Easy-to-follow video tutorials help you learn software, creative, and business skills.Become a member

Integrating Fireworks and Device Central

From: Fireworks CS5 Essential Training

Video: Integrating Fireworks and Device Central

It seems these days everybody is got some kind of mobile device in which they can book a flight, order takeout, buy baseball tickets, you name it. And if you are a mobile application designer, Fireworks is here to give you a hand with its new integration with Adobe Device Central. This integration is so important that device central is actually bundled with the stand-alone version of Fireworks. So let's have a look at how we can work with these two applications to come up with, and preview differ mobile designs. So I've got an application design open already in Fireworks. It's got three screens. I can see the three different elements right there.

Integrating Fireworks and Device Central

It seems these days everybody is got some kind of mobile device in which they can book a flight, order takeout, buy baseball tickets, you name it. And if you are a mobile application designer, Fireworks is here to give you a hand with its new integration with Adobe Device Central. This integration is so important that device central is actually bundled with the stand-alone version of Fireworks. So let's have a look at how we can work with these two applications to come up with, and preview differ mobile designs. So I've got an application design open already in Fireworks. It's got three screens. I can see the three different elements right there.

Now when you are thinking about building a mobile application, one of things you need to figure out is what devices you are actually going to make that application for. There are lots of devices out there, and there are lots of different standards in terms of screen sizes and so on. So a good place to start is in Device Central, and we can get there right from Fireworks by going to File > Device Central. When Device Central opens up, it lets you browse for a range of different mobile devices, not just cell phones, but a whole range of different devices. I can search for different devices by putting in a keyword, such as maybe Nokia, or maybe a screen resolution of 240, just a couple examples of ways you can search short list your choices.

Now this device list here is not on your hard drive, all these devices are being downloaded live from Adobe's Web site. The idea of being that as new devices become available, Adobe can make the profiles available, and every time you boot up Device Central, you get the latest and most up-to-date version of what's available. So I am going to scroll down a little bit here, and let's see, see what we can find for a phone, that looks like interesting one here, all right. So there is a Nokia 5310, and if I want to, I can double-click on that. I can get a larger view of the phone.

I can read about its different specifications, get lots of detail on the actual device itself. If I'd like to use is as a testing device, all I've got to is drag it over to the Test Devices panel, and I've already got a little folder set up here called olive game test, so I am going to drag this phone into that folder. It gets downloaded to my hard drive, and now you'll see its part of a list of different phones that are all part of my testing devices here. Now once I've chosen a phone, what I need to do next is probably create a document to start working.

So we've got an option up here called Create, and when I make that choice, we'll see a little snapshot of the phone and also a blank document. Now I can also choose different software in which to design my application if I want, but I am going to stick with Fireworks here, and all I've got to do is click on Create. And Fireworks will generate a brand-new empty document at the specific dimensions of that particular mobile device. Now in our case, we've already got a design put together here, three different pages, and what I'd like to do is preview the design in some of the phones that I've got in my testing devices folder.

I am going to choose File > Preview in Device Central, and the last phone that was currently being used as a test model shows up first, and this particular phone model actually isn't the right screen dimensions. So you can see right away that it's not really going to work, my design is not going to work in these smaller screen phones, but that's okay. I've got my other ones to check out here as well. There's my Motorola. I can just double-click on it, and you'll see my application show up inside the window. I can check with any one of these devices and see how my application is going to look inside of those devices.

Now as well as being able to see the application screen, I can also play around with different settings. I can see how this particular device handles, for example, Reflections, Indoor reflections, Outdoor reflections, Sunshine, so I get a sense of how well my application is going to hold up under different kinds of lighting conditions. I can even adjust Contrast and Gamma as well, and I can also - I'll just switch back to no reflections - I can play with the Backlight, so I can see what the application looks like when the phone is maybe in a battery saving mode. Once I'm done my previewing, I can go back to File > Return to Fireworks, and then I can continue on either adding to my initial mockup, or if all my design work is done, I can hand off the file to my developer, and they can start building the application.

So if you're getting into mobile application design and your preferred design tool is Fireworks, I think this integration is going to be quite helpful for you.

