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In Fireworks CS5 Essential Training, author Jim Babbage gives a detailed overview of Fireworks CS5, Adobe's software for creating and optimizing web graphics and interactive prototypes. This course includes a detailed tour of the interface, the enhanced PNG format, and the image editing toolset in Fireworks. Critical concepts, such as prototyping for HTML applications and working with symbols, the heart of an efficient workflow in Fireworks, are covered in detail. Exercise files are included with this course.
Fireworks handles both vector and bitmap images equally well. Now, bitmap images are like the file you see onscreen right now, this photograph of our cyclist. Essentially, it's an image that's made up of a bunch of pixels. Each pixel is mapped to a specific location in the image with a specific color value and a specific brightness. In fact, if I zoom in, I'll use my Zoom tool here, zoom in on our cyclists going as close as I can get. You can see as I zoom in here, what we're starting to see are basically just a bunch of boxes.
Each box is representing one of the pixels on the image. It's a certain color. It's at a specific location. It's a certain brightness. I am just going to press Ctrl+0 to get back up to my original file. Vector images are essentially a mathematical path or formula that has a fill applied to it. It's like we see here with our olive_branch file. In this case, we have got multiple vector shapes that are inside in this image. I can click and select individual elements here. They have all got their own specific fill color. Some of them have a gradient, like our background.
Some of them have just a solid color. And you can see, just through this only demonstration, these are two completely different types of images. The fact that Fireworks can move back and forth between the two types, or for that matter, work with them both in the same file, is really, really helpful. That means you don't have to leave Fireworks and go to another application just to get your work done. And hopefully, that in itself, speeds everything up. And in this lesson, we are going to be focusing on working with bitmap images and the kind of things you can do with them.
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