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Final Cut Pro X Essential Training

Importing from cards and file-based cameras


From:

Final Cut Pro X Essential Training

with Ashley Kennedy

Video: Importing from cards and file-based cameras

So far we have just reviewed how to import Media files from a location on our system, like when we navigate to a folder full of QuickTime Movies and bring them in to Final Cut. Now in this movie we are also going to talk about how to bring media files into the system, but with one big difference. We are going to talk about how to bring files that reside on a camera card. So you can either plug your camera straight into your computer. Or in my case, put the camera card into a card reader and then plug that into your system. So that's what I have done here, this Untitled drive, I am just going to double-click on it to see what inside. And you'll notice that we have some folders and files, and don't worry, we don't actually have to go in and burrow in to find exactly what files to bring into Final Cut; it does that for us.
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  1. 6m 16s
    1. Welcome
      1m 0s
    2. Using the exercise files
      5m 16s
  2. 23m 30s
    1. Understanding the world of nonlinear editing
      5m 2s
    2. Understanding how FCP X works: A new take on story creation
      1m 48s
    3. Taking a tour of the FCP X interface
      8m 59s
    4. Accessing additional tools
      6m 23s
    5. Getting to know the projects for this course
      1m 18s
  3. 24m 41s
    1. Creating and organizing events from scratch
      5m 20s
    2. Organizing footage with keywords and ratings
      8m 19s
    3. Performing searches and creating Smart Collections
      4m 59s
    4. Displaying event data
      6m 3s
  4. 42m 11s
    1. Playing and marking clips in preparation for editing
      7m 16s
    2. Understanding different types of editing tools
      6m 20s
    3. Making the first edits: Using Insert and Append edits
      7m 31s
    4. Changing shots: Using Overwrite and Replace edits
      5m 54s
    5. Performing video- and audio-only edits
      3m 45s
    6. Moving clips within the primary storyline: Swapping shots and creating gaps
      3m 28s
    7. Removing material from the primary storyline
      3m 44s
    8. Understanding timeline navigation: Snapping, skimming, zooming, and panning
      4m 13s
  5. 23m 58s
    1. Trimming clips: Using the Ripple tool
      9m 9s
    2. Manipulating transitions: Using the Roll tool
      5m 36s
    3. Changing clip content and position: Performing Slip and Slide edits
      5m 40s
    4. Using the Precision Editor for fine trimming control
      3m 33s
  6. 14m 2s
    1. Connecting clips to the primary storyline
      7m 0s
    2. Understanding the features and limitations of Connected Clips
      3m 40s
    3. Working with secondary storylines
      3m 22s
  7. 31m 23s
    1. Adjusting the audio level and channel configuration via the Inspector
      8m 47s
    2. Keyframing audio in the timeline
      4m 57s
    3. Repairing audio problems automatically
      5m 25s
    4. Adjusting audio EQ
      4m 46s
    5. Recording audio
      4m 4s
    6. Syncing audio from multiple sources
      3m 24s
  8. 25m 6s
    1. Nesting and breaking apart clips
      4m 1s
    2. Performing quick extractions using Top and Tail edits
      6m 16s
    3. Auditioning clips to try multiple editing options
      4m 9s
    4. Working with markers
      4m 57s
    5. Customizing the keyboard and workspace
      5m 43s
  9. 14m 28s
    1. Syncing your multicam group clips
      6m 47s
    2. Performing a multicam edit
      3m 53s
    3. Refining the multicam edit
      3m 48s
  10. 1h 26m
    1. Working with basic motion effects: Transform, Crop, and Distort
      10m 32s
    2. Using motion effects with still photos and graphics
      6m 25s
    3. Adding and adjusting transition effects
      7m 46s
    4. Adding and adjusting video effects
      6m 26s
    5. Adding and adjusting audio effects
      4m 30s
    6. Keyframing video and audio effects over time
      6m 18s
    7. Copying and pasting effect properties
      4m 15s
    8. Creating and adjusting titles
      7m 18s
    9. Working with generator effects
      6m 46s
    10. Adding animated themes
      4m 7s
    11. Creating freeze frames
      3m 51s
    12. Using speed effects to retime clips
      8m 2s
    13. Working with layered Photoshop files
      6m 19s
    14. Understanding rendering options and preferences
      4m 4s
  11. 36m 15s
    1. Analyzing footage for problems
      3m 49s
    2. Following a proper color correction workflow
      10m 29s
    3. Apply multiple color corrections to clips
      3m 41s
    4. Using color correction templates
      3m 11s
    5. Using automatic color correction tools
      6m 15s
    6. Performing secondary color correction with color masks
      4m 30s
    7. Performing color correction adjustments using shape masks
      4m 20s
  12. 18m 54s
    1. Taking a closer look at the import and analysis options
      5m 56s
    2. Importing from cards and file-based cameras
      4m 14s
    3. Importing iMovie projects and events
      1m 58s
    4. Capturing from tape
      3m 18s
    5. Making a tape archive
      3m 28s
  13. 16m 13s
    1. Managing events between different drives and destinations
      6m 13s
    2. Managing render files
      2m 56s
    3. Collaborating and archiving
      7m 4s
  14. 34m 38s
    1. Sharing projects using presets
      7m 41s
    2. Exporting a hi-res QuickTime movie
      3m 46s
    3. Using Compressor to export with custom settings
      7m 54s
    4. Exporting a still image
      1m 22s
    5. Exporting to DVD or Blu-ray with chapter markers
      5m 33s
    6. Exporting stems out of the timeline using roles
      8m 22s
  15. 14m 1s
    1. Solving offline media problems
      10m 29s
    2. Troubleshooting data and settings corruption problems
      3m 32s
  16. 3m 28s
    1. Next steps
      3m 28s

