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Flash Catalyst CS5 Essential Training
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Editing artwork in Photoshop


From:

Flash Catalyst CS5 Essential Training

with Mordy Golding

Video: Editing artwork in Photoshop

So you know that at any time inside of Flash Catalyst, if you want to edit some vector artwork, you can choose the Edit in Adobe Illustrator CS5 command to round-trip your content. However let's say the change that you want to make is to a photograph or to raster-based content. We know that Illustrator is used for editing vector content, but we probably want to edit raster-based content in a program like Photoshop. Well, the good news is Flash Catalyst can also round-trip content with Photoshop. However, the process is somewhat different.
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  1. 9m 24s
    1. Welcome
      1m 29s
    2. Key concepts
      4m 33s
    3. When should I use Flash Catalyst?
      2m 51s
    4. Using the exercise files
      31s
  2. 33m 12s
    1. Creating a new project
      5m 14s
    2. Defining components
      6m 26s
    3. Adding pages
      5m 41s
    4. Adding interaction
      6m 20s
    5. Adding transitions
      7m 12s
    6. Publishing options
      2m 19s
  3. 21m 37s
    1. Planning your project
      8m 11s
    2. Starting your project in Illustrator
      4m 9s
    3. Starting your project in Photoshop
      4m 22s
    4. Starting your project in Fireworks
      3m 10s
    5. Starting your project in Flash Catalyst
      1m 45s
  4. 30m 55s
    1. Understanding components
      5m 14s
    2. Creating a button component
      7m 10s
    3. Creating a checkbox component
      3m 55s
    4. Creating a radio button component
      5m 10s
    5. Creating a toggle button component
      2m 4s
    6. Creating a text input component
      1m 35s
    7. Creating horizontal and vertical slider components
      2m 46s
    8. Creating horizontal and vertical scrollbar components
      3m 1s
  5. 31m 55s
    1. Using the drawing and selection tools
      5m 52s
    2. Setting object properties
      4m 48s
    3. Importing artwork
      2m 27s
    4. Editing artwork in Illustrator
      6m 29s
    5. Editing artwork in Photoshop
      4m 27s
    6. Working with text
      3m 39s
    7. Optimizing artwork
      4m 13s
  6. 28m 56s
    1. Understanding pages and layers
      9m 50s
    2. Editing pages and states
      7m 24s
    3. Using grids, guides, and rulers
      1m 40s
    4. Aligning and arranging objects
      2m 27s
    5. Moving elements between pages and states
      4m 33s
    6. Using the Library panel
      3m 2s
  7. 54m 43s
    1. Understanding interaction types
      8m 24s
    2. Creating conditional interactions
      3m 6s
    3. Understanding the timeline
      7m 40s
    4. Creating smooth transitions
      7m 44s
    5. Defining Move transitions
      3m 33s
    6. Defining Resize transitions
      3m 53s
    7. Defining Rotate transitions
      2m 53s
    8. Defining Rotate 3D transitions
      3m 35s
    9. Adjusting basic timing
      5m 57s
    10. Creating an action sequence
      7m 58s
  8. 18m 11s
    1. Creating Flash video files
      3m 32s
    2. Placing video into a project
      3m 51s
    3. Controlling video playback
      3m 51s
    4. Adding sound effects
      3m 17s
    5. Integrating Flash content
      3m 40s
  9. 25m 53s
    1. Using a Data List to define repeating elements
      4m 11s
    2. Creating a basic Data List pt. 1: Building the components
      5m 31s
    3. Creating a basic Data List pt. 2: Adding the data
      3m 8s
    4. Planning a complex Data List
      1m 57s
    5. Creating a complex Data List pt. 1: Building the components
      6m 33s
    6. Creating a complex Data List pt. 2: Adding the data
      4m 33s
  10. 12m 14s
    1. Publishing an SWF file to view locally or offline
      2m 30s
    2. Publishing an SWF files to upload to the web
      2m 35s
    3. Integrating an SWF file into a web page with Dreamweaver
      2m 25s
    4. Integrating an SWF file into a web page with an HTML text editor
      2m 48s
    5. Publishing an Adobe AIR file
      1m 56s
  11. 7m 52s
    1. Creating custom components
      4m 27s
    2. Working with Library Packages
      1m 47s
    3. Using the Code view in Flash Catalyst
      1m 38s
  12. 22s
    1. Goodbye
      22s

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Flash Catalyst CS5 Essential Training
4h 35m Beginner Apr 12, 2010

Viewers: in countries Watching now:

In Flash Catalyst CS5 Essential Training, author Mordy Golding demonstrates how to create and publish fully interactive Flash (SWF) micro sites, widgets, portfolios, and applications from static Photoshop, Illustrator, and Fireworks artwork—all without writing code. The course covers planning a project, importing and organizing assets, creating interactive components, defining repeating data lists, and publishing final projects. Exercise files are included with the course.

