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Final Cut Pro X Essential Training
Illustration by John Hersey

Using speed effects to retime clips


From:

Final Cut Pro X Essential Training

with Ashley Kennedy

Video: Using speed effects to retime clips

It's sometimes a very useful thing to be able to speed up and slow down your clips for various reasons. Let's take a look at how to do this. So I'm going into 9.12, and I am going to view clips here that I'd like to change the speed for. This one is a pan, and it's quite slow, I am going to play it in real-time just so you can get a sense of it. (video playing) So it's very slow, if I check out the duration Ctrl+D, it's almost 17 seconds long.
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  1. 6m 16s
    1. Welcome
      1m 0s
    2. Using the exercise files
      5m 16s
  2. 23m 30s
    1. Understanding the world of nonlinear editing
      5m 2s
    2. Understanding how FCP X works: A new take on story creation
      1m 48s
    3. Taking a tour of the FCP X interface
      8m 59s
    4. Accessing additional tools
      6m 23s
    5. Getting to know the projects for this course
      1m 18s
  3. 24m 41s
    1. Creating and organizing events from scratch
      5m 20s
    2. Organizing footage with keywords and ratings
      8m 19s
    3. Performing searches and creating Smart Collections
      4m 59s
    4. Displaying event data
      6m 3s
  4. 42m 11s
    1. Playing and marking clips in preparation for editing
      7m 16s
    2. Understanding different types of editing tools
      6m 20s
    3. Making the first edits: Using Insert and Append edits
      7m 31s
    4. Changing shots: Using Overwrite and Replace edits
      5m 54s
    5. Performing video- and audio-only edits
      3m 45s
    6. Moving clips within the primary storyline: Swapping shots and creating gaps
      3m 28s
    7. Removing material from the primary storyline
      3m 44s
    8. Understanding timeline navigation: Snapping, skimming, zooming, and panning
      4m 13s
  5. 23m 58s
    1. Trimming clips: Using the Ripple tool
      9m 9s
    2. Manipulating transitions: Using the Roll tool
      5m 36s
    3. Changing clip content and position: Performing Slip and Slide edits
      5m 40s
    4. Using the Precision Editor for fine trimming control
      3m 33s
  6. 14m 2s
    1. Connecting clips to the primary storyline
      7m 0s
    2. Understanding the features and limitations of Connected Clips
      3m 40s
    3. Working with secondary storylines
      3m 22s
  7. 31m 23s
    1. Adjusting the audio level and channel configuration via the Inspector
      8m 47s
    2. Keyframing audio in the timeline
      4m 57s
    3. Repairing audio problems automatically
      5m 25s
    4. Adjusting audio EQ
      4m 46s
    5. Recording audio
      4m 4s
    6. Syncing audio from multiple sources
      3m 24s
  8. 25m 6s
    1. Nesting and breaking apart clips
      4m 1s
    2. Performing quick extractions using Top and Tail edits
      6m 16s
    3. Auditioning clips to try multiple editing options
      4m 9s
    4. Working with markers
      4m 57s
    5. Customizing the keyboard and workspace
      5m 43s
  9. 14m 28s
    1. Syncing your multicam group clips
      6m 47s
    2. Performing a multicam edit
      3m 53s
    3. Refining the multicam edit
      3m 48s
  10. 1h 26m
    1. Working with basic motion effects: Transform, Crop, and Distort
      10m 32s
    2. Using motion effects with still photos and graphics
      6m 25s
    3. Adding and adjusting transition effects
      7m 46s
    4. Adding and adjusting video effects
      6m 26s
    5. Adding and adjusting audio effects
      4m 30s
    6. Keyframing video and audio effects over time
      6m 18s
    7. Copying and pasting effect properties
      4m 15s
    8. Creating and adjusting titles
      7m 18s
    9. Working with generator effects
      6m 46s
    10. Adding animated themes
      4m 7s
    11. Creating freeze frames
      3m 51s
    12. Using speed effects to retime clips
      8m 2s
    13. Working with layered Photoshop files
      6m 19s
    14. Understanding rendering options and preferences
      4m 4s
  11. 36m 15s
    1. Analyzing footage for problems
      3m 49s
    2. Following a proper color correction workflow
      10m 29s
    3. Apply multiple color corrections to clips
      3m 41s
    4. Using color correction templates
      3m 11s
    5. Using automatic color correction tools
      6m 15s
    6. Performing secondary color correction with color masks
      4m 30s
    7. Performing color correction adjustments using shape masks
      4m 20s
  12. 18m 54s
    1. Taking a closer look at the import and analysis options
      5m 56s
    2. Importing from cards and file-based cameras
      4m 14s
    3. Importing iMovie projects and events
      1m 58s
    4. Capturing from tape
      3m 18s
    5. Making a tape archive
      3m 28s
  13. 16m 13s
    1. Managing events between different drives and destinations
      6m 13s
    2. Managing render files
      2m 56s
    3. Collaborating and archiving
      7m 4s
  14. 34m 38s
    1. Sharing projects using presets
      7m 41s
    2. Exporting a hi-res QuickTime movie
      3m 46s
    3. Using Compressor to export with custom settings
      7m 54s
    4. Exporting a still image
      1m 22s
    5. Exporting to DVD or Blu-ray with chapter markers
      5m 33s
    6. Exporting stems out of the timeline using roles
      8m 22s
  15. 14m 1s
    1. Solving offline media problems
      10m 29s
    2. Troubleshooting data and settings corruption problems
      3m 32s
  16. 3m 28s
    1. Next steps
      3m 28s

