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Fireworks CS5 Essential Training
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Animating with Twist and Fade


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Fireworks CS5 Essential Training

with Jim Babbage

Video: Animating with Twist and Fade

I've got another animation technique in my bag of Fireworks tricks, and this is a really fun one using one of the commands in our Commands menu. I've got a little logo here, KIDS logo. I am going to select this object onscreen, and I am going to go to my Commands menu and choose Creative > Twist and Fade. Now the dialog box, it looks a little bit intimidating at first, but it's actually a pretty cool little feature. You've got the ability here to create your own animation manually by adjusting all the different settings that you see in the dialog box.
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  1. 3m 42s
    1. Welcome
      1m 22s
    2. What is Fireworks?
      1m 59s
    3. Using the exercise files
      21s
  2. 1h 27m
    1. Creating and opening documents
      7m 36s
    2. Understanding the interface
      9m 43s
    3. Working with tabbed documents
      6m 18s
    4. Setting up rulers, guides, and grids
      10m 7s
    5. Using tooltips and Smart Guides
      5m 40s
    6. Working with panels
      9m 29s
    7. Working with pages
      8m 59s
    8. Working with layers
      13m 13s
    9. Working with states
      4m 35s
    10. Using the Properties panel
      4m 38s
    11. Using the Preferences panel
      7m 34s
  3. 52m 39s
    1. Understanding the Fireworks PNG format
      2m 11s
    2. Saving and exporting files
      5m 11s
    3. Importing files
      5m 34s
    4. Opening Photoshop files
      6m 7s
    5. Opening Illustrator files
      3m 58s
    6. Exporting a single file
      9m 57s
    7. Using the Image Preview window
      1m 52s
    8. Using the Export Area tool
      3m 10s
    9. Creating PDF files
      4m 16s
    10. Saving Photoshop files
      5m 48s
    11. Using Fireworks files for Illustrator
      4m 35s
  4. 1h 2m
    1. Understanding bitmaps
      1m 32s
    2. Resizing images
      3m 48s
    3. Using the selection tools
      8m 0s
    4. Using the drawing tools
      8m 19s
    5. Retouching with the corrective tools: Rubber Stamp
      12m 16s
    6. Using the bitmap effects tools: Blur, Sharpen, and Replace Color
      7m 33s
    7. Using more bitmap effects tools: Dodge and Burn
      7m 1s
    8. Improving images using the Levels filter
      8m 15s
    9. Creating a bitmap mask with a selection
      6m 2s
  5. 1h 10m
    1. Looking at the vector toolset
      6m 53s
    2. Using the Pen tool
      7m 32s
    3. Editing vector shapes with the Freeform and Reshape Area tools
      4m 35s
    4. Filling shapes with patterns and live filters
      3m 17s
    5. Using Auto Shapes
      7m 24s
    6. Using shapes as image elements
      4m 16s
    7. Scaling shapes
      5m 28s
    8. Masking objects with vector shapes
      7m 13s
    9. Applying strokes
      5m 52s
    10. Using Vector Path and Path Scrubber
      6m 9s
    11. Using the Compound Shape tool
      7m 40s
    12. Using Snap to Pixel
      2m 15s
    13. Using Gradient Dither
      1m 46s
  6. 51m 18s
    1. Understanding symbols
      5m 41s
    2. Creating graphic symbols
      13m 11s
    3. Creating button symbols
      10m 22s
    4. Creating animation symbols
      5m 4s
    5. Sharing symbols with the Common Library
      1m 37s
    6. Editing the instance of a symbol
      3m 46s
    7. Adding component symbols to a design
      8m 46s
    8. Exporting and importing symbols
      2m 51s
  7. 17m 34s
    1. Creating GIF animations
      9m 31s
    2. Animating with Twist and Fade
      3m 47s
    3. Creating a tweened animation
      4m 16s
  8. 26m 46s
    1. Using text in Fireworks
      7m 19s
    2. Understanding text properties
      3m 14s
    3. Adding text in a path
      4m 43s
    4. Adding text to a path
      4m 31s
    5. Using text as a mask
      3m 35s
    6. Maintaining crisp text in web images
      3m 24s
  9. 28m 35s
    1. Having fun with filters
      8m 44s
    2. Working with Styles
      4m 10s
    3. Using Blend Modes
      4m 40s
    4. Converting bitmap selections to paths
      3m 50s
    5. Working with Adobe Swatch Exchange files
      2m 33s
    6. Using the Kuler panel for color inspiration
      4m 38s
  10. 1h 14m
    1. Understanding the web toolset
      1m 51s
    2. Creating hotspots
      6m 22s
    3. Using the Slice tool
      8m 57s
    4. Using a master page
      5m 20s
    5. Sharing layers across pages
      4m 49s
    6. Sharing web layers across pages
      3m 30s
    7. Using HTML component symbols
      3m 15s
    8. Creating choices and showing design options to clients
      7m 7s
    9. Importing pages
      2m 47s
    10. Previewing the mockup
      4m 17s
    11. Using HTML prototyping
      5m 22s
    12. Improving the workflow
      20m 30s
  11. 33m 19s
    1. Optimizing images for export, part 1
      15m 36s
    2. Optimizing images for export, part 2
      13m 36s
    3. Generating a CSS-based layout
      4m 7s
  12. 22m 20s
    1. Integrating Fireworks, FXG, and Flash Catalyst
      3m 56s
    2. Integrating Fireworks and Flash
      3m 46s
    3. Using roundtrip editing between Dreamweaver and Fireworks
      5m 52s
    4. Copying and pasting objects to Dreamweaver
      2m 57s
    5. Integrating Fireworks and Device Central
      4m 13s
    6. Working with Bridge
      1m 36s
  13. 13s
    1. Goodbye
      13s

