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Fireworks CS5 Essential Training
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Importing files


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Fireworks CS5 Essential Training

with Jim Babbage

Video: Importing files

Importing images into an existing design can be quite helpful for a couple of reasons. One, you don't have to open the file and then copy and paste it into your target document or drag and drop it, and two, importing lets you scale the image interactively, so the file was brought in at the right dimensions for your needs. I've got my mockup_tourWine_working file open here, and there's a few things we need to adjust. First of all, you'll see those two big gray boxes. Those are just placement shapes for photos that need to be put in those spots. Also, I've got a logo up here. I'm going to zoom in to 100%.
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  1. 3m 42s
    1. Welcome
      1m 22s
    2. What is Fireworks?
      1m 59s
    3. Using the exercise files
      21s
  2. 1h 27m
    1. Creating and opening documents
      7m 36s
    2. Understanding the interface
      9m 43s
    3. Working with tabbed documents
      6m 18s
    4. Setting up rulers, guides, and grids
      10m 7s
    5. Using tooltips and Smart Guides
      5m 40s
    6. Working with panels
      9m 29s
    7. Working with pages
      8m 59s
    8. Working with layers
      13m 13s
    9. Working with states
      4m 35s
    10. Using the Properties panel
      4m 38s
    11. Using the Preferences panel
      7m 34s
  3. 52m 39s
    1. Understanding the Fireworks PNG format
      2m 11s
    2. Saving and exporting files
      5m 11s
    3. Importing files
      5m 34s
    4. Opening Photoshop files
      6m 7s
    5. Opening Illustrator files
      3m 58s
    6. Exporting a single file
      9m 57s
    7. Using the Image Preview window
      1m 52s
    8. Using the Export Area tool
      3m 10s
    9. Creating PDF files
      4m 16s
    10. Saving Photoshop files
      5m 48s
    11. Using Fireworks files for Illustrator
      4m 35s
  4. 1h 2m
    1. Understanding bitmaps
      1m 32s
    2. Resizing images
      3m 48s
    3. Using the selection tools
      8m 0s
    4. Using the drawing tools
      8m 19s
    5. Retouching with the corrective tools: Rubber Stamp
      12m 16s
    6. Using the bitmap effects tools: Blur, Sharpen, and Replace Color
      7m 33s
    7. Using more bitmap effects tools: Dodge and Burn
      7m 1s
    8. Improving images using the Levels filter
      8m 15s
    9. Creating a bitmap mask with a selection
      6m 2s
  5. 1h 10m
    1. Looking at the vector toolset
      6m 53s
    2. Using the Pen tool
      7m 32s
    3. Editing vector shapes with the Freeform and Reshape Area tools
      4m 35s
    4. Filling shapes with patterns and live filters
      3m 17s
    5. Using Auto Shapes
      7m 24s
    6. Using shapes as image elements
      4m 16s
    7. Scaling shapes
      5m 28s
    8. Masking objects with vector shapes
      7m 13s
    9. Applying strokes
      5m 52s
    10. Using Vector Path and Path Scrubber
      6m 9s
    11. Using the Compound Shape tool
      7m 40s
    12. Using Snap to Pixel
      2m 15s
    13. Using Gradient Dither
      1m 46s
  6. 51m 18s
    1. Understanding symbols
      5m 41s
    2. Creating graphic symbols
      13m 11s
    3. Creating button symbols
      10m 22s
    4. Creating animation symbols
      5m 4s
    5. Sharing symbols with the Common Library
      1m 37s
    6. Editing the instance of a symbol
      3m 46s
    7. Adding component symbols to a design
      8m 46s
    8. Exporting and importing symbols
      2m 51s
  7. 17m 34s
    1. Creating GIF animations
      9m 31s
    2. Animating with Twist and Fade
      3m 47s
    3. Creating a tweened animation
      4m 16s
  8. 26m 46s
    1. Using text in Fireworks
      7m 19s
    2. Understanding text properties
      3m 14s
    3. Adding text in a path
      4m 43s
    4. Adding text to a path
      4m 31s
    5. Using text as a mask
      3m 35s
    6. Maintaining crisp text in web images
      3m 24s
  9. 28m 35s
    1. Having fun with filters
      8m 44s
    2. Working with Styles
      4m 10s
    3. Using Blend Modes
      4m 40s
    4. Converting bitmap selections to paths
      3m 50s
    5. Working with Adobe Swatch Exchange files
      2m 33s
    6. Using the Kuler panel for color inspiration
      4m 38s
  10. 1h 14m
    1. Understanding the web toolset
      1m 51s
    2. Creating hotspots
      6m 22s
    3. Using the Slice tool
      8m 57s
    4. Using a master page
      5m 20s
    5. Sharing layers across pages
      4m 49s
    6. Sharing web layers across pages
      3m 30s
    7. Using HTML component symbols
      3m 15s
    8. Creating choices and showing design options to clients
      7m 7s
    9. Importing pages
      2m 47s
    10. Previewing the mockup
      4m 17s
    11. Using HTML prototyping
      5m 22s
    12. Improving the workflow
      20m 30s
  11. 33m 19s
    1. Optimizing images for export, part 1
      15m 36s
    2. Optimizing images for export, part 2
      13m 36s
    3. Generating a CSS-based layout
      4m 7s
  12. 22m 20s
    1. Integrating Fireworks, FXG, and Flash Catalyst
      3m 56s
    2. Integrating Fireworks and Flash
      3m 46s
    3. Using roundtrip editing between Dreamweaver and Fireworks
      5m 52s
    4. Copying and pasting objects to Dreamweaver
      2m 57s
    5. Integrating Fireworks and Device Central
      4m 13s
    6. Working with Bridge
      1m 36s
  13. 13s
    1. Goodbye
      13s

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Fireworks CS5 Essential Training
8h 51m Beginner Apr 30, 2010

Viewers: in countries Watching now:

In Fireworks CS5 Essential Training, author Jim Babbage gives a detailed overview of Fireworks CS5, Adobe's software for creating and optimizing web graphics and interactive prototypes. This course includes a detailed tour of the interface, the enhanced PNG format, and the image editing toolset in Fireworks. Critical concepts, such as prototyping for HTML applications and working with symbols, the heart of an efficient workflow in Fireworks, are covered in detail. Exercise files are included with this course.

