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Making a tape archive

From: Final Cut Pro X Essential Training

Video: Making a tape archive

In this movie, we will take a look at how to create a camera archive which allows you to easily turn your tape-based media into file-based media backup. Let's take a look. So to create a camera archive from your tape- based media again make sure you have plugged your camera in, turned it on and have it set to VTR mode. Then just like before, I am just going to select the event that I want it to go into, and then I'll press Cmd+I and the Media Import window opens. You just want to make sure that your camera is showing over here, which it is, and we see our image right here.

Making a tape archive

In this movie, we will take a look at how to create a camera archive which allows you to easily turn your tape-based media into file-based media backup. Let's take a look. So to create a camera archive from your tape- based media again make sure you have plugged your camera in, turned it on and have it set to VTR mode. Then just like before, I am just going to select the event that I want it to go into, and then I'll press Cmd+I and the Media Import window opens. You just want to make sure that your camera is showing over here, which it is, and we see our image right here.

So we are set to go. So instead of choosing Import like we did before, I'm instead going to come over to Create Archive. I just need to name my camera archive, so I'm just going to say "Swing Broll", and let's just send it our Media Drive, and I'll say OK. So, Final Cut is going to rewind the tape and begin ingesting. You can manually stop the process by clicking on the Stop Import button or Final Cut will eventually stop importing once it reaches a long break in timecode.

(video playing) For right now, I'm just going to click Stop Import, so we can get on with the process. And we want to make sure that we keep the archive. So I am just going to select that. So even though that was a very short capture, we have got the archive and under Camera Archives you can see that there it is right there. Now we only have one Camera Archive in this case, but if I had multiple then my system is automatically going to see those and display them right here in the sidebar.

If I just hide Final Cut for a moment, Cmd+H, and go into my Media Drive, we can take a look at the folder that was created: Final Cut Camera Archives. This folder is created whenever you create a Camera Archive, so this is where it goes looking for those camera archives. So again, we just have one. And there it is and when I click on it, it lists the clips inside of that archive. So if I click on this, you can see that this is the footage that I brought in. If I was working from a camera with a lot of timecode breaks, then there would be individual clips for every single one of those timecode breaks.

In this case, I only have one clip, but I can come up here and import exactly the sections that I want to. I just drag across the section that I'd like to import, and then come to the next part, and then Cmd+drag and then maybe right there, Cmd+drag again. So I have three separate sections that I'm bringing in from this one Camera Archive. This is of course very, very short. But think of it as a metaphor for an entire tape.

Now that I have chosen those, I can go to Import Selected. Again, we should be very familiar with this box by now. We are going to the Swing Dancing event. And I think I'm okay with just the balance color analysis, and I'll choose Import, and you can see that they're brought in immediately from my Camera Archive. So in this sense creating a Camera Archive is really great, instead of having to baby-sit the system and start and stop and start and stop your imports. You can just create the Camera Archive from the get-go, let Final Cut ingest the entire tape, go to lunch, come back, and then have instant access to those moments you want to import and save a lot of time by turning the tape-base capture into a quick file-based one.

Show transcript

This video is part of

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Final Cut Pro X Essential Training