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Fireworks CS5 Essential Training
8h 51m Beginner Apr 30, 2010

Viewers: in countries Watching now:

In Fireworks CS5 Essential Training, author Jim Babbage gives a detailed overview of Fireworks CS5, Adobe's software for creating and optimizing web graphics and interactive prototypes. This course includes a detailed tour of the interface, the enhanced PNG format, and the image editing toolset in Fireworks. Critical concepts, such as prototyping for HTML applications and working with symbols, the heart of an efficient workflow in Fireworks, are covered in detail. Exercise files are included with this course.

Topics include:
  • Customizing the workspace
  • Working with pages, layers, and states
  • Importing content
  • Comparing bitmaps and vectors
  • Creating and editing vector shapes
  • Converting artwork into graphic, button, and animation symbols
  • Animating in Fireworks
  • Maintaining crisp text in web images
  • Sharing content between pages
  • Optimizing images for export
  • Integrating with Device Central, Dreamweaver, Flash, and Flash Catalyst
Subjects:
Web Web Graphics Prototyping Web Design
Software:
Fireworks
Author:
Jim Babbage

Animating with Twist and Fade

I've got another animation technique in my bag of Fireworks tricks, and this is a really fun one using one of the commands in our Commands menu. I've got a little logo here, KIDS logo. I am going to select this object onscreen, and I am going to go to my Commands menu and choose Creative > Twist and Fade. Now the dialog box, it looks a little bit intimidating at first, but it's actually a pretty cool little feature. You've got the ability here to create your own animation manually by adjusting all the different settings that you see in the dialog box.

So, for example, I can go ahead and change my Opacity, final opacity. Let's make it about 70% - no let's go to 100, so the final version of my logo ends up being 100% opaque. I can go and change things like Blur. I can make the different iterations of this object blur a little bit and eventually come into sharpness. I can change things like Rotation or Direction. I think I'll just add a little bit more Spacing here, and as I am doing this, you'll notice it onscreen, the different instances of my main object are basically updating.

And I think I'll reduce my Scaling down to 100%. There we go, so we start off a little bit smaller size, actually make it a bit smaller. Let's make it smaller than - it ends up as, so there. All right. And I think the only other thing I'll do is maybe increase my starting Opacity a little bit, makes things a little bit more solid. Now I am just playing around with these different settings, but the cool thing is I can turn this into an animation. You'll see a little magical button here, little check box that says Animate.

If I click on that check box and then click OK, Fireworks generates all the States needed, and there is 11 States in total in this case, to create an animation. And you will see there it is, just running it through, now which is a pretty cool thing. I didn't have to do a lot to actually get that to work. I am going to stop that, and I am going to revert back to my original again, and we'll go back into with the Commands menu. I will just point out a couple of more things here before we wrap up with this one.

Oop - also when you trying to use this command, make sure you select your object first, so Commands > Creative > Twist and Fade, and not only can I make my own custom animations, but there's a whole bunch of options down here that give me the ability to create sort of pre-built animations. So I can choose any one of these. You can see a whole change has occurred inside of Fireworks, so I can play around with these. I'll think I'll try - well let's go Depth of Vision.

These are all presets that give me a very specific animation. I can still customize it as much as I like, but it does give me a good starting point. Now the other option I've got is I can also Randomize effects too, if I want to just sort of feel lucky and see what I get, but I am going to start with this one. I think I like this. We are going to click on our Animate option first, and then click OK. And again, if I click on the Play button, there you can see it comes in the view, and this is over a significantly more States. This about 25 different States in order to get this animation to work as it does.

Okay, so once you've got an animation like this, you've got your whole series of States, again, you can go through the same process. You can optimize it as an Animated GIF, or you can save it out as a Flash SWF file for use in Flash, a just another neat way to create an animation without having to go and deal with things on a frame-by-frame basis.

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