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Final Cut Pro X Essential Training
Illustration by John Hersey

Auditioning clips to try multiple editing options


From:

Final Cut Pro X Essential Training

with Ashley Kennedy

Video: Auditioning clips to try multiple editing options

In this movie, I want to take a look at how to audition clips. Auditioning is a way to try multiple shots in your sequence without actually committing to one until you see how it works in the context of the surrounding shots. Let's take a look. All right, I'm going to go into 7.3, and I have my Castles sequence, and I think everything is looking good, but I'm kind of curious how a couple of lines might be delivered differently in another take. I don't necessarily want to edit them in, because I might not like it as well, and then I'd just have to remove it and edit the first shot back in if it doesn't work out.
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  1. 6m 16s
    1. Welcome
      1m 0s
    2. Using the exercise files
      5m 16s
  2. 23m 30s
    1. Understanding the world of nonlinear editing
      5m 2s
    2. Understanding how FCP X works: A new take on story creation
      1m 48s
    3. Taking a tour of the FCP X interface
      8m 59s
    4. Accessing additional tools
      6m 23s
    5. Getting to know the projects for this course
      1m 18s
  3. 24m 41s
    1. Creating and organizing events from scratch
      5m 20s
    2. Organizing footage with keywords and ratings
      8m 19s
    3. Performing searches and creating Smart Collections
      4m 59s
    4. Displaying event data
      6m 3s
  4. 42m 11s
    1. Playing and marking clips in preparation for editing
      7m 16s
    2. Understanding different types of editing tools
      6m 20s
    3. Making the first edits: Using Insert and Append edits
      7m 31s
    4. Changing shots: Using Overwrite and Replace edits
      5m 54s
    5. Performing video- and audio-only edits
      3m 45s
    6. Moving clips within the primary storyline: Swapping shots and creating gaps
      3m 28s
    7. Removing material from the primary storyline
      3m 44s
    8. Understanding timeline navigation: Snapping, skimming, zooming, and panning
      4m 13s
  5. 23m 58s
    1. Trimming clips: Using the Ripple tool
      9m 9s
    2. Manipulating transitions: Using the Roll tool
      5m 36s
    3. Changing clip content and position: Performing Slip and Slide edits
      5m 40s
    4. Using the Precision Editor for fine trimming control
      3m 33s
  6. 14m 2s
    1. Connecting clips to the primary storyline
      7m 0s
    2. Understanding the features and limitations of Connected Clips
      3m 40s
    3. Working with secondary storylines
      3m 22s
  7. 31m 23s
    1. Adjusting the audio level and channel configuration via the Inspector
      8m 47s
    2. Keyframing audio in the timeline
      4m 57s
    3. Repairing audio problems automatically
      5m 25s
    4. Adjusting audio EQ
      4m 46s
    5. Recording audio
      4m 4s
    6. Syncing audio from multiple sources
      3m 24s
  8. 25m 6s
    1. Nesting and breaking apart clips
      4m 1s
    2. Performing quick extractions using Top and Tail edits
      6m 16s
    3. Auditioning clips to try multiple editing options
      4m 9s
    4. Working with markers
      4m 57s
    5. Customizing the keyboard and workspace
      5m 43s
  9. 14m 28s
    1. Syncing your multicam group clips
      6m 47s
    2. Performing a multicam edit
      3m 53s
    3. Refining the multicam edit
      3m 48s
  10. 1h 26m
    1. Working with basic motion effects: Transform, Crop, and Distort
      10m 32s
    2. Using motion effects with still photos and graphics
      6m 25s
    3. Adding and adjusting transition effects
      7m 46s
    4. Adding and adjusting video effects
      6m 26s
    5. Adding and adjusting audio effects
      4m 30s
    6. Keyframing video and audio effects over time
      6m 18s
    7. Copying and pasting effect properties
      4m 15s
    8. Creating and adjusting titles
      7m 18s
    9. Working with generator effects
      6m 46s
    10. Adding animated themes
      4m 7s
    11. Creating freeze frames
      3m 51s
    12. Using speed effects to retime clips
      8m 2s
    13. Working with layered Photoshop files
      6m 19s
    14. Understanding rendering options and preferences
      4m 4s
  11. 36m 15s
    1. Analyzing footage for problems
      3m 49s
    2. Following a proper color correction workflow
      10m 29s
    3. Apply multiple color corrections to clips
      3m 41s
    4. Using color correction templates
      3m 11s
    5. Using automatic color correction tools
      6m 15s
    6. Performing secondary color correction with color masks
      4m 30s
    7. Performing color correction adjustments using shape masks
      4m 20s
  12. 18m 54s
    1. Taking a closer look at the import and analysis options
      5m 56s
    2. Importing from cards and file-based cameras
      4m 14s
    3. Importing iMovie projects and events
      1m 58s
    4. Capturing from tape
      3m 18s
    5. Making a tape archive
      3m 28s
  13. 16m 13s
    1. Managing events between different drives and destinations
      6m 13s
    2. Managing render files
      2m 56s
    3. Collaborating and archiving
      7m 4s
  14. 34m 38s
    1. Sharing projects using presets
      7m 41s
    2. Exporting a hi-res QuickTime movie
      3m 46s
    3. Using Compressor to export with custom settings
      7m 54s
    4. Exporting a still image
      1m 22s
    5. Exporting to DVD or Blu-ray with chapter markers
      5m 33s
    6. Exporting stems out of the timeline using roles
      8m 22s
  15. 14m 1s
    1. Solving offline media problems
      10m 29s
    2. Troubleshooting data and settings corruption problems
      3m 32s
  16. 3m 28s
    1. Next steps
      3m 28s

