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Learn how to build and refine your story with the redesigned editing toolset in Final Cut Pro X. In this course, author Ashley Kennedy focuses on getting you comfortable with each aspect of the editing process in Final Cut—from preparation and organization, to editing and refining, to audio and effects, to media management and exporting. Each stage of the postproduction workflow is explained thoroughly and concisely, and uses real-world examples from both narrative and documentary workflows.
This lynda.com course and its exercise files are not compatible with Final Cut Pro X v10.1 or later. If you are running Final Cut Pro X v. 10.0.8 or 10.0.9, please do not upgrade your software to v10.1 if you would like to use these exercise files. For more information, please see the FAQs tab.
With the advent of background rendering, comes a lot of efficiency, but it also comes with the need to clear your render files on a more regular basis. After all if the application is performing media processing under the hood during the entire time you are working, there will no doubt be more media that you won't end up using in your final project. So in this movie, we are going to explore how to perform some much needed housekeeping. Now there are actually two ways to clear render media in Final Cut Pro X: by deleting project render files and by deleting event render files.
Let's first talk about how to get rid of project render files. I am going to first come down to my Project Library and select my 12.2 sequence. Now each project has a set of render files that were created during its duration. It's fairly easy to say that anything that didn't end up in the final project is probably safe to eliminate. So to do that just make sure you select the project and then come up to File and then Delete Project Render Files. This dialog box pops up asking you if you want to delete all of the render files or just the unused render files.
So if you're really looking to clear up space, you can choose all render files and just render the files again when need to or in our case we are just going to select Unused Render Files so that any media that was created during the entire editing process that didn't end up in the final show is going to be blown away right now. So I am going to say OK, and now we have cleared up our wasteful render files. Just so you know you can only select one project at a time when you do this. So notice that if come up to previous chapter here to try to get more than one project open, I can't click on one and then Cmd+click on another.
You can only select one project at a time. So you can only delete one project's Render Files at a time. Now there is one more way you can delete render files, though, and that's at the event level. So in this case, you can select as many events as you want. I can go ahead and just select both my Farm to Table and Castles events, and then I can come up to File, and then I can say Delete Event Render Files. Noticed that, Delete Project Render Files is no longer even an option here, when you have events selected, this is the one that you see.
So I am going to go ahead and select this. And again you can choose whether to delete All Render Files or just those unused ones. Again we'll go ahead and just delete the Unused Render Files, I'll say OK and again we have cleaned up our waste. So in general it's a good idea to go through and clear out your render files every few weeks. This is especially true if you leave your default background rendering value at a low number like the default value of five seconds because you could potentially end up with hundreds of unused render files without really realizing it.
Good render file management is just another way of keeping your project and your editing environment as organized as possible.
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