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Transferring audio from Apple Final Cut Pro X to Avid Pro Tools and back can be a tricky endeavor when Final Cut Pro X doesn't support OMF transfers. But X2 Pro Audio Convert is a program that can make this exchange quick and easy. In this course, Scott Hirsch demonstrates how to transfer audio utilizing X2Pro Audio—an invaluable workflow designed to help optimize and finish the audio of your Final Cut Pro video project.. He imports the audio into Pro Tools and then demonstrates how to make a Pro Tools template for future transfer projects. The course also includes some key EQ and noise reduction techniques that can take your audio for video projects to the next level. The final chapters show how to mix down the audio and export it back to Final Cut Pro X.
Once we've mixed and finished our project, to complete it, we have two options. We can either import a clean version of our final edit without the timecode burn and print our audio to that, or we can just bounce the audio out of Pro Tools to a Stereo file and reimport it back into Final Cut Pro. In this movie, I'll go over both methods. Let's start with bouncing to a QuickTime movie. I'll import a clean no-timecode version of the movie without any audio. Go to File > Import > Video and find the video. I have it here on my Desktop.
There's no need to import the audio for this movie. Once it's in Pro Tools, let's make the movie active, make sure you select the entire length of the piece on any track to determine the in and out points. And then we will go to File > Bounce to > QuickTime Movie. We'll leave the settings at 48 kilohertz, Interleaved, and we'll name it final mix, and we'll save it to our Desktop. Keep in mind this process happens in the real time. So if you have a 2-hour long movie, you have to make sure you have 2 hours to do this.
(music playing) When it's done, your new QuickTime Movie will contain your new stereo audio mix. But what if you still want to alter some visual stuff in Final Cut Pro like titles or graphics after you import your finished sound? For this method, we'll bounce our audio only mix to disc in Pro Tools. Then we'll reimport it back into Final Cut Pro and finish it there. Again, select the length of the piece on any track to determine the in and out points before you bounce. Then go to File > Bounce to > Disk, and let's keep it full-res, 48 kilohertz, WAV, 16 Bit, Interleaved.
Now click Bounce, and we'll name it audio only mix, and we'll also put it on our Desktop. Remember, this happens in real time as well. Now, let's step back into Final Cut Pro. Now right-click the Audio Export project, and we'll make a Duplicate Project. We'll call it final audio mix. Now with the final audio mix project selected, go into the Timeline view by clicking the film reel icon on the bottom left.
Once we're here, type Command+A to select all your clips. Now with all the clips selected, right- click on any clip and create a compound clip. Once you've the compound clip, right- click on it and choose Detach Audio. This will separate the audio. Now select this audio and delete it. Next we'll import our Audio Mix. Go to File > Import > Files, and find our stereo audio mix we just bounced out of Pro Tools.
Now in our Farmers_Market event, we should have our mixed audio clip. Select it and drag it into the beginning of the timeline. Don't forget the usefulness of the 2-pop and tail pop to verify sync was maintained. And there we go, our final mix is now imported into the timeline for this project. You have now completed your cycle. You went out of Final Cut Pro, you went into Pro Tools, you edited and mixed and finished your sound, and now you have brought it back into Final Cut Pro. That's an awesome workflow if I've ever seen one.
There are currently no FAQs about Audio Post Workflow with Final Cut Pro X v10.0.9 and Pro Tools.
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