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In Flash Professional CS5: Creating a Simple Game for Android Devices, author Paul Trani shows how to translate existing Flash skills from the web to mobile devices while designing a game in Flash and publishing it as an AIR for Android app. The finished application includes collision detection, random enemy creation and movement, shooting capabilities, multiple levels, and even a high score screen. This course also goes beyond game functionality and shows how to use mobile capabilities such as the accelerometer and gestures to control graphics, use the hardware keys to activate menus, and also how to optimize content so it plays well on mobile devices. Also included are instructions for distributing an app through the Android Market. Exercise files are included with the course.
Hi, I am Paul Trani and welcome to Flash Professional CS5: Building a Simple Game for Android Devices. In this course, we're going to be creating a cool mobile game that's interactive and fun and fairly easy to create. This game will have all the functionality of a basic game, including shooting functionality and collision detection. You'll be able to control the player by tilting the device. We'll keep track of the enemies you destroy and show the results on a High Score screen.
Now, this is specifically for mobile devices, so I'm also going to show you how to use some of those mobile features, such as gestures and how to use the hardware keys to activate the submenu. Finally, I'll show you how easy it is to put the game on the Android market for the world to play. So let's start making a game with Flash Professional CS5: Building a Simple Game for Android Devices.
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