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Final Cut Pro X Essential Training

Taking a tour of the FCP X interface


From:

Final Cut Pro X Essential Training

with Ashley Kennedy

Video: Taking a tour of the FCP X interface

Okay, it's time to start getting our feet wet in the Final Cut Pro X editing environment. So in order to show you around, I thought I'd first show you what everything looks like when you open the software without anything loaded, and then we'll take a much closer look at the software populated with events and projects. All right, so I am going to go ahead and just launch Final Cut, and again, we are opening into an empty interface. You won't have an empty interface, so just sit back and watch for this very first part. So, as you can see, we have three main areas here, we have the Event Library, the Project Library, and the Viewer.
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  1. 6m 16s
    1. Welcome
      1m 0s
    2. Using the exercise files
      5m 16s
  2. 23m 30s
    1. Understanding the world of nonlinear editing
      5m 2s
    2. Understanding how FCP X works: A new take on story creation
      1m 48s
    3. Taking a tour of the FCP X interface
      8m 59s
    4. Accessing additional tools
      6m 23s
    5. Getting to know the projects for this course
      1m 18s
  3. 24m 41s
    1. Creating and organizing events from scratch
      5m 20s
    2. Organizing footage with keywords and ratings
      8m 19s
    3. Performing searches and creating Smart Collections
      4m 59s
    4. Displaying event data
      6m 3s
  4. 42m 11s
    1. Playing and marking clips in preparation for editing
      7m 16s
    2. Understanding different types of editing tools
      6m 20s
    3. Making the first edits: Using Insert and Append edits
      7m 31s
    4. Changing shots: Using Overwrite and Replace edits
      5m 54s
    5. Performing video- and audio-only edits
      3m 45s
    6. Moving clips within the primary storyline: Swapping shots and creating gaps
      3m 28s
    7. Removing material from the primary storyline
      3m 44s
    8. Understanding timeline navigation: Snapping, skimming, zooming, and panning
      4m 13s
  5. 23m 58s
    1. Trimming clips: Using the Ripple tool
      9m 9s
    2. Manipulating transitions: Using the Roll tool
      5m 36s
    3. Changing clip content and position: Performing Slip and Slide edits
      5m 40s
    4. Using the Precision Editor for fine trimming control
      3m 33s
  6. 14m 2s
    1. Connecting clips to the primary storyline
      7m 0s
    2. Understanding the features and limitations of Connected Clips
      3m 40s
    3. Working with secondary storylines
      3m 22s
  7. 31m 23s
    1. Adjusting the audio level and channel configuration via the Inspector
      8m 47s
    2. Keyframing audio in the timeline
      4m 57s
    3. Repairing audio problems automatically
      5m 25s
    4. Adjusting audio EQ
      4m 46s
    5. Recording audio
      4m 4s
    6. Syncing audio from multiple sources
      3m 24s
  8. 25m 6s
    1. Nesting and breaking apart clips
      4m 1s
    2. Performing quick extractions using Top and Tail edits
      6m 16s
    3. Auditioning clips to try multiple editing options
      4m 9s
    4. Working with markers
      4m 57s
    5. Customizing the keyboard and workspace
      5m 43s
  9. 14m 28s
    1. Syncing your multicam group clips
      6m 47s
    2. Performing a multicam edit
      3m 53s
    3. Refining the multicam edit
      3m 48s
  10. 1h 26m
    1. Working with basic motion effects: Transform, Crop, and Distort
      10m 32s
    2. Using motion effects with still photos and graphics
      6m 25s
    3. Adding and adjusting transition effects
      7m 46s
    4. Adding and adjusting video effects
      6m 26s
    5. Adding and adjusting audio effects
      4m 30s
    6. Keyframing video and audio effects over time
      6m 18s
    7. Copying and pasting effect properties
      4m 15s
    8. Creating and adjusting titles
      7m 18s
    9. Working with generator effects
      6m 46s
    10. Adding animated themes
      4m 7s
    11. Creating freeze frames
      3m 51s
    12. Using speed effects to retime clips
      8m 2s
    13. Working with layered Photoshop files
      6m 19s
    14. Understanding rendering options and preferences
      4m 4s
  11. 36m 15s
    1. Analyzing footage for problems
      3m 49s
    2. Following a proper color correction workflow
      10m 29s
    3. Apply multiple color corrections to clips
      3m 41s
    4. Using color correction templates
      3m 11s
    5. Using automatic color correction tools
      6m 15s
    6. Performing secondary color correction with color masks
      4m 30s
    7. Performing color correction adjustments using shape masks
      4m 20s
  12. 18m 54s
    1. Taking a closer look at the import and analysis options
      5m 56s
    2. Importing from cards and file-based cameras
      4m 14s
    3. Importing iMovie projects and events
      1m 58s
    4. Capturing from tape
      3m 18s
    5. Making a tape archive
      3m 28s
  13. 16m 13s
    1. Managing events between different drives and destinations
      6m 13s
    2. Managing render files
      2m 56s
    3. Collaborating and archiving
      7m 4s
  14. 34m 38s
    1. Sharing projects using presets
      7m 41s
    2. Exporting a hi-res QuickTime movie
      3m 46s
    3. Using Compressor to export with custom settings
      7m 54s
    4. Exporting a still image
      1m 22s
    5. Exporting to DVD or Blu-ray with chapter markers
      5m 33s
    6. Exporting stems out of the timeline using roles
      8m 22s
  15. 14m 1s
    1. Solving offline media problems
      10m 29s
    2. Troubleshooting data and settings corruption problems
      3m 32s
  16. 3m 28s
    1. Next steps
      3m 28s

