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The animation tools have been greatly enhanced in Flash CS4, and Todd Perkins teaches their advanced capabilities in Flash CS4 Professional Tools for Character Animation. He shows how to master the new Motion Tween model and the Motion Editor to control easing and effects such as Squash and Stretch. He demonstrates how to use the new 3D tools to add rotation, perspective shadows, and layered animations. Complex interactive animations and walk cycles are created without a line of code using bone systems. Todd also demonstrates the power of advanced masking, sound effect syncing, and much more. Exercise files accompany the course.
Let's have a little overview of some of the concepts that you are going to learn throughout this title. You are going to learn how to master motion tweens and how to add realistic Squash and Stretch effects to your animation. You will also learn how to work with the Motion Editor on an advanced level. In that way you can add really customized easing to your animations. (Claws snap.) You will learn how to add Perspective Shadows and 3D Rotation to elements and we will work with nested animations and syncing sounds.
You will learn how to work with bone systems in Flash to create complex animations using symbols and shapes. You will learn how to create interactive bone systems that you can click and drag to move around without writing a single line of code. You will learn how to use the 3D tools in Flash to create layered 3D animations. You will learn how to animate masks on an advanced level, like you can see with the eyes of the spider in this movie. You will learn how to use mask to create an Iris effect. You will learn how to use masks to create blinking effects like this one here and finally you will learn how to create a walk cycle animation using the bone systems built into Flash. I am really excited to show you all these techniques and can't wait to get started. So let's move forward learning how to animate in Flash.
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