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Final Cut Pro X Essential Training
6h 55m Beginner Mar 14, 2013

Viewers: in countries Watching now:

Learn how to build and refine your story with the redesigned editing toolset in Final Cut Pro X. In this course, author Ashley Kennedy focuses on getting you comfortable with each aspect of the editing process in Final Cut—from preparation and organization, to editing and refining, to audio and effects, to media management and exporting. Each stage of the postproduction workflow is explained thoroughly and concisely, and uses real-world examples from both narrative and documentary workflows.

This lynda.com course and its exercise files are not compatible with Final Cut Pro X v10.1 or later. If you are running Final Cut Pro X v. 10.0.8 or 10.0.9, please do not upgrade your software to v10.1 if you would like to use these exercise files. For more information, please see the FAQs tab.

Topics include:
  • Understanding nonlinear editing
  • Creating and organizing events
  • Organizing footage with keywords and ratings
  • Playing and marking clips
  • Performing Insert, Append, Overwrite, and Replace edits
  • Moving and removing clips
  • Trimming in the timeline: performing ripple, roll, slip and slide edits
  • Working with connected clips and multiple storylines
  • Adjusting audio levels, EQ, and more
  • Performing a multicam edit
  • Adding and animating video and audio effects
  • Working with motion effects, speed effects, titles, themes, and generators
  • Performing primary and secondary color correction
  • Importing and analyzing footage from multiple platforms
  • Managing media and project data
  • Sharing and exporting projects
Subjects:
Video Video Editing
Software:
Final Cut Pro
Author:
Ashley Kennedy

Importing from cards and file-based cameras

So far we have just reviewed how to import Media files from a location on our system, like when we navigate to a folder full of QuickTime Movies and bring them in to Final Cut. Now in this movie we are also going to talk about how to bring media files into the system, but with one big difference. We are going to talk about how to bring files that reside on a camera card. So you can either plug your camera straight into your computer. Or in my case, put the camera card into a card reader and then plug that into your system. So that's what I have done here, this Untitled drive, I am just going to double-click on it to see what inside. And you'll notice that we have some folders and files, and don't worry, we don't actually have to go in and burrow in to find exactly what files to bring into Final Cut; it does that for us.

So let's take a look at how. For now I'm going to eject this card reader, because I want to show you what happens when you plug it in when Final Cut is open. So let me bring Final Cut back into view here, and then I'm going to plug my card reader back in. And as you notice Final Cut immediately brings up my Media Import window. It auto detects that you need to bring media in, so you don't even need to press Cmd+I. So, notice that my card reader is listed right up here on the left-hand side, and when it's selected, we automatically see all the video clips that reside on that card.