Show transcript

This video is part of

Image for Fireworks CS5 Essential Training
Fireworks CS5 Essential Training

92 video lessons · 29503 viewers

Jim Babbage
Author

 
Expand all | Collapse all
  1. 3m 42s
    1. Welcome
      1m 22s
    2. What is Fireworks?
      1m 59s
    3. Using the exercise files
      21s
  2. 1h 27m
    1. Creating and opening documents
      7m 36s
    2. Understanding the interface
      9m 43s
    3. Working with tabbed documents
      6m 18s
    4. Setting up rulers, guides, and grids
      10m 7s
    5. Using tooltips and Smart Guides
      5m 40s
    6. Working with panels
      9m 29s
    7. Working with pages
      8m 59s
    8. Working with layers
      13m 13s
    9. Working with states
      4m 35s
    10. Using the Properties panel
      4m 38s
    11. Using the Preferences panel
      7m 34s
  3. 52m 39s
    1. Understanding the Fireworks PNG format
      2m 11s
    2. Saving and exporting files
      5m 11s
    3. Importing files
      5m 34s
    4. Opening Photoshop files
      6m 7s
    5. Opening Illustrator files
      3m 58s
    6. Exporting a single file
      9m 57s
    7. Using the Image Preview window
      1m 52s
    8. Using the Export Area tool
      3m 10s
    9. Creating PDF files
      4m 16s
    10. Saving Photoshop files
      5m 48s
    11. Using Fireworks files for Illustrator
      4m 35s
  4. 1h 2m
    1. Understanding bitmaps
      1m 32s
    2. Resizing images
      3m 48s
    3. Using the selection tools
      8m 0s
    4. Using the drawing tools
      8m 19s
    5. Retouching with the corrective tools: Rubber Stamp
      12m 16s
    6. Using the bitmap effects tools: Blur, Sharpen, and Replace Color
      7m 33s
    7. Using more bitmap effects tools: Dodge and Burn
      7m 1s
    8. Improving images using the Levels filter
      8m 15s
    9. Creating a bitmap mask with a selection
      6m 2s
  5. 1h 10m
    1. Looking at the vector toolset
      6m 53s
    2. Using the Pen tool
      7m 32s
    3. Editing vector shapes with the Freeform and Reshape Area tools
      4m 35s
    4. Filling shapes with patterns and live filters
      3m 17s
    5. Using Auto Shapes
      7m 24s
    6. Using shapes as image elements
      4m 16s
    7. Scaling shapes
      5m 28s
    8. Masking objects with vector shapes
      7m 13s
    9. Applying strokes
      5m 52s
    10. Using Vector Path and Path Scrubber
      6m 9s
    11. Using the Compound Shape tool
      7m 40s
    12. Using Snap to Pixel
      2m 15s
    13. Using Gradient Dither
      1m 46s
  6. 51m 18s
    1. Understanding symbols
      5m 41s
    2. Creating graphic symbols
      13m 11s
    3. Creating button symbols
      10m 22s
    4. Creating animation symbols
      5m 4s
    5. Sharing symbols with the Common Library
      1m 37s
    6. Editing the instance of a symbol
      3m 46s
    7. Adding component symbols to a design
      8m 46s
    8. Exporting and importing symbols
      2m 51s
  7. 17m 34s
    1. Creating GIF animations
      9m 31s
    2. Animating with Twist and Fade
      3m 47s
    3. Creating a tweened animation
      4m 16s
  8. 26m 46s
    1. Using text in Fireworks
      7m 19s
    2. Understanding text properties
      3m 14s
    3. Adding text in a path
      4m 43s
    4. Adding text to a path
      4m 31s
    5. Using text as a mask
      3m 35s
    6. Maintaining crisp text in web images
      3m 24s
  9. 28m 35s
    1. Having fun with filters
      8m 44s
    2. Working with Styles
      4m 10s
    3. Using Blend Modes
      4m 40s
    4. Converting bitmap selections to paths
      3m 50s
    5. Working with Adobe Swatch Exchange files
      2m 33s
    6. Using the Kuler panel for color inspiration
      4m 38s
  10. 1h 14m
    1. Understanding the web toolset
      1m 51s
    2. Creating hotspots
      6m 22s
    3. Using the Slice tool
      8m 57s
    4. Using a master page
      5m 20s
    5. Sharing layers across pages
      4m 49s
    6. Sharing web layers across pages
      3m 30s
    7. Using HTML component symbols
      3m 15s
    8. Creating choices and showing design options to clients
      7m 7s
    9. Importing pages
      2m 47s
    10. Previewing the mockup
      4m 17s
    11. Using HTML prototyping
      5m 22s
    12. Improving the workflow
      20m 30s
  11. 33m 19s
    1. Optimizing images for export, part 1
      15m 36s
    2. Optimizing images for export, part 2
      13m 36s
    3. Generating a CSS-based layout
      4m 7s
  12. 22m 20s
    1. Integrating Fireworks, FXG, and Flash Catalyst
      3m 56s
    2. Integrating Fireworks and Flash
      3m 46s
    3. Using roundtrip editing between Dreamweaver and Fireworks
      5m 52s
    4. Copying and pasting objects to Dreamweaver
      2m 57s
    5. Integrating Fireworks and Device Central
      4m 13s
    6. Working with Bridge
      1m 36s
  13. 13s
    1. Goodbye
      13s