78 video lessons · 37861 viewers

Ashley Kennedy
Author

 
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  1. 6m 16s
    1. Welcome
      1m 0s
    2. Using the exercise files
      5m 16s
  2. 23m 30s
    1. Understanding the world of nonlinear editing
      5m 2s
    2. Understanding how FCP X works: A new take on story creation
      1m 48s
    3. Taking a tour of the FCP X interface
      8m 59s
    4. Accessing additional tools
      6m 23s
    5. Getting to know the projects for this course
      1m 18s
  3. 24m 41s
    1. Creating and organizing events from scratch
      5m 20s
    2. Organizing footage with keywords and ratings
      8m 19s
    3. Performing searches and creating Smart Collections
      4m 59s
    4. Displaying event data
      6m 3s
  4. 42m 11s
    1. Playing and marking clips in preparation for editing
      7m 16s
    2. Understanding different types of editing tools
      6m 20s
    3. Making the first edits: Using Insert and Append edits
      7m 31s
    4. Changing shots: Using Overwrite and Replace edits
      5m 54s
    5. Performing video- and audio-only edits
      3m 45s
    6. Moving clips within the primary storyline: Swapping shots and creating gaps
      3m 28s
    7. Removing material from the primary storyline
      3m 44s
    8. Understanding timeline navigation: Snapping, skimming, zooming, and panning
      4m 13s
  5. 23m 58s
    1. Trimming clips: Using the Ripple tool
      9m 9s
    2. Manipulating transitions: Using the Roll tool
      5m 36s
    3. Changing clip content and position: Performing Slip and Slide edits
      5m 40s
    4. Using the Precision Editor for fine trimming control
      3m 33s
  6. 14m 2s
    1. Connecting clips to the primary storyline
      7m 0s
    2. Understanding the features and limitations of Connected Clips
      3m 40s
    3. Working with secondary storylines
      3m 22s
  7. 31m 23s
    1. Adjusting the audio level and channel configuration via the Inspector
      8m 47s
    2. Keyframing audio in the timeline
      4m 57s
    3. Repairing audio problems automatically
      5m 25s
    4. Adjusting audio EQ
      4m 46s
    5. Recording audio
      4m 4s
    6. Syncing audio from multiple sources
      3m 24s
  8. 25m 6s
    1. Nesting and breaking apart clips
      4m 1s
    2. Performing quick extractions using Top and Tail edits
      6m 16s
    3. Auditioning clips to try multiple editing options
      4m 9s
    4. Working with markers
      4m 57s
    5. Customizing the keyboard and workspace
      5m 43s
  9. 14m 28s
    1. Syncing your multicam group clips
      6m 47s
    2. Performing a multicam edit
      3m 53s
    3. Refining the multicam edit
      3m 48s
  10. 1h 26m
    1. Working with basic motion effects: Transform, Crop, and Distort
      10m 32s
    2. Using motion effects with still photos and graphics
      6m 25s
    3. Adding and adjusting transition effects
      7m 46s
    4. Adding and adjusting video effects
      6m 26s
    5. Adding and adjusting audio effects
      4m 30s
    6. Keyframing video and audio effects over time
      6m 18s
    7. Copying and pasting effect properties
      4m 15s
    8. Creating and adjusting titles
      7m 18s
    9. Working with generator effects
      6m 46s
    10. Adding animated themes
      4m 7s
    11. Creating freeze frames
      3m 51s
    12. Using speed effects to retime clips
      8m 2s
    13. Working with layered Photoshop files
      6m 19s
    14. Understanding rendering options and preferences
      4m 4s
  11. 36m 15s
    1. Analyzing footage for problems
      3m 49s
    2. Following a proper color correction workflow
      10m 29s
    3. Apply multiple color corrections to clips
      3m 41s
    4. Using color correction templates
      3m 11s
    5. Using automatic color correction tools
      6m 15s
    6. Performing secondary color correction with color masks
      4m 30s
    7. Performing color correction adjustments using shape masks
      4m 20s
  12. 18m 54s
    1. Taking a closer look at the import and analysis options
      5m 56s
    2. Importing from cards and file-based cameras
      4m 14s
    3. Importing iMovie projects and events
      1m 58s
    4. Capturing from tape
      3m 18s
    5. Making a tape archive
      3m 28s
  13. 16m 13s
    1. Managing events between different drives and destinations
      6m 13s
    2. Managing render files
      2m 56s
    3. Collaborating and archiving
      7m 4s
  14. 34m 38s
    1. Sharing projects using presets
      7m 41s
    2. Exporting a hi-res QuickTime movie
      3m 46s
    3. Using Compressor to export with custom settings
      7m 54s
    4. Exporting a still image
      1m 22s
    5. Exporting to DVD or Blu-ray with chapter markers
      5m 33s
    6. Exporting stems out of the timeline using roles
      8m 22s
  15. 14m 1s
    1. Solving offline media problems
      10m 29s
    2. Troubleshooting data and settings corruption problems
      3m 32s
  16. 3m 28s
    1. Next steps
      3m 28s

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