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Final Cut Pro X Essential Training
6h 55m Beginner Mar 14, 2013

Viewers: in countries Watching now:

Learn how to build and refine your story with the redesigned editing toolset in Final Cut Pro X. In this course, author Ashley Kennedy focuses on getting you comfortable with each aspect of the editing process in Final Cut—from preparation and organization, to editing and refining, to audio and effects, to media management and exporting. Each stage of the postproduction workflow is explained thoroughly and concisely, and uses real-world examples from both narrative and documentary workflows.

This lynda.com course and its exercise files are not compatible with Final Cut Pro X v10.1 or later. If you are running Final Cut Pro X v. 10.0.8 or 10.0.9, please do not upgrade your software to v10.1 if you would like to use these exercise files. For more information, please see the FAQs tab.

Topics include:
  • Understanding nonlinear editing
  • Creating and organizing events
  • Organizing footage with keywords and ratings
  • Playing and marking clips
  • Performing Insert, Append, Overwrite, and Replace edits
  • Moving and removing clips
  • Trimming in the timeline: performing ripple, roll, slip and slide edits
  • Working with connected clips and multiple storylines
  • Adjusting audio levels, EQ, and more
  • Performing a multicam edit
  • Adding and animating video and audio effects
  • Working with motion effects, speed effects, titles, themes, and generators
  • Performing primary and secondary color correction
  • Importing and analyzing footage from multiple platforms
  • Managing media and project data
  • Sharing and exporting projects
Subjects:
Video Video Editing
Software:
Final Cut Pro
Author:
Ashley Kennedy

Auditioning clips to try multiple editing options

In this movie, I want to take a look at how to audition clips. Auditioning is a way to try multiple shots in your sequence without actually committing to one until you see how it works in the context of the surrounding shots. Let's take a look. All right, I'm going to go into 7.3, and I have my Castles sequence, and I think everything is looking good, but I'm kind of curious how a couple of lines might be delivered differently in another take. I don't necessarily want to edit them in, because I might not like it as well, and then I'd just have to remove it and edit the first shot back in if it doesn't work out.

So this is where we can audition to make things a little easier. All right, so the first idea I had was the first line, "So, how's the coffee?" I'm just going to zoom in here, Command+Plus, and let's go ahead and just take a listen to this line here. (male speaker: So, how's the coffee?) So we have Joseph's boss this in the long shot. Let's just see how this line is delivered in the medium shot.