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Final Cut Pro X Essential Training
6h 55m Beginner Mar 14, 2013

Viewers: in countries Watching now:

Learn how to build and refine your story with the redesigned editing toolset in Final Cut Pro X. In this course, author Ashley Kennedy focuses on getting you comfortable with each aspect of the editing process in Final Cut—from preparation and organization, to editing and refining, to audio and effects, to media management and exporting. Each stage of the postproduction workflow is explained thoroughly and concisely, and uses real-world examples from both narrative and documentary workflows.

This lynda.com course and its exercise files are not compatible with Final Cut Pro X v10.1 or later. If you are running Final Cut Pro X v. 10.0.8 or 10.0.9, please do not upgrade your software to v10.1 if you would like to use these exercise files. For more information, please see the FAQs tab.

Topics include:
  • Understanding nonlinear editing
  • Creating and organizing events
  • Organizing footage with keywords and ratings
  • Playing and marking clips
  • Performing Insert, Append, Overwrite, and Replace edits
  • Moving and removing clips
  • Trimming in the timeline: performing ripple, roll, slip and slide edits
  • Working with connected clips and multiple storylines
  • Adjusting audio levels, EQ, and more
  • Performing a multicam edit
  • Adding and animating video and audio effects
  • Working with motion effects, speed effects, titles, themes, and generators
  • Performing primary and secondary color correction
  • Importing and analyzing footage from multiple platforms
  • Managing media and project data
  • Sharing and exporting projects
Subjects:
Video Video Editing
Software:
Final Cut Pro
Author:
Ashley Kennedy

Taking a tour of the FCP X interface

Okay, it's time to start getting our feet wet in the Final Cut Pro X editing environment. So in order to show you around, I thought I'd first show you what everything looks like when you open the software without anything loaded, and then we'll take a much closer look at the software populated with events and projects. All right, so I am going to go ahead and just launch Final Cut, and again, we are opening into an empty interface. You won't have an empty interface, so just sit back and watch for this very first part. So, as you can see, we have three main areas here, we have the Event Library, the Project Library, and the Viewer.

