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Using HTML component symbols

From: Fireworks CS5 Essential Training

Video: Using HTML component symbols

In an earlier lesson, we looked at HTML component symbols, but I wanted to touch base on them again, because they have some other facets that are worth noting. HTML component symbols are actually converted to true HTML elements if you export your page as CSS and Images. They include elements such as headings and form elements. Let's have a look at how to bring some of these component symbols into a design and look at what happens once we export the page out as CSS and Images. We're going to focus specifically on form elements with this example we see onscreen. I'm going to hop over to my Common Library.

Using HTML component symbols

In an earlier lesson, we looked at HTML component symbols, but I wanted to touch base on them again, because they have some other facets that are worth noting. HTML component symbols are actually converted to true HTML elements if you export your page as CSS and Images. They include elements such as headings and form elements. Let's have a look at how to bring some of these component symbols into a design and look at what happens once we export the page out as CSS and Images. We're going to focus specifically on form elements with this example we see onscreen. I'm going to hop over to my Common Library.

We're going to create like a little feedback form. I'm going to go down to HTML components. So I'm just going to collapse down my Pages and expand up my Common Library a bit, so I can see things little bit better. So what I need for this is a couple of text fields. So let's grab a text field. Just a reminder, again, about the way these component symbols work, once you drag them on to the canvas, they become part of your Document Library. So you don't need to drag the same symbol back onto the canvas from the Common Library.

I also need, let's grab a button. Let's grab a text area for comments. Here we go! Okay. So I'm just going to format things here a little bit, lay things out a bit for myself. I think I'll add a second text field, just hold down my Alt key or the Option key on the Mac and just click and drag, and I get a secondary text field. So there we go, something along that line, I think, maybe, just realign that form element there. Good! Okay, everything lines up rather nicely.

I've just got some basic text in here, just a little bit of warm and fuzzy text for our pop-up form. All I have to do at this point is go to File > Export and choose CSS and Images from my options for exporting. We'll be talking more about the CSS and Images Export in another lesson, but I wanted to show you this particular feature right now. So we'll choose Save. We'll overwrite the old one. If I go over to my folders and open my little pop-up form inside of Internet Explorer, you can see, we've got our form showing up.

Now we don't get the rounded corners, because Fireworks did a pretty good job of exporting this out as a CSS-based little layout. So rounded corners aren't supported in the Fireworks export. So what we've got is a nice, little solid border in the same color. But what's really interesting about this is not so much the border, but what's happening down here. As I move my cursor around these different elements, you'll see these are actually converted to actual text fields. I can do whatever I want. I can type in information.

If I wired it up with the proper form script, I could actually turn this into a form that processed the data that was there. So these component symbols can do quite a bit more than just act as mockup features. One thing I will point out: You notice we exported this CSS and Images. That's the only way to get these form elements to work in this manner. If you tried exporting out as HTML images, all the different form elements will just be exported out as solid graphics.