So I'm just going to go into Castles, and here is the medium shot. I'm going to go ahead and get myself a little bit more space to work with here. And let's find it, he is about to deliver it, I'm just going to mark an In and an Out point around that line. (male speaker: How's the coffee? How's the coffee?) So I have got it marked. Same line delivered here and here. Now what I'm going to do is just drag this down.

Now you might be saying this kind of looks like a Replace edit, and you would be right, but when I release the mouse, instead of choosing one of the Replace Edits, I'm going to say add to Audition. Now right away it doesn't look like anything happened, but if you take a look at this little spotlight icon up here in the upper left corner, this is what indicates that the clip has an auditioned clip added to it. If I click on the spotlight, the Audition window opens up, and now I see the multiple shots I can try out.

All I need to do is select the next one that I would like to try out, you can see that it updates live in the timeline. So this line is shorter, and you can see here, and I can go back and forth. So let's try this one out, let's go ahead and press Done, and let's play through. (male speaker: How's the coffee?) And just as with any other clip, you can take an audition clip and ripple it. I think it needed a little bit more room. And I'll play it again.

(male speaker: How's the coffee?) And maybe I don't like it quite as well. So, no problem, I just go back into the Audition window, pick the first one, and say Done, and back it comes. You can add as many clips as you want into an audition. Maybe instead of two takes, I want to try out three or five or ten. All you do is mark the section that you want to add into the audition, drag it down, add it to the audition, and then you have it available. Let me open the Audition window once again, and I just want to mention the Duplicate button here.

This is most often used if you want to try out a clip with a specific video effect applied to it. So maybe you want to try out a clip as is and then also just duplicate it and then apply a video filter or effect to it. We haven't covered video effects yet, but you get the gist of what I mean here, and we will cover it later. All right, so let's close this. Now when you audition clips, you don't ever have to take the other clips out of the audition. But if you're sure that you want to keep one shot, and you know you won't need any others, then you can just right-click on the clip and choose Audition and Finalize Audition.

You can also press Option+Shift+Y. Now notice that when I do this, the Audition spotlight is gone, and this is now just a normal clip again. So, as you can see, auditioning clips is an easy and efficient way to try out different shots without the logistical slow-down of actually committing to the edit in order to see it.

Find answers to the most frequently asked questions about Final Cut Pro X Essential Training.


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Q: Why are the exercise files not compatible with my version of Final Cut Pro X?
A: The exercise files for this course require Final Cut Pro X 10.0.07 or higher. Final Cut Pro X upgrades are free in the Apple App Store and we recommend upgrading your software if you are able.

 

Q: The exercise files aren't working for me in Final Cut Pro X 10.1.
A: This lynda.com training and these exercise files are not compatible for FCP X v. 10.1 OR 10.0.7 and earlier versions of the program. If you are running FCP X v. 10.0.8 or 10.0.9, please do not upgrade your software to v. 10.1 if you would like to use these exercise files.
 
Note: We are currently in the process of updating this training to be compatible with v. 10.1 and later, but that training won’t be available for several weeks. We appreciate your patience as we optimize this training.
 
FYI: If you’ve already upgraded to v. 10.1 and would like to use these exercise files, then it is actually possible to work with them to a limited degree. Simply follow the directions in the “Using the Exercise Files” movie of this course to place the Final Cut Events and Final Cut Projects folders in the appropriate location. Then, from within FCP X 10.1, choose File > Update Projects and Events. Choose Locate > and navigate to the appropriate location.  Your projects and events will be updated, but the file structure won’t mirror the experience within the current training.  If you are new to FCP X, it will likely be confusing to follow along through some of the training.  Again, we recommend that you check back for this training in several weeks to get the optimal experience.
 
Also, because FCP X exercise files are not backward compatible, you won’t be able to use the exercise files if you have FCP X v. 10.0.7 or earlier. You will need to upgrade to v. 10.0.9. Apple only offers 10.1 in the App Store, but if you have not yet upgraded to OS X Mavericks, you can click the Install button for 10.1 and the App Store will ask if you want to download an older version of the software (10.0.9). If you have already upgraded to Mavericks, unfortunately downloading FCP X 10.0.9 is not possible.
 
 
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