Now within the Event Library, we see the hard drives where various groups of events or media can live. Essentially, these are all of the locations that we can have a Final Cut Events folder. The same thing goes for the Project Library. This is where the various groups of projects can live, or in other words, the locations that we can have a Final Cut Projects folder. In this default view, the Viewer functions to show the visual output of the material in either the Event Library or the Project Library, depending on where your cursor is.

So now let's examine the same space, but this time loaded with events and projects. I am going to go ahead and quit Final Cut, Command+Q, and I am going to go into my Media Drive. So, remember in a previous movie when I said that the Final Cut Projects and Final Cut Events folders need to be named exactly right for Final Cut to be able to see them? Well, this is proof. As you can see, in order to show you an empty interface, I just put an X in front of these names, so I basically hid these folders from the software. Again, don't try this at home, my advice to you is to just leave these alone, but again, this is proof that it does work to hide these folders from Final Cut, all you need to do is rename them by a single character and they are hidden from the software.

All right, so let's go ahead and launch again. And as you can see, we now have the same hard drives, but if I twirl this down, you can see that I have some events here, I have my Castles Event and my Farm to Table Event, and if I twirl it down further, we have some keyword collections which we'll go over in a much more detail in a later movie. But down here we also have under the Media Drive, our exercise files, and I am going to just burrow into Chapter 1, and we are in Chapter 1.3.

I am going to head back up here to the Event Library and talk about this just a little bit. So the Event Library is essentially a repository where you store and organize all of your media, all of your video, your audio, your still images, your graphics, and so on. And as you can see, to the right of the main part of the Event Library is a filmstrip view of my Event Media. So notice as I drag the playhead over the Event Media, we see the visual output in the viewer. I'm not clicking my mouse down.

I am just hovering and dragging, and I am getting a sense of what all this media is. Now you may or may not be able to hear this. I right now have my audio skimming turned off as I prefer it, but if you would like to hear the audio as you skim across here, you can just go up to View, turn on Audio Skimming, that keyboard shortcut is Shift+S, and as I drag across now, you'll be able to hear the clips.

So I am going to turn that off for now. So I'll just press Shift+S again and right now I am just getting my video skimmed. Let's come down to this menu here. If I drag this slider here all the way to the right, then each of the clips in the Event Library is shown as a single thumbnail. If, however, I start dragging this to the left, then the clips begin to give an indication of length. So if I drag it all the way to the left, then each of these squares represents a half a second.

Now you really wouldn't use this view very often. So I'm going to just drag it back to the right to about 10 seconds. So this means that each of these thumbnails represents 10 seconds or less of footage. So I think this gives us a good indication of length without being overbearing. Notice that you can also show the audio waveforms for clips that contain both video and audio, and that's right here. So if I just click on Show Waveforms, the waveforms disappear from my video and audio clips. I can bring that back.

And then my Clip Height, if I want to make everything really big, really small to fit more things in, and I think I'll just leave it right about there, like that. Now let's go ahead and head down to the Project Library where we have our projects. Now projects in Final Cut Pro X are simply sequences which are essentially the edited program made from combinations of clips. Now in past versions, you could have multiple sequences in one project, but in Final Cut Pro X, each project can contain only one sequence.

So, as you can see here, we have a couple of projects that contain various versions of sequences. I am going to go ahead and just select the sequence, and as I drag the playhead through the project, you can see the visual output in the Viewer. If I go back to the Event Library, the visual output changes to the content that I have up here. Now I can change this to show two viewers, one for the Event Library and one for the Project Library. I do this by coming up to window and then Show Event Viewer, and now I have my Event Viewer and then the Viewer for my project.

This gives you dual display that is typical of many other editing programs. Now let's go ahead and climb into one of the projects so that we can see the timeline. Now I can do that by simply selecting the project and pressing Enter or by double-clicking on the project, and here we are inside the project, and this is the timeline right here. Now notice as I skim my mouse over the content, we again see the visual output in the Viewer, and I also want to show you kind of how to change the size of the clips in the timeline, that's down here, another light switch. I'll go ahead and click on this, and as I drag to the left, my clips get smaller, and I can make them actually very large.