So, all the confusing folders and files don't even matter, Final Cut burrows down to exactly what counts. So just as before, I can select the clips that I want to include on this import, you can Shift-select multiple clips or we press Cmd+A to select all of them. I can import entire clips, or I can import partial clips. So, if I take the shot right here, I can come up and skim to find out the part that I want to import. Really I just care about this action right here, so I am just going to drag to select the range, and now that's going to be the only part that comes in.

I can do that for each and every one of my clips if I want to, so I am only bringing in what I think I'm going to use. For now, I'm just going to press Cmd+A, so I can bring all of these in and choose Import Selected. Now this window should look pretty familiar, we are able to do any of the options that we were previously able to do. We'll need to select an Event in the drive, we can configure the options down here as needed, but I want to draw your attention right up here under Organizing. If you remember before, we had the option of copying the files to the Final Cut Events folder or just creating pointer files, and leaving the actual media in the original location.

In this case that's not an option, the files are on a camera card, and we can't just constantly point to that. So that's grayed out as is the option below it, because we can't import subfolders when things live on a camera card. So for our purposes, I'll go ahead and Create optimized media, so it creates that ProRes 422 Media for me. We will go ahead and perform some video Analysis for balance color, and let it try to find people in the shots, and I am not worried about the Audio, so I am going to go ahead and press Import.

So, my footage is coming in, you can see that I have all of my clips immediately available to me, but I have some analysis that's being done. When I take a look here on the HUD, the Heads Up Display, I see the application is working away, importing the footage, performing any analysis that I programmed it to do. If I click on this to show the Background Tasks window, you can see that there's a lot going on here. I'm Importing Media here and then also we are Transcoding and Analyzing each one of these clips, and you can see the progress on each one.

I am going to let Final Cut finish Importing and Transcoding and Analyzing all of this media. If you take a look down here, my smart collections are forming based on all the facial recognition that i s going on, you can kind of see here that it's identifying the people in the shots so that's pretty cool. So as you can see, bringing in media from camera cards is a pretty intuitive process, and you have a lot of flexibility in selecting exactly the clips, or portions of clips, that you want to bring in.

Find answers to the most frequently asked questions about Final Cut Pro X Essential Training.


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Q: Why are the exercise files not compatible with my version of Final Cut Pro X?
A: The exercise files for this course require Final Cut Pro X 10.0.07 or higher. Final Cut Pro X upgrades are free in the Apple App Store and we recommend upgrading your software if you are able.

 

Q: The exercise files aren't working for me in Final Cut Pro X 10.1.
A: This lynda.com training and these exercise files are not compatible for FCP X v. 10.1 OR 10.0.7 and earlier versions of the program. If you are running FCP X v. 10.0.8 or 10.0.9, please do not upgrade your software to v. 10.1 if you would like to use these exercise files.
 
Note: We are currently in the process of updating this training to be compatible with v. 10.1 and later, but that training won’t be available for several weeks. We appreciate your patience as we optimize this training.
 
FYI: If you’ve already upgraded to v. 10.1 and would like to use these exercise files, then it is actually possible to work with them to a limited degree. Simply follow the directions in the “Using the Exercise Files” movie of this course to place the Final Cut Events and Final Cut Projects folders in the appropriate location. Then, from within FCP X 10.1, choose File > Update Projects and Events. Choose Locate > and navigate to the appropriate location.  Your projects and events will be updated, but the file structure won’t mirror the experience within the current training.  If you are new to FCP X, it will likely be confusing to follow along through some of the training.  Again, we recommend that you check back for this training in several weeks to get the optimal experience.
 
Also, because FCP X exercise files are not backward compatible, you won’t be able to use the exercise files if you have FCP X v. 10.0.7 or earlier. You will need to upgrade to v. 10.0.9. Apple only offers 10.1 in the App Store, but if you have not yet upgraded to OS X Mavericks, you can click the Install button for 10.1 and the App Store will ask if you want to download an older version of the software (10.0.9). If you have already upgraded to Mavericks, unfortunately downloading FCP X 10.0.9 is not possible.
 
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