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Creating a First Web Site with Flash Professional CS5
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Adding precise Timeline control


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Creating a First Web Site with Flash Professional CS5

with Paul Trani

Video: Adding precise Timeline control

You should always try to set up your project, so it's as easy to work with as possible, allowing for modification that can be done easily as well. And that's I want to do with this project, because currently all of these buttons, as I scroll up, they jump to various sections and they are targeting frames right in here. Okay so I take a look at this code in here and if I go to Window > Actions, you can see the Home button actually goes to Frame 10.

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Creating a First Web Site with Flash Professional CS5
2h 45m Beginner Jul 27, 2010

Viewers: in countries Watching now:

Creating a First Web Site with Flash Professional CS5 shows how to make a fully functional, dynamic web site in Flash Professional CS5. This course covers the fundamentals of creating and importing content, adding smooth 2D and 3D transitions, and adding button functionality that goes beyond links. This course will also show how to integrate and control video and audio as well as how to implement a gallery and a contact form. Exercise files are included with the course.

Topics include:
  • Understanding web design
  • Creating buttons and web graphics in Photoshop
  • Formatting text with the Text Layout Framework
  • Using the Timeline
  • Creating a custom looping animation
  • Loading images in a gallery
  • Creating invisible buttons
  • Adding music and video to a site
  • Customizing video playback controls
  • Optimizing and publishing a web site
Subjects:
Web Interaction Design Projects
Software:
Flash Professional Illustrator
Author:
Paul Trani

Adding precise Timeline control

You should always try to set up your project, so it's as easy to work with as possible, allowing for modification that can be done easily as well. And that's I want to do with this project, because currently all of these buttons, as I scroll up, they jump to various sections and they are targeting frames right in here. Okay so I take a look at this code in here and if I go to Window > Actions, you can see the Home button actually goes to Frame 10.

Well, what happens if I decide to add more an intro animation? It means all these numbers are going to be off, and I would have to come in here and change them. That's why I want to use frame labels instead of frame numbers. So I will close this Actions panel and what I want to do is I want to add a frame label right here in Frame 10, and in order to do that I need to right click and insert a keyframe. Because labels need to exist on keyframes.

So at that point of time I can add a label, again I am in the Actions layer, and we just call this home for the label name. Notice how the name appears right here and everything is looking good. So this is actually easier for me to work with, because I can actually read what section that is. Frame 30, the same process of inserting a keyframe, and we will call this about just like that. The next section is the portfolio section. Right-click, Insert Keyframe, right here for the Portfolio section, and the name is of course portfolio.

The last one happens to be the contact section. Insert Keyframe there as well. So this is so much easier to read and understand as I open up this project. I can quickly jump to the about section and change that content. It's easier for me to work with, not only when I am in Flash, but I can also make the code smarter as well. So I am going to select this first keyframe right here in my Actions layer and open up the Actions panel, and I am going to change this from going to Frame 10 to going to, within quotes, the "home" label.

So that's all I need to do. For the about section, within quotes because it's a specific name, I want to go that "about" Label. Portfolio, again I am being mindful of what button this function is associated with, and this goes to "portfolio" just like that. Contact button, of course it going to go to the "contact" label. It's looking good. So far so good, and now if I decide to say for instance shorten up this distance, I can sort of select most of these keyframes right in here if I want to and I can remove those frames so this animation starts sooner, but the point is that I have adjusted my Timeline and before all of my code would be off by good 5 or 10 frames.

But now everything is still going to be synced up. But let's just test this out. There we are. It stops in the appropriate frame. Let me click the About button, it goes to the right section, and again my code is much more flexible. My project is a whole is a lot more flexible as well. All by adding some frame labels and then targeting those frame labels.

Find answers to the most frequently asked questions about Creating a First Web Site with Flash Professional CS5.


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Q: I followed all the steps and suggestions in the "Adding a progress bar" video, but when I add the progress bar to my web site, I can’t remove it once the index.swf file loads up. The progress bar remains on the homepage and the rest of the pages. How do I make it disappear once the site loads?
A: To make it disappear, just make sure the progress bar is only in frame 1. If it’s on its own layer, then right-click on the 2nd frame in that same layer and select "Insert Blank Keyframe." That will make it disappear.
Q: Despite following the steps in the "Adding a progress bar" video, I cannot figure out how to keep the progress bar from appearing on a movie that has finished loading. How can I make the progress bar disappear?
A: Just add the red line below to the preloader.fla file. This will make the progress bar invisible: 
"function contentLoaded(evt:Event):void { //Optionally change to a clip holder and set progressbar visibility. addChild(contentLoader); progressbar.visible = false; }"
 
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