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Managing render files

From: Final Cut Pro X Essential Training

Video: Managing render files

With the advent of background rendering, comes a lot of efficiency, but it also comes with the need to clear your render files on a more regular basis. After all if the application is performing media processing under the hood during the entire time you are working, there will no doubt be more media that you won't end up using in your final project. So in this movie, we are going to explore how to perform some much needed housekeeping. Now there are actually two ways to clear render media in Final Cut Pro X: by deleting project render files and by deleting event render files.

Managing render files

With the advent of background rendering, comes a lot of efficiency, but it also comes with the need to clear your render files on a more regular basis. After all if the application is performing media processing under the hood during the entire time you are working, there will no doubt be more media that you won't end up using in your final project. So in this movie, we are going to explore how to perform some much needed housekeeping. Now there are actually two ways to clear render media in Final Cut Pro X: by deleting project render files and by deleting event render files.

Let's first talk about how to get rid of project render files. I am going to first come down to my Project Library and select my 12.2 sequence. Now each project has a set of render files that were created during its duration. It's fairly easy to say that anything that didn't end up in the final project is probably safe to eliminate. So to do that just make sure you select the project and then come up to File and then Delete Project Render Files. This dialog box pops up asking you if you want to delete all of the render files or just the unused render files.

So if you're really looking to clear up space, you can choose all render files and just render the files again when need to or in our case we are just going to select Unused Render Files so that any media that was created during the entire editing process that didn't end up in the final show is going to be blown away right now. So I am going to say OK, and now we have cleared up our wasteful render files. Just so you know you can only select one project at a time when you do this. So notice that if come up to previous chapter here to try to get more than one project open, I can't click on one and then Cmd+click on another.

You can only select one project at a time. So you can only delete one project's Render Files at a time. Now there is one more way you can delete render files, though, and that's at the event level. So in this case, you can select as many events as you want. I can go ahead and just select both my Farm to Table and Castles events, and then I can come up to File, and then I can say Delete Event Render Files. Noticed that, Delete Project Render Files is no longer even an option here, when you have events selected, this is the one that you see.

So I am going to go ahead and select this. And again you can choose whether to delete All Render Files or just those unused ones. Again we'll go ahead and just delete the Unused Render Files, I'll say OK and again we have cleaned up our waste. So in general it's a good idea to go through and clear out your render files every few weeks. This is especially true if you leave your default background rendering value at a low number like the default value of five seconds because you could potentially end up with hundreds of unused render files without really realizing it.

Good render file management is just another way of keeping your project and your editing environment as organized as possible.

Show transcript

This video is part of

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Final Cut Pro X Essential Training

78 video lessons · 37563 viewers

Ashley Kennedy
Author

 
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  1. 6m 16s
    1. Welcome
      1m 0s
    2. Using the exercise files
      5m 16s
  2. 23m 30s
    1. Understanding the world of nonlinear editing
      5m 2s
    2. Understanding how FCP X works: A new take on story creation
      1m 48s
    3. Taking a tour of the FCP X interface
      8m 59s
    4. Accessing additional tools
      6m 23s
    5. Getting to know the projects for this course
      1m 18s
  3. 24m 41s
    1. Creating and organizing events from scratch
      5m 20s
    2. Organizing footage with keywords and ratings
      8m 19s
    3. Performing searches and creating Smart Collections
      4m 59s
    4. Displaying event data
      6m 3s
  4. 42m 11s
    1. Playing and marking clips in preparation for editing
      7m 16s
    2. Understanding different types of editing tools
      6m 20s
    3. Making the first edits: Using Insert and Append edits
      7m 31s
    4. Changing shots: Using Overwrite and Replace edits
      5m 54s
    5. Performing video- and audio-only edits
      3m 45s
    6. Moving clips within the primary storyline: Swapping shots and creating gaps
      3m 28s
    7. Removing material from the primary storyline
      3m 44s
    8. Understanding timeline navigation: Snapping, skimming, zooming, and panning
      4m 13s
  5. 23m 58s
    1. Trimming clips: Using the Ripple tool
      9m 9s
    2. Manipulating transitions: Using the Roll tool
      5m 36s
    3. Changing clip content and position: Performing Slip and Slide edits
      5m 40s
    4. Using the Precision Editor for fine trimming control
      3m 33s
  6. 14m 2s
    1. Connecting clips to the primary storyline
      7m 0s
    2. Understanding the features and limitations of Connected Clips
      3m 40s
    3. Working with secondary storylines
      3m 22s
  7. 31m 23s
    1. Adjusting the audio level and channel configuration via the Inspector
      8m 47s
    2. Keyframing audio in the timeline
      4m 57s
    3. Repairing audio problems automatically
      5m 25s
    4. Adjusting audio EQ
      4m 46s
    5. Recording audio
      4m 4s
    6. Syncing audio from multiple sources
      3m 24s
  8. 25m 6s
    1. Nesting and breaking apart clips
      4m 1s
    2. Performing quick extractions using Top and Tail edits
      6m 16s
    3. Auditioning clips to try multiple editing options
      4m 9s
    4. Working with markers
      4m 57s
    5. Customizing the keyboard and workspace
      5m 43s
  9. 14m 28s
    1. Syncing your multicam group clips
      6m 47s
    2. Performing a multicam edit
      3m 53s
    3. Refining the multicam edit
      3m 48s
  10. 1h 26m
    1. Working with basic motion effects: Transform, Crop, and Distort
      10m 32s
    2. Using motion effects with still photos and graphics
      6m 25s
    3. Adding and adjusting transition effects
      7m 46s
    4. Adding and adjusting video effects
      6m 26s
    5. Adding and adjusting audio effects
      4m 30s
    6. Keyframing video and audio effects over time
      6m 18s
    7. Copying and pasting effect properties
      4m 15s
    8. Creating and adjusting titles
      7m 18s
    9. Working with generator effects
      6m 46s
    10. Adding animated themes
      4m 7s
    11. Creating freeze frames
      3m 51s
    12. Using speed effects to retime clips
      8m 2s
    13. Working with layered Photoshop files
      6m 19s
    14. Understanding rendering options and preferences
      4m 4s
  11. 36m 15s
    1. Analyzing footage for problems
      3m 49s
    2. Following a proper color correction workflow
      10m 29s
    3. Apply multiple color corrections to clips
      3m 41s
    4. Using color correction templates
      3m 11s
    5. Using automatic color correction tools
      6m 15s
    6. Performing secondary color correction with color masks
      4m 30s
    7. Performing color correction adjustments using shape masks
      4m 20s
  12. 18m 54s
    1. Taking a closer look at the import and analysis options
      5m 56s
    2. Importing from cards and file-based cameras
      4m 14s
    3. Importing iMovie projects and events
      1m 58s
    4. Capturing from tape
      3m 18s
    5. Making a tape archive
      3m 28s
  13. 16m 13s
    1. Managing events between different drives and destinations
      6m 13s
    2. Managing render files
      2m 56s
    3. Collaborating and archiving
      7m 4s
  14. 34m 38s
    1. Sharing projects using presets
      7m 41s
    2. Exporting a hi-res QuickTime movie
      3m 46s
    3. Using Compressor to export with custom settings
      7m 54s
    4. Exporting a still image
      1m 22s
    5. Exporting to DVD or Blu-ray with chapter markers
      5m 33s
    6. Exporting stems out of the timeline using roles
      8m 22s
  15. 14m 1s
    1. Solving offline media problems
      10m 29s
    2. Troubleshooting data and settings corruption problems
      3m 32s
  16. 3m 28s
    1. Next steps
      3m 28s

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