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Final Cut Pro X Essential Training
6h 55m Beginner Mar 14, 2013

Viewers: in countries Watching now:

Learn how to build and refine your story with the redesigned editing toolset in Final Cut Pro X. In this course, author Ashley Kennedy focuses on getting you comfortable with each aspect of the editing process in Final Cut—from preparation and organization, to editing and refining, to audio and effects, to media management and exporting. Each stage of the postproduction workflow is explained thoroughly and concisely, and uses real-world examples from both narrative and documentary workflows.

This lynda.com course and its exercise files are not compatible with Final Cut Pro X v10.1 or later. If you are running Final Cut Pro X v. 10.0.8 or 10.0.9, please do not upgrade your software to v10.1 if you would like to use these exercise files. For more information, please see the FAQs tab.

Topics include:
  • Understanding nonlinear editing
  • Creating and organizing events
  • Organizing footage with keywords and ratings
  • Playing and marking clips
  • Performing Insert, Append, Overwrite, and Replace edits
  • Moving and removing clips
  • Trimming in the timeline: performing ripple, roll, slip and slide edits
  • Working with connected clips and multiple storylines
  • Adjusting audio levels, EQ, and more
  • Performing a multicam edit
  • Adding and animating video and audio effects
  • Working with motion effects, speed effects, titles, themes, and generators
  • Performing primary and secondary color correction
  • Importing and analyzing footage from multiple platforms
  • Managing media and project data
  • Sharing and exporting projects
Subjects:
Video Video Editing
Software:
Final Cut Pro
Author:
Ashley Kennedy

Using speed effects to retime clips

It's sometimes a very useful thing to be able to speed up and slow down your clips for various reasons. Let's take a look at how to do this. So I'm going into 9.12, and I am going to view clips here that I'd like to change the speed for. This one is a pan, and it's quite slow, I am going to play it in real-time just so you can get a sense of it. (video playing) So it's very slow, if I check out the duration Ctrl+D, it's almost 17 seconds long.

So let's go ahead in speed this up, and I think we could probably double the speed, and it should still look pretty natural. So what I am going to do is just click on the clip and then come to my Retiming menu, you can also press Cmd+R to get here, and then you have lots of choices here. Just to speed up the entire clip we are going to go to Fast, and you have various choices here, I am going to start off with 2x speed. And you notice the clip shortened by half, and that's because it's playing the frames of the clip much faster than real time, double speed, so the clip becomes shorter.

Now there is also this blue bar above the clip. There is a couple of things I can do here. One, I can do the dropdown menu and sort of switch to a different speed from here, or I can grab these little black bars and drag in and out, and as long as I'm still faster than real time, the bar will remain blue. If I get right on 100% it goes green and then if I go slower than real time it becomes orange. And I am affecting the entire clip the same amount.

So let's say we want it to go a little bit faster than double, maybe about 220. Let's go ahead and take a look. (video playing) So I think it looks good. It's pretty natural. The sound of the crows in the background sound a little manic. So we'll probably have to remove those and replace it with the normal sounding crows, but visually I am happy with it. I have another clip down here that I want to slow down, so this is a pan across the farmer's market stand, I'll go ahead and play it.

(video playing) So I just want to slow it down just slightly. Again, I'll click on it, this time I'll press Cmd+R and my Retiming menu opens up at 100%. Let's go ahead and try 86% and play. (video playing) I think if we sort of took down the audio, got some other audio and use just the visuals, it would look okay.

So you have got to see what's realistic, what will actually work, you might have to experiment a bit. Now let's examine how to change the speed of a clip variably. So we will start out normal and then go really fast and then slow down. So I am going to click on this and again I am going to go to the Retiming menu and instead of going to Slow then Fast, I am going to go to Speed Ramp. And it really doesn't matter which one I choose in this case, I am just going to choose to 0%.

And as you can see here, we have four different speeds that were going here, but each one of these is totally able to be manipulated. So if we are going to start off in real-time, I just want to drag this to 100%, and if we play this, this should look just fine in real-time. (video playing) And then if we want to go super fast, we'll go ahead and just drag this in, like so, and then finish off in real-time. Let's go ahead and zoom in so that we can get this right, Cmd+Plus, and we need to go to 100% here.

