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Capturing from tape

From: Final Cut Pro X Essential Training

Video: Capturing from tape

In this movie we will take a look at how to import footage from a tape-based camcorder or deck. Final Cut Pro X is compatible with most DV and HDV camera formats, which use a FireWire cable to transfer footage into the system. Let's take a look. So, first you need to connect your camcorder or device to your system using a FireWire cable. And if necessary you may need to configure your device for remote control over FireWire, which is usually just a toggle switch. You'll also need to turn on a device and set it to VTR or VCR mode.

Capturing from tape

In this movie we will take a look at how to import footage from a tape-based camcorder or deck. Final Cut Pro X is compatible with most DV and HDV camera formats, which use a FireWire cable to transfer footage into the system. Let's take a look. So, first you need to connect your camcorder or device to your system using a FireWire cable. And if necessary you may need to configure your device for remote control over FireWire, which is usually just a toggle switch. You'll also need to turn on a device and set it to VTR or VCR mode.

In Final Cut I am just going to select the event that I want the media to come into, and you can either click on the big Import Media button or click on this button here or Cmd+I. And we have seen this window before, but this time I have my camera connected right up here. And as long as this system is seeing the camera correctly, I'll see the image from the current tape position in this window right here. I can use the playback controls down here or what I would like to do is use the J, K, and L keys just like navigating footage inside of Final Cut.

I can press L to go forward, J to go backward, and K to pause. All right, so you just cue your tape to the point where you want to begin importing. So, for right now this is fine, and I am just going to click on Import. Now this next window should also look pretty familiar. Now I will need to configure the correct event, which I have already done. And then coming down here we have our same basic Transcoding and Analysis options. I don't think I am going to do much besides maybe Analysis for balance color, and then I'll click Import.

Final Cut immediately starts importing from the current location on the tape, and it will continue until you stop the import by clicking Stop Import or until it reaches the end of the tape, or until your destination drive is full. Now just as with all tape-based captures, the capture is real-time, and you can watch the video play as it imports. (video playing) I am going to go ahead and Stop this Import here and then if I wanted to, I could use my controls, again my Deck Controls here or my J, K and L keys to go to the next point on the tape and then Import that section.

I'll go ahead and just import one more clip, so I'll go forward with L and pause with K, and I'll press Import, and every thing looks good. Let's go ahead and do it. (video playing) And Stop. Okay, so I'll go ahead and close the Media Import window, and you can see in my Swing Dancing event that we have our two clips.

So as you see it's pretty easy to bring in tape-based media, but Final Cut Pro X isn't really built for any type of sophisticated tape capture. In other programs you may have more compatibility other than FireWire, and you'll probably be able to log and capture, which means that you can set multiple In and Out points on one tape and then capture the selections all at once. Now these advanced options just aren't available in Final Cut Pro X, as it's primarily a tool for file-based ingestion. But again, if you need to capture over FireWire it's really not a problem to get the footage in.

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This video is part of

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Final Cut Pro X Essential Training