Topics include:
  • Customizing the workspace
  • Working with pages, layers, and states
  • Importing content
  • Comparing bitmaps and vectors
  • Creating and editing vector shapes
  • Converting artwork into graphic, button, and animation symbols
  • Animating in Fireworks
  • Maintaining crisp text in web images
  • Sharing content between pages
  • Optimizing images for export
  • Integrating with Device Central, Dreamweaver, Flash, and Flash Catalyst
Subjects:
Web Web Graphics Prototyping Web Design
Software:
Fireworks
Author:
Jim Babbage

Importing files

Importing images into an existing design can be quite helpful for a couple of reasons. One, you don't have to open the file and then copy and paste it into your target document or drag and drop it, and two, importing lets you scale the image interactively, so the file was brought in at the right dimensions for your needs. I've got my mockup_tourWine_working file open here, and there's a few things we need to adjust. First of all, you'll see those two big gray boxes. Those are just placement shapes for photos that need to be put in those spots. Also, I've got a logo up here. I'm going to zoom in to 100%.

We'll just take a quick look at that logo for a second. Now the logo that was dropped in here is actually a bitmap image, and I can tell that by looking in the Properties panel. You'll see it says Bitmap. It's called logo. So what this means is if I decide I want to make this logo any bigger, I'm going to have some trouble. If I scale this and make it larger, you can see its quality is breaking down. It's not looking nearly as nice. So what I'd like to do instead of having this bitmap image in here is I'd like to bring in a vector version of the logo that I can scale and change up as I want.

So I'm going to just escape out of that scaling. I'm going to leave that file there just temporarily until I bring in my new image. One of the things you want to make sure of when you're importing files is that you're in the right layer. In my case here, I'm in the main article layer. You can see my logo was currently selected. You can import an image into any layer, but it makes it little easier to find it later on if you know exactly where you are to begin with. So, I'm going to go to File > Import, and there is my file there. It's called bottle.

Just select it and click on Open. Now because I'm importing a different file format, an Illustrator file format, I'm going to get a little message box popping up, asking me what exactly I want to do in terms of options for scaling and so on. Now I'm going to leave these things as they are, because I can adjust a lot of this later on. We'll be talking more about working with Illustrator files in another movie. So I'm going to click OK. Then what I get on my screen is this little inverted L icon. This is the Import icon.

So I can literally just click and drag. This allows me to bring in a scaled version of my vector graphic of whatever size that I want. I think I'm going to go about there. There's my new version of the file. So, I'll just reposition it, and it comes in. In my Layers panel, you will notice under main article, it's at the top of the Layers panel. It's called Group: 7 object. So it's a whole set of vector objects that are grouped together. Now, I'm going to go down to my original logo, and I'm going to delete that just by pressing the Delete key.

I'm going to select my new logo. I'm going to double-click on the name and just going to call this logo. Just so I can remember that it is actually a grouped object, I'm going to type in here, Colon group There we go! Now, as I mentioned earlier, this was an Illustrator file, so it's a vector. So if I just move my page around a little bit here and go ahead to try and scale this, I have a lot of flexibility with this.

Now you can see, I can increase the size of it significantly. There is no breakdown in quality, because we're dealing just with vectors. Whereas, with the original bitmap logo we had there a few minutes ago, there were problems, because a bitmap has a fixed resolution. If we try to scale it larger than its original size, the quality breaks down. So I'm just going to escape out of that. That logo looks pretty good where it is. Maybe, I'll position it a little bit lower there, something along that line. Okay, two more bits to bring in. We've got an image that needs to be dropped in here and also an image that needs to be dropped in here.

Now I know what these two images are going to be. I've got a couple of shots of a vineyard that are being dropped in. Now I'm going to leave the rectangles in place just so I have a good idea of where to put my final image, but the process for importing is pretty much the same as before. We go to File > Import. What I'm looking for in this case is the vineyard photo. I'm going to open that up. In this case, rather than clicking and dragging to size the image, I already know the image is the right dimension. So I'm just going to go and place my Import cursor over on the upper-left corner of the rectangle.

I'm just going to click once. That brings the image in at its original dimension. So, if you click and drag, you can scale the image, or if you just want to click once on the canvas, you'll bring the image in at its original dimensions. I'm just going to reposition that a little bit. There we go! I'm going to get rid of the old rectangle. I'm going to rename this bitmap image, vineyard. We'll do this one more time. We've got one more spot down here, another photo to be dropped in.

File > Import, in this case, it's the oldcreekwinery photo. So I'm going to open that up. Again, I'm just going to place my cursor over in the top-left corner of the original rectangle. We click on the canvas and my image gets dropped in. I'm just using the arrow keys to reposition my image a little bit. I'll rename it. I'll call it old creek photo. I'll just get rid of the original Rectangle.

Importing is something I use quite a bit. I find it saves me a lot of time when I'm building up my designs, so I'm not having to constantly juggle between different windows, opening and closing files, copying and pasting. It's something that can really, I think, speed up your overall workflow.

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