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Migrating from Final Cut Pro 7 to Avid Media Composer 5.5 is a thorough comparison of the interfaces, concepts, tools, and workflow behind each of these two programs, covering the key differences video editors need to know to master Media Composer and make the switch. The course covers the basics of editing in Avid Media Composer, including sequence creation, project organization and navigation, importing and linking media, timeline editing techniques, and how to work with audio and add transitions and effects.
Now let's switch our attention to using Timewarps in Media Composer. Timewarps allow us to create freeze frames and speed changes, but also speed ramps and speed bumps as well. But Timewarps allow us to apply those effects directly to a clip that's already in a sequence. Now to apply a Timewarp effect, we need to come up here to the project window, to the Effects palette, and we're going to be looking down at categories of effects down here on the left-hand side, and pretty much at the bottom almost is the Timewarp category.
And this probably looks very similar to the Motion and Cadence filters that we can find in Final Cut Pro. However, the Timewarp effect also combines some attributes which are very similar to the Time Remap controls in Final Cut Pro as well. Now in our Timewarp category, you can see that we've got various different presets available. 0% To 100%, 100% To 0%, some of our Cadence options here, Pulldown Insertion and Removal, Reverse Motion, a Boost and a Bump, and then we actually have a blank Timewarp template, and a thing called Trim To Fill.
So just like any other effect that's applied from the Effects palette, what we'd need to do is drag the effect over to the clip in the timeline in order to apply it. So here, for example, I've got a b-roll clip that isn't quite long enough to span the gap in the sequence. (Music playing) So we get a bit of black flash there. I'm going to use the Trim To Fill effect, drag and drop the Timewarp effect onto my clip, and now I can drop into Trim mode and trim the clip out, but instead of actually changing the frame on which it ends, it's going to adjust the speed of the playback of the clip instead.
And you can see that there now, 89% is written on the clip and that's the speed at which it's going to play back to fill that gap. (Female speaker: ?the dance floor and your partner?) (Music playing) (Female speaker: My great grandmother?) So that's one application of using the Timewarp effect and as you can see, you're just going to have to drag and drop the effect over onto the clip in your sequence. A different way to access Timewarp will be to promote a regular motion effect that's already in the sequence. Remember that we added this effect using the Fit To Fill function here.
If we wanted to promote this to a Timewarp, what we do is park on the clip and then enter the Motion Effect Editor from the Timeline palette, like so. And you can see the Motion Effect Editor has come up, but it's telling us here this is a regular motion effect, and so in order to work with it in this tool I would need to promote it to a Timewarp. So let's do that. Let's promote it to a Timewarp. And now that we've done that, we can open up our Speed Graph. We also have a Position Graph as well, and you can choose whichever to work with.
I'm going to work with Speed in this case, so I'll close down the Position Graph. And so here this green line is representing the speed of my clip. If I wanted to start out at 100%, I could pull the keyframe down to that point, move through to a different place in my effect, right-click, add a keyframe, maybe move through to the end, right-click, add a keyframe. Now maybe I could take the central keyframe and just push it up in time, like so. So now we've created a speed around from 100% up to 275% and then back down to 100% again.
If I'm not quite ending at the right point, then maybe I just need to increase the speed a little bit more in the center of the clip so that I get further towards the end of the clip by its end, like so. Increase the speed in the center of the clip so that by the time we reach the end, we've progressed further through the material, like so. I've got choices again about how to interpolate. The choices at the top of the list are going to be easier to calculate and more likely to play back in real time, and the choices towards the bottom, especially FluidMotion, are going to require some fairly intensive rendering, but will give you a much higher quality result.
Down at the bottom of the tool I've got some useful buttons for rendering, removing, match framing, and loop play. I've also got a keyframe button here if I need to use it and a Fast menu which allows me to access some of the keyframe functions such as Bezier, Linear, Shelf, so that returns the interpolation between keyframes. And then things like Slip Keyframes, Align Keyframes, Select, and Delete Keyframes. Once I'm done, close the Timewarp Editor and the Timewarp is now available for playback in the sequence.
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