
    1. Understanding walk cycles
      2m 45s
    2. Creating a walk cycle
      5m 16s
    3. Adding body movement
      3m 39s
  8. 19s
    1. Goodbye
      19s

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Flash CS4 Professional Tools for Character Animation
1h 57m Intermediate Oct 28, 2008

Viewers: in countries Watching now:

The animation tools have been greatly enhanced in Flash CS4, and Todd Perkins teaches their advanced capabilities in Flash CS4 Professional Tools for Character Animation. He shows how to master the new Motion Tween model and the Motion Editor to control easing and effects such as Squash and Stretch. He demonstrates how to use the new 3D tools to add rotation, perspective shadows, and layered animations. Complex interactive animations and walk cycles are created without a line of code using bone systems. Todd also demonstrates the power of advanced masking, sound effect syncing, and much more. Exercise files accompany the course.

Topics include:
  • Encapsulating and nesting animations
  • Randomizing movement with graphic symbols
  • Converting animations to ActionScript or previous Flash versions
  • Creating an iris effect
  • Saving, adjusting, and applying motion presets
  • Adding body movement to walk cycles
Subjects:
3D + Animation Web Animation Character Animation
Software:
Flash Professional
Author:
Todd Perkins

Getting into this course

Let's have a little overview of some of the concepts that you are going to learn throughout this title. You are going to learn how to master motion tweens and how to add realistic Squash and Stretch effects to your animation. You will also learn how to work with the Motion Editor on an advanced level. In that way you can add really customized easing to your animations. (Claws snap.) You will learn how to add Perspective Shadows and 3D Rotation to elements and we will work with nested animations and syncing sounds.

You will learn how to work with bone systems in Flash to create complex animations using symbols and shapes. You will learn how to create interactive bone systems that you can click and drag to move around without writing a single line of code. You will learn how to use the 3D tools in Flash to create layered 3D animations. You will learn how to animate masks on an advanced level, like you can see with the eyes of the spider in this movie. You will learn how to use mask to create an Iris effect. You will learn how to use masks to create blinking effects like this one here and finally you will learn how to create a walk cycle animation using the bone systems built into Flash. I am really excited to show you all these techniques and can't wait to get started. So let's move forward learning how to animate in Flash.

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