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In Fireworks CS5 Essential Training, author Jim Babbage gives a detailed overview of Fireworks CS5, Adobe's software for creating and optimizing web graphics and interactive prototypes. This course includes a detailed tour of the interface, the enhanced PNG format, and the image editing toolset in Fireworks. Critical concepts, such as prototyping for HTML applications and working with symbols, the heart of an efficient workflow in Fireworks, are covered in detail. Exercise files are included with this course.
I am just going to draw rounded rectangle around my Tour Highlights area, and I am going to change a couple of things here. I am going to add a stroke. I can see things a bit better, and you'll notice that the radius of my rounded rectangle kind of cuts into my text. Now, that's not a big deal with the rounded rectangle AutoShape. I can just grab any one of these yellow diamonds, and I can control the shape, basically the radius, of that AutoShape just like that. And I can also resize it by grabbing the little resize handle and changing it. The advantage to using the resize handle is you don't have to worry quite so much about any distortion within the shape itself.
Now, I am going to zoom to 100% so you can see this a little bit better. And I think I'll just reposition it slightly, so it's not interfering with my photo collage up top. And I'll just reposition my text as well. Now, it looks like there is an extra space in my text, so I am just going to get rid of that. There we go. And I'll just, again, reposition that text a little inside the rounded rectangle, like so. So now I've got a nice little shape surrounding my actual text. Now, something else I'd like to do is I'd would like to do a little mockup of video player, now not so much the whole player, I want to treat this collage here as sort of a splash screen for my video player.
Now, I could draw my own buttons for play and pause and stuff like that. But again, if I've got stuff that works for me already inside of Fireworks, and it's what I want, then why go any further? So we are going to take look in our Common Library. Now these aren't AutoShapes. These are just different vector symbols and bitmap symbols that we can use. And if I go into my 2D Objects, I'll just collapse things down a bit so we can see things a bit better. I have a whole series of different two dimensional vector shapes that I can work with. The ones I want to use are little bit lower down here.
I want the Media Play, and I also want the Media Pause. So I am going to grab the Media Play and drag it onto my canvas, a little bit large at the moment, but we'll fix that shortly. And I also want the Media Pause. There we go. Now, when you drag symbols in from the Common Library, you only to need to drag any symbol in once. After they've been dragged into your canvas, they are actually stored in the Document Library. And I can see now, there's by Media Pause, and there is my Media Play. And in fact, if I tried to drag that Media Play in a second time from the Common Library, I'll get a little message from Fireworks saying it can't have two of the same thing.
So what do I want to do? Don't replace or replace? So I'll just don't replace, and it'll just delete that last one there. Now these two Play symbols here, I am going to move them down a bit. So I am going to Shift+Click to select both of these shapes and then use my Pointer tool to reposition them a little bit. And like I said, they are a bit on the large side. So I am going to scale them. These are both vector shapes so I scale them up or down without any worries about changing the quality. But if I Shift+Click to select multiple objects like this, I can actually scale both of them at the same time.
So again, I'm going to grab from my corner here and just drag inwards, make these two buttons a little bit smaller, something along that line is good. And then I am going to zoom out so I can see as much from the design as I can, and just sort of see where those guys are positioned in relation to everything else. And they're still fairly big, even at this 20% magnification. So I'm to zoom back in, press Control+Plus a couple of times, grab my Pointer tool, select those two shapes. I am just going to reposition them a little bit, and I am going to resize them just a little bit more, not a lot, but just a bit. There we go.
All right. Shapes open up a lot of possibilities, and because they are vectors, you don't have the same kinds of limitations you have when you're scaling them as you would with bitmaps.
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