I can also change the way that I see my video in relation to my audio. If I click over here on the far left, I only get audio waveform, no visual indication at all, and then as I kind of go from left to right, I get more and more visual indication, and this optional right here is just bars. I am going to go ahead and select this one, because I like this for basic editing, and there are several ways to navigate the sequence. For now we'll just touch upon a few. To play this sequence, you can just press Spacebar, so I am just going to go ahead and press Spacebar, and then I'll press Spacebar again to stop.

(male speaker: You know, I'm taking a big risk.) And then to go to the beginning of a sequence, you can press the Home button, or Function+Left Arrow on a laptop and to go to the end of the sequence, you can press the End button or Function+Right Arrow on a laptop, and obviously we already know that to scrub through, I'm just going to click and drag. If I want to go frame by frame, I can use my left arrow and my right arrow, like so.

If I want to go clip by clip, so if I want to go from the head of one clip to the head of the other, I can use my up and down arrow, so if I press the Up Arrow, I am going back clip by clip, and if I press the Down Arrow, I am going forward clip by clip. As you can see, when we move through the sequence, we get a readout of our time code which is a time-based readout of where we are at in the program in hours, minutes, seconds, and frames. Now in the same general area is a toolbar which contains quite a few useful tools that we'll be exploring in future movies.

Now if I want to go back to the Project Library to access other projects, I simply click on this little film canister down here, and that gets me back to the Project Library. I can then enter another sequence by clicking on it and pressing Enter or by double-clicking and of course all the same navigation tools apply here. And just one more thing, if I want to select the Event Library, I can press the keyboard shortcut Command+1. Now the Event Library is selected, if I want to select the timeline, I can press Command+2, and now the timeline is selected, and if I want to select the Viewer, Command+3.

So as I go through these options, you can see each of these areas becomes highlighted and thus will respond to the commands that I input. Obviously, this was just a very quick introduction to the major elements of the interface, but with that foundation, however, we are ready to continue learning about all the various windows, tools, and buttons in later movies.

Find answers to the most frequently asked questions about Final Cut Pro X Essential Training.


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Q: Why are the exercise files not compatible with my version of Final Cut Pro X?
A: The exercise files for this course require Final Cut Pro X 10.0.07 or higher. Final Cut Pro X upgrades are free in the Apple App Store and we recommend upgrading your software if you are able.

 

Q: The exercise files aren't working for me in Final Cut Pro X 10.1.
A: This lynda.com training and these exercise files are not compatible for FCP X v. 10.1 OR 10.0.7 and earlier versions of the program. If you are running FCP X v. 10.0.8 or 10.0.9, please do not upgrade your software to v. 10.1 if you would like to use these exercise files.
 
Note: We are currently in the process of updating this training to be compatible with v. 10.1 and later, but that training won’t be available for several weeks. We appreciate your patience as we optimize this training.
 
FYI: If you’ve already upgraded to v. 10.1 and would like to use these exercise files, then it is actually possible to work with them to a limited degree. Simply follow the directions in the “Using the Exercise Files” movie of this course to place the Final Cut Events and Final Cut Projects folders in the appropriate location. Then, from within FCP X 10.1, choose File > Update Projects and Events. Choose Locate > and navigate to the appropriate location.  Your projects and events will be updated, but the file structure won’t mirror the experience within the current training.  If you are new to FCP X, it will likely be confusing to follow along through some of the training.  Again, we recommend that you check back for this training in several weeks to get the optimal experience.
 
Also, because FCP X exercise files are not backward compatible, you won’t be able to use the exercise files if you have FCP X v. 10.0.7 or earlier. You will need to upgrade to v. 10.0.9. Apple only offers 10.1 in the App Store, but if you have not yet upgraded to OS X Mavericks, you can click the Install button for 10.1 and the App Store will ask if you want to download an older version of the software (10.0.9). If you have already upgraded to Mavericks, unfortunately downloading FCP X 10.0.9 is not possible.
 
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