Start learning today

Get unlimited access to all courses for just $25/month.

Become a member
Sometimes @lynda teaches me how to use a program and sometimes Lynda.com changes my life forever. @JosefShutter
@lynda lynda.com is an absolute life saver when it comes to learning todays software. Definitely recommend it! #higherlearning @Michael_Caraway
@lynda The best thing online! Your database of courses is great! To the mark and very helpful. Thanks! @ru22more
Got to create something yesterday I never thought I could do. #thanks @lynda @Ngventurella
I really do love @lynda as a learning platform. Never stop learning and developing, it’s probably our greatest gift as a species! @soundslikedavid
@lynda just subscribed to lynda.com all I can say its brilliant join now trust me @ButchSamurai
@lynda is an awesome resource. The membership is priceless if you take advantage of it. @diabetic_techie
One of the best decision I made this year. Buy a 1yr subscription to @lynda @cybercaptive
guys lynda.com (@lynda) is the best. So far I’ve learned Java, principles of OO programming, and now learning about MS project @lucasmitchell
Signed back up to @lynda dot com. I’ve missed it!! Proper geeking out right now! #timetolearn #geek @JayGodbold
Share a link to this course

What are exercise files?

Exercise files are the same files the author uses in the course. Save time by downloading the author's files instead of setting up your own files, and learn by following along with the instructor.

Can I take this course without the exercise files?

Yes! If you decide you would like the exercise files later, you can upgrade to a premium account any time.

Become a member Download sample files See plans and pricing

Please wait... please wait ...
Upgrade to get access to exercise files.

Exercise files video

How to use exercise files.

Learn by watching, listening, and doing, Exercise files are the same files the author uses in the course, so you can download them and follow along Premium memberships include access to all exercise files in the library.


Exercise files

Exercise files video

How to use exercise files.

For additional information on downloading and using exercise files, watch our instructional video or read the instructions in the FAQ.

This course includes free exercise files, so you can practice while you watch the course. To access all the exercise files in our library, become a Premium Member.

Join now "Already a member? Log in

Are you sure you want to mark all the videos in this course as unwatched?

This will not affect your course history, your reports, or your certificates of completion for this course.


Mark all as unwatched Cancel

Congratulations

You have completed Fireworks CS5 Essential Training.

Return to your organization's learning portal to continue training, or close this page.


OK
Become a member to add this course to a playlist

Join today and get unlimited access to the entire library of video courses—and create as many playlists as you like.

Get started

Already a member?

Become a member to like this course.

Join today and get unlimited access to the entire library of video courses.

Get started

Already a member?

Exercise files

Learn by watching, listening, and doing! Exercise files are the same files the author uses in the course, so you can download them and follow along. Exercise files are available with all Premium memberships. Learn more

Get started

Already a Premium member?

Exercise files video

How to use exercise files.

Ask a question

Thanks for contacting us.
You’ll hear from our Customer Service team within 24 hours.

Please enter the text shown below:

The classic layout automatically defaults to the latest Flash Player.

To choose a different player, hold the cursor over your name at the top right of any lynda.com page and choose Site preferencesfrom the dropdown menu.

Continue to classic layout Stay on new layout
Exercise files

Access exercise files from a button right under the course name.

Mark videos as unwatched

Remove icons showing you already watched videos if you want to start over.

Control your viewing experience

Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.

Interactive transcripts

Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.

Are you sure you want to delete this note?

No

Your file was successfully uploaded.

Thanks for signing up.

We’ll send you a confirmation email shortly.


Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

Keep up with news, tips, and latest courses with emails from lynda.com.

Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

   
submit Lightbox submit clicked
Terms and conditions of use

We've updated our terms and conditions (now called terms of service).Go
Review and accept our updated terms of service.