In Fireworks CS4: Rapid Prototyping, designer Jim Babbage deconstructs real-world examples that show the interoperability between Fireworks and other Adobe applications. Jim lays out the schedule for good prototyping, from wireframing to storyboarding to creating multi-page mockups for design feedback. Along the way, he covers advanced imaging topics, such as adding interactivity for a realistic mockup and exporting a Flex mockup as an FXG file. Exercise files accompany the course.
Using screen-sharing applications for review and feedback on prototypes
Emulating a Spry accordion panel with the Grid auto shape
Storyboarding wireframes to make them more realistic
Adding navigation and design variations to elicit comments
Building multi-page mockups and adding interactivity