78 video lessons · 37849 viewers

Ashley Kennedy
Author

 
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  1. 6m 16s
    1. Welcome
      1m 0s
    2. Using the exercise files
      5m 16s
  2. 23m 30s
    1. Understanding the world of nonlinear editing
      5m 2s
    2. Understanding how FCP X works: A new take on story creation
      1m 48s
    3. Taking a tour of the FCP X interface
      8m 59s
    4. Accessing additional tools
      6m 23s
    5. Getting to know the projects for this course
      1m 18s
  3. 24m 41s
    1. Creating and organizing events from scratch
      5m 20s
    2. Organizing footage with keywords and ratings
      8m 19s
    3. Performing searches and creating Smart Collections
      4m 59s
    4. Displaying event data
      6m 3s
  4. 42m 11s
    1. Playing and marking clips in preparation for editing
      7m 16s
    2. Understanding different types of editing tools
      6m 20s
    3. Making the first edits: Using Insert and Append edits
      7m 31s
    4. Changing shots: Using Overwrite and Replace edits
      5m 54s
    5. Performing video- and audio-only edits
      3m 45s
    6. Moving clips within the primary storyline: Swapping shots and creating gaps
      3m 28s
    7. Removing material from the primary storyline
      3m 44s
    8. Understanding timeline navigation: Snapping, skimming, zooming, and panning
      4m 13s
  5. 23m 58s
    1. Trimming clips: Using the Ripple tool
      9m 9s
    2. Manipulating transitions: Using the Roll tool
      5m 36s
    3. Changing clip content and position: Performing Slip and Slide edits
      5m 40s
    4. Using the Precision Editor for fine trimming control
      3m 33s
  6. 14m 2s
    1. Connecting clips to the primary storyline
      7m 0s
    2. Understanding the features and limitations of Connected Clips
      3m 40s
    3. Working with secondary storylines
      3m 22s
  7. 31m 23s
    1. Adjusting the audio level and channel configuration via the Inspector
      8m 47s
    2. Keyframing audio in the timeline
      4m 57s
    3. Repairing audio problems automatically
      5m 25s
    4. Adjusting audio EQ
      4m 46s
    5. Recording audio
      4m 4s
    6. Syncing audio from multiple sources
      3m 24s
  8. 25m 6s
    1. Nesting and breaking apart clips
      4m 1s
    2. Performing quick extractions using Top and Tail edits
      6m 16s
    3. Auditioning clips to try multiple editing options
      4m 9s
    4. Working with markers
      4m 57s
    5. Customizing the keyboard and workspace
      5m 43s
  9. 14m 28s
    1. Syncing your multicam group clips
      6m 47s
    2. Performing a multicam edit
      3m 53s
    3. Refining the multicam edit
      3m 48s
  10. 1h 26m
    1. Working with basic motion effects: Transform, Crop, and Distort
      10m 32s
    2. Using motion effects with still photos and graphics
      6m 25s
    3. Adding and adjusting transition effects
      7m 46s
    4. Adding and adjusting video effects
      6m 26s
    5. Adding and adjusting audio effects
      4m 30s
    6. Keyframing video and audio effects over time
      6m 18s
    7. Copying and pasting effect properties
      4m 15s
    8. Creating and adjusting titles
      7m 18s
    9. Working with generator effects
      6m 46s
    10. Adding animated themes
      4m 7s
    11. Creating freeze frames
      3m 51s
    12. Using speed effects to retime clips
      8m 2s
    13. Working with layered Photoshop files
      6m 19s
    14. Understanding rendering options and preferences
      4m 4s
  11. 36m 15s
    1. Analyzing footage for problems
      3m 49s
    2. Following a proper color correction workflow
      10m 29s
    3. Apply multiple color corrections to clips
      3m 41s
    4. Using color correction templates
      3m 11s
    5. Using automatic color correction tools
      6m 15s
    6. Performing secondary color correction with color masks
      4m 30s
    7. Performing color correction adjustments using shape masks
      4m 20s
  12. 18m 54s
    1. Taking a closer look at the import and analysis options
      5m 56s
    2. Importing from cards and file-based cameras
      4m 14s
    3. Importing iMovie projects and events
      1m 58s
    4. Capturing from tape
      3m 18s
    5. Making a tape archive
      3m 28s
  13. 16m 13s
    1. Managing events between different drives and destinations
      6m 13s
    2. Managing render files
      2m 56s
    3. Collaborating and archiving
      7m 4s
  14. 34m 38s
    1. Sharing projects using presets
      7m 41s
    2. Exporting a hi-res QuickTime movie
      3m 46s
    3. Using Compressor to export with custom settings
      7m 54s
    4. Exporting a still image
      1m 22s
    5. Exporting to DVD or Blu-ray with chapter markers
      5m 33s
    6. Exporting stems out of the timeline using roles
      8m 22s
  15. 14m 1s
    1. Solving offline media problems
      10m 29s
    2. Troubleshooting data and settings corruption problems
      3m 32s
  16. 3m 28s
    1. Next steps
      3m 28s

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