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Now let's say you had a large span of frame and you wanted to edit them all at once. In this movie, we'll take a look at how to do that. On the Stage here, I have two animations of the girl's leg moving on the bike. They are actually both in the same position. So I have the leg-top layer, and if I hide that, then I have the leg bottom layer. You can see that her leg is behind the bike. So there's that animation. My intent for this was to use the same animation twice so I don't have to manually create the rotation of her leg.
So let's take a look at how that works. So I want to select all the frames on the leg-bott layer and align them to the bottom or back pedal. So to do that, I am going to turn on Edit Multiple Frames. That's to the right of Onion Skin Outlines. Turn on that mode and I am going to drag the marker the entire span of all my frames. Now you can see all of the frames at once at this point. And any change that I make will happen to of course all of the frames. So what I'll do is do a Command+A or Ctrl+A to select everything and then I am going to move the transformation point up and to the right a little bit.
And see how mine is kind of snapping everywhere, and it's not really going exactly where I want? I am actually going to turn off Snap To Objects in the toolbar to disable that feature. So I will move the transformation point exactly where I want and then the legs will hinge around that point. So I'll rotate the legs downward and then I'll turn off Edit Multiple Frames to preview. And of course it's still not in the right place. So let's just do that again. Turn on Edit Multiple Frames, select all, and then rotate downward.
I am going to uncheck Edit Multiple Frames and hey, we are getting there but it's not perfect. So now we have two legs and they rotate at the same times so it looks a little bit awkward. One thing we can do for this is to rearrange the frames to stagger the motion. So let's set that up real quick. So I am going to select the last four keyframes and I'll push them aside. Then I'll select the first four keyframes and push them toward the end.
Now, I'll move those last four keyframes back to the beginning of the animation and delete those extra frames created by Flash. I am doing that Shift+F5 keyboard shortcut to do that. Now, this looks just about right. It looks like I just need to rotate them in ever so slightly and that should fix everything. So I'll turn on Edit Multiple Frames, move the transformation point, rotate a little bit. I will turn on Edit Multiple Frames, select all, move the transformation point and rotate the legs back a little bit.
Now, I'll turn off Edit Multiple Frames and the foot seems just about in the right place. Now it looks like the girl is actually riding the bike. Let's see what this looks like in the Flash Player. There we go. So using the Edit Multiple Frames feature, you can manipulate an entire animation all at once. And to access the feature, you can toggle it on and off at the bottom of the timeline.
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