It also gives me the option of ending on a freeze-frame, if I just drag this out, and I can have a freeze-frame last for as long as if I want. Let me Shift+Z to get everything in there, and as you can see here, we have variable speeds, I'll go ahead and just play a little bit of it so you can see. (video playing) So, Normal, Super Fast, Super Slow, the sound adjusts accordingly so you want to make sure that you fix that.

Now the one issue with the Speed Ramp is that we have these four sections, and we really don't have a say on what specific part of this clip is a specific speed. If I undo this, Cmd+Z, so now we are at normal. If I want to choose a specific part of the action to be a specific speed, I can. So it's a little bit different than last time. What I am going to do is switch from the Select tool to the Range Selection tool and then select the area that I'd like to affect.

So let's say that from here to here I want it to go superfast. So I am no longer dictated by those default amounts, I am setting my amount. Then I can come up to my Retiming menu and choose my amount, so Fast, and we'll say 4x. And so now this is the section that's going to be affected, and I can drag us in and out as I want. I can do it again, I can, with the Range Selection tool here and may be I want this to be slow.

So this is a great way for you to choose exactly where your variable motion takes place. Okay, other things. Let's go ahead and close my Retiming menus here. And I am going to switch back to the Select tool "A". I have the ability to reverse speed, so if I want this pan to go the other way I can just select it and then go in to Retiming menu and choose Reverse Clip. And now it's going the other way, no problem. Let me undo that. Let me go ahead and close those Retiming menus.

Just a couple of other things, if I come into the Retiming menu I do want to mention there is an Instant Replay feature. We really don't have any footage that is conducive to showing instant replays, but basically all you do is you select the frames that you would like repeated, and then it automatically repeats them, and then you can either slow down or speed up those frames accordingly. So basically if you have a sports play, and you would like to highlight a specific moment, you would just mark an in and an out around that moment, and then it would immediately duplicate that footage, and then you could slow it down so that you could highlight a specific action.

So that's all Instant Replay is. Rewind allows you to reverse your footage in real-time or double or quadruple, and you can just add accordingly. And then I want to talk a little bit about Video Quality. Now Video Quality is where I can set the smoothness quality of the speed effects. If I choose Normal, when I slow down a clip Final Cut repeats frames which can look a little jerky if you slow it way down. If you choose Frame Blending, then Final Cut actually includes these small little micro-dissolves between the frames that you have slowed down to make a smoother result and does take a little longer to render, but its better quality.

And then finally there is Optical Flow which actually creates new pixels by analyzing the vectors of movement, and this of course takes a long time to render, but the results are really great. So, as you can see, there are quite a few creative ways to affect the speed of your clips both constant and variably in Final Cut Pro.

Find answers to the most frequently asked questions about Final Cut Pro X Essential Training.


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Q: Why are the exercise files not compatible with my version of Final Cut Pro X?
A: The exercise files for this course require Final Cut Pro X 10.0.07 or higher. Final Cut Pro X upgrades are free in the Apple App Store and we recommend upgrading your software if you are able.

 

Q: The exercise files aren't working for me in Final Cut Pro X 10.1.
A: This lynda.com training and these exercise files are not compatible for FCP X v. 10.1 OR 10.0.7 and earlier versions of the program. If you are running FCP X v. 10.0.8 or 10.0.9, please do not upgrade your software to v. 10.1 if you would like to use these exercise files.
 
Note: We are currently in the process of updating this training to be compatible with v. 10.1 and later, but that training won’t be available for several weeks. We appreciate your patience as we optimize this training.
 
FYI: If you’ve already upgraded to v. 10.1 and would like to use these exercise files, then it is actually possible to work with them to a limited degree. Simply follow the directions in the “Using the Exercise Files” movie of this course to place the Final Cut Events and Final Cut Projects folders in the appropriate location. Then, from within FCP X 10.1, choose File > Update Projects and Events. Choose Locate > and navigate to the appropriate location.  Your projects and events will be updated, but the file structure won’t mirror the experience within the current training.  If you are new to FCP X, it will likely be confusing to follow along through some of the training.  Again, we recommend that you check back for this training in several weeks to get the optimal experience.
 
Also, because FCP X exercise files are not backward compatible, you won’t be able to use the exercise files if you have FCP X v. 10.0.7 or earlier. You will need to upgrade to v. 10.0.9. Apple only offers 10.1 in the App Store, but if you have not yet upgraded to OS X Mavericks, you can click the Install button for 10.1 and the App Store will ask if you want to download an older version of the software (10.0.9). If you have already upgraded to Mavericks, unfortunately downloading FCP X 10.0.9 is not possible.
 
 
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