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This video is part of

Image for Fireworks CS5 Essential Training
Fireworks CS5 Essential Training

92 video lessons · 29500 viewers

Jim Babbage
Author

 
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  1. 3m 42s
    1. Welcome
      1m 22s
    2. What is Fireworks?
      1m 59s
    3. Using the exercise files
      21s
  2. 1h 27m
    1. Creating and opening documents
      7m 36s
    2. Understanding the interface
      9m 43s
    3. Working with tabbed documents
      6m 18s
    4. Setting up rulers, guides, and grids
      10m 7s
    5. Using tooltips and Smart Guides
      5m 40s
    6. Working with panels
      9m 29s
    7. Working with pages
      8m 59s
    8. Working with layers
      13m 13s
    9. Working with states
      4m 35s
    10. Using the Properties panel
      4m 38s
    11. Using the Preferences panel
      7m 34s
  3. 52m 39s
    1. Understanding the Fireworks PNG format
      2m 11s
    2. Saving and exporting files
      5m 11s
    3. Importing files
      5m 34s
    4. Opening Photoshop files
      6m 7s
    5. Opening Illustrator files
      3m 58s
    6. Exporting a single file
      9m 57s
    7. Using the Image Preview window
      1m 52s
    8. Using the Export Area tool
      3m 10s
    9. Creating PDF files
      4m 16s
    10. Saving Photoshop files
      5m 48s
    11. Using Fireworks files for Illustrator
      4m 35s
  4. 1h 2m
    1. Understanding bitmaps
      1m 32s
    2. Resizing images
      3m 48s
    3. Using the selection tools
      8m 0s
    4. Using the drawing tools
      8m 19s
    5. Retouching with the corrective tools: Rubber Stamp
      12m 16s
    6. Using the bitmap effects tools: Blur, Sharpen, and Replace Color
      7m 33s
    7. Using more bitmap effects tools: Dodge and Burn
      7m 1s
    8. Improving images using the Levels filter
      8m 15s
    9. Creating a bitmap mask with a selection
      6m 2s
  5. 1h 10m
    1. Looking at the vector toolset
      6m 53s
    2. Using the Pen tool
      7m 32s
    3. Editing vector shapes with the Freeform and Reshape Area tools
      4m 35s
    4. Filling shapes with patterns and live filters
      3m 17s
    5. Using Auto Shapes
      7m 24s
    6. Using shapes as image elements
      4m 16s
    7. Scaling shapes
      5m 28s
    8. Masking objects with vector shapes
      7m 13s
    9. Applying strokes
      5m 52s
    10. Using Vector Path and Path Scrubber
      6m 9s
    11. Using the Compound Shape tool
      7m 40s
    12. Using Snap to Pixel
      2m 15s
    13. Using Gradient Dither
      1m 46s
  6. 51m 18s
    1. Understanding symbols
      5m 41s
    2. Creating graphic symbols
      13m 11s
    3. Creating button symbols
      10m 22s
    4. Creating animation symbols
      5m 4s
    5. Sharing symbols with the Common Library
      1m 37s
    6. Editing the instance of a symbol
      3m 46s
    7. Adding component symbols to a design
      8m 46s
    8. Exporting and importing symbols
      2m 51s
  7. 17m 34s
    1. Creating GIF animations
      9m 31s
    2. Animating with Twist and Fade
      3m 47s
    3. Creating a tweened animation
      4m 16s
  8. 26m 46s
    1. Using text in Fireworks
      7m 19s
    2. Understanding text properties
      3m 14s
    3. Adding text in a path
      4m 43s
    4. Adding text to a path
      4m 31s
    5. Using text as a mask
      3m 35s
    6. Maintaining crisp text in web images
      3m 24s
  9. 28m 35s
    1. Having fun with filters
      8m 44s
    2. Working with Styles
      4m 10s
    3. Using Blend Modes
      4m 40s
    4. Converting bitmap selections to paths
      3m 50s
    5. Working with Adobe Swatch Exchange files
      2m 33s
    6. Using the Kuler panel for color inspiration
      4m 38s
  10. 1h 14m
    1. Understanding the web toolset
      1m 51s
    2. Creating hotspots
      6m 22s
    3. Using the Slice tool
      8m 57s
    4. Using a master page
      5m 20s
    5. Sharing layers across pages
      4m 49s
    6. Sharing web layers across pages
      3m 30s
    7. Using HTML component symbols
      3m 15s
    8. Creating choices and showing design options to clients
      7m 7s
    9. Importing pages
      2m 47s
    10. Previewing the mockup
      4m 17s
    11. Using HTML prototyping
      5m 22s
    12. Improving the workflow
      20m 30s
  11. 33m 19s
    1. Optimizing images for export, part 1
      15m 36s
    2. Optimizing images for export, part 2
      13m 36s
    3. Generating a CSS-based layout
      4m 7s
  12. 22m 20s
    1. Integrating Fireworks, FXG, and Flash Catalyst
      3m 56s
    2. Integrating Fireworks and Flash
      3m 46s
    3. Using roundtrip editing between Dreamweaver and Fireworks
      5m 52s
    4. Copying and pasting objects to Dreamweaver
      2m 57s
    5. Integrating Fireworks and Device Central
      4m 13s
    6. Working with Bridge
      1m 36s
  13. 13s
    1. Goodbye
      13s

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