Topics include:
  • Organizing a Flash Catalyst project with layers and pages
  • Roundtrip editing with Photoshop and Illustrator
  • Sharing artwork across pages and states
  • Creating data lists for repeating elements in the Design-Time Data panel
  • Defining conditional parameters for an interaction
  • Integrating audio and video
  • Triggering state changes with interactions
  • Creating custom components
  • Exporting to SWF or AIR
  • Placing a SWF file into an HTML page on a web site
Subject:
Web
Software:
Flash Catalyst
Author:
Mordy Golding

Editing artwork in Photoshop

So you know that at any time inside of Flash Catalyst, if you want to edit some vector artwork, you can choose the Edit in Adobe Illustrator CS5 command to round-trip your content. However let's say the change that you want to make is to a photograph or to raster-based content. We know that Illustrator is used for editing vector content, but we probably want to edit raster-based content in a program like Photoshop. Well, the good news is Flash Catalyst can also round-trip content with Photoshop. However, the process is somewhat different.

So, let's take a look at how it works. I am going to start by selecting an image on my artboard. For example, there's this growing image here that I actually put into my document and I now want to make some kind of change to it, maybe I want to turn it into black and white for example. Once I've made my selection, I can either go to the Modify menu and I can choose Edit in Adobe Photoshop CS5, or directly in the artboard I can simply right-click on the image and choose Edit in Adobe Photoshop CS5 as well. Notice that when I do so, a dialog box is now going to pop up and it's going to let me know that in order to edit this content from Flash Catalyst in Photoshop, I first have to install a few extensions to Photoshop.

This is because the shipping version of Photoshop doesn't have this capability built in. There are actually two files that you'll need to install. Once you've downloaded them, you'll need to install a plug-in and also a script. The information you'll need in order to both download these files and install them in the proper locations can be found in this URL right here. In fact, once you've installed them, you go ahead and click on this button called Don't show again, so that you don't see this dialog box anymore. But for now, I am going to go ahead and click OK to open up Photoshop.

Notice now that a document appears and I see an entire snapshot, dimmed back at about 20% Opacity, of my entire project. This allows me to see the image that I am working on, right now this one right here, in the context of my entire design. In fact, if I look at my Layers panel, I'll see that I have a Background group, which is currently all locked and not editable, which contains all of the other information, but all that I really care about right now is the layer that appears in the Selected Content group which is currently now Layer 8.

Now, in order for me to start making any changes here, I first have to actually go ahead and select that layer. So, in the Layers panel I'm going to click on Layer 8 here, and I can go to the Image menu and I could choose to apply the Black & White adjustment. I'll choose Black & White and I'm simply going to use the Default setting. Now I have to do one other thing though. Before I actually save my file, I'll return to Flash Catalyst. If you read the text here at the bottom of this file, it says if you edit this file, choose File > Scripts > Simplify Layers for FXG before saving and closing the file.

If you remember when we performed the round-trip edit with Illustrator, once I've saved my File out of Illustrator, an FXG dialog box appeared asking how I want to go ahead and save my file? Both Illustrator and Photoshop are extremely powerful editing applications, and it's certainly possible that you can create something inside of these programs that is not compatible with FXG or the graphics format that Flash Catalyst supports. Now Illustrator's FXG export command is smart enough to try to figure out and convert graphics as needed.

However, if I simply choose now File > Save and go back to Flash Catalyst, I want to make sure that everything I've done here inside of Photoshop will translate correctly to my project inside of Flash Catalyst. So to do that I'm going to now run a Script. I'm going go to the File menu inside of Photoshop, I am going to choose Scripts and then I'll choose Simplify Layers for FXG. As a side note, if in your version of Photoshop you don't see this Script that simply means you haven't downloaded and installed it according to the instructions that we saw before inside of Flash Catalyst.

However, once you've installed it, you can simply select it to run the script before you save your File. In this case, if you've added any layers or Effects, all those things will now be translated so that Flash Catalyst can easily understand it. Once you've run this Script inside of Photoshop, you could simply choose to save your File by going to the File menu and choosing Save, and then go ahead now choose File > Close. When you return back to Flash Catalyst, you'll see that the image has already been updated in place in your project.

Find answers to the most frequently asked questions about Flash Catalyst CS5 Essential Training.


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Q: In Flash Catalyst, is it possible to control two sound sources being played at the same time? For example, the main audio will take priority, and the secondary audio will only be played at 20% (or any user defined percentage) of the main audio?
A: In the 1.0 version of Flash Catalyst, this is not possible.
 
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