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In Flash Professional CS5 Essential Training, author Todd Perkins explains the fundamentals of Flash Professional CS5, the industry standard for creating animations and interactive applications for the web, desktop, and mobile devices. This course starts with the basics, such as using the drawing tools to create simple animations, and progresses to automating animation with tweens and adding interactivity with ActionScript. This course also covers how to add sound and video to projects, enhance realism with effects like easing, and publish a project to a variety of platforms. Exercise files are included.
Once you have created a symbol, one of the ways to edit the symbol is through the Library. So, on the Stage I'll select my symbol instance. You'll see that it's an instance of Flower. To edit the Flower symbol, I'll go to the Library panel and then double-click the Flower icon. I am not going to double-click the flower name. That will allow me to change the name of the symbol. I want to edit the symbol, so I'll double-click this symbol icon. So, now here I am in Symbol Editing mode. Flash is telling me I am editing Flower.
Then I can go to the main timeline by clicking Scene 1, if I want. But for right now, I am just going to make edits to the flower. Let's say I wanted to change the stem to black. To do that, I could select different parts of the stem and then go to the Properties panel and change the fill color to black. So, now I have a black stem. If, I go back to Scene 1 or the main timeline, the instance will be updated on the Stage. So, now whenever I drag an instance of flower on to the Stage, it says its updated. Any change that I make at the symbol level will affect each instance.
So, if I go back into Symbol Editing mode and I edit the leaf of the flower... I can return back to the main timeline and see that the leaf is updated in each instance. So, again one of the ways to edit symbols is to enter symbol editing mode through the library by double -clicking the symbol's icon. Any change you make to the symbol will affect each instance of the symbol on the Stage.
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