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Buttons are the foundation of most interactivity and Flash makes them easy to create. That's what I want to do here. I am going to scroll up to the top and right here, you notice here is my graphic, and I am just going to go ahead and take this rectangle, and I am going to drag it to the Library, because that enables me to convert it to a symbol. And in this case, I am going to call it generic button. And then I am going to make sure that it's of type Button as well. Click OK and now you can see it in my Library panel there is my generic button.
In fact, I can start to drag on sort of multiple buttons on to the Stage. I am going to have a home section, about, portfolio, and then a contact. So I'll just scroll over because I want to put one more over here off to the side and this is going to be my Twitter button. So I am going to use my Free Transform tool, and I am just going to hit Q because here it gives me this hint that says hey, hit Q, and you can go ahead and change that to the Free Transform tool and adjust it like that.
So again here is all of my buttons. So far so good, but now that I've created them, what's unique about buttons? How do I modify them? Well, I can take sort of any one of these instances and I can double-click on it. Notice now I am inside of this generic button, okay. In fact, I'll even zoom in closer on that. So here is my generic button, and in my Timeline panel it gives me this Up state, so these are the default states. Again, since this is a button it also gives me this Over state.
So I can do a right-click and insert a keyframe. Okay, in this second keyframe for the color of this rectangle I can change it to red using my Properties panel. I am going to do the same thing for the Down state. I am going to insert a keyframe. So when the user clicks as they press down on their mouse, well, I want to change it to white, just like that. And then there is also the Hit state so I am going to insert a keyframe for that Hit state. You know what I can do again is hit Q, hit that Q key, and I can start to stretch this out because what this Hit frame is is this actually gives me the active area for this button.
So if the user gets close to this button it's going to highlight. Okay, so this is going to be the sort of active area. All right, with this all set up it seems to look pretty good. Well, my next step is to test this out. So, remember I am inside of generic button. Well, I can go back to Scene 1, so this is my sort of main document. What I want to do now is I want to go ahead and test this out. So I am going to go to Control > Text Movie. Go down to Test. Now I can take a look at these buttons. Remember, I dropped on a total of 5, and you can see them light up accordingly.
Everything looks good and again this is my Over state. If I click down, you can see it turn white. And then remember that hit area is larger so even as I get close to that button, it highlights, and that's the same for all of them because all of these are just instances of that one button. So it looks pretty darn good, but it wouldn't be very helpful in navigation if it didn't have any labels. So let's go ahead and add some text labels to this. How I am going to do that is I am going to add another layer. So in my Timeline panel I am going to click New Layer, and I am just going to call this button text, just like that, and I am going to select my Text tool.
So from there I am going to go to my Properties panel just like I have been doing. I'll come in here and set this up. So I do want to make sure this is set to Classic Text. I don't need this heavier sort of framework of text. I just want this to be a simple label, so I'll make sure this is set to Classic Text. I am going to make sure it's of the font family Arial, and I will make sure it's bold, and then the size is going to be about 12 point. So that's what's set up. It's going to be white text to make sure it stands out, and then I can just click on the Stage and start typing in Home.
All right, also note that this does say Static Text, so make sure your settings are all set up like this and it's going to work out just fine for you. All right, so there is my Home label. I'll select the Selection tool, kind of position that down here, and what I can do is - this is a nice little trick - I can hold down the Option+Shift on a Mac, and that duplicates it. Alt+Shift on Windows. But as you can see it will duplicate that item and move it off to the side, therefore I can rename this to About.
So that's just a quick way using my Selection tool to sort of duplicate items. Again, hold down Option+Shift on Mac, Alt+Shift on PC, and you are good to go. So, I'll just do this a couple of times. And then we have Contact, just like that. All right, remember right over here I have this other button, so let's just scroll down because right here I am going to have "follow me on Twitter." So this is going to be sort of an external link, but note that it is set up just like that.
In fact, let's go ahead and fit this all in Window, and you can se all of my buttons. So it's going to zoom in on this. I am not start to sort of adjust this a little more appropriately because these are just like way off, but I can easily just click and drag these over. Hold down the Shift key to constrain it horizontally in this case. I am going to nudge these over a touch, so I am going to just hit the right arrow on my keyboard, select these two, hit the right arrow, and I start to get that sort of little divider line. It really starts to make this look good.
And now I can position these into place. It's kind of like that. And again the power of this is the fact that this text is outside of the button. If this text was baked into the button, in here if you will, as I double-click I would only be able to use it once for the Contact section. But since it's a generic button I can reuse it many, many times. It makes it easy, makes my file size smaller and simpler to update so I'll click back on Scene 1, and there is my Nav.
We'll do one final test and everything looks appropriate. It's perfect. Now really the next steps would be starting to set this up to add some interactivity to it. But again, using and making generic buttons is a very effective way of making navigation.
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