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Transform static artwork produced in Illustrator and Photoshop into interactive Flash-based microsites and applications, all without writing code. Author Mordy Golding covers building a functioning wireframe, importing and editing artwork, triggering state changes using interactions, and publishing a final project with Flash Catalyst. It also includes tutorials on integrating rich media into a site and designing data lists for repeating elements.
Hello! My name is Mordy Golding, and welcome to Flash Catalyst CS5.5 Essential Training. In this title, I will show you how you can build functional interactive wireframes for Flex-based applications and transform your existing artwork from Photoshop, Illustrator, or Fireworks, into user interfaces and prototypes. I will show you how to create components, the building blocks of just about any Flash Catalyst project, and how to easily define animation with smooth and graceful motion to get professional results.
I will take you step by step through the process of integrating rich media, like video and sound, and building common interface elements, such as data lists, which are scrolling lists of repeating items. You will see how to create resizable applications that adjust themselves to fit various size screens, and you will see how to roundtrip files with a developer to add even more complex functionality. Whether you are a user experience designer, a web designer, or even a print designer with no experience in interaction design, I can help you get started without having to write a single line of ActionScript or computer code.
So let's get started with Flash Catalyst CS5.5 Essential Training. I can't wait to